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NASA picks diverse astronaut roster for SpaceX Crew Dragon 2021 mission

A artist rendering of SpaceX's Crew Dragon capsule in low Earth orbit. (Credit: SpaceX)

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With Demo-2, the final certification test flight of SpaceX’s Crew Dragon capsule nearing completion, NASA is looking ahead to future operational crewed missions. NASA previously announced that following NASA astronauts Bob Behnken and Doug Hurley’s successful return from the International Space Station (ISS) in early August, three NASA astronauts and one Japanese astronaut of the Japan Aerospace Exploration Agency (JAXA) would soon be following on their own flight to the Space Station, SpaceX’s first operational crewed flight known as “Crew-1.” This mission is tentatively scheduled to occur no earlier than Fall of 2020.

Just days ahead of Demo-2’s anticipated conclusion, NASA, along with its international partners, has announced the roster and date of SpaceX’s third operational crewed mission referred to as “Crew-2.” Like Crew-1, the Crew-2 mission will feature a diverse international roster of four astronauts. Onboard will be veteran flyers, NASA astronauts Megan McArthur and Shane Kimbrough, along with JAXA astronaut Akihiko Hoshide, and European Space Agency (ESA) astronaut Thomas Pesquet. Should everything go as planned with Crew-1, Crew Dragon’s third operational crewed flight, Crew-2, is scheduled for liftoff no earlier than the Spring of 2021.

The members of the SpaceX Crew-2 mission to the International Space Station. Pictured from left are NASA astronauts Megan McArthur and Shane Kimbrough, JAXA (Japan Aerospace Exploration Agency) astronaut Akihiko Hoshide, and ESA (European Space Agency) astronaut Thomas Pesquet. (Credits: NASA)

NASA keeps it in the family

One Crew-2 participant stands out from the rest, NASA astronaut Megan McArthur. She is a veteran NASA flyer having previously flown aboard the STS-125 space shuttle Atlantis mission in May of 2009. Although Crew-2 will be her second time to orbit, it will be her first visit to the ISS. During her first mission, she spent her time in orbit serving as a Mission Specialist servicing NASA’s Hubble Space Telescope. In 2019 she was appointed as NASA’s Deputy Chief of the Astronaut Office ISS Operations Branch, a role in which she provides support to astronauts in training and aboard the ISS.

Not only is McArthur an experienced space flyer and well-versed in mission support, but she is also married to NASA astronaut Bob Behnken. While Behnken served as Joint Operations Commander for Crew Dragon’s Demo-2 mission, McArthur was back at SpaceX headquarters in Hawthorne, CA training for her own Crew Dragon mission to the ISS.

https://twitter.com/Astro_Megan/status/1288203342250901504

McArthur was joined by her NASA and international partners Crew-2 crewmates to train at the SpaceX facility utilizing the Crew Dragon simulator. According to an interview with ESA astronaut Thomas Pesquet, the entire crew has been at various training facilities located in Texas and California presumably for weeks familiarizing themselves with Crew Dragon and ISS specific training, just as Behnken and Hurley did prior to their Demo-2 departure.

Commercial and international crew will bring the ISS to full capacity

NASA astronaut Shane Kimbrough will fly for his third trip to orbit after having previously flown aboard space shuttle Endeavour for STS-126 and aboard a Russian Soyuz spacecraft for Expedition 49/50 in 2016. Japanese astronaut Akihiko Hoshide will be the second JAXA astronaut to fly aboard SpaceX’s Crew Dragon following Soichi Noguchi on Crew-1. ESA astronaut Thomas Pesquet will be the first European to fly aboard the Crew Dragon. It will be his second mission to orbit following a six-month-long stay aboard the ISS in 2016.

The 2021 Crew-2 mission will increase the number of ISS occupants from six to a full complement of seven. Crew-2’s four Dragon Riders will be joined by a three-member crew set to launch aboard a Russian Soyuz spacecraft. The increase of long-duration crew members will allow NASA to “effectively double the amount of science that can be conducted in space,” as stated in an official NASA Commercial Crew blog post. The Crew-2 astronauts are expected to stay aboard the orbiting outpost for six months.

Space Reporter.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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Tesla says fixes on Full Self-Driving’s two biggest issues are on the way

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Tesla Full Self-Driving is set to receive improvements to address its two biggest issues, according to a company engineer.

Director of Engineering at Tesla AI, Phil Duan, revealed in a post on X that improvements to both pothole avoidance and navigation “are coming,’ something we have heard many times in the past. However, there are a few things that seem to hint that things might be different this time around.

Pothole avoidance, navigation, speed control, and left lane camping are some of the most prevalent and frequently mentioned shortcomings of the Full Self-Driving suite. These are a few of the biggest issues that have kept Tesla Full Self-Driving as a Supervised suite, meaning drivers must remain attentive during operation.

Pothole Avoidance

Pothole avoidance was first mentioned as an “Upcoming Improvement” with the Tesla Full Self-Driving v14.3 update back in early April of this year. It was listed alongside “Expand reasoning to all behaviors beyond destination handling.”

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Tesla is fixing Full Self-Driving’s pothole problem

It’s been six months since we first saw pothole avoidance explicitly mentioned, and it has not moved beyond that and joined the main release notes yet.

Tesla has not shed any light on why pothole avoidance has been such an issue for it to solve, but it also has issues identifying large bumps much of the time, so its modeling of sudden changes in road conditions is likely pretty weak at this particular point. I’ve had more issues with large bumps than potholes, personally, but both are issues that need to be resolved.

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It makes sense that things might be pretty close to being released to the public, as we are going on such an extensive period of time between it being mentioned and it actually being deployed.

Navigation

Navigation is likely the most painful part of using Full Self-Driving, as it routinely takes strange routes, has trouble with local rules (like Except Right Turn Stop Signs in Pennsylvania), and sometimes does not realize that maneuvers it is suggesting are against the law. Turning out of my neighborhood, you cannot turn left, yet my Model Y still suggests it roughly 70 percent of the time when I’m leaving.

However, Tesla might be close to a breakthrough on this. With the Summer Update, Tesla added “Preferred Routes” alongside “Automatic Navigation.”

Preferred Routes prioritized roads that the driver had actually taken before, instead of always defaulting to what the vehicle believes is the most efficient path. This has already solved many of my issues. Formerly, I would turn off the Online Routing setting, and that would eliminate most of my complaints with routing, but then you lose out later on the Live Traffic Visualization.

Tesla’s Navigation has improved tremendously thanks to the Preferred Routes release with the Summer Update, but it still could use some polishing, as it still suggests strange routes from time to time, and it also has a lot of issues getting out of a parking lot. I find that those truly confuse FSD sometimes.

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