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Elon Musk’s OpenAI bots crush veteran DOTA 2 players ahead of International tournament

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OpenAI’s team of AI-powered Dota 2 bots have reached yet another impressive milestone — it was able to beat the five veteran players in a 3-on-3 match, dominating two rounds before being defeated narrowly in the third match. The OpenAI Five are now headed to The International, a worldwide event later this month where the world’s best Dota 2 players will battle it out for the chance to be crowned 2018’s Dota 2 champions.

The OpenAI Five clashed with popular Dota 2 personalities such as Ben “Merlini” Wu, William “Blitz” Lee, Ioannis “Fogged” Lucas, David “MoonMeander” Tan, and Austin “Capitalist” Walsh. The bots completely overpowered Team Human in the first game, with the players unable to destroy any of the of the bots’ towers before the end of the match. The Dota 2 pros fought harder in the second round and managed to destroy one of the OpenAI Five’s towers, but they ultimately had to admit defeat to the bots.

Team Human did squeeze out a win in the third match, but not without some strings attached. The characters Open AI played were selected by Twitch users, giving Team Human a slight advantage. The team of bots calculated a 2.9% chance of winning before the start of the game based on its heroes’ lineup. The bots nevertheless fought a hard battle, at one point predicting a 17% win probability before succumbing to Team Human’s assault 35:47 into the game.

OpenAI’s initiatives with Dota 2 began in March last year. The first bot the nonprofit created started training with simple tasks and self-play. On August 7, 2017, the bot started an impressive winning streak after it defeated Blitz, a well-known player in the Dota 2 community. Later, the bot managed to win against two other high-ranking players. It continued with its winning streak defeating well-respected Dota 2 player Arteezy the day after. The Open AI bot went on to best other notable players including, SumaiL, and former world champion, Dendi.

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This year’s team of bots involved a serious amount of hardware and training. The nonprofit research lab employed a scaled-up version of Proximal Policy Optimization running on 256 GPUs and 128,000 cores, a similar setup used in last year’s bot which dominated in 1-vs-1 Dota 2 matches. The OpenAI Five also played roughly 180 years worth of gameplay every day through reinforcement learning, which allowed the bots to develop advanced skills for the game.

OpenAI Five’s latest win against its most formidable adversaries yet ultimately demonstrates the immense progress the bots have made over the past few months. The bots were losing to amateur players in May, but by June, it had matured enough to beat casual gamers. Now, the bots have shown that they are good enough to defeat gamers that have been playing Dota 2 for years. Nevertheless, it is still up for question if OpenAI Five can beat the best players in the game at The International later this month.

Watch OpenAI Five dominate Team Human in the video below.

https://www.youtube.com/watch?v=a7_mnrxFmo0

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Simon is an experienced automotive reporter with a passion for electric cars and clean energy. Fascinated by the world envisioned by Elon Musk, he hopes to make it to Mars (at least as a tourist) someday. For stories or tips--or even to just say a simple hello--send a message to his email, simon@teslarati.com or his handle on X, @ResidentSponge.

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Tesla arson suspect pleads guilty, faces up to 70 years in prison

The update was announced by the U.S. Attorney’s Office for the District of Nevada.

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Credit: Tesla China

A Las Vegas man has pleaded guilty to federal arson charges tied to a March 2025 attack on a Tesla Collision Center in Nevada.

The update was announced by the U.S. Attorney’s Office for the District of Nevada.

According to court documents, on March 18, 2025, Paul Hyon Kim spray-painted the word “RESIST” on the front entrance of the Tesla Collision Center before damaging the facility and multiple vehicles.

Federal prosecutors stated that Kim used a PA-15 multi-caliber firearm equipped with a .300 BLACKOUT upper receiver and a 7.62mm silencer to shoot out surveillance cameras. He then fired multiple rounds into Tesla vehicles on the property.

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Authorities stated that Kim later threw three Molotov cocktails into three separate Tesla vehicles. Two of the devices exploded and ignited the vehicles, while a third did not detonate. In total, five Tesla vehicles were damaged in the incident.

Kim pleaded guilty to two counts of arson of property used in interstate commerce, one count of attempted arson of property used in interstate commerce, and one count of unlawful possession of an unregistered firearm classified as a destructive device.

The mandatory minimum sentence for the charges is five years in federal prison, though the total maximum statutory penalty is 70 years, as per a release from the United States Attorney’s Office of the District of Nevada. 

Sentencing is scheduled for May 27, 2026, before U.S. District Judge Jennifer A. Dorsey. A federal judge will determine the final sentence after considering the U.S. Sentencing Guidelines and other statutory factors.

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The case was investigated by the FBI, the Bureau of Alcohol, Tobacco, Firearms and Explosives, and the Las Vegas Metropolitan Police Department, with assistance from the Clark County Fire Department.

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SpaceX pursues 5G-level connectivity with Starlink Mobile V2 expansion

SpaceX noted that the upcoming Starlink V2 satellites will deliver up to 100 times the data density of the current first-generation system.

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Credit: SpaceX

SpaceX has previewed a major upgrade to Starlink Mobile, outlining next-generation satellites that aim to deliver significantly higher capacity and full 5G-level connectivity directly to mobile phones.

The update comes as Starlink rebrands its Direct-to-Cell service to Starlink Mobile, positioning the platform as a scalable satellite-to-mobile solution that’s integrated with global telecom partners.

SpaceX noted that the upcoming Starlink V2 satellites will deliver up to 100 times the data density of the current first-generation system. The company also noted that the new V2 satellites are designed to provide significantly higher throughput capability compared to its current iteration.

“The next generation of Starlink Mobile satellites – V2 – will deliver full cellular coverage to places never thought possible via the highest performing satellite-to-mobile network ever built. 

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“Driven by custom SpaceX-designed silicon and phased array antennas, the satellites will support thousands of spatial beams and higher bandwidth capability, enabling around 20x the throughput capability as compared to a first-generation satellite,” SpaceX wrote in its official Starlink Mobile page. 

Thanks to the higher bandwidth of Starlink Mobile, users should be able to stream, browse the internet, use high-speed apps, and enjoy voice services comparable to terrestrial cellular networks. 

In most environments, Starlink says the upgraded system will enable full 5G cellular connectivity with a user experience similar to existing ground-based networks.

The satellites function as “cell towers in space,” using advanced phased-array antennas and laser interlinks to integrate with terrestrial infrastructure in a roaming-like architecture. 

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“Starlink Mobile works with existing LTE phones wherever you can see the sky. The satellites have an antenna that acts like a cellphone tower in space, the most advanced phased array antennas in the world that connect seamlessly over lasers to any point in the globe, allowing network integration similar to a standard roaming partner,” SpaceX wrote.

Starlink Mobile currently operates with approximately 650 satellites in low-Earth orbit and is active across more than 32 countries, representing over 1.7 billion people through partnerships with mobile network operators. Starlink Mobile’s current partnerships span North America, Europe, Asia, Africa, and Oceania, allowing reciprocal access across participating nations.

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Tesla FSD (Supervised) fleet passes 8.4 billion cumulative miles

The figure appears on Tesla’s official safety page, which tracks performance data for FSD (Supervised) and other safety technologies.

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Credit: Tesla

Tesla’s Full Self-Driving (Supervised) system has now surpassed 8.4 billion cumulative miles.

The figure appears on Tesla’s official safety page, which tracks performance data for FSD (Supervised) and other safety technologies.

Tesla has long emphasized that large-scale real-world data is central to improving its neural network-based approach to autonomy. Each mile driven with FSD (Supervised) engaged contributes additional edge cases and scenario training for the system.

Credit: Tesla

The milestone also brings Tesla closer to a benchmark previously outlined by CEO Elon Musk. Musk has stated that roughly 10 billion miles of training data may be needed to achieve safe unsupervised self-driving at scale, citing the “long tail” of rare but complex driving situations that must be learned through experience.

The growth curve of FSD Supervised’s cumulative miles over the past five years has been notable. 

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As noted in data shared by Tesla watcher Sawyer Merritt, annual FSD (Supervised) miles have increased from roughly 6 million in 2021 to 80 million in 2022, 670 million in 2023, 2.25 billion in 2024, and 4.25 billion in 2025. In just the first 50 days of 2026, Tesla owners logged another 1 billion miles.

At the current pace, the fleet is trending towards hitting about 10 billion FSD Supervised miles this year. The increase has been driven by Tesla’s growing vehicle fleet, periodic free trials, and expanding Robotaxi operations, among others.

With the fleet now past 8.4 billion cumulative miles, Tesla’s supervised system is approaching that threshold, even as regulatory approval for fully unsupervised deployment remains subject to further validation and oversight.

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