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OpenAI reveals self-play information after successful Dota 2 test

Source: OpenAI

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OpenAI is revealing more information about its bot system after its win streak in the game Dota 2 last Friday, and it’s another step forward in the world of artificial intelligence.

The graph below was released this morning by OpenAI, which depicts the rate at which the bot improved in playing Dota 2.

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(Source: OpenAI)

“Our Dota 2 result shows that self-play can catapult the performance of machine learning systems from far below human level to superhuman, given sufficient compute,” OpenAI wrote in a post. “In the span of a month, our system went from barely matching a high-ranked player to beating the top pros and has continued to improve since then. Supervised deep learning systems can only be as good as their training datasets, but in self-play systems, the available data improves automatically as the agent gets better.”

OpenAI’s Dota 2 project started in March of this year, starting the bot off with simple tasks.

For background, Dota 2 is a free multiplayer battlefield game on Steam, a gaming streaming site. The game prides itself on not imposing limits on its players.

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The bot went on an impressive winning streak starting on August 7, beating a notable Dota 2 player named Blitz. That same day, the bot beat two more high-ranking players. The following day, the bot beat Arteezy, another respected player in the game. All four of the players the bot defeated said that fellow player SumaiL could defeat the bot.

SumaiL did not fare as well as his comrades thought he would.

Finally, the bot took on Dota 2’s former world champion, Dendi. The bot beat Dendi 2-0.

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As for how the bot learned to play the came, OpenAI had the following explanation, “The bot learned the game from scratch by self-play, and does not use imitation learning or tree search. This is a step towards building AI systems which accomplish well-defined goals in messy, complicated situations involving real humans.”

Some of the skills that the bot picked up were the ability to predict where players will move, to improvise in response to new situations, and how to influence the other players.

In between battles, OpenAI workers combined some “coaching” with self-play, which helped the bot continuously improve.

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OpenAI is a non-profit AI research company, founded by Tesla CEO Elon Musk, that researches safe artificial intelligence.

The Musk company has previously trained bots to successfully compete a task after watching it on virtual reality just once, and developed bots that created their own language.

Musk’s involvement in AI should come as no surprise as he has reiterated time and time again how important, and potentially dangerous, AI can be.

“I have exposure to the most cutting edge AI and I think people should be really concerned about it,” Musk has previously said. “I keep sounding the alarm bell, but until people see robots going down the street killing people, they don’t know how to react because it seems so theorial.”

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Aside from OpenAI, Musk is also the CEO of Neuralink, a brain-computer interface company.

The developments of the bot in these varied complex scenarios is a fairly large step forward in discovering the power of artificial intelligence. With limited input form the OpenAI engineers, the bot went from a decent player to being essentially unstoppable. This holds a promising future for further AI developments, if they can be contained.

Interim East Coast Editor for Teslarati, contributor for NextMobility. Share tips at mdolzer@teslarati.com

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Tesla reveals 2026 Summer Update with crazy fixes to Nav and more

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Credit: Tesla

Tesla has officially revealed its 2026 Summer Update, which comes with a variety of crazy new features, including Navigation fixes that owners have been wanting for months.

Tesla routinely releases a larger update with the Spring, Summer, Fall, and Winter updates, where it ships a variety of new features, bug fixes, and other additions to customer cars.

The 2026 Spring Update featured things like “Hey Grok” voice assistance, a redesigned self-driving app, Unreal Engine visual upgrades, and more.

Tesla’s Summer Release has about ten new features; we’ll show you each and detail them below:

New Grok Voice Commands

“Grok can now make phone calls, search and play music, adjust climate, open the glovebox, and answer questions about your Tesla.”

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Self-Driving Stats in Mobile App

“View and share self-driving stats from the mobile app.”

Caraoke With Scoring

“Caraoke now scores your singing while in Park. High scores are saved to your Tesla profile.”

Automatic Navigation

“Automatic Navigation now adapts to your routine.

In addition to Home, Work, and upcoming calendar events, your vehicle can now suggest and route to places you visit regularly – like a school drop-off on the way to work, or the gym on the way home.”

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Preferred Routes

“For a more personalized experience, navigation now prioritizes routes that you’ve taken before”

Set Arrival Energy from Mobile App

“Set your desired Arrival Energy from your phone.”

Send Custom Wraps from Mobile App

“Skip the USB drive and upload a custom wrap of your car from the mobile app. Instructions for creating a custom wrap here: https://github.com/teslamotors/custom-wraps.”

Rear Display Lock

“Kids can watch content on the rear screen, but only the front row can control it through the rear screen app.”

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Other Improvements

  • Find Superchargers by name when searching for a destination
  • Add Apple Music songs to queue from search and artist page
  • Set your preferred zoom level for the Self-Driving visualization
  • Intro animations for new Model 3 and Y
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Tesla’s reason for Starlink integration on Cybercab might surprise you

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Credit: Tesla

Tesla’s reason for Starlink integration on Cybercab might surprise you, as the company’s Head of AI, Ashok Elluswamy, finally shed some light on the reason they are putting a satellite internet terminal on its ride-hailing-geared vehicle.

On Monday, Tesla officially confirmed that it would integrate Starlink V5 terminals into Cybercab vehicles, something many Tesla fans had figured the company would do, as the vehicle is primarily geared toward giving rides without any passenger intervention.

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The ability to access the internet would allow riders to work or play in the car with their devices. It seemed like a more-than-reasonable feature to add to the Cybercab, which made its way off the production lines for the first time earlier this year.

Tesla reveals first vehicle model to receive Starlink integration

However, the move is not for the rider, as Elluswamy confirmed on Monday night. Instead, it’s actually for Tesla to be able to have a constant connection to the cars in the Robotaxi fleet so it can troubleshoot issues, contact riders, or resolve other issues.

Elluswamy said:

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“It is still not required for safe operation of the vehicle. Connectivity is primarily meant for navigation, customer service and, in general, fleet management.”

Many initially assumed the option of constant connectivity would be enabled on the Cybercab for passenger entertainment or work. With the Cybercab, passengers won’t be doing anything but enjoying the ride, so it seemed more than logical that they would be hanging out with Starlink internet access as an amenity.

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However, Tesla’s primary concern with Robotaxi is safety, and nailing these first unsupervised rides is a crucial step to setting a good narrative on how effective driverless transportation can be.

Being able to get in touch with passengers or a vehicle if something is wrong is a crucial part of the overall experience, and preventative measures are being taken by Tesla to ensure a smooth process, even in the worst-case.

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Tesla Robotaxi program expands in Florida to two new cities

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Credit: Tesla

Tesla has expanded its Robotaxi program in Florida to include two new cities: Tampa and Orlando.

This marks the second and third cities to be added to the company’s available locations for autonomous ride-hailing in the Sunshine State, joining Miami, which was the first Florida city to offer Robotaxi rides.

Tesla announced the addition of Orlando and Tampa to the Robotaxi program on Tuesday morning. The cities now join Austin, Dallas, Houston, Miami, and the San Francisco Bay Area as locations where Tesla can operate its Robotaxi platform:

These rides are unsupervised, as AI Head Ashok Elluswamy confirmed the suite in Florida is operating without safety drivers or anyone within the cabin to assist with operation.

Orlando Tesla Robotaxi Operation

The geofence in Orlando covers a prominent irregular shaded zone on the map, roughly 4-6 miles across in key dimensions, so it likely measures somewhere between 25 and 45 square miles, which is comparable to other early Tesla launches in other cities.

It encompasses central and southern areas bounded by major highways including SR-417 and SR-528, including parts of the Orlando metro core, tourism-adjacent zones, and residential/commercial districts. This represents an initial targeted rollout in a tourist-heavy region, positioned for quick expansion via Tesla’s software updates.

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Tampa Tesla Robotaxi Operation

In Tampa, the shape of the geofence is a shaded polygon covering key neighborhoods, explicitly including West Tampa, Tampa Heights, Hyde Park, and downtown Tampa proper, with boundaries along major roads and the Hillsborough River area.

This focuses on high-demand central zones and will offer tourists and citygoers rides without drivers.

Robotaxi Progress

Tesla has been operating Robotaxi since last June, when it launched in Austin. The geofences in most regions have already expanded several times since their launch last year, but the bigger complaint is vehicle availability. Tesla has been working to add more Robotaxi-enabled vehicles to its fleet.

Tesla expands Robotaxi geofence, but not the garage

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The company still plans to utilize its Cybercab, a new vehicle that is being produced at Gigafactory Texas, for the Robotaxi suite alongside the Model Y, which has been the vehicle of choice for Tesla with early operations.

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