News
SpaceX CEO Elon Musk updates schedule for first orbital Starship launch
SpaceX CEO Elon Musk has presented the first significant update on the company’s Starship program since September 2019, offering a couple of new details about the status of the first orbital launch attempt of the largest and most powerful rocket ever built.
Unfortunately, above all else, the promised update was primarily a rehash of the broad-strokes vision of SpaceX’s Starship and Mars programs, as well as some basic details – most already known – about the rocket, its Raptor engines, and how it will be operated. Nonetheless, a large portion of the event was dedicated to audience questions, some of which actually extracted some specific details from the SpaceX CEO. Perhaps the single most important news: a rough but updated schedule for Starship’s first orbital test flight.
To be clear, a great many questions remain unanswered. Months after Starbase’s first orbital tank farm reached some degree of completion, SpaceX has yet to fill four main liquid methane (LCH4) tanks with even an ounce of fuel. Over the same period, the farm’s five liquid oxygen and nitrogen (LOx/LN2) tanks have been filled with thousands of tons of propellant and coolant. Why is still entirely unclear, save for speculation that SpaceX ran afoul of rudimentary methane storage regulations and is ever so slowly rectifying those errors with modifications. Without so much as a partially operational tank farm, SpaceX will be unable to attempt an orbital Starship launch, let alone start the process of qualifying a Super Heavy booster for flight with wet dress rehearsals (WDRs) and static fire tests.
Musk also failed to confirm or offer an educated guess as to which Starship and Super Heavy booster will support the first orbital test flight (OTF), whether the first OTF will truly reach orbit (rather than ‘just’ orbital velocity), and what will happen to Ship 20 and Booster 4 if – as a great deal of speculation suggests – they’ve fallen out of favor. If they’re to be replaced, it’s also unclear why that is or how long it might take to qualify a new ship and booster given that Super Heavy B4, for example, has yet to attempt a single static fire test a full six months after it first reached its full height.

Nonetheless, largely thanks to questions asked by members of the media, Musk did offer some valuable insight into Starship’s first orbital-class test flight. The SpaceX CEO says that he believes the Federal Aviation Administration (FAA) could complete an environmental assessment of Starbase as early as March. In the same presentation, Musk stated that SpaceX would “hopefully [complete environmental reviews] a couple months.” A lack of environmental approval has been the single most important bottleneck of orbital Starbase launch operations for months. The FAA originally anticipated that those reviews would be complete by the end of 2021 but recently delayed the estimated date of completion to the end of February 2022. Another delay from February to March (or later) has been expected for weeks.
It’s unclear how seamless the whole process will be but SpaceX will also need to receive an FAA license for orbital Starship launches after clearing environmental reviews. That could take days, weeks, months, or even a year or more. If SpaceX doesn’t receive a Finding Of No Significant Impact (FONSI) on its Starbase environmental assessment (EA) and instead has to complete a far more extensive Environmental Impact Statement (EIS), Starbase could be stuck in bureaucratic gridlock well into 2023 or even 2024.
Thankfully, Musk is extremely confident in SpaceX’s alternatives. In the event that Starbase becomes indefinitely unusable, SpaceX has already received full environmental approval to launch Starship out of Kennedy Space Center Pad 39A. The company has already begun the process of assembling a Starship launch and catch tower offsite and Musk believes that a Pad 39A Starship launch site could be brought online in just 6-8 months if SpaceX refocuses all of its Starship resources onto Florida.

The CEO also says that SpaceX’s goal is to have the hardware needed for Starship’s first orbital test flight ready to launch around the same as regulatory approval is secured – “hopefully a couple months for both,” in Musk’s words. If Starship S20 and Booster 4 are still assigned to mission, that schedule is not difficult to believe. Starship has already completed virtually all of the ground testing needed to qualify it for flight, while – from the outside – Super Heavy has never looked more ready for static fire testing.
If SpaceX intends to use a different ship and booster, though, the company will have to cut the amount of time needed for final assembly and qualification testing by a factor of two or three relative to B4/S20. If the next ship and booster pair takes a similar amount of time as B4/S20, the hardware needed for Starship’s first orbital launch attempt might not be ready until August or September 2022. SpaceX will also need to build, test, qualify, and ship around three-dozen Raptor 2 engines, the production of which could singlehandedly take at least six or seven weeks at the current pace of production.
Ultimately, no matter where the cards currently in the air end up falling, it looks like SpaceX has an extremely busy – and hopefully fruitful – year of Starship development and testing ahead of it
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.