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SpaceX adds fresh Falcon 9 booster to the fleet after drone ship recovery

SpaceX has safely returned Falcon 9 booster B1060 to shore after its first flight, adding a brand new booster to the fleet. (Richard Angle)

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SpaceX has added a second new Falcon 9 booster to its rocket fleet in just one month after B1060 safely returned to shore aboard drone ship Just Read The Instructions (JRTI) on July 4th.

Exactly 31 days prior, Falcon 9 booster B1058 sailed into Port Canaveral aboard drone ship Of Course I Still Love You (OCISLY) on June 3rd after becoming the first private rocket in history to launch astronauts into orbit. Prior to B1058’s successful May 30th launch and landing debut, SpaceX’s fleet of available flightworthy boosters appeared to be just three strong, comprised of B1049, B1051, and B1059. Supposedly (relatively) easy to reconfigure into regular Falcon 9 boosters, twice-flown Falcon Heavy side boosters B1052 and B1053 remain wildcards that seem unlikely to re-enter circulation anytime soon.

In other words, SpaceX has grown its fleet of flight-proven Falcon 9 boosters by almost 70% in a single month, undoubtedly bringing with it some welcome sighs of relief for the second half of the company’s 2020 launch manifest. Given just how ambitious SpaceX’s plans are for the next six months, both boosters are set to be invaluable assets in the near term.

SpaceX has safely returned Falcon 9 booster B1060 to shore after its first flight, adding a brand new booster to the fleet. (Richard Angle)

Postponed from June for unknown reasons, July could potentially be SpaceX’s busiest month of launches ever. The 10th overall Starlink launch – also SpaceX’s second Starlink rideshare – is on track to lift off with Falcon 9 booster B1051 on its fifth flight no earlier than (NET) 11:59 am EDT (16:59 UTC) on July 8th. Initially scheduled around June 22nd, B1051 no longer has a shot at beating SpaceX’s booster turnaround record, but it could snag a four-way tie with Falcon 9 boosters B1048, B1052, and B1053 at 74 days between launches.

B1051 last returned to port on April 25th. (Richard Angle)

Up next, SpaceX is scheduled to launch the ANASIS II South Korean military communications satellite as early as July 14th. Perhaps just 11 days after that, another Falcon 9 rocket is scheduled to attempt the United States’ first East Coast polar launch in half a century with Argentina’s SAOCOM 1B Earth radar satellite mission. As of now, ANASIS II is expected to launch on booster B1058 according to Next Spaceflight, potentially crushing SpaceX’s booster turnaround record by 17 days (>25%). The Falcon 9 booster assigned to SAOCOM 1B remains a mystery at this point, although B1059 or B1049 are the obvious candidates, with B1060 a close third.

(Richard Angle)
(Richard Angle)
Falcon 9 B1060 lifts off from SpaceX’s LC-40 pad on June 30th. (Richard Angle)

Finally, SpaceX has another Starlink mission – Starlink V1 L10 – scheduled to launch no earlier than late July, likely flying on either Falcon 9 B1049 or B1060.

For SpaceX to achieve its goal of 2-4 launches per month for the rest of the year, it looks like its newly expanded fleet of Falcon 9 boosters is going to have to routinely break or at least skirt turnaround records of just a handful of weeks. As an example, in July alone, SpaceX will need to use four of its five-booster fleet to complete the four launches it has scheduled, while the fifth booster last launched on either June 3rd, 13th, or 30th.

(SpaceX)
(Richard Angle)
(Richard Angle)
Falcon 9 B1060 will soon be lifted onto dry land to be prepared for its next launch. (Richard Angle)

SpaceX has at least two additional Starlink missions scheduled in August, meaning that both B1051 and B1058 will need to launch just 40-50 days later to sustain that cadence. Thankfully, September should bring a bit of respite heading into Q4 2020 if both Falcon 9 boosters B1061 and B1062 debut on scheduled in mid-September (Crew Dragon’s first operational astronaut launch) and September 30th (GPS III SV04), respectively. If successfully recovered, SpaceX’s fleet will grow to seven boosters strong – likely more than enough to sustain an average cadence of one launch every 10-14 days.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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