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A SpaceX rocket just aced its seventh launch and landing for the first time

A Falcon 9 booster has completed seven orbital-class launches and landings for the first time ever, leaving SpaceX 70% of the way to its ambitious ten-flight reusability goal. (SpaceX)

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For the first time ever, a SpaceX Falcon 9 rocket booster has successfully completed seven orbital-class launches and landings, leaving the company as few as three flights away from achieving its longstanding reusability goal.

Ending two days of “mission assurance” and weather-related delays, Falcon 9 booster B1049.6, a new expendable upper stage (S2), two flight-proven fairing halves, and 60 Starlink v1.0 satellites lifted off at 9:13 pm EST on November 24th. As usual, the rocket appeared to perform flawlessly, sailing through main engine cut-off (MECO), second stage start (SES), and first stage reentry and landing. Falcon 9 successfully touched down on drone ship Of Course I Still Love You (OCISLY) around 8.5 minutes after liftoff, officially making booster B1049 the first to complete (and survive) seven orbital-class launches.

For SpaceX, the success means that the company now has a new rocket booster “fleet leader,” referring to the fact that B1049.7 will now serve as a reference point and treasure trove of data for other SpaceX rockets pushing towards the same reusability milestone. Reuse record aside, SpaceX’s flawless Starlink-15 launch also pushed the company passed an arguably equally – if not more – important operational milestone.

A Falcon 9 booster has completed seven orbital-class launches and landings for the first time ever, leaving SpaceX 70% of the way to its ambitious ten-flight reusability goal. (SpaceX)
Some extreme winds just minutes before launch thankfully subsided and didn’t stop Falcon 9 from completing its Starlink-15 mission. (SpaceX)

Specifically, November 2020 is now SpaceX’s first four-launch month ever, handing Falcon 9 an achievement that only a few rockets in history can lay claim to. Crucially, extrapolated out to a full calendar year, achieving four orbital launches in one month directly implies that SpaceX is well within reach of an annual cadence of 40 launches or more.

Coming just ~6 weeks after CEO Elon Musk revealed an ambitious target of 48 launches in 2021, SpaceX has certainly delivered its first four-launch month at the best possible time. Even if four-launch months are not immediately sustainable, the achievement brings significant confidence that SpaceX will be able to crush its already record-breaking 2020 launch cadence next year.

Falcon 9 B1049.6, a new upper stage, and 60 Starlink-15 satellites stand vertical at SpaceX’s CCAFS LC-40 launch pad on November 20th. (Richard Angle)
Four days later, B1049.6 streaks towards orbit on its seventh orbital-class launch. (Richard Angle)

Technically, Starlink-15’s completion means that SpaceX has actually managed 4 launches in 19 days and 7 launches in the last ~50 days, representing an average of one launch every 4.75-7 days. Extrapolated over a full year, SpaceX has effectively demonstrated that its Falcon 9 infrastructure is already capable of achieving an annual cadence of 50-75 launches even if several technical bugs or weather delays arise every month.

Reusability is as essential as ever for SpaceX’s extremely ambitious launch cadence targets. The introduction of three new Falcon 9 boosters in just the last three weeks will almost certainly provide some relief to SpaceX’s hardworking rocket fleet while also offering even more capacity to strive towards an annual average of four or more launches per month. B1049 effectively opening up a new tier of reusability and taking SpaceX just three steps away from its original ten-flight reusability goal also serves as a force multiplier for the fleet, adding at least another seven launches of capacity.

Since this graphic was created in late-September, SpaceX has launched another four Starlink missions for a total of 16. (SpaceX/Richard Angle)

Now eight boosters strong, SpaceX’s flight-proven Falcon 9 fleet could theoretically support a rough average of one launch per week, though the flight rate of three boosters (B1061, B1062, and B1063) will be somewhat handicapped due to their recent assignments to several major NASA and US military launches. Ultimately, while SpaceX has a plenty of work left in front of it, the company is well on its way to becoming the world’s most prolific and experienced launch provider by a healthy margin.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla Full Self-Driving v14.3.6 review: a rare regression, but some bright spots

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Credit: Tesla

Tesla released Full Self-Driving version 14.3.6 last week, and after what was potentially one of the best FSD releases in v14.3.5, there has been a bit of a regression. While there are some bright spots, the changes made to v14.3.6 seem to have backtracked some behaviors.

Overall, it is hard to really complain about FSD in any sense; it has revolutionized how I travel literally anywhere. According to my self-driving app, the last time I went a day without using it was 59 days ago.

However, I think it’s also important to recognize when things are just plain bad with FSD. There are times it does truly mind-boggling things, and I’ll dive into those here. Additionally, I only had these issues on local roads, not on highways. Highway operation, generally, is always incredible other than the occasional complaint about speed or left lane camping.

With those things being said, my personal experience may not represent others’ experiences. A handful of people have said they have had a similar experience on v14.3.6, while others have said it is more than normal.

Turning Hesitancy, Inaccuracy

I’ve noticed more inaccuracy turning into multi-lane stretches of road than in any version I can remember. I’ve had at least three instances of FSD turning into a stretch of roadway that has two or more lanes, and not selecting a lane confidently as it has in past versions.

Instead, the car will drive over one of the dashed road lines, and the steering wheel will jerk back and forth before picking the lane. It should be said that it has always picked the correct lane when choosing based on the navigation, but it is still very indecisive. The steering wheel jerking is reminiscent of some of the later versions of v13.

I admit I really hate to see the steering wheel jerking come back. However, I think when Tesla releases v14.3.7, it won’t be present. When there are occurrences of it in FSD versions, it is usually resolved by the following release.

FSD Disregards Manual Turn Signals

This is my biggest bone to pick with FSD other than Navigation issues, but this one seems like it would be such an easy fix.

If Tesla is going to put the word “Supervised” on the end of “Full Self-Driving,” then when I tell the car to do something, it should do it. If I input an increase in speed by pressing the accelerator, the car will immediately respond. It does not disregard my input because it feels it is traveling at the right speed.

FSD should never disobey and turn off turn signals that the driver inputs. Trying to direct the car into the correct lane, I had initiated the left turn signal not once, not twice, but three times, with the car turning it off all three times and continuing in a lane that would end in just one block. The only solution at this point would be to zipper merge.

This goes back to the fact that self-driving’s biggest bottleneck might be rider preference. A zipper merge might have been more than reasonable, might have saved me time that I spent sitting through an additional light cycle, and might be something many drivers would do. I was in no hurry, I traditionally do not try to zipper merge because it feels inconsiderate, and lastly, the car should have just followed my input.

This caused me to disengage and drive manually the rest of the way home. Sometimes I just do not need FSD to try to pass every car it can at intersections.

Bird Braking is a Thing of the Past

The big complaint with recent versions of Full Self-Driving has been what we’ve coined as “bird braking,” which is when the car will brake suddenly as a bird flies past.

There have been zero issues with this so far in v14.3.6, which is an excellent improvement.

FSD Might Already Be Taking Note of Driver Preferences

Another thing I have noticed over the past few days is that v14.3.6 seems to already be taking my preferences with navigation into account.

This is something that is supposed to be rolling out with the Summer Update, but I have a hunch it’s already present and might have been included in this v14.3.6 build. On Friday, FSD pulled into an entrance to a local convenience store that it had never attempted to go into before.

Typically, I manually pull into this entrance because it avoids heavy cross traffic at the main entrance. FSD has always chosen that congested main entrance.

Additionally, FSD has pulled into my assigned parking spot at my townhouse community on multiple occasions with this release. This is something that used to happen ocassionally, but not consistently.

It also navigated back to the same convenience store last night, drove through crazy cars scrambling to gas pumps, navigated out of the parking lot correctly, drove me home, and, once again, parked in my assigned spot.

As previously stated, this release just seems to have a few things that need to be brought to Tesla’s attention, and also to make others who use FSD aware of some things that I’ve experienced. I look forward to the next release that will remedy these issues, just as Tesla has always done in the past.

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Musk’s massive Terafab project will get final location soon

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Credit: SpaceX

Elon Musk’s massive Terafab project, which will be the first true conglomeration between each of his major entities, is set to get its final location soon, the CEO said on Tesla’s recent earnings call.

“The Terafab, we expect to announce a location soon, and provide more details about our plans in that regard. We’ll leave that to the product, the launch announcement rather than try to squeeze it into an earnings call,” Musk said last Wednesday.

Tesla Terafab set for launch: Inside the $20B AI chip factory that will reshape the auto industry

Terafab was announced by Musk back in March and was essentially a massive, vertically integrated semiconductor manufacturing project that would provide all the chips the three companies needed for their AI initiatives without needing third-party companies.

The plant will produce over 1 terawatt of AI compute each year, and will help back up projects like Optimus, Full Self-Driving, and other AI-based projects that Musk’s companies are working on.

In April, less than a month after the project was launched, Intel announced it would join the project, contributing manufacturing expertise and consulting to Terafab as a whole. Intel is one of three chip manufacturers that produce sub-5 nanometer chips at scale. TSMC and Samsung are the other two.

However, there was no true indication of where Terafab would end up, but most believe it will likely be somewhere in Texas. Business Insider has reported that SpaceX plans to build out Terafab in Grimes County, Texas, but this is unconfirmed.

Musk confirmed recently that it would not be on Giga Texas property, as it is simply too large.

Terafab holds much of Musk’s grand ambitions for the future within its construct. It holds so much responsibility for the future and the biggest projects that Musk’s companies can imagine.

“I think this is a very big announcement and it deserves to have its own day in the spotlight and not be squeezed into an earnings call,” he said. “I do think Terafab is going to be an amazing initiative and a necessary one, and one without which we will be constrained in our ability to scale Optimus production, because we simply won’t have enough AI chips.”

He continued by stating that Terafab is necessary for scaling Optimus, which Musk said could be the biggest product of any kind of all time. “It’s crucial to solve that, and we’ll have to solve memory, logic, and packaging in order to scale Optimus.”

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Elon Musk reveals SpaceX performed secret Starship test on Flight 13

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Credit: SpaceX

SpaceX performed a secret test on a specific portion of Starship with its recent 13th test flight last week, CEO Elon Musk revealed.

Starship’s 13th test flight took place last Friday, and in many aspects, it was one of the most overwhelmingly successful launches in the project’s history.

All of the mission objectives were met without incident, both the Super Heavy Booster and Ship managed to perform safe splashdowns in the Gulf of America and the Indian Ocean, respectively, and the deployment of Starlink satellites came and went without any complications.

However, there was more on the agenda for SpaceX with Flight 13. Musk revealed an internal test of the ship’s heat shield tiles, as the space exploration company wanted to push them to the limits after previous issues.

Many noticed that Starship’s initial launch seemed to be more accelerated than normal, and that was not a mistake. Musk revealed that SpaceX decided to give Flight 13 an intentionally aggressive acceleration rate in an effort to test how well the tiles would remain attached to the ship:

SpaceX had issues with some of the heat shield tiles remaining attached early on in the Starship program. The first six test flights presented some kind of anomaly with them, so the company’s big focus with them was to figure out a way to keep them intact through the duration of the flight.

Things truly improved as Flight 10 showed that ceramic tiles generally stayed attached to the ship far better due to refined attachment, as SpaceX utilized pins instead of adhesives. Flights 10 through 13 truly showed some clear progress with the heat shield tiles, and this latest test seems to be where some real progress was noticed, especially by Musk.

The 13th Starship launch last Friday was the second with Starship V3, SpaceX’s latest and greatest iteration of the spacecraft. Goals and ambitions are getting even grander as the project continues to progress. Musk has already hinted that SpaceX will likely try to catch Starship with Flight 14.

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