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A SpaceX rocket just aced its seventh launch and landing for the first time

A Falcon 9 booster has completed seven orbital-class launches and landings for the first time ever, leaving SpaceX 70% of the way to its ambitious ten-flight reusability goal. (SpaceX)

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For the first time ever, a SpaceX Falcon 9 rocket booster has successfully completed seven orbital-class launches and landings, leaving the company as few as three flights away from achieving its longstanding reusability goal.

Ending two days of “mission assurance” and weather-related delays, Falcon 9 booster B1049.6, a new expendable upper stage (S2), two flight-proven fairing halves, and 60 Starlink v1.0 satellites lifted off at 9:13 pm EST on November 24th. As usual, the rocket appeared to perform flawlessly, sailing through main engine cut-off (MECO), second stage start (SES), and first stage reentry and landing. Falcon 9 successfully touched down on drone ship Of Course I Still Love You (OCISLY) around 8.5 minutes after liftoff, officially making booster B1049 the first to complete (and survive) seven orbital-class launches.

For SpaceX, the success means that the company now has a new rocket booster “fleet leader,” referring to the fact that B1049.7 will now serve as a reference point and treasure trove of data for other SpaceX rockets pushing towards the same reusability milestone. Reuse record aside, SpaceX’s flawless Starlink-15 launch also pushed the company passed an arguably equally – if not more – important operational milestone.

A Falcon 9 booster has completed seven orbital-class launches and landings for the first time ever, leaving SpaceX 70% of the way to its ambitious ten-flight reusability goal. (SpaceX)
Some extreme winds just minutes before launch thankfully subsided and didn’t stop Falcon 9 from completing its Starlink-15 mission. (SpaceX)

Specifically, November 2020 is now SpaceX’s first four-launch month ever, handing Falcon 9 an achievement that only a few rockets in history can lay claim to. Crucially, extrapolated out to a full calendar year, achieving four orbital launches in one month directly implies that SpaceX is well within reach of an annual cadence of 40 launches or more.

Coming just ~6 weeks after CEO Elon Musk revealed an ambitious target of 48 launches in 2021, SpaceX has certainly delivered its first four-launch month at the best possible time. Even if four-launch months are not immediately sustainable, the achievement brings significant confidence that SpaceX will be able to crush its already record-breaking 2020 launch cadence next year.

Falcon 9 B1049.6, a new upper stage, and 60 Starlink-15 satellites stand vertical at SpaceX’s CCAFS LC-40 launch pad on November 20th. (Richard Angle)
Four days later, B1049.6 streaks towards orbit on its seventh orbital-class launch. (Richard Angle)

Technically, Starlink-15’s completion means that SpaceX has actually managed 4 launches in 19 days and 7 launches in the last ~50 days, representing an average of one launch every 4.75-7 days. Extrapolated over a full year, SpaceX has effectively demonstrated that its Falcon 9 infrastructure is already capable of achieving an annual cadence of 50-75 launches even if several technical bugs or weather delays arise every month.

Reusability is as essential as ever for SpaceX’s extremely ambitious launch cadence targets. The introduction of three new Falcon 9 boosters in just the last three weeks will almost certainly provide some relief to SpaceX’s hardworking rocket fleet while also offering even more capacity to strive towards an annual average of four or more launches per month. B1049 effectively opening up a new tier of reusability and taking SpaceX just three steps away from its original ten-flight reusability goal also serves as a force multiplier for the fleet, adding at least another seven launches of capacity.

Since this graphic was created in late-September, SpaceX has launched another four Starlink missions for a total of 16. (SpaceX/Richard Angle)

Now eight boosters strong, SpaceX’s flight-proven Falcon 9 fleet could theoretically support a rough average of one launch per week, though the flight rate of three boosters (B1061, B1062, and B1063) will be somewhat handicapped due to their recent assignments to several major NASA and US military launches. Ultimately, while SpaceX has a plenty of work left in front of it, the company is well on its way to becoming the world’s most prolific and experienced launch provider by a healthy margin.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Elon Musk follows Trump’s lead, says a SpaceX name change is coming

Elon Musk says SpaceXAI will become SpaceXSI, marking its second rebrand in under three months.

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Elon Musk wants to rename his artificial intelligence company again, less than three months after its last rebrand.

In a string of posts on X early Sunday morning, Musk wrote “No more AI,” followed by “SI” and “It’s better.” He then added, “SpaceX is a super intelligence company.” When a user asked whether SpaceXAI could become SpaceXSI, Musk replied, “Yes, we will make that change.”

The posts extend a terminology push that began at the White House last week. On September 29, President Donald Trump signed an executive order directing federal agencies to replace “artificial intelligence” and “AI” with “Super Intelligence” and “SI” on government websites, policy documents and press releases. The same day, Musk sat beside Trump as the heads of the largest AI companies signed a voluntary safety accord, as Teslarati reported. Speaking to reporters afterward, Musk caught himself mid sentence: “I think it is worth highlighting the positive benefits of A.I. … S.I., pardon me.”

Elon Musk and Trump are closer than ever, and Tesla could be the big winner

SpaceXSI would be the third name for the business since February. SpaceX acquired xAI on February 2 in a deal that valued the combined company at $1.25 trillion. In May, Musk said xAI would be dissolved as a separate company, and on July 6 the division adopted the SpaceXAI name and a new logo that placed the xAI letters inside the SpaceX identity.

Musk gave no timeline. He did not say whether SpaceXSI would be a legal name change or a branding update, whether the @SpaceXAI handle on X would change, or how the shift would apply to products like Grok. The company had not issued a formal announcement as of Sunday morning.

The change would reach well beyond a chatbot. SpaceXAI now houses Grok, the X platform, the Colossus training clusters in Memphis and the coding tool Cursor, which SpaceX acquired in August. It also runs the orbital compute effort SpaceX is building around Nvidia hardware, which Musk said during the company’s first earnings call would be exclusive to Nvidia.

It’s unclear if rivals like Anthropic, OpenAI, Google, Meta and Nvidia have plans to also rename their companies or products. OpenAI CEO Sam Altman has continued to say “AI” in public, while Nvidia CEO Jensen Huang has gone partway, describing data centers as “super intelligence factories.”

The rename would also line up SpaceX’s AI branding with the federal government’s language as Musk takes on a new advisory role at the Pentagon, where he is helping lead the Project Meridian study on the future of warfare.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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