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SpaceX Falcon 9 rocket ties turnaround record, nears 1000 Starlink satellites launched

SpaceX has successfully launched its 895th Starlink satellite while simultaneously tying Falcon 9's booster turnaround record. (SpaceX)

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SpaceX has successfully completed its 14th Starlink v1.0 launch less than a year after operational flights began and simultaneously tied its own world record for orbital-class rocket turnaround.

On the heels of an unusual 48-hour delay SpaceX says it used to double check that a minor Falcon 9 second stage camera issue was not indicative of deeper flaws, the rocket ultimately lifted off at 11:31 am EDT (15:31 UTC) from SpaceX’s Cape Canaveral Air Force Station (CCAFS) LC-40 pad. As usual, 60 Starlink v1.0 satellites – weighing some 16 metric tons (~35,000 lb) – were loaded inside the payload fairing installed atop Falcon 9’s expendable second stage.

Two and a half minutes after liftoff, Falcon 9 booster B1060 shut down its nine Merlin 1D engines and detached from the second stage, immediately flipping itself around to face those engines towards its landing target. The second stage ignited its Merlin Vacuum (MVac) engine seconds later, burning towards an initial low Earth parking orbit for a six minutes. Thirty seconds prior to second engine cutoff (SECO-1), booster B1060 ignited its center Merlin 1D engine and slowed itself to a bullseye landing aboard drone ship Just Read The Instructions – tying the SpaceX-held world-record for orbital-class rocket turnaround.

Falcon 9 booster B1060 streaks through vacuum towards drone ship JRTI as the rocket’s payload fairing jettisons to expose 60 new Starlink satellites, followed by MVac’s burn towards orbit. (SpaceX)

For reusable rockets, that turnaround record refers to the time between two orbital-class launches with the same vehicle – in this case, Falcon 9 booster B1060. The SpaceX rocket managed to launch two separate Starlink missions – Starlink-11 and Starlink-14 – just 51 days, 2 hours, and 45 minutes, narrowly missing Falcon 9 booster B1058’s record by a measly 37 minutes.

Had SpaceX managed to avoid three days of delays, Starlink-14 would have seen B1060 break B1058’s record by three days. Ultimately, the competition is almost entirely symbolic, given that SpaceX effectively has a monopoly over reusable orbital-class launch capabilities and will almost inevitably continue to beat its own records as it grows to become the world’s foremost expert in reusable rocketry.

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B1058 set the current world record when it launched ANASIS II just 51.08 days after sending Crew Dragon and two NASA astronauts on their way to orbit. (Richard Angle)

B1060’s Starlink-14 launch and landing represents the 63rd time SpaceX has successfully landed a Falcon booster, as well as the 55th orbital launch to include a successful booster landing and 43rd mission to use a flight-proven rocket. Including Falcon 1 and Falcon Heavy, Starlink-14 also marked SpaceX’s 100th successful launch since the company’s first success in September 2008.

As of October 24th, SpaceX has now launched an incredible 895 Starlink satellites in 17 months. (SpaceX)

If all 60 Starlink-14 satellites manage to boost up to their final orbits, SpaceX will soon have a constellation of more than 800 operational communications satellites – perhaps just three launches away from crossing the 1000-satellite mark. Typically averaging a boost of 6 km (3.7 mi) in orbital altitude every day, each batch of Starlink satellites takes approximately 30-60 days to reach their operational orbits and join the rest of the fleet. SpaceX has already indicated that the first public Starlink beta tests will begin to rollout once Starlink-13 satellites are operational – a milestone they will likely cross in November.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Elon Musk reiterates Tesla Optimus’ most sci-fi potential yet

Musk shared his comments in a series of posts on social media platform X.

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Credit: Tesla/YouTube

Elon Musk recently reiterated one of the most ambitious forecasts for Tesla’s humanoid robot, Optimus, stating it could become the first real-world example of a Von Neumann machine. He also noted once more that Optimus would be Tesla’s biggest product.

Musk shared his comments in a series of posts on social media platform X.

Optimus as a von Neumann machine

In response to a post on X that pondered on sci-fi timelines becoming real, Musk wrote that “Optimus will be the first Von Neumann machine, capable of building civilization by itself on any viable planet.” In a separate post, Musk wrote that Optimus will be Tesla’s “biggest product ever,” a phrase he has used in the past to describe the humanoid robot’s importance to the electric vehicle maker.

A Von Neumann machine is a class of theoretical self-replicating systems originally proposed in the mid-20th century by the mathematician John von Neumann. In his concept, von Neumann described machines that could travel to other worlds, use local materials to create copies of themselves, and carry out large-scale tasks without outside intervention. 

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Elon Musk’s broader plans

Considering Musk’s comments, it appears that Optimus would eventually be capable of performing complex work autonomously in environments beyond Earth. If Optimus could achieve such a feat, it could very well unlock humanity’s capability to explore locations beyond Earth. The idea of space exploration becomes more than feasible.

Elon Musk has discussed space-based AI compute, large-scale robotic production, and the role of SpaceX’s Starship in transporting hardware and materials to other planets. While Musk did not detail how Optimus would fit with SpaceX’s exploration activities, his Von Neumann machine comments suggest he is looking at Tesla’s robotics as part of a potential interplanetary ecosystem. 

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Tesla China January wholesale sales rise 9% year-on-year

Tesla reported January wholesale sales of 69,129 China-made vehicles, as per data released by the China Passenger Car Association.

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Credit: Tesla China

Tesla China reported January wholesale sales of 69,129 Giga Shanghai-made vehicles, as per data released by the China Passenger Car Association (CPCA). The figure includes both domestic sales and exports from Gigafactory Shanghai.

The total represented a 9.32% increase from January last year but a 28.86% decline from December’s 97,171 units.

China EV market trends

The CPCA estimated that China’s passenger new energy vehicle wholesale volume reached about 900,000 units in January, up 1% year-on-year but down 42% from December. Demand has been pressured by the start-of-year slow season, a 5% additional purchase tax cost, and uncertainty around the transition of vehicle trade-in subsidies, as noted in a report from CNEV Post.

Market leader BYD sold 210,051 NEVs in January, down 30.11% year-on-year and 50.04% month-on-month, as per data released on February 1. Tesla China’s year-over-year growth then is quite interesting, as the company’s vehicles seem to be selling very well despite headwinds in the market. 

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Tesla China’s strategies

To counter weaker seasonal demand, Tesla China launched a low-interest financing program on January 6, offering up to seven-year terms on select produced vehicles. The move marked the first time an automaker offered financing of that length in the Chinese market.

Several rivals, including Xiaomi, Li Auto, XPeng, and NIO, later introduced similar incentives. Tesla China then further increased promotions on January 26 by reinstating insurance subsidies for the Model 3 sedan. The CPCA is expected to release Tesla’s China retail sales and export breakdown later this month.

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Tesla’s Apple CarPlay ambitions are not dead, they’re still in the works

For what it’s worth, as a Tesla owner, I don’t particularly see the need for CarPlay, as I have found the in-car system that the company has developed to be superior. However, many people are in love with CarPlay simply because, when it’s in a car that is capable, it is really great.

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Credit: Michał Gapiński/YouTube

Tesla’s Apple CarPlay ambitions appeared to be dead in the water after a large amount of speculation late last year that the company would add the user interface seemed to cool down after several weeks of reports.

However, it appears that CarPlay might make its way to Tesla vehicles after all, as a recent report seems to indicate that it is still being worked on by software teams for the company.

The real question is whether it is truly needed or if it is just a want by so many owners that Tesla is listening and deciding to proceed with its development.

Back in NovemberBloomberg reported that Tesla was in the process of testing Apple CarPlay within its vehicles, which was a major development considering the company had resisted adopting UIs outside of its own for many years.

Nearly one-third of car buyers considered the lack of CarPlay as a deal-breaker when buying their cars, a study from McKinsey & Co. outlined. This could be a driving decision in Tesla’s inability to abandon the development of CarPlay in its vehicles, especially as it lost a major advantage that appealed to consumers last year: the $7,500 EV tax credit.

Tesla owners propose interesting theory about Apple CarPlay and EV tax credit

Although we saw little to no movement on it since the November speculation, Tesla is now reportedly in the process of still developing the user interface. Mark Gurman, a Bloomberg writer with a weekly newsletter, stated that CarPlay is “still in the works” at Tesla and that more concrete information will be available “soon” regarding its development.

While Tesla already has a very capable and widely accepted user interface, CarPlay would still be an advantage, considering many people have used it in their vehicles for years. Just like smartphones, many people get comfortable with an operating system or style and are resistant to using a new one. This could be a big reason for Tesla attempting to get it in their own cars.

Tesla gets updated “Apple CarPlay” hack that can work on new models

For what it’s worth, as a Tesla owner, I don’t particularly see the need for CarPlay, as I have found the in-car system that the company has developed to be superior. However, many people are in love with CarPlay simply because, when it’s in a car that is capable, it is really great.

It holds one distinct advantage over Tesla’s UI in my opinion, and that’s the ability to read and respond to text messages, which is something that is available within a Tesla, but is not as user-friendly.

With that being said, I would still give CarPlay a shot in my Tesla. I didn’t particularly enjoy it in my Bronco Sport, but that was because Ford’s software was a bit laggy with it. If it were as smooth as Tesla’s UI, which I think it would be, it could be a really great addition to the vehicle.

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