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SpaceX begins assembling first Starship Super Heavy booster in South Texas
SpaceX has taken the first unequivocal step towards orbital Starship launches, kicking off assembly of the first Super Heavy booster (first stage) – a necessity for recoverable spaceship missions to Earth orbit and beyond.
Although SpaceX could technically get away with building much smaller booster prototypes to support Starship’s initial orbital test flights, perhaps going as far as simply modifying Starship’s proven tank design, rocketry really doesn’t lend itself to modularity. Be it out of confidence or necessity, SpaceX appears to be moving directly from Starship prototype development to full-scale Super Heavy booster production and testing.
The first conveniently labeled Super Heavy booster rings were spotted around September 22nd. In the six or so weeks since then, SpaceX’s Boca Chica, Texas factory has relentlessly churned out at least as many sections of stacked booster rings – now strewn about the ever-growing campus. No less than seven labeled Super Heavy ring sections have been spotted since the first, equating to fewer than 25 steel rings of the estimated 38-40 needed to complete each booster.



Relying on a tank design almost identical to hardware flight-proven on two separate Starship prototypes, SpaceX is able to use the exact same manufacturing infrastructure for the vast majority of Starship and Super Heavy. In fact, in a flip of the usual relationship, the next-generation rocket’s booster will most likely be far simpler than the upper stage – nominally the largest reusable spacecraft and upper stage ever attempted.
Without the need for a tiled heat shield, a conical nose section, aerodynamic control surfaces (beyond Falcon-style grid fins), or even (perhaps) internal header tanks, the only major challenge unique to Super Heavy is the development of an engine section capable of supporting and feeding as many as 28 Raptor engines. In other words, as long as the basics of Starship are successful and SpaceX is able to design a reliable 28-Raptor thrust structure and associated plumbing, Super Heavy may actually be a much easier problem to solve.

Theory aside, Starship and Super Heavy will unequivocally be the largest spacecraft, upper stage, and rocket booster ever built regardless of their success. While CEO Elon Musk recently stated that a Super Heavy booster could perform hop tests with just two Raptor engines, if necessary, the rocket is ultimately expected to have 20 high-thrust Raptors with minimal throttle capability and an inner ring of eight throttleable, gimballing engines for precision maneuvers.
With all 28 engines operating at full thrust, that particular Super Heavy design would produce an immense 6600 metric tons (14.5 million lbf) of thrust at liftoff – approximately twice the thrust of Saturn V and Soviet N-1 rockets and more than three times the thrust of SpaceX’s own Falcon Heavy. Measuring ~70m (~230 ft) tall, Super Heavy would weigh at least 3500 metric tons (7.7 million lb) fully loaded with liquid oxygen and methane propellant and – on its own – stand as tall or taller than Falcon 9, Falcon Heavy, and any other operational rocket on Earth.
Now effectively inaugurated with the first Super Heavy booster (“BN1,” according to SpaceX) hardware, the ~83m (~270 ft) tall high bay will likely be in a near-constant state of activity as teams work to stack and weld the massive steel rocket. Essential to support Starship’s first recoverable orbital launch attempts, it remains to be seen how exactly SpaceX will put the first completed Super Heavy through its paces and what the first booster-supported Starship launches will look like. Regardless, barring major surprises during assembly, Super Heavy booster #1 (BN1) could be more or less complete just a month or two from now.
Elon Musk
Starlink passes 9 million active customers just weeks after hitting 8 million
The milestone highlights the accelerating growth of Starlink, which has now been adding over 20,000 new users per day.
SpaceX’s Starlink satellite internet service has continued its rapid global expansion, surpassing 9 million active customers just weeks after crossing the 8 million mark.
The milestone highlights the accelerating growth of Starlink, which has now been adding over 20,000 new users per day.
9 million customers
In a post on X, SpaceX stated that Starlink now serves over 9 million active users across 155 countries, territories, and markets. The company reached 8 million customers in early November, meaning it added roughly 1 million subscribers in under seven weeks, or about 21,275 new users on average per day.
“Starlink is connecting more than 9M active customers with high-speed internet across 155 countries, territories, and many other markets,” Starlink wrote in a post on its official X account. SpaceX President Gwynne Shotwell also celebrated the milestone on X. “A huge thank you to all of our customers and congrats to the Starlink team for such an incredible product,” she wrote.
That growth rate reflects both rising demand for broadband in underserved regions and Starlink’s expanding satellite constellation, which now includes more than 9,000 low-Earth-orbit satellites designed to deliver high-speed, low-latency internet worldwide.
Starlink’s momentum
Starlink’s momentum has been building up. SpaceX reported 4.6 million Starlink customers in December 2024, followed by 7 million by August 2025, and 8 million customers in November. Independent data also suggests Starlink usage is rising sharply, with Cloudflare reporting that global web traffic from Starlink users more than doubled in 2025, as noted in an Insider report.
Starlink’s momentum is increasingly tied to SpaceX’s broader financial outlook. Elon Musk has said the satellite network is “by far” the company’s largest revenue driver, and reports suggest SpaceX may be positioning itself for an initial public offering as soon as next year, with valuations estimated as high as $1.5 trillion. Musk has also suggested in the past that Starlink could have its own IPO in the future.
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NVIDIA Director of Robotics: Tesla FSD v14 is the first AI to pass the “Physical Turing Test”
After testing FSD v14, Fan stated that his experience with FSD felt magical at first, but it soon started to feel like a routine.
NVIDIA Director of Robotics Jim Fan has praised Tesla’s Full Self-Driving (Supervised) v14 as the first AI to pass what he described as a “Physical Turing Test.”
After testing FSD v14, Fan stated that his experience with FSD felt magical at first, but it soon started to feel like a routine. And just like smartphones today, removing it now would “actively hurt.”
Jim Fan’s hands-on FSD v14 impressions
Fan, a leading researcher in embodied AI who is currently solving Physical AI at NVIDIA and spearheading the company’s Project GR00T initiative, noted that he actually was late to the Tesla game. He was, however, one of the first to try out FSD v14.
“I was very late to own a Tesla but among the earliest to try out FSD v14. It’s perhaps the first time I experience an AI that passes the Physical Turing Test: after a long day at work, you press a button, lay back, and couldn’t tell if a neural net or a human drove you home,” Fan wrote in a post on X.
Fan added: “Despite knowing exactly how robot learning works, I still find it magical watching the steering wheel turn by itself. First it feels surreal, next it becomes routine. Then, like the smartphone, taking it away actively hurts. This is how humanity gets rewired and glued to god-like technologies.”
The Physical Turing Test
The original Turing Test was conceived by Alan Turing in 1950, and it was aimed at determining if a machine could exhibit behavior that is equivalent to or indistinguishable from a human. By focusing on text-based conversations, the original Turing Test set a high bar for natural language processing and machine learning.
This test has been passed by today’s large language models. However, the capability to converse in a humanlike manner is a completely different challenge from performing real-world problem-solving or physical interactions. Thus, Fan introduced the Physical Turing Test, which challenges AI systems to demonstrate intelligence through physical actions.
Based on Fan’s comments, Tesla has demonstrated these intelligent physical actions with FSD v14. Elon Musk agreed with the NVIDIA executive, stating in a post on X that with FSD v14, “you can sense the sentience maturing.” Musk also praised Tesla AI, calling it the best “real-world AI” today.
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Tesla AI team burns the Christmas midnight oil by releasing FSD v14.2.2.1
The update was released just a day after FSD v14.2.2 started rolling out to customers.
Tesla is burning the midnight oil this Christmas, with the Tesla AI team quietly rolling out Full Self-Driving (Supervised) v14.2.2.1 just a day after FSD v14.2.2 started rolling out to customers.
Tesla owner shares insights on FSD v14.2.2.1
Longtime Tesla owner and FSD tester @BLKMDL3 shared some insights following several drives with FSD v14.2.2.1 in rainy Los Angeles conditions with standing water and faded lane lines. He reported zero steering hesitation or stutter, confident lane changes, and maneuvers executed with precision that evoked the performance of Tesla’s driverless Robotaxis in Austin.
Parking performance impressed, with most spots nailed perfectly, including tight, sharp turns, in single attempts without shaky steering. One minor offset happened only due to another vehicle that was parked over the line, which FSD accommodated by a few extra inches. In rain that typically erases road markings, FSD visualized lanes and turn lines better than humans, positioning itself flawlessly when entering new streets as well.
“Took it up a dark, wet, and twisty canyon road up and down the hill tonight and it went very well as to be expected. Stayed centered in the lane, kept speed well and gives a confidence inspiring steering feel where it handles these curvy roads better than the majority of human drivers,” the Tesla owner wrote in a post on X.
Tesla’s FSD v14.2.2 update
Just a day before FSD v14.2.2.1’s release, Tesla rolled out FSD v14.2.2, which was focused on smoother real-world performance, better obstacle awareness, and precise end-of-trip routing. According to the update’s release notes, FSD v14.2.2 upgrades the vision encoder neural network with higher resolution features, enhancing detection of emergency vehicles, road obstacles, and human gestures.
New Arrival Options also allowed users to select preferred drop-off styles, such as Parking Lot, Street, Driveway, Parking Garage, or Curbside, with the navigation pin automatically adjusting to the ideal spot. Other refinements include pulling over for emergency vehicles, real-time vision-based detours for blocked roads, improved gate and debris handling, and Speed Profiles for customized driving styles.