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SpaceX on a roll with latest small satellite launch contract wins

SpaceX continues to reel in new launch contracts for its nascent Smallsat Program. (SpaceX)

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Rideshare organize Exolaunch has announced a multi-spacecraft launch contract with SpaceX, continuing a streak of success enjoyed by the launch company’s Smallsat Program over the last several months.

While Exolaunch declined to confirm the mass of the payload or the number of satellites it manifested on a SpaceX Smallsat Program launch, the German company has likely arranged for 5-10 customer satellites to travel to orbit on Falcon 9. Known as a launch services provider, Exolaunch is effectively a middleman company tasked with connecting small satellites – typically cubesats in the 1-50 kg (1-125 lb) range – to rideshare launch opportunities on much larger rockets.

At face value, SpaceX’s Smallsat Program offers an extremely poor deal for individual cubesat owners on the market for launch services. However, through a growing number of flight-proven organizers like Exolaunch, Nanoracks, and others, markets and actual hardware are being developed to give the many hundreds or thousands of potential customers a cheap and reliable way to space. Uncertainties undoubtedly remain but SpaceX appears to be well on its way to securing a range of relatively valuable keystone customers, potentially becoming the go-to option for smallsat launches.

While it sounds deceptively simple, it’s looking more and more like SpaceX’s Smallsat Program has been an extremely strategic and forward-looking play, setting the company up to be a bit like the spaceflight equivalent of an ocean freight provider. Effectively the invisible backbone of the global economy, modern shipping is incredibly efficient and effective in large part because of the adoption of standardized shipping containers.

Just like oceanic shipping, the cost of transporting an entire shipping container is uneconomical for the vast majority of customers in search of logistics services. Instead, 3rd parties typically acquire space and then sell portions of each container’s volume inside to smaller customers. Companies like Exolaunch, Nanoracks, and more are essentially trying to become those third parties, albeit in a world where the standard shipping container has yet to be developed.

Exolaunch’s Exopod deployer, likely the size of a very small mini-fridge.

Exolaunch’s ‘Exopod’ is one of several such orbital-shipping-crates-in-waiting and will fly on SpaceX’s first dedicated rideshare mission, scheduled to launch no earlier than (NET) December 2020. Critically, providers like Exolaunch – tasked with deploying multiple customer satellites in orbit – can require an overall payload heavy enough for SpaceX’s pricing to be spectacularly competitive. Assuming an Exopod is ~50 kg and can store four 3U cubesats weighing ~10 kg each, Exolaunch would have to pay SpaceX just ~$1M to launch a full pod.

Add a 25% overhead for Exolaunch’s own costs and those four satellites could reach orbit for something like ~$300,000 apiece. In reality, it’s likely possibly for costs to be even lower, but it serves to show how 3rd-party service providers can offer prices lower than the launch company’s own catalog.

The Vigoride space tug. (Momentus)

Aside from Exolaunch, SpaceX has won several smallsat launch contracts from Nanoracks (partially a services provider like Exolaunch), Momentus (a space tug company with more than a dozen of its own satellite customers), Kepler (an Internet of Things satellite constellation company), as well as several smaller orders. SpaceX’s growing relationship with Momentus is particularly interesting as the latter company’s goal is to develop cheap orbital tugs, deploying satellites at the exact orbits they want even if launched as part of a rideshare. Momentus has already bought slots for its Vigoride space tugs on five SpaceX rideshare launches, beginning as early as December 2020.

Ultimately, while the economics of rideshare launches on vehicles as large as Falcon 9 remain extremely unforgiving, SpaceX appears to be in it for the long haul and has certainly won an impressive number of launch contracts in just the last few months. SpaceX’s first Smallsat Program rideshare could happen as early as June 2020, hitching a ride on one of the two-dozen internal Starlink missions planned this year. The first dedicated rideshare is working towards its own December 2020 launch debut.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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