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SpaceX’s second astronaut launch a step closer after NASA announcement
SpaceX’s second astronaut launch is a a step closer to flight after NASA and JAXA announced the third and fourth astronauts assigned to ride Crew Dragon to the International Space Station (ISS) on its first operational mission.
On the cusp of March 30th and 31st, the Japanese Space Agency (JAXA) made the first Crew Dragon-related announcement of the day, revealing the assignment of astronaut Soichi Noguchi to SpaceX’s Crew-1 launch. Hinging entirely on the success of SpaceX’s imminent Demo-2 astronaut launch debut, a critical demonstration mission scheduled to launch no earlier than mid-to-late May 2020, Crew Dragon’s Crew-1 mission will be the spacecraft’s first operational mission ferrying humans to and from the space station. NASA followed up JAXA’s announced hours later, revealing that astronaut Shannon Walker would be the fourth and final crew member aboard Crew Dragon’s Crew-1 launch.
Including Boeing’s Starliner and SpaceX’s Crew Dragon crewed demonstration missions, known as the Crewed Flight Test and Demonstration Mission 2 (Demo-2 or DM-2), respectively, NASA has purchased six astronaut launches from both providers. In theory, one Starliner and Crew Dragon launch per year – spaced out six or so months apart – should be enough to meet NASA’s space station transportation needs, meaning that the space agency’s 12 contracts should last until 2025 or 2026. Boeing’s Starliner appears to be delayed indefinitely after multiple near-catastrophic failures on its first Orbital Flight Test (OFT) but if SpaceX’s Demo-2 mission goes as planned, Crew Dragon could be set to enter operational duty as early as Q4 2020.

SpaceX’s Crew-1 mission manifest now includes NASA astronauts Mike Hopkins, Victor Glover, and Shannon Walker, as well as JAXA astronaut Soichi Noguchi and will likely carry an additional 100-200 kg (200-400 lb) of cargo to the International Space Station (ISS). While all eyes are reasonably on Crew Dragon’s Demo-2 mission, right now, the spacecraft’s Crew-1 through -5 missions are where SpaceX has the opportunity to gain extensive experience launching humans on an operational, semi-routine basis.
Making up at least half of the backbone of NASA’s new domestic astronaut launch capabilities, Crew Dragon and Falcon 9 will hopefully prove themselves to be as reliable and dependable as they and their predecessors have been over the years. Cargo Dragon, SpaceX’s first orbital-class spacecraft and the first private vehicle to visit the ISS, has successfully resupplied the space station and safely returned to Earth each of the 20 times the spacecraft reached orbit. Unsurprisingly, SpaceX ran into intermittent technical issues over those numerous flights, but all of those anomalies were solved on the fly and never prevented mission success or spacecraft recovery.

Falcon 9’s first in-flight failure destroyed the CRS-7 Cargo Dragon spacecraft in June 2015 and cut the mission short before it could reach orbit, but the failure was entirely unrelated to Dragon. Falcon 9’s second catastrophic failure occurred less than 15 months later, also a fault of a small but explosive rocket design flaw. From January 2017 to March 2020, however, Falcon 9 and Falcon Heavy rockets have completed 58 consecutively successful launches. With that streak of success, by certain measures, Falcon has become the most reliable operational rocket family in the world, tied with ULA’s famously reliable Atlas V and slightly better than Arianespace’s Ariane 5.
In short, while Cargo Dragon can’t hold a candle to the sheer scale of Russia’s Soyuz and Progress spacecraft flight histories, Falcon 9 is one of the two most reliable launch vehicles in operation and Crew Dragon will stand on the back of one of the most reliable spacecraft ever built in recent history. With (perhaps more than a little) luck, Boeing’s Starliner spacecraft – launched atop Atlas V, the other most reliable operational rocket – will hopefully be able to develop its own record of reliability in the next several years, but it will never be able to compete with the Cargo Dragon heritage Crew Dragon directly benefits from.

Boeing’s next Starliner mission is up in the air after the spacecraft’s almost disastrous orbital launch debut. Most likely, NASA will require a second uncrewed flight test, this time including the space station rendezvous, docking, and departure attempt Boeing had to cancel after Starliner’s major software failure. A second OFT would likely be ready for flight no earlier than Q3 or Q4 2020, depending on NASA’s investigation findings and requirements. If NASA remains confident and things go perfectly during the likely OFT2 mission, Starliner’s Crew Flight Test (CFT) could maybe launch by the end of 2020.
Crew Dragon’s Demo-2 astronaut launch debut is aiming for what NASA says is a mid-to-late May launch, although the mission is more likely to fly in the late-May to mid-June time frame. If Demo-2 launches on schedule (H1 2020) and is as flawless as Crew Dragon’s uncrewed Demo-1 launch debut, SpaceX could be ready to launch its second astronaut mission (Crew-1) as early as Q4 2020, possibly around the start of the quarter. With so much contingent on near-term reviews and tests, schedules beyond Demo-2 are unsurprisingly fluid.
Elon Musk
OpenAI cites distrust of SpaceX in decision to drop Cursor partnership
OpenAI will cut SpaceX-owned Cursor’s model access in November, citing Musk’s history of broken contracts.
OpenAI, the company behind ChatGPT, announced late Friday that it is ending its partnership with Cursor, cutting off the coding tool’s access to its models on November 12. The move comes two weeks after SpaceX completed its $60 billion acquisition of Cursor’s parent company, Anysphere, folding the popular AI coding assistant into Elon Musk’s growing SpaceXAI division.
In a post on its website, OpenAI said the decision came down to trust, not technology. “We cannot be confident that SpaceX will use our technology within our terms of service, based on our experience with Elon Musk’s companies violating contracts,” the company wrote. OpenAI pointed to two specific incidents: X, now part of SpaceX, allegedly breaking the terms of an existing OpenAI contract after Musk bought Twitter.
That lawsuit is the backdrop for all of this. Musk cofounded OpenAI in 2015, left the board in 2018, and sued Sam Altman and Greg Brockman in 2024, arguing they abandoned the company’s nonprofit mission for profit. A federal jury sided with OpenAI in May, finding Musk waited too long to sue rather than ruling on the merits of his claims. Musk said at the time he would appeal to the Ninth Circuit, calling the outcome a “calendar technicality” rather than a real judgment.
SpaceX’s interest in Cursor predates that verdict by weeks. The company first struck a deal with Cursor in April, securing an option to acquire it for $60 billion or pay $10 billion for joint development work instead. As Teslarati reported at the time, the logic was straightforward: Cursor was paying retail prices to Anthropic and OpenAI, two of its most direct competitors, every time a developer used its product, while SpaceX had idle capacity on its Colossus supercomputer, roughly the equivalent of a million Nvidia H100 GPUs, that Cursor could use to train its own models instead. SpaceX exercised the option in June, days after its own IPO, and the deal closed in mid-August.
Once it closed, Musk moved fast. On an all-hands call with more than 1,000 Cursor employees, he reportedly told staff that SpaceXAI’s Grok was playing catchup in the AI race, unlike Tesla and SpaceX in their own markets, and singled out Anthropic as the company to catch. Cursor CEO Michael Truell now reports directly to Musk inside SpaceXAI.
Losing OpenAI’s models leaves Cursor leaning harder on Anthropic’s Claude, which has its own compute agreement with SpaceX, and on Cursor’s in-house Composer model, the one SpaceX’s compute was supposed to accelerate in the first place. OpenAI framed the November deadline as maximum notice under its contract, and said it wants to “go above and beyond” to help developers through the transition. Whether Anthropic makes the same call is now the open question in AI coding.
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Tesla Theater might be getting plenty more streaming platforms
The in-car Tesla Theater is among the most unique features available within the cars. When charging, parked, camping, or just hanging out, vehicle occupants can access a variety of streaming platforms on the large center screen, helping keep them entertained during downtime.
However, the Theater might be getting plenty more streaming platforms, something that owners have requested for some time.
Tesla owners recently discovered that visiting Apple TV in the vehicle browser can launch a fullscreen interface that looks and behaves like a dedicated application rather than an ordinary webpage:
Today I learned that if you go to Apple TV in the Tesla browser, it will open up an actual Apple TV app, fully functional. Not just the site.
Apparently there are more apps than just the few that show on the apps page. pic.twitter.com/os1Ypfm4JR
— Jason W (@jmwilt21) August 20, 2026
The experience drops the usual address bar and browser chrome, presenting catalogs, continue watching rows, and playback controls in the same window Tesla Theater already uses for its listed services. Independent testers soon found similar treatment for HBO Max, Paramount+, Peacock, Disney+, and Prime Video when those sites are opened from the car browser.
This shift is a plausible early signal that Tesla is widening Theater support without a formal software note. Theater has long been a set of web views rather than native applications, so recognizing extra domains and stripping the browser frame is a small server-side change that can expand the catalog quickly.
Owners still lack permanent Theater icons for the newly recognized services, and video remains limited to Park, yet the smoother launch is a meaningful step toward a broader lounge while charging.
Tesla Theater arrived with software version 10 in September 2019. The first video services were Netflix, YouTube, and Hulu, available only while parked and originally tied to WiFi. Spotify arrived in the same era as music rather than Theater video. Disney+ joined officially in July 2021 with the 2021.24 update, giving owners another major catalog on the center screen. Twitch and TikTok later appeared among the default Theater tiles, and Tesla Tutorials remained a persistent educational tile.
Not every addition stayed put. In December 2023, a Holiday software build removed the Disney+ tile for many United States owners after a public dispute involving advertising on X. Hulu stayed visible even though Disney owned it. Visiting disneyplus.com in the browser often restored the tile, which suggested the removal was a recognition list change rather than a complete block. Owners have also reported occasional blank Theater grids after updates, usually fixed by language toggles, resets, or later firmware.
Tesla axes Disney+ from vehicles with Musk-Iger rivalry, but there’s a workaround
Code archives from 2024 listed many unused source names, including Apple TV and Prime Video, that never became official icons, which now looks like groundwork for the current fullscreen browser behavior.
Now that this hint toward an expanded Theater experience has been recognized, Tesla could follow through with these additional shortcuts as a sign that more streaming platforms are available in Teslas than ever before.
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Tesla Semi’s biggest adoptee gives an update on production timeline
Tesla recently received its largest order for the all-electric Semi from Einride, a Swedish transport service, for 500 units, a groundbreaking invoice to receive before the first deliveries begin.
Even more remarkable, Einride CEO Roozbeh Charli said in a recent interview that he expects his company to take delivery of all 500 — the entire order — before the end of 2027. He even expects to have 75 Tesla Semi units in the Einride fleet before the end of this year.
🚨 Einride CEO Roozbeh Charli on the Tesla Semi partnership:
“If we start with the Amazon announcement that we did earlier this year, that was on the back of having gone through a proving period together with them and proving out our technology. Then we took that next step in… pic.twitter.com/oazkXjwoig
— TESLARATI (@Teslarati) August 28, 2026
Charli said the Tesla partnership was part of a broader push, along with its earlier partnership with Amazon. Einride is assisting Amazon with the use of its Saga AI platform, which helps eliminate questions about budgeting and forecasting for logistics companies.
The Semi, as well as Tesla’s production and subsequent delivery of the units to Einride, will help the company “to have a good supply of vehicles that we can deploy on the [Saga AI] platform,” Charli said. “Tesla is also a relationship we’ve had for a while, and as the Tesla Semi deliveries are firming up, we decided to do a larger commitment to that and deploy that on our platform.”
In its initial announcement, Einride said it anticipated taking delivery of the trucks over the next two years, but now it appears the company is expecting all 500 units within the next 16 months.
Built at a dedicated factory in Sparks, Nevada, the Tesla Semi has been perhaps the biggest and most intensive testing process the company has ever had for a single vehicle model. For the past several years, Tesla has been working with many companies, most notably Frito-Lay and PepsiCo, to gain knowledge on the performance on regional routes.
Tesla plans to launch the Semi officially on September 24, five months after production started ramping.
Additionally, drivers have said they are happy about the Semi’s performance and that its numerous safety and productivity features have made their jobs and routes much easier.