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SpaceX rolls first Starship booster hardware to launch site

Super Heavy test tank BN2.1 arrives at the launch pad with Tesla Model 3s for scale. (NASASpaceflight - bocachicagal)

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While destined to remain on the ground, SpaceX has rolled Starship booster hardware to its Boca Chica, Texas launch pad for the first time.

Back in March, SpaceX completed the process of stacking Super Heavy booster number 1 (BN1), creating what amounted to the largest rocket booster ever assembled. Plans and designs ultimately changed during that several-month process, leading SpaceX to write off the first completed Starship booster structure as a “pathfinder” and scrap it before it could complete a single test. As a result, BN1 never made it to SpaceX’s nearby launch and test facilities and was unceremoniously cut into pieces days later.

Ten weeks after that development, SpaceX is well into the process of stacking its first flightworthy Super Heavy booster (BN2 or BN3) and has officially delivered the first real booster hardware to the launch site for crucial qualification testing.

While only a ‘test tank,’ BN2.1’s arrival at SpaceX’s South Texas launch facilities is an undeniable sign that the company has finally settled on some sort of firm design for Starship’s first-stage booster – at least enough for a custom test article to be worth the time, effort, and money to build and test. BN2.1 is the eighth custom test tank built by SpaceX in the last ~18 months but it’s the first such test article to center around hardware specific to Super Heavy.

Technically, thanks to the fact that Starship and Super Heavy are built out of the exact same steel rings, baffles, and stringers with almost identical production hardware, all past test tanks – and even full Starships – simultaneously mature large portions of Starship’s booster.

The largest yet, SpaceX’s BN2.1 Super Heavy test tank has become the first Starship booster hardware to actually make it to the launch pad. (NASASpaceflight – bocachicagal)
Unlike BN1, BN2.1 is stout test tank focused on demonstrating two specific components. (NASASpaceflight – bocachicagal)

Super Heavy requires several unique parts and sections, though. Unlike Starship, which is designed to ultimately have six Raptor engines installed, the ship’s booster will have anywhere from 29 to 32 Raptors and have to withstand almost five times the mechanical stress. That necessitates a drastically different thrust structure for Super Heavy, as well as all additional structural elements to support the 20 Raptor engines – compared to three on Starship – that will mount to the interior wall of its skirt rings.

Beyond Super Heavy’s thrust puck, the booster also requires a much larger transfer tube to feed far more liquid methane through its oxygen tank, a custom dome to connect to that transfer tube, and a custom forward dome and ring section to support four vast grid fins.

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The latest Super Heavy ‘thrust puck’ design. (NASASpaceflight – bocachicagal / Elon Musk)
SpaceX’s Super Heavy ‘thrust ram’ will likely simulate the thrust of nine Raptor engines. (NASASpaceflight – bocachicagal)

BN2.1 is never going to (intentionally) fly and is just a single test tank, which rules out installing actual engines. Now routine, SpaceX’s solution to that challenge of qualifying new hardware without risking catastrophic pad damage has involved building short ‘test tanks’ that are then filled with nonexplosive liquid nitrogen (LN2) and mechanically stressed with hydraulic rams instead of actual engines. Thus far, that process has seemingly been successful time and time again and has helped SpaceX qualify new steel alloys, thinner skin, new welding techniques, and new ‘thrust puck’ designs for Starship.

Starship SN8 and several of its predecessors were tested with a similar – albeit far less substantial – hydraulic ram. (NASASpaceflight – bocachicagal)

SpaceX has also tested early full-scale prototypes with the same hydraulic ram systems as a further hedge against quality assurance or fluke design issues that might not have been caught with test tanks. Whether or not BN2.1 is successful, it’s safe to assume that SpaceX will put its first flightworthy Super Heavy booster through a similar thrust puck stress test before attempting wet dress rehearsals or static fires.

Wasting no time at all, SpaceX has already scheduled road closures for what is likely BN2.1’s first round of tests no earlier than (NET) 12pm to 8pm CDT (17:00-03:00 UTC) on Monday, June 7th, with backup windows on the 8th and 9th. Stay tuned to find out if Super Heavy’s thrust puck survives its first nine-engine thrust puck shuck.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Elon Musk

Tesla is fixing Full Self-Driving’s pothole problem

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Tesla Model Y L in a field
Credit: Tesla

Tesla Full Self-Driving is set to get a major fix with pothole avoidance, a feature that CEO Elon Musk said recently was “coming soon.” The feature has been included within the FSD v14 release notes for some time as an upcoming improvement.

Potholes come in all shapes and sizes, but one thing is universal about them, and that is the fact that every driver wants to avoid them. Driving into or over a pothole can cause tire and wheel damage, alignment issues, and even, in some more severe instances, injury to occupants or major damage to a vehicle in despair.

Tesla Cybercab uses a unique strategy for picking up the right rider

Musk said late last night in a post that pothole avoidance while utilizing the Full Self-Driving suite is “coming soon.”

Full Self-Driving, even in its most recent and robust forms, still has its shortcomings. While the suite has performed exceptionally well with avoiding on-road obstacles like cardboard boxes, horse droppings, car parts, and other debris, it still seems to struggle with recognizing certain things.

Potholes and other abrupt changes in a road’s layout are things that FSD still tends to struggle with. Perhaps the suite’s 3D modeling is still in need of some additional data or some sort of script that will help it to avoid a potentially destructive pothole or bump in the road that would be easily recognizable by the human eye.

Musk has mentioned pothole avoidance for some time, with the initial idea coming in April 2019 when an owner first requested the feature. Musk said that Tesla would “definitely” develop pothole avoidance.

In August 2020, Musk said Tesla was in the process of labeling bumps and potholes so cars can either slow down or steer around them altogether.

Tesla to utilize micro maps for pothole-detection in future update

Avoiding major disturbances in the road is a necessary feature for Full Self-Driving to have, especially as Tesla is working toward a fully autonomous program that will eventually allow every occupant in the vehicle to sleep, work, or enjoy leisure time while traveling.

That truly begins this week with the launch of Cybercab on Thursday.

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Elon Musk

Elon Musk says he knows how to save Earth for a billion years

Elon Musk says sentient AI satellites launched from the Moon could keep Earth livable forever.

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Elon Musk spent part of his weekend describing a plan to keep the planet livable for roughly a billion years, and it starts with satellites that can think for themselves.

In a post on X, Musk argued that swapping fossil fuels for solar and wind power will not be enough to protect humanity from what he called extremely severe extinction events, the kind that occur roughly every 100 million years. His fix is what he called sentient satellites, or solar-powered satellites, controlled by AI, that would sit in a fixed spot between Earth and the Sun after being launched off the Moon using a giant electromagnetic catapult instead of rockets.

The satellites’ onboard AI would make continuous, small adjustments rather than waiting on human instructions. The mass driver is Musk’s proposed way of getting the raw material there cheaply by using an electromagnetic launch track built on the Moon, where lower gravity and no atmosphere make it far easier to fling cargo into space than it is from Earth.

Musk shared a Grok generated estimate suggesting roughly 5 percent of Florida’s land, or about 1.68 million acres, could face regular flooding by 2070 under a high sea level rise scenario, and said humanity has about 50 years to act before coastal living looks very different than it does today.

This is not the first time Musk has floated the idea. He raised a similar concept in November, describing a solar powered AI satellite constellation that could make tiny adjustments to incoming sunlight to fine tune Earth’s temperature. Musk has also tied planetary risk to his broader vision at SpaceX, where his compensation package is explicitly linked to establishing a self-sustaining Mars colony, one he has described as an insurance policy against the kind of extinction event he referenced this weekend, and where he has said humans could set foot within five to seven years.

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OpenAI cites distrust of SpaceX in decision to drop Cursor partnership

OpenAI will cut SpaceX-owned Cursor’s model access in November, citing Musk’s history of broken contracts.

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OpenAI, the company behind ChatGPT, announced late Friday that it is ending its partnership with Cursor, cutting off the coding tool’s access to its models on November 12. The move comes two weeks after SpaceX completed its $60 billion acquisition of Cursor’s parent company, Anysphere, folding the popular AI coding assistant into Elon Musk’s growing SpaceXAI division.

In a post on its website, OpenAI said the decision came down to trust, not technology. “We cannot be confident that SpaceX will use our technology within our terms of service, based on our experience with Elon Musk’s companies violating contracts,” the company wrote. OpenAI pointed to two specific incidents: X, now part of SpaceX, allegedly breaking the terms of an existing OpenAI contract after Musk bought Twitter.

That lawsuit is the backdrop for all of this. Musk cofounded OpenAI in 2015, left the board in 2018, and sued Sam Altman and Greg Brockman in 2024, arguing they abandoned the company’s nonprofit mission for profit. A federal jury sided with OpenAI in May, finding Musk waited too long to sue rather than ruling on the merits of his claims. Musk said at the time he would appeal to the Ninth Circuit, calling the outcome a “calendar technicality” rather than a real judgment.

Elon Musk breaks silence on OpenAI trial decision

SpaceX’s interest in Cursor predates that verdict by weeks. The company first struck a deal with Cursor in April, securing an option to acquire it for $60 billion or pay $10 billion for joint development work instead. As Teslarati reported at the time, the logic was straightforward: Cursor was paying retail prices to Anthropic and OpenAI, two of its most direct competitors, every time a developer used its product, while SpaceX had idle capacity on its Colossus supercomputer, roughly the equivalent of a million Nvidia H100 GPUs, that Cursor could use to train its own models instead. SpaceX exercised the option in June, days after its own IPO, and the deal closed in mid-August.

Once it closed, Musk moved fast. On an all-hands call with more than 1,000 Cursor employees, he reportedly told staff that SpaceXAI’s Grok was playing catchup in the AI race, unlike Tesla and SpaceX in their own markets, and singled out Anthropic as the company to catch. Cursor CEO Michael Truell now reports directly to Musk inside SpaceXAI.

Elon Musk admits he was ‘clearly wrong’ about Anthropic

Losing OpenAI’s models leaves Cursor leaning harder on Anthropic’s Claude, which has its own compute agreement with SpaceX, and on Cursor’s in-house Composer model, the one SpaceX’s compute was supposed to accelerate in the first place. OpenAI framed the November deadline as maximum notice under its contract, and said it wants to “go above and beyond” to help developers through the transition. Whether Anthropic makes the same call is now the open question in AI coding.

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