News
Elon Musk wants the Government to be a referee, not a player in the game of industry and innovation
Elon Musk is one of the most innovative minds to ever exist in the tech community. With his multiple companies providing successful changes in how some industries, like automotive, are looked at, Musk is a proven CEO with a track record to back it up. His many ideas basically changed the idea of what it is like to drive a car, which many of us thought would be dominated by gas and diesel-powered engines for years to come. An innovative mind and a lot of hard work undoubtedly contributed to Tesla’s success, and Musk has no interest in giving credit to anyone who didn’t earn it.
With the election coming to a close and a new Presidential campaign being selected to run the United States for the next four years, Musk was recently asked during an interview with the Wall Street Journal whether President-Elect Joe Biden’s plans to spend big on industry and innovation were a good thing. Musk doesn’t seem to have a problem with the idea, but he is vocal about the fact that the government should do more regulating than contributing. The role of Government, after all, is to enact laws and make sure they are abided by citizens. Additionally, assisting with companies’ innovation is something the Government shouldn’t stick its nose up at. Still, Musk just hopes that it plays more of an administrative role instead of becoming a “player in the game.”
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“It’s the Government’s role to establish the rules of the game and then ensure that those rules are properly enforced,” Musk said. The CEO even compared the Government’s role to that of a referee in a game of football: Know the rules, enforce them correctly, make sure the game is fair.
What the Government doesn’t need to do is stay out of the way of the big companies who are working to innovate the processes of daily life to benefit them and their objectives. “I think when the Government does not do a great job is when they want to not just be a referee on the field, they want to be a player on the field. This does not end up in a good situation.”
The issue with the Government overreaching into the field of industry and innovation is that they will “pick technology winners and losers” instead of letting companies play out their innovation themselves. This could lead to small companies being undermined even if they have ideas or technology that larger companies don’t have access to.
This scenario, if Government was overly involved in tech and innovation, could have crippled Tesla’s efforts when the company was just starting to churn out vehicles in 2008. Even though Tesla had established itself as a player in electric vehicles, it was a small, relatively unknown company that faced massive problems due to lack of funds. Nearly shutting its doors after issues with the original Roadster, Tesla somehow overcame the adversity and received more investor money.
Now, imagine if the Government would have been a player instead of a referee in this scenario. It would have likely given a large financial assistance package to a well-developed, large scale automaker like Ford or GM to develop EVs. Instead, it stayed out of the innovation portion of the equation and let the players decide the game for themselves. Tesla ended up becoming the leader in EVs, while GM and Ford are failing to catch up. It’s fairly safe to say that without Tesla, EVs would not be what they are today. The legacy automakers that exist in the universe of automotive manufacturing would likely have cranked out one or two low-range models because their primary focus is still on gas-powered cars and not on electrification.
This whole picture perfectly aligns with how Tesla’s story has played out thus far. It is fairly obvious that the Government in 2008 would have sided with a company with proven infrastructure, and not some company who had a shot in the dark to change the entire framework of vehicle manufacturing. This is where Musk made his next point: Make the rules that incentivize the outcome, not the path.
The ultimate goal is to let companies figure out issues on their own. There is no reason to have Government programs essentially hold the hands of private industry. There needs to be more of a focus on the end goal and not the path a company takes to get there. Rarely is the road to success a straight and narrow path. Many companies, Tesla being a prime example, have to fight and struggle to create a new, innovative project. Tesla’s story is perfect evidence that the end goal takes a lot of persistence and it doesn’t need to be filled with hand-holding from large Government entities. While Biden’s plan to pump money into innovation and industry may help some companies get back on their feet in dire times of need, it shouldn’t hold the hands of these large companies whose job it is to figure out the answer to problems.
When large car companies begin to manufacture and deliver electric vehicles that are good for consumers, then they should be rewarded. Riding on the coattails of Government assistance packages that don’t necessarily guarantee innovation is the wrong way to go about things. When companies prove that they are in the business of creating a great product, then the rewards should come in. It’s that simple.
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News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.
News
Tesla says fixes on Full Self-Driving’s two biggest issues are on the way
Tesla Full Self-Driving is set to receive improvements to address its two biggest issues, according to a company engineer.
Director of Engineering at Tesla AI, Phil Duan, revealed in a post on X that improvements to both pothole avoidance and navigation “are coming,’ something we have heard many times in the past. However, there are a few things that seem to hint that things might be different this time around.
Improvements on both are coming.
— Phil Duan (@pduan) October 1, 2026
Pothole avoidance, navigation, speed control, and left lane camping are some of the most prevalent and frequently mentioned shortcomings of the Full Self-Driving suite. These are a few of the biggest issues that have kept Tesla Full Self-Driving as a Supervised suite, meaning drivers must remain attentive during operation.
Pothole Avoidance
Pothole avoidance was first mentioned as an “Upcoming Improvement” with the Tesla Full Self-Driving v14.3 update back in early April of this year. It was listed alongside “Expand reasoning to all behaviors beyond destination handling.”
It’s been six months since we first saw pothole avoidance explicitly mentioned, and it has not moved beyond that and joined the main release notes yet.
Tesla has not shed any light on why pothole avoidance has been such an issue for it to solve, but it also has issues identifying large bumps much of the time, so its modeling of sudden changes in road conditions is likely pretty weak at this particular point. I’ve had more issues with large bumps than potholes, personally, but both are issues that need to be resolved.
This is that big bounce that I mentioned in the quoted post.
It’s just a tad too drastic to take at the speed FSD wants to go over it. You can see me quickly swipe down into Sloth, but I intervened. https://t.co/K20PK9ysBg pic.twitter.com/81Oc82ZJcZ
— TESLARATI (@Teslarati) August 2, 2026
It makes sense that things might be pretty close to being released to the public, as we are going on such an extensive period of time between it being mentioned and it actually being deployed.
Navigation
Navigation is likely the most painful part of using Full Self-Driving, as it routinely takes strange routes, has trouble with local rules (like Except Right Turn Stop Signs in Pennsylvania), and sometimes does not realize that maneuvers it is suggesting are against the law. Turning out of my neighborhood, you cannot turn left, yet my Model Y still suggests it roughly 70 percent of the time when I’m leaving.
However, Tesla might be close to a breakthrough on this. With the Summer Update, Tesla added “Preferred Routes” alongside “Automatic Navigation.”
Preferred Routes prioritized roads that the driver had actually taken before, instead of always defaulting to what the vehicle believes is the most efficient path. This has already solved many of my issues. Formerly, I would turn off the Online Routing setting, and that would eliminate most of my complaints with routing, but then you lose out later on the Live Traffic Visualization.
Tesla’s Navigation has improved tremendously thanks to the Preferred Routes release with the Summer Update, but it still could use some polishing, as it still suggests strange routes from time to time, and it also has a lot of issues getting out of a parking lot. I find that those truly confuse FSD sometimes.