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Elon Musk’s SpaceX AMA: Living on Mars, Spaceship Info, Timeline

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SpaceX CEO Elon Musk hosted a Reddit AMA (Ask Me Anything) earlier this afternoon and spent several hours drinking whiskey, trolling the audience, answering some great questions, and generally having a blast. He revealed a vast array of fascinating new details about SpaceX’s giant new rocket (BFR), its upper stage spaceship (BFS), and much more.

All of Musk’s answers from the AMA have been collated and organized by category below. You’ll want to shy away from the AMA page itself, currently clocking in at more 10,000 comments.

When useful, particularly dense and technical responses have been summarized in italics for a broader audience.

Living on Mars

Q: Obviously there will be an extreme amount of care put into what is sent on the first missions, and the obvious answer of “Solar Panels” and “Fuel Production Equipment” is included, but what else?

A (Elon): Our goal is get you there and ensure the basic infrastructure for propellant production and survival is in place. A rough analogy is that we are trying to build the equivalent of the transcontinental railway. A vast amount of industry will need to be built on Mars by many other companies and millions of people.

Q: Does your Mars city feature permanently anchored BFS spaceships?

A (Elon): Wouldn’t read too much into that illustration

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The aforementioned Martian city. Spaceships can be seen near the center. (SpaceX)

Q: Have any candidate landing sites for the Mars base been identified?

A (Elon): Landing site needs to be low altitude to maximize aero braking, be close to ice for propellant production and not have giant boulders. Closer to the equator is better too for solar power production and not freezing your ass off.

Q: Who will design and build the ISRU system for the propellant depot, and how far along is it?

A (Elon): SpaceX. Design is pretty far along. It’s a key part of the whole system.

Without ISRU (In-Situ Resource Utilization), BFS is unlikely to ever be able to take humans to Mars affordably enough to enable large colonies. This news is thus of huge importance, and suggests that SpaceX will be able to focus on developing BFR and BFS near-term. 

Another hypothetical SpaceX city on Mars. Bases will need to be located near water resources. (SpaceX)

SpaceX Big F** Spaceship (BFS)

Q: Will the BFS landing propellants have to be actively cooled on the long trip to Mars?

A (Elon): The main tanks will be vented to vacuum, the outside of the ship is well insulated (primarily for reentry heating) and the nose of the ship will be pointed mostly towards the sun, so very little heat is expected to reach the header tanks. That said, the propellant can be cooled either with a small amount of evaporation. Down the road, we might add a cryocooler.

A (Elon): exactly (while methane could be kept in its liquid form solely through high pressure storage, the pressures required are immense and would require tanks that would be far too heavy for a rocket’s second stage.

Cold liquid oxygen and methane will unavoidably warm up over time, eventually returning to their gaseous forms if allowed. SpaceX’s solution for BFS, which will spend several months between Earth and Mars, is to rely on the Ship’s already great insulation, as well as minimal evaporative cooling (similar to how swamp coolers work).  

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Q: Will the BFS heat shield be mounted on the skin, or embedded?

A (Elon): The heat shield plates will be mounted directly to the primary tank wall. That’s the most mass efficient way to go. Don’t want to build a box in box.

Dragon 2’s PICA-X heat shield can be seen on the right. BFS’s heat shield will be made of the same material, albeit on a much larger scale. (SpaceX)

Q: Can the BFS delta wings and heat shield be removed for deep space missions?

A (Elon): Wouldn’t call what BFS has a delta wing. It is quite small (and light) relative to the rest of the vehicle and is never actually used to generate lift in the way that an aircraft wing is used.

Its true purpose is to “balance out” the ship, ensuring that it doesn’t enter engines first from orbit (that would be really bad), and provide pitch and yaw control during reentry.

Q: Why is the 2017 BFS spaceship largely cylindrical?

A (Elon): Best mass ratio is achieved by not building a box in a box. The propellant tanks need to be cylindrical to be remotely mass efficient and they have to carry ascent load, so lowest mass solution is just to mount the heat shield plates directly to the tank wall.

For a rocket, mass ratio refers to its weight with a full load of propellant divided by its weight while completely empty. The lighter a rocket’s structure, the more mass it can lift into a given orbit. 

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Q: How does the BFS achieve vertical stabilization, without a tail?

A (Elon): Tails are lame

A (Elon): +1 (The space shuttle’s vertical stabilizer was completely useless for most of the reentry profile, as it was in complete aerodynamic shadow. I think it’s clear a craft doesn’t need one for reentry, only for subsonic gliding, which BFS doesn’t really do.)

BFS doesn’t need a tail because tails add weight, are of little use during orbital reentry, and BFS is not intended to glide. 

Q: Why was the number of BFS landing legs increased from 3 to 4?

A (Elon): Because 4

A (Elon): Improves stability in rough terrain

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Q: How is the radiation shielding in the ITS?

A (Elon): Ambient radiation damage is not significant for our transit times. Just need a solar storm shelter, which is a small part of the ship. Buzz Aldrin is 87.

While radiation fearmongers may balk at this statement, it is to some extent true. The risks from radiation (PDF) for a six month journey in deep space are approximately similar to several dozen CT scans, while two years spent on the surface of Mars with little to no shielding would result in about the same amount of exposure. Underground habitats could alleviate a considerable amount of the risk from living on Mars’ surface. 

The issues and dangers posed by radiation ought not be trivialized but they can be dealt with, particularly if BFR can deliver massive payloads to the planet. 

Q: Why was the location and shape of the BFS header/landing tanks changed?

A (Elon): The aspiration by the change was to avoid/minimize plumbing hell, but we don’t super love the current header tank/plumbing design. Further refinement is likely.

Header tanks refer to smaller tanks contained within the main propellant tanks that are used to ignite engines in microgravity. It’s easier to pressurize or simply fill the smaller tanks than it is to do so with the massive main tanks. 

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BFS’ header tanks circled in red. (SpaceX)

BFS Tanker

Q: Will the BFS tanker’s payload section be empty, or include extra propellant tanks?

A (Elon): At first, the tanker will just be a ship with no payload. Down the road, we will build a dedicated tanker that will have an extremely high full to empty mass ratio (warning: it will look kinda weird).

Using one version of the BFS as both a tanker and ship will streamline the initial development process for the rocket. 

Two Spaceships docked for refuelling. (SpaceX)

Q: Will the BFS tanker ships (have to) do a hoverslam landing?

A (Elon): Landing will not be a hoverslam, depending on what you mean by the “slam” part. Thrust to weight of 1.3 will feel quite gentle. The tanker will only feel the 0.3 part, as gravity cancels out the 1. Launch is also around 1.3 T/W, so it will look pretty much like a launch in reverse….

BFS will land relatively gently, and BFR’s liftoff will also be gentle. 

 

Development schedule

Q: With the first two cargo missions scheduled to land on Mars in 2022, what kind of development progress can we expect to see from SpaceX in the next 5 or so years leading up to the maiden flight?

Will we see BFS hops or smaller test vehicles similar to Grasshopper/F9R-Dev? Facilities being built? Propellant plant testing? etc. etc.

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A (Elon): A lot. Yes, yes, and yes.

A (Elon): Will be starting with a full-scale Ship doing short hops of a few hundred kilometers altitude and lateral distance. Those are fairly easy on the vehicle, as no heat shield is needed, we can have a large amount of reserve propellant and don’t need the high area ratio, deep space Raptor engines.

Next step will be doing orbital velocity Ship flights, which will need all of the above. Worth noting that BFS is capable of reaching orbit by itself with low payload, but having the BF Booster increases payload by more than an order of magnitude. Earth is the wrong planet for single stage to orbit. No problemo on Mars.

The first real tests of the BFR will be done by hopping a full-scale BFS “several hundred kilometers”. BFS is capable of launching itself and a tiny payload into orbit, but the utility is limited on Earth. On Mars, BFS will be far more capable as a single stage to orbit (SSTO) launch vehicle. 

 

Raptor and rocket propulsion

Q: Why was Raptor thrust reduced from ~300 tons-force to ~170 tons-force?

A (Elon): We chickened out. The engine thrust dropped roughly in proportion to the vehicle mass reduction from the first IAC talk. In order to be able to land the BF Ship with an engine failure at the worst possible moment, you have to have multiple engines. The difficulty of deep throttling an engine increases in a non-linear way, so 2:1 is fairly easy, but a deep 5:1 is very hard. Granularity is also a big factor. If you just have two engines that do everything, the engine complexity is much higher and, if one fails, you’ve lost half your power. Btw, we modified the BFS design since IAC to add a third medium area ratio Raptor engine partly for that reason (lose only 1/3 thrust in engine out) and allow landings with higher payload mass for the Earth to Earth transport function.

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The Raptor engine’s maximum thrust has been decreased mainly because the size of the rocket decreased, from 12m to 9m in diameter. For redundancy’s sake, SpaceX has added a third central engine to the spaceship, versus the two engines mentioned at the 2017 IAC. 

BFS’ delta “wings” from the rear of the ship. Also shown are the Raptors, with the two in the center now reportedly expanded to three engines. (SpaceX)

Q: Will the BFR autogenous pressurization system be heat exchanger based?

A (Elon): We plan to use the Incendio spell from Harry Potter

A (Elon): But, yes and probably

Autogenous pressurization refers to the method of propellant tank pressurization used. In microgravity conditions, tanks must be pressurized to keep fuel flowing to the engines and to improve the density of the fuel. While Falcon 9 currently uses high-pressure helium, ITS and now BFR have been designed to use the actual propellant in their tanks (methane and oxygen) for pressurization. This reduces the number of failure modes on BFR and improves the spaceship’s payload capabilities.

Q: Will the BFS methalox control thrusters be derived from Raptor or from SuperDraco engines?

A (Elon): The control thrusters will be closer in design to the Raptor main chamber than SuperDraco and will be pressure-fed to enable lowest possible impulse bit (no turbopump spin delay).

Like Falcon 9, BFR will need gas thrusters (RCS, reaction control system) to control its orientation (and refuel) while in microgravity conditions. While Falcon uses cold nitrogen gas thrusters, BFR will utilize the propellant it is already carrying for Raptor, methane and oxygen. Again, the goal of this is to reduce complexity. 

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Q: Could you update us on the status of scaling up the Raptor prototype to the final size?

A (Elon): Thrust scaling is the easy part. Very simple to scale the dev Raptor to 170 tons.

The flight engine design is much lighter and tighter, and is extremely focused on reliability. The objective is to meet or exceed passenger airline levels of safety. If our engine is even close to a jet engine in reliability, has a flak shield to protect against a rapid unscheduled disassembly and we have more engines than the typical two of most airliners, then exceeding airline safety should be possible.

That will be especially important for point to point journeys on Earth. The advantage of getting somewhere in 30 mins by rocket instead of 15 hours by plane will be negatively affected if “but also, you might die” is on the ticket.

SpaceX’s subscale Raptor, the one seen in videos and photos of it firing, is understood to be a bit more than half the size of the operational engine described at IAC 2017. Increasing the scale of the engine is not the difficult aspect of development. Rather, optimization, weight reduction, and extreme reusability are the main sources of difficulty needed before Raptor is flight-ready. This reusability is central to the goal of reliable and rapid reuse of orbital-class rockets. 

 

Q: Can BFS vacuum-Raptors be fired at sea level pressure?

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A: The “vacuum” or high area ratio Raptors can operate at full thrust at sea level. Not recommended.

Put simply, vacuum nozzles do not like to operate in an atmosphere.

Mars communications

Q: Does SpaceX have any interest in putting more satellites in orbit around Mars (or even rockets) for internet/communications before we get feet on the ground? Or are the current 5-6 active ones we have there sufficient?

A (Elon): Yes

Q: Also will there be some form of an internet or communications link with Earth? Is SpaceX going to be in charge of putting this in or are you contracting some other companies?

A (Elon): If anyone wants to build a high bandwidth comm link to Mars, please do.

Taken side by side, this likely indicates that SpaceX will develop a high-bandwidth Mars-Earth communications link if nobody else does, but that they would logical prefer that someone else builds that infrastructure beforehand.

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Q: The concept of an internet connection on Mars is kinda awesome. You could theoretically make an internet protocol that would mirror a subset of the internet near Mars. A user would need to queue up the parts of the internet they wanted available and the servers would sync the relevant data.

A (Elon): Nerd

A (Elon): But, yes, it would make sense to strip the headers out and do a UDP-style feed with extreme compression and a CRC check to confirm the packet is good, then do a batch resend of the CRC-failed packets. Something like that. Earth to Mars is over 22 light-minutes at max distance.

A (Elon): 3 light-minutes at closest distance. So you could Snapchat, I suppose. If that’s a thing in the future.

The communication delay between Earth and Mars (at least several minutes one-way) will prevent any Martian habitats from simply integrating with Earth’s Internet. The delay will require some sort of mediation. As an example, a user on Mars could select the websites they want to browse or videos they want to watch beforehand, and they would be available between several minutes and an hour later. 

SpaceX’s Starlink satellite constellation efforts could provide the company with valuable experience that can be applied around Mars. (unofficial logo by Eric Ralph)

 

Boring!

Q: Boring question about Mars:

A (Elon): More boring!

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Miscellaneous silliness

Q: This is one bizarre AMA so far…

A (Elon): Just wait…

Q: i feel like thats a threat. “just wait. it will get way more bizarre than that. let me finish my whiskey”

A (Elon): How did you know? I am actually drinking whiskey right now. Really.

…No comment…

All things considered, this was a wildly successful AMA. Elon clearly had a whole lot of fun, the audience got lightheartedly trolled, and SpaceX fans will undoubtedly be chewing over the technical details he elucidated for weeks to come. Special thanks are owed to the subreddit /r/SpaceX and user /u/_Rocket_, who together managed to flood the AMA with an array of intelligent, pointed, and reasonable questions, at least ten of which were answered by Musk.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla Full Self-Driving v14.3.7 early review: FSD saved me from an accident

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Credit: Teslarati

Tesla released Full Self-Driving version 14.3.7 yesterday, and after about 90 miles of testing today, it is evident there are some definite fixes from version 14.3.6, which I wrote about last week and called a regression.

Within the first 40 minutes of my drive on v14.3.7, it saved me from getting into an accident with an unaware Dodge Charger driver, and some of the things Tesla seemed to miss in v14.3.6 were definitely improved. All in all, the release so far has some really great performance, and I’m looking forward to testing it further.

For now, here’s everything I noticed with v14.3.7:

Overall Improvement

Just generally speaking from a ride perspective, this was a really great experience. A lot of the hesitancy I experienced on v14.3.6 was gone. There were no instances of brake-stabbing, wheel-jerking, or any uncertain or unconfident movements. It was void of anything that I felt made it timid with v14.3.6.

The one thing I do hope to see down the road is a smaller need to adjust Speed Profiles so often. Because Tesla calls FSD “Supervised,” I’m okay with needing to hit the scroll wheel a few times a drive.

However, I hope that things can be incrementally improved upon with speed. Sometimes it’s too fast; other times it’s too slow. It’s a difficult thing to hone in and refine, but I hope it eventually gets there.

I didn’t notice any significant left lane camping or any behaviors that were completely out of line. I am hopeful that this opinion does not change, but after driving a few days with this version and putting it in a variety of different situations, you are exposed to more behaviors, some of which are not necessarily what I’d prefer.

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The big things to notice, at least in my experience thus far, are that the major issues with previous versions — meaning the braking stabbing and wheel jerking — simply weren’t there. That’s enough to already consider this progress compared to .6.

Manual Signal Override is More Responsive

On .6, I had quite a few issues with FSD ignoring my manually input turn signals. If Tesla wants to call it “Supervised,” then the car should not ignore any input the driver gives. If I touch the accelerator on FSD, the car speeds up.

The car did a great job of obeying my turn signals when I wanted it to change lanes, which is welcome.

Parking Lot Performance

Before .6, I traditionally took over in nearly every parking lot my car entered, because I knew it would not park somewhere that I wanted, and usually, it was just a tad too timid in this setting.

The one bright spot of .6 was how well it handled parking lots. This continued with v14.3.7:

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I’m always really happy to see progress at all, but once parking preferences come to FSD, as long as this performance is still around, that could potentially be the biggest improvement I’ve seen in FSD in the year I’ve been using it personally on a daily basis.

Full Self-Driving Averts Disaster

A Dodge Charger changed into my lane without checking if I was there, running me off the road. FSD made the initial avoidance maneuver; I grabbed the wheel out of instinct, looked in my side mirror to ensure I had nobody following closely behind, hit the brake, and straightened the car back up to avoid a curb:

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There have been quite a few responses to this video stating that I should never have grabbed the wheel. To be honest, I really wish I had not done so, because I do believe FSD would have avoided any sort of collision with anything, including the car or the curb.

However, this was the first time I had ever been this close to being hit while using FSD. My natural reaction was to take over. I think if I had had something like this happen before, my reaction might have been different.

Hitting the brake avoided hitting the curb, while FSD swerved to avoid the car. My concern after the car was clear of my front end was the curb. All in all, I’m really happy with how things turned out, and I think anyone could be a critic of how I handled it. I only had a split second to really make a decision, and thankfully, any damage was avoided.

It is clear FSD managed to avoid the car coming down before I was able to. I truly credit FSD for avoiding the collision.

What Needs to Improve

Better Recognition of Potholes, Uneven Roads, Sharp Changes in Roadway/Bumps

On Friday, my Fianceè and I were in the car, and FSD was driving us. We crossed over a roadway that has a traffic light, and FSD was traveling at 40 MPH on Standard, 5 MPH over the speed limit. Everything was more than reasonable.

However, the road we were crossing at the light has a major bump both as you start and finish crossing it. Without a speed reduction, your car can go airborne. The Tesla did just this on Friday on v14.3.6; it was an uncomfortable bounce that pretty much confirmed I would not ever let FSD go over again unless we were sitting at that intersection when there is a red light.

I even tried scrolling down into Sloth quickly, but I ended up just taking over:

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A few people have said it remains related to the vision-based approach and its difficulty comprehending 3D. This is a huge issue because this can cause serious damage at certain speeds.

Navigation

Nothing new here. I still turn off “Online Routing” quite frequently to get the car to take logical routes from time to time.

Auto Wipers

Auto Wipers are just plain bad. I really hope Tesla just uses a rain sensor. I thought they had improved at one point, but I still get dry wipes, Speed 4 on a drizzle, and Speed 2 on a steady rain. In reality, these should be switched.

You can watch our full review of Tesla Full Self-Driving v14.3.7 below:

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SpaceX’s biggest test yet arrives this week and it’s not a rocket launch

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SpaceX will report second quarter results after the market closes on Tuesday, August 4, marking the first time the company has opened its books to the public since its record IPO in June. Management will host a live audio only webcast at 4:30 p.m. ET, streamed on X, with no dial in option.

The debut carries more weight than a typical first quarter as a public company. Two trading days after the release, on August 6, the first tranche of SpaceX’s lockup expires, freeing roughly 911.5 million insider and employee shares, worth well over $100 billion at current prices and the largest such release in Wall Street history. A second, larger tranche tied to the stock trading 30 percent above its $135 IPO price never triggered, since shares have spent most of July trading below that price.

Wall Street’s models point to revenue near $6.9 billion for the quarter, up sharply from the $4.69 billion SpaceX reported in the first quarter, with a narrower per share loss than the $1.27 posted three months earlier, according to estimates compiled by Motley Fool. Those numbers will be the first look at how SpaceX’s three segments, Starlink, launch and AI, are performing independently.

SpaceX scores another massive Pentagon deal to support military satellites

Investors heading into the call have a specific list of questions. How many net new Starlink subscribers did SpaceX add after ending March with 10.3 million, and is average revenue per user holding up as the service expands into lower income markets. How much of the AI segment’s revenue reflects contract signings with Anthropic, Google and Reflection AI this year, deals that combined could annualize to nearly $28 billion if fully ramped. Whether capital expenditures, which nearly doubled in the AI segment alone between 2024 and 2025, are still accelerating or starting to plateau. And whether management offers any forward guidance at all, something SpaceX has never done publicly.

The report will also land days after Elon Musk publicly denied a Wall Street Journal report describing internal planning to separate Tesla’s China business ahead of a potential Tesla-SpaceX merger. Whether Musk or SpaceX executives address that speculation on the call, even indirectly, maybe something investors will be listening for on Tuesday.

As Teslarati reported after Musk’s own warning to short sellers last week, the CEO has made clear he expects skeptics to be proven wrong over time. Tuesday will be the first chance for the numbers themselves to make that case.

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SpaceX’s Starship just got filmed by its own cargo

SpaceX released new footage of Starship in space captured by the Starlink satellites it deployed.

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SpaceX released a new video Friday evening showing Starship from an angle showcased by its own Starlink satellites, watching the rocket drift away in orbit.

The 65 second clip, posted on X, stitches together footage from four cameras mounted on a single Starlink V3 satellite. It opens with a close view of Starship’s 171 foot upper stage, still catching sunlight, then pulls back as the two spacecraft separate.

The footage comes from Starship’s 13th flight test, which launched July 24 from Starbase after a scrubbed attempt and an abort caused by an engine issue the week before. When Flight 13 finally flew, it carried the first batch of functional Starlink V3 satellites Starship has ever deployed, twenty of them, with six equipped with cameras meant to scan the ship’s heat shield during reentry.

Flight 13 checked most of its boxes. Starship deployed all 20 satellites, relit a Raptor engine in space, and splashed down softly in the Indian Ocean off Western Australia. Musk’s longer term plan calls for a Starlink V3 constellation of 100,000 satellites, according to a recent FCC filing, with Starship as the only vehicle capable of launching them at the volume that requires. Each Starship flight is designed to carry up to 60 V3 satellites once the vehicle reaches routine service, well beyond what Falcon 9 can carry in a single mission.

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Starship is next expected to fly with an attempt at catching the ship itself with the launch tower’s mechanical arms, a maneuver SpaceX has so far reserved for the Super Heavy booster.

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