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Comma.ai’s George Hotz talks Tesla Autopilot, AI Vision and the future of self-driving cars

George Hotz, founder of Comma.ai, pilots a vehicle with the company's aftermarket self-driving device. [Photo credit: REUTERS/Paul Lienert]

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One of the most outspoken players in the race to autonomous cars has some strong thoughts on where the future of self-driving technology is headed. George Hotz, the CEO and founder of Comma.ai, believes heavily in a future where AI-driven computer vision powers our self-driving cars. I sat down with Hotz on the NextMobility podcast to discuss everything from Tesla’s Autopilot to Comma.ai’s suite of products that take aim at converting the regular car into a self-driving vehicle.  Listen below, or download it on Apple Podcasts or on other platforms.

So how do we get there? According to Hotz, computer vision technology is already good enough to be comparable to LiDAR. The real problem is getting AI to understand the environment and make intelligent decisions. Predictive complexity and being able to reason what course of action is needed is the challenging part of self-driving vehicles, George explains.

“That’s the easy part (Computer vision), the hard part is- okay I’m trying to merge up here, how is my model going to behave.” – George Hotz

Hotz famously showed a working prototype of his self-driving technology in a Bloomberg Businessweek interview with Ashley Vance in December 2015. Since then the company’s strategy has changed along with its technology. Hotz open-sourced their self-driving software last November and called it Openpilot after the NHTSA threatened to shut down his project.

Hotz has avoided dealing with regulators by creating a Comma.ai hardware ‘ecosystem’ this year that can run the open source software. Rather than simply making hardware that allows the vehicle to drive autonomously, the hardware creates an interface to allow computers to interact with the vehicle in several ways.

Comma.ai’s new product line consists of the EON dashcam that also doubles as a navigation and music interface, the Panda OBD-II connector, and a Giraffe connector to seamless tie into a vehicle’s system. Using all three products, one can run music, navigation and even their Openpilot driving agent on the vehicle.

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Comma.ai’s new EON dashcam does a heck of a lot more than record video. (Photo: Comma.ai)

In 2015, Hotz considered ‘contracting’ with Tesla to help develop their Autopilot software, but then decided to pursue the technology on his own. I asked Hotz why he thought Tesla has had trouble retaining leaders in the division and he shared his theory.

“Elon has an idea in his head that it (self-driving vehicles powered by computer vision and AI) should be easy, and he’s right- it absolutely should be easy. So every time someone doesn’t make it seem easy- he fires them. Which is actually a probably good strategy. So what’s the problem… it’s just actually implementing all the stuff, I mean implementation is hard. It’s not the theory, the theory is all there,” said Hotz on the NextMobility Podcast.

Hotz also believes that other automakers are still very behind Tesla in terms of vehicle architecture. While other companies are launching long-range electric vehicles or planning their development, they still have yet to compete with Tesla’s technological advancements.

“They (other automotive companies) are going to be like, holy crap- we are five years behind… the car manufacturers still have no idea how far they are behind. The Model S has sophisticated compute, OTA, Linux boxes, a large touchscreen, and a modern user interface. What does the Chevy bolt have?”

Who do you think will win the self-driving game?

Christian Prenzler is currently the VP of Business Development at Teslarati, leading strategic partnerships, content development, email newsletters, and subscription programs. Additionally, Christian thoroughly enjoys investigating pivotal moments in the emerging mobility sector and sharing these stories with Teslarati's readers. He has been closely following and writing on Tesla and disruptive technology for over seven years. You can contact Christian here: christian@teslarati.com

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

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The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

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Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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