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Porsche Taycan driver's view is unmistakably 911 Porsche Taycan driver's view is unmistakably 911

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Porsche Taycan’s touchscreens are not like Tesla’s, but that’s a good thing

Porsche Taycan curved digital instrument cluster | Credit: Porsche

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Porsche has released teaser images of the Taycan’s interior, and the reception from the electric vehicle community has been somewhat mixed. The cabin of the upcoming all-electric sports car is arguably the most forward-thinking among Porsche’s lineup. It is also not difficult to see that the German carmaker adopted a theme that is notably different compared to Tesla’s ubiquitous and minimalistic cabin, but that is a good thing. 

When Porsche was designing the Taycan, the company was not designing a vehicle like the Model 3. Instead, the company was designing an electric Porsche. In this sense, a degree of familiarity is needed, especially considering that among the Taycan’s target demographic are people that have long embraced the company’s other vehicles, such as the iconic 911. 

This is a notable point, considering that the community’s aversion to the Taycan’s dash layout seemed to be due to the number of buttons and icons across the vehicle’s multiple touchscreens. Some comments noted that the only difference between the controls of the Taycan and something more traditional like the Cayenne is that the buttons are now touch-based instead of mechanical. 

The Porsche Taycan is equipped with five touchscreens. Its instrument cluster, which has four Driving Modes, consists of a curved, rounded 16.8″ display with touch-enabled buttons on the sides. This is complemented by a central 10.9″ infotainment screen and a secondary display for the front passenger. An 8.4″ touch panel with haptic feedback stands as the Taycan’s fourth touchscreen, while a fifth, optional 5.9″ display is also available for rear-seat passengers to adjust climate control and other settings. 

Porsche intends to adopt an aggressive rollout of electric and electrified vehicles in the near future, with the Taycan being the car to lead the charge. The Taycan must then strike a balance between traditional and progressive. Having a series of touch-based controls that are relatively similar to the controls the Porsche 911 and its other fleet of vehicles helps this case. Apart from this, the company has also highlighted that the Taycan’s touch displays are customizable, which means that drivers could adopt a more streamlined theme to their vehicles’ multiple touchscreens as needed. Having a fully digital display also gives Porsche the ability to gradually, and strategically, institute changes to its user interface design through software updates, and in a way that eases its audience into the age of modern user experiences.

But as it stands now, there is a certain degree of familiar ergonomics that is provided with the Taycan’s multiple touch displays. The optional touch panel on the passenger side, for one, allows passengers to navigate the vehicle’s functions without leaning over to the center console. The haptic feedback on the display at the center console is easily accessible from the passenger seat as well. 

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Ultimately, credit is due to Porsche for putting a notable amount of effort in developing a custom touch-based control system for the Taycan. It may not have the distinctly Silicon Valley-esque theme that is present in the Model 3, but the Taycan’s multiple digital touch-based controls show serious effort. It is, if any, notably better than the dual-screen infotainment system on the Audi e-tron, which appears to have been directly derived from an internal combustion vehicle.

Gene has been obsessed with cars since before he could legally sit in the front seat. Writer, researcher, unofficial CS support, accountant, native suit guy when needed, and overall stick poker. He approaches every story the way he approaches a road trip: with too much enthusiasm, not enough planning, and a surprisingly good outcome. gene@teslarati.com

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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