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Rocket Lab spacecraft sends NASA’s CAPSTONE mission to the Moon
Rocket Lab has successfully sent a small NASA spacecraft on its way to the Moon, acing the complex interplanetary launch on its first try.
The public aerospace company’s (mostly) standard two-stage Electron rocket lifted from its New Zealand-based LC-1 pad on June 28th and inserted NASA’s tiny 25-kilogram (~55 lb) “Cislunar Autonomous Positioning System Technology Operations and Navigation Experiment” (CAPSTONE) spacecraft into a low Earth parking orbit without issue. As is fairly typical for most modern Electron launches, a small ‘kick stage’ was included for orbital operations and payload deployment, but CAPSTONE’s kick stage and destination were anything but typical.
Instead of slightly and briefly tweaking a run-of-the-mill low Earth orbit, CAPSTONE’s kick stage was tasked with sending the spacecraft (and itself) all the way from LEO (~300 kilometers) to a lunar transfer orbit with an apoapsis 1.2 million kilometers (~750,000 mi) from Earth.
To accomplish that feat, Electron’s extensively upgraded Lunar Photon kick stage would need to perform more than half a dozen major burns spread out over almost a week, and survive hostile conditions while maintaining total control throughout. Generally speaking, Rocket Lab offers three kick stage variants: a standard low-thrust, low-longevity stage for small orbital adjustments shortly after launch; an upgraded Photon that can either serve as a long-lived satellite or kick stage; and an even more upgraded Photon with large propellant tanks and a more powerful ‘HyperCurie’ engine. With an impressive 3200+ meters per second of delta V, the latter variant could boost significant payloads into higher Earth orbits but is primarily designed for deep space missions – sending payloads beyond Earth orbit.
Rocket Lab wants to launch its own self-funded mission(s) to Venus, delivering one or several small atmospheric probes to help peel back the curtain on the chronically under-explored planet. It also won a 2021 contract to supply a pair of Mars-bound Photon spacecraft buses for NASA’s Escape and Plasma Acceleration and Dynamics Explorers (ESCAPADE) in 2024, and has multiple orders for simpler Photons that will support slightly more ordinary missions back in Earth orbit.

Lunar Photon’s performance on CAPSTONE bodes extremely well for those ambitious future plans. Within hours of reaching orbit, Photon had begun the orbit-raising process. Over the course of five days, Photon performed six major burns, effectively taking larger and larger ‘steps’ towards the Moon. The spacecraft’s seventh and final burn boosted its apoapsis almost tenfold from ~70,000 to 1.2 million kilometers from Earth, officially placing CAPSTONE on a ballistic lunar trajectory (BLT). While highly efficient, CAPSTONE’s trajectory means it will have to wait until November 2022 to truly enter orbit around the Moon using its own small thrusters.
Once there, “CAPSTONE will help reduce risk for future spacecraft by validating innovative navigation technologies and verifying the dynamics of” lunar near-rectilinear halo orbits (NRHO). The story behind that strange lunar orbit – which will make exploring the Moon’s surface significantly less convenient – is far less glamorous, however. CAPSTONE is essentially a tiny precursor to NASA’s Artemis Program, which the agency claims will help “establish the first long-term presence on the Moon.”
In reality, NASA’s concrete plans currently include a series of short and temporary human landings in the 2020s. While the agency has contracted with SpaceX to develop a potentially revolutionary Starship Moon lander for a single uncrewed and crewed demonstration mission, NASA’s current plan involves using its own Space Launch System (SLS) rocket and Orion spacecraft as a sort of $4 billion lunar taxi to carry astronauts from Earth’s surface to a Starship lander waiting in lunar orbit. Starship will then carry those astronauts to the surface, spend about a week on the ground, launch them back into lunar orbit, and rendezvous with Orion, which will finally return them to Earth.


Orion’s service module delivers about half as much delta V as NASA’s 50-year-old Apollo Service Module, severely limiting its deep space utility and making safe crewed trips to and from low lunar orbits virtually impossible on its own. Instead of improving the spacecraft’s performance and flexibility by upgrading or replacing the European-built service module (ESM) over the last decade, NASA accepted that Orion would only ever be able to send astronauts to lunar orbits that would always be inconvenient for surface operations.
CAPSTONE’s ultimate purpose, then, is to make sure that spacecraft operate as expected in that compromise orbit – only necessary because Orion can’t reach the lower lunar orbits that are already thoroughly understood.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.