News
SpaceX installs Dragon spaceship on the rocket that’ll take it to space (again)
For the third time ever, SpaceX has installed a Crew Dragon spacecraft scheduled to launch astronauts on the Falcon 9 rocket that’ll carry it to orbit, sailing past one of the mission’s last major preflight milestones.
Known as Crew-2, the NASA Commercial Crew Program (CCP) mission will be SpaceX’s second operational crew ferry mission after its operational Crew-1 debut launched flawlessly on November 15th, 2020. Since November 16th, the Crew-1 Crew Dragon has been docked to the International Space Station (ISS) in Low Earth Orbit (LEO) – marking at least two major firsts – and won’t return to Earth until Crew-2 has safely joined it at the station.
Simultaneously developed as part of the Commercial Crew Program, a raft of technical and organizational shortcomings have extensively delayed Boeing’s Starliner crew capsule, effectively forcing NASA to lean on SpaceX to pick up the slack with multiple back-to-back Crew Dragon missions. Organizational excellence aside, Crew-2 is also on track to secure two of the most significant reusability achievements in SpaceX’s long history of significant reusability achievements.
Mere days after a SpaceX Falcon 9 rocket and Crew Dragon spacecraft lifted off with NASA astronauts aboard for the first time ever, becoming the first crewed launch in history to use a commercially-developed rocket or spacecraft, the space agency effectively gave the company permission to fly its astronauts on flight-proven versions of those same vehicles.
While those plans have effectively fallen under the radar relative to other SpaceX activities, it’s not unreasonable to say that a successful Crew-2 launch with both a flight-proven Falcon 9 booster and Crew Dragon capsule would be one of the most significant technical achievements in the company’s history. At the bare minimum, it will be the most symbolically significant achievement in SpaceX’s history.
In essence, success would mean that SpaceX has unequivocally proven that a private company can develop – from scratch – methods of rocket and spacecraft reusability that are so successful and so reliable that perhaps the most risk-averse customer on Earth is willing to place the lives of its astronauts in the hands of those flight-proven spacecraft and rockets. If SpaceX can accomplish that feat with Falcon 9 and Crew Dragon, there is no practical reason to doubt that it can be repeated with Starship – a vehicle that has already piqued NASA’s interest.


The Crew Dragon capsule assigned to Crew-2 debuted on May 30th, 2020 and carried NASA astronauts Bob Behnken and Doug Hurley to the ISS without any major issue, where it spent a little over two months in orbit. On August 2nd, the spacecraft safely reentered Earth’s atmosphere traveling around 7.5 kilometers per second (17,000 mph) and splashed down in the Gulf of Mexico with both astronauts none the worse for wear. Since then, SpaceX has disassembled the Dragon, carefully inspected every possible inch, and refurbished the vehicle for Crew-2.
Despite the historic nature of the task of qualifying and refurbishing the first commercial spacecraft in history that is expected to launch NASA astronauts twice, Crew Dragon C206’s turnaround will be the fastest in Dragon history – and by a margin of almost 40%.


After acing its role in SpaceX’s first operational astronaut launch five months ago, Falcon 9 booster B1061 will also be flying for the second time on Crew-2 – especially fitting given that the Crew-2 will meet the only other spacecraft and astronauts launched on the same booster at the ISS. As of Thursday, April 15th, Crew-2 is seven days away from a launch planned no earlier than 6:11 am EDT (10:11 UTC) on Thursday, April 22nd. The flight-proven Dragon and Falcon 9 booster and a new, expendable upper stage are expected to roll out to Pad 39A within the next few days for an integrated static fire test 4-5 days prior to launch.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.