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SpaceX director says six Crew Dragon launches per year is a sustainable goal
A senior manager says that SpaceX could sustainably launch six or more Crew Dragons per year if the market for private missions grows large enough to demand it.
Benji Reed, Senior Director of Human Spaceflight Programs, offered his thoughts on the matter in a press conference following SpaceX’s successfully recovery of Crew Dragon and four private Axiom-1 astronauts from the Gulf of Mexico, marking the end of the first all-private mission to the International Space Station (ISS). Asked what kind of launch cadence SpaceX believes it could handle going forward, Reed stated that he “would love to see…half a dozen crew flights…or more” per year and believes that “SpaceX can sustain that [pace] if there’s a market for it.”
The question is an important one after a SpaceX executive confirmed to Reuters earlier this year that the company has already ended production of Crew Dragon after building just a handful of reusable capsules. With that fleet of four spacecraft, it hasn’t been clear how many crewed missions SpaceX can – or thinks it can – launch each year. To some extent, it’s long been expected that SpaceX would try to replace both Falcon rockets and Dragon spacecraft with Starship as soon as the next-generation fully-reusable rocket is ready.
However, without major redesigns or a new and heavily modified variant of the rocket’s upper stage, it’s difficult to imagine NASA transitioning its International Space Station astronaut launches from Dragon to Starship anytime soon. Even though Starship could feasibly revolutionize spaceflight and NASA has already contracted with SpaceX to build a version of the rocket to land NASA astronauts on the Moon, the one thing it’s hard to imagine the space agency ever compromising on is safety. Crew Dragon has a built-in launch escape system that allows the capsule to almost instantly whisk astronauts away from a failing rocket at any point before or during a launch.


Starship has no such escape system and SpaceX has no apparent plans to develop a variant of the crew-carrying ship with a comparable abort system. Because the Starship rocket’s second stage is the orbital spacecraft, crew cabin, and reentry vehicle, it simply isn’t possible for the current design of the next-generation vehicle to match the theoretical safety of Falcon 9 and Crew Dragon. CEO Elon Musk has discussed increasing the number of engines on Starship to allow it to escape from a failing booster but that would leave astronauts with no way to escape from the upper stage itself.
On top of Dragon’s fundamentally superior safety capabilities, Falcon 9 also has an extraordinary record of 125 consecutively successful launches. If NASA wouldn’t let Dragon launch its astronauts on Falcon 9 without an active escape system, it’s hard to imagine how many consecutive launch successes Starship would need before the agency would even think about retiring Crew Dragon.
This is all to say that SpaceX is likely going to be stuck operating Crew Dragon for the indefinite future as long as it’s too stubborn to develop a true launch escape system for Starship. Even though the recently announced Polaris Program aims to culminate in the “first flight of Starship with humans on board,” it’s likely that most private SpaceX crew launch customers will follow NASA’s lead.
Thankfully, even with four Crew Dragon capsules, it’s likely that SpaceX can manage significantly more than six crewed missions per year if the demand is there and commercial passengers – mirroring NASA – aren’t ready to risk flying on Starship. Already, SpaceX has successfully launched the same Crew Dragon capsule to orbit twice in 137 days. If SpaceX continues flying back-to-back NASA crew transport missions while Boeing’s Starliner inches through qualification, that will tie up two Dragons per year, limiting SpaceX to two launches for NASA and around four to five private astronaut launches per year.

Assuming Starliner finally reaches operational readiness and begins supporting every other NASA crew launch, SpaceX could feasibly launch one NASA mission and seven private missions (lasting up to two weeks each) per year by the end of 2023. Additionally, if SpaceX can improve Crew Dragon turnaround to 120 days, the fleet could support 10 crew launches per year. 90 days? 13 launches per year. Private missions to the ISS would add plenty of schedule constraints, reducing the total number of opportunities, but that’s a minor problem in comparison.
The only lingering technical concern, then, is the longevity of SpaceX’s Crew Dragon capsule fleet. SpaceX and NASA have initially certified each capsule for five missions, but after Crew-4’s April 27th launch, the fleet has already eaten up 7 of the 20 flights that limit permits. Assuming no additional demand for private launches, the remaining 13 ‘certified’ flights might last SpaceX through 2024. Sooner than later, with NASA’s blessing, it will either need to significantly increase the number of missions each capsule is certified to fly, build new capsules, or find a way to transition to Starship.
Elon Musk
Starlink passes 9 million active customers just weeks after hitting 8 million
The milestone highlights the accelerating growth of Starlink, which has now been adding over 20,000 new users per day.
SpaceX’s Starlink satellite internet service has continued its rapid global expansion, surpassing 9 million active customers just weeks after crossing the 8 million mark.
The milestone highlights the accelerating growth of Starlink, which has now been adding over 20,000 new users per day.
9 million customers
In a post on X, SpaceX stated that Starlink now serves over 9 million active users across 155 countries, territories, and markets. The company reached 8 million customers in early November, meaning it added roughly 1 million subscribers in under seven weeks, or about 21,275 new users on average per day.
“Starlink is connecting more than 9M active customers with high-speed internet across 155 countries, territories, and many other markets,” Starlink wrote in a post on its official X account. SpaceX President Gwynne Shotwell also celebrated the milestone on X. “A huge thank you to all of our customers and congrats to the Starlink team for such an incredible product,” she wrote.
That growth rate reflects both rising demand for broadband in underserved regions and Starlink’s expanding satellite constellation, which now includes more than 9,000 low-Earth-orbit satellites designed to deliver high-speed, low-latency internet worldwide.
Starlink’s momentum
Starlink’s momentum has been building up. SpaceX reported 4.6 million Starlink customers in December 2024, followed by 7 million by August 2025, and 8 million customers in November. Independent data also suggests Starlink usage is rising sharply, with Cloudflare reporting that global web traffic from Starlink users more than doubled in 2025, as noted in an Insider report.
Starlink’s momentum is increasingly tied to SpaceX’s broader financial outlook. Elon Musk has said the satellite network is “by far” the company’s largest revenue driver, and reports suggest SpaceX may be positioning itself for an initial public offering as soon as next year, with valuations estimated as high as $1.5 trillion. Musk has also suggested in the past that Starlink could have its own IPO in the future.
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NVIDIA Director of Robotics: Tesla FSD v14 is the first AI to pass the “Physical Turing Test”
After testing FSD v14, Fan stated that his experience with FSD felt magical at first, but it soon started to feel like a routine.
NVIDIA Director of Robotics Jim Fan has praised Tesla’s Full Self-Driving (Supervised) v14 as the first AI to pass what he described as a “Physical Turing Test.”
After testing FSD v14, Fan stated that his experience with FSD felt magical at first, but it soon started to feel like a routine. And just like smartphones today, removing it now would “actively hurt.”
Jim Fan’s hands-on FSD v14 impressions
Fan, a leading researcher in embodied AI who is currently solving Physical AI at NVIDIA and spearheading the company’s Project GR00T initiative, noted that he actually was late to the Tesla game. He was, however, one of the first to try out FSD v14.
“I was very late to own a Tesla but among the earliest to try out FSD v14. It’s perhaps the first time I experience an AI that passes the Physical Turing Test: after a long day at work, you press a button, lay back, and couldn’t tell if a neural net or a human drove you home,” Fan wrote in a post on X.
Fan added: “Despite knowing exactly how robot learning works, I still find it magical watching the steering wheel turn by itself. First it feels surreal, next it becomes routine. Then, like the smartphone, taking it away actively hurts. This is how humanity gets rewired and glued to god-like technologies.”
The Physical Turing Test
The original Turing Test was conceived by Alan Turing in 1950, and it was aimed at determining if a machine could exhibit behavior that is equivalent to or indistinguishable from a human. By focusing on text-based conversations, the original Turing Test set a high bar for natural language processing and machine learning.
This test has been passed by today’s large language models. However, the capability to converse in a humanlike manner is a completely different challenge from performing real-world problem-solving or physical interactions. Thus, Fan introduced the Physical Turing Test, which challenges AI systems to demonstrate intelligence through physical actions.
Based on Fan’s comments, Tesla has demonstrated these intelligent physical actions with FSD v14. Elon Musk agreed with the NVIDIA executive, stating in a post on X that with FSD v14, “you can sense the sentience maturing.” Musk also praised Tesla AI, calling it the best “real-world AI” today.
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Tesla AI team burns the Christmas midnight oil by releasing FSD v14.2.2.1
The update was released just a day after FSD v14.2.2 started rolling out to customers.
Tesla is burning the midnight oil this Christmas, with the Tesla AI team quietly rolling out Full Self-Driving (Supervised) v14.2.2.1 just a day after FSD v14.2.2 started rolling out to customers.
Tesla owner shares insights on FSD v14.2.2.1
Longtime Tesla owner and FSD tester @BLKMDL3 shared some insights following several drives with FSD v14.2.2.1 in rainy Los Angeles conditions with standing water and faded lane lines. He reported zero steering hesitation or stutter, confident lane changes, and maneuvers executed with precision that evoked the performance of Tesla’s driverless Robotaxis in Austin.
Parking performance impressed, with most spots nailed perfectly, including tight, sharp turns, in single attempts without shaky steering. One minor offset happened only due to another vehicle that was parked over the line, which FSD accommodated by a few extra inches. In rain that typically erases road markings, FSD visualized lanes and turn lines better than humans, positioning itself flawlessly when entering new streets as well.
“Took it up a dark, wet, and twisty canyon road up and down the hill tonight and it went very well as to be expected. Stayed centered in the lane, kept speed well and gives a confidence inspiring steering feel where it handles these curvy roads better than the majority of human drivers,” the Tesla owner wrote in a post on X.
Tesla’s FSD v14.2.2 update
Just a day before FSD v14.2.2.1’s release, Tesla rolled out FSD v14.2.2, which was focused on smoother real-world performance, better obstacle awareness, and precise end-of-trip routing. According to the update’s release notes, FSD v14.2.2 upgrades the vision encoder neural network with higher resolution features, enhancing detection of emergency vehicles, road obstacles, and human gestures.
New Arrival Options also allowed users to select preferred drop-off styles, such as Parking Lot, Street, Driveway, Parking Garage, or Curbside, with the navigation pin automatically adjusting to the ideal spot. Other refinements include pulling over for emergency vehicles, real-time vision-based detours for blocked roads, improved gate and debris handling, and Speed Profiles for customized driving styles.