News
SpaceX director says six Crew Dragon launches per year is a sustainable goal
A senior manager says that SpaceX could sustainably launch six or more Crew Dragons per year if the market for private missions grows large enough to demand it.
Benji Reed, Senior Director of Human Spaceflight Programs, offered his thoughts on the matter in a press conference following SpaceX’s successfully recovery of Crew Dragon and four private Axiom-1 astronauts from the Gulf of Mexico, marking the end of the first all-private mission to the International Space Station (ISS). Asked what kind of launch cadence SpaceX believes it could handle going forward, Reed stated that he “would love to see…half a dozen crew flights…or more” per year and believes that “SpaceX can sustain that [pace] if there’s a market for it.”
The question is an important one after a SpaceX executive confirmed to Reuters earlier this year that the company has already ended production of Crew Dragon after building just a handful of reusable capsules. With that fleet of four spacecraft, it hasn’t been clear how many crewed missions SpaceX can – or thinks it can – launch each year. To some extent, it’s long been expected that SpaceX would try to replace both Falcon rockets and Dragon spacecraft with Starship as soon as the next-generation fully-reusable rocket is ready.
However, without major redesigns or a new and heavily modified variant of the rocket’s upper stage, it’s difficult to imagine NASA transitioning its International Space Station astronaut launches from Dragon to Starship anytime soon. Even though Starship could feasibly revolutionize spaceflight and NASA has already contracted with SpaceX to build a version of the rocket to land NASA astronauts on the Moon, the one thing it’s hard to imagine the space agency ever compromising on is safety. Crew Dragon has a built-in launch escape system that allows the capsule to almost instantly whisk astronauts away from a failing rocket at any point before or during a launch.


Starship has no such escape system and SpaceX has no apparent plans to develop a variant of the crew-carrying ship with a comparable abort system. Because the Starship rocket’s second stage is the orbital spacecraft, crew cabin, and reentry vehicle, it simply isn’t possible for the current design of the next-generation vehicle to match the theoretical safety of Falcon 9 and Crew Dragon. CEO Elon Musk has discussed increasing the number of engines on Starship to allow it to escape from a failing booster but that would leave astronauts with no way to escape from the upper stage itself.
On top of Dragon’s fundamentally superior safety capabilities, Falcon 9 also has an extraordinary record of 125 consecutively successful launches. If NASA wouldn’t let Dragon launch its astronauts on Falcon 9 without an active escape system, it’s hard to imagine how many consecutive launch successes Starship would need before the agency would even think about retiring Crew Dragon.
This is all to say that SpaceX is likely going to be stuck operating Crew Dragon for the indefinite future as long as it’s too stubborn to develop a true launch escape system for Starship. Even though the recently announced Polaris Program aims to culminate in the “first flight of Starship with humans on board,” it’s likely that most private SpaceX crew launch customers will follow NASA’s lead.
Thankfully, even with four Crew Dragon capsules, it’s likely that SpaceX can manage significantly more than six crewed missions per year if the demand is there and commercial passengers – mirroring NASA – aren’t ready to risk flying on Starship. Already, SpaceX has successfully launched the same Crew Dragon capsule to orbit twice in 137 days. If SpaceX continues flying back-to-back NASA crew transport missions while Boeing’s Starliner inches through qualification, that will tie up two Dragons per year, limiting SpaceX to two launches for NASA and around four to five private astronaut launches per year.

Assuming Starliner finally reaches operational readiness and begins supporting every other NASA crew launch, SpaceX could feasibly launch one NASA mission and seven private missions (lasting up to two weeks each) per year by the end of 2023. Additionally, if SpaceX can improve Crew Dragon turnaround to 120 days, the fleet could support 10 crew launches per year. 90 days? 13 launches per year. Private missions to the ISS would add plenty of schedule constraints, reducing the total number of opportunities, but that’s a minor problem in comparison.
The only lingering technical concern, then, is the longevity of SpaceX’s Crew Dragon capsule fleet. SpaceX and NASA have initially certified each capsule for five missions, but after Crew-4’s April 27th launch, the fleet has already eaten up 7 of the 20 flights that limit permits. Assuming no additional demand for private launches, the remaining 13 ‘certified’ flights might last SpaceX through 2024. Sooner than later, with NASA’s blessing, it will either need to significantly increase the number of missions each capsule is certified to fly, build new capsules, or find a way to transition to Starship.
Elon Musk
Elon Musk reveals unfortunate truth of Tesla Full Self-Driving development
In a candid reply to a dramatic video of Tesla’s Full Self-Driving (FSD) system averting disaster, Elon Musk laid bare a harsh reality facing autonomous vehicle technology.
Tesla’s Full Self-Driving suite is one of the most significant technological developments in terms of passenger travel in decades, but it is not all sunshine and rainbows, even with major strides in safety, CEO Elon Musk revealed.
In a candid reply to a dramatic video of Tesla’s Full Self-Driving (FSD) system averting disaster, Elon Musk laid bare a harsh reality facing autonomous vehicle technology.
The clip shows a Model 3 traveling at over 65 mph on a foggy, rain-soaked highway when a pedestrian suddenly steps into traffic.
Full Self-Driving instantly detects the threat and swerves safely, preventing what could have been a fatal collision for both the pedestrian and the driver’s cousin.
Musk’s response was unequivocal:
“Tesla self-driving saves a lot of lives – the statistics are unequivocal. That doesn’t mean it’s perfect, of course.” Even with a projected 10x safety improvement over human drivers, FSD would still prevent roughly 90% of the world’s approximately one million annual auto fatalities. The remaining 10%—roughly 100,000 deaths—would expose Tesla to relentless lawsuits. Meanwhile, the vast majority of lives saved would go unnoticed. “The 90% who are still alive mostly won’t even know that Tesla saved them. Nonetheless, it is the right thing to do.”
This “unfortunate truth,” as Musk implicitly framed it, highlights a fundamental asymmetry in how society perceives safety technology. Human drivers cause the overwhelming majority of crashes through distraction, fatigue, or error.
Tesla self-driving saves a lot of lives – the statistics are unequivocal.
That doesn’t mean it’s perfect, of course.
Even when we improve safety 10X, saving 90% of the million lives lost in auto accidents every year, Tesla will still get sued for the 10% who did die. The 90%… https://t.co/OrNB1mO5eF
— Elon Musk (@elonmusk) April 6, 2026
Yet when FSD errs, the incident becomes headline news and a courtroom target. Prevented tragedies, by contrast, leave no trace.
Survivors simply continue their journeys, unaware of the split-second intervention that kept them alive. The result is a distorted public narrative that amplifies failures while rendering successes invisible.
We have seen this through various headlines throughout the years, including the mainstream media’s obsession with only mentioning the manufacturer’s name in the instance of an accident when it is “Tesla.”
Opinion: Tesla Autopilot NHTSA investigation headlines are out of control
The video’s real-world example underscores FSD’s current capabilities. In near-zero visibility, the system’s cameras and neural network reacted faster than any human could, demonstrating the life-saving potential Musk cites.
Tesla’s latest safety data already shows FSD (Supervised) performing significantly better than the U.S. average, with crashes occurring far less frequently per mile driven.
Still, regulatory scrutiny, liability concerns, and media focus on edge-case failures continue to slow widespread adoption. Musk’s frank admission suggests Tesla is prepared to push forward despite the legal and perceptual headwinds.
As FSD edges closer to unsupervised autonomy, Musk’s post serves as both a progress report and a reality check. The technology is already saving lives today.
The unfortunate truth is that proving it and scaling it responsibly will require society to value statistical lives saved as much as dramatic stories of those lost. In the race toward safer roads, perception may prove as formidable an obstacle as the fog and rain in that viral video.
News
Tesla Full Self-Driving v14.3: First Impressions
Tesla started rolling out Full Self-Driving v14.3 to Early Access Program (EAP) members earlier today, and I had the opportunity to see some of the improvements that were made from v14.2.2.5.
While a lot of things got better, and I truly enjoyed using Full Self-Driving again after being stuck with the widely confusing and frustrating v14.2.2.5, Tesla still has one major problem on its hands, and it has to do with Navigation and Routing. I truly believe those issues will be the biggest challenges Tesla will face with autonomy: the car simply going the correct way, not conflicting with what the navigation says, and taking the simplest and most ideal route to a destination.
Here’s what I noticed as an improvement with my first hour with v14.3. This is not a full review, nor is it reflective of everything I will likely experience with this new version. This is simply what I saw as a noticeable improvement from the past version, v14.2.2.5.
There is also a more streamlined version on X, available at the thread below:
Tesla Full Self-Driving v14.3 testing now: pic.twitter.com/9UuP11Fv9f
— TESLARATI (@Teslarati) April 7, 2026
Yellow Light Behavior is Significantly Better
On v14.2.2.5, I had so many instances of the car slamming the brakes on to stop at a yellow light when it was clearly the safer option to proceed through. There were several times when the car would be about 20 feet from the line, traveling at 15-20 MPH, the light would turn yellow, and it would slam the brakes to stop. I would nudge it through yellow lights constantly because of this by putting my foot on the accelerator.
The instances I’m talking about here would not have been close calls — the car would have likely moved through the intersection completely before the light would turn red.
On multiple occasions this evening, FSD proceeded through yellow lights safely, without hesitation or any brake stabbing. It was refreshing:
🚨 Here’s an EXCELLENT example:
v14.2.2.5 would have slammed the brakes and stopped at this stop sign. I would have tapped the accelerator to proceed.You can see the light turns yellow and the car makes — in my opinion — the correct decision to proceed. https://t.co/hHMikimkbp pic.twitter.com/Iesta1OYoV
— TESLARATI (@Teslarati) April 7, 2026
This was a huge complaint with v14.2.2.5. Sometimes, it’s a safer option to go through a yellow light, especially when you have traffic behind you. It’s a great way to get rear-ended.
Parking Performance
I had four instances of parking, and FSD v14.3 really did a flawless job. I was very impressed with how solid it was, but also with how efficiently it moved into the spot. When there was traffic around with past versions, I usually chose to park manually just because FSD took its time getting into a spot. I don’t see that being an issue anymore.
I complained about parking a lot and shared several images on X and Facebook of those examples:
Still a few issues with parking on FSD v14.2.2.4 pic.twitter.com/BphvVWDPqe
— TESLARATI (@Teslarati) February 5, 2026
No issues with it this evening. 4/4. Here are two looks:
Highway Performance
FSD v14.3 passed the five cars shown in this image:

The sixth was 200-300 yards ahead of the fifth. In v14.2.2.5, FSD would usually stay in the left lane, especially on Hurry and Mad Max. It did not do that, as it instead chose to get back over in the right lane after passing the final car.
Speed was not much of a concern here, even though it was going 21 MPH over. Although it was fast, I did have a line of cars behind me traveling at the same speed, and FSD had just merged about a half mile prior, so I chose to let it continue.
There were no instances of camping in the left lane for extended periods of time. I do want to do more testing with the Speed Profiles because they were in need of some work with the previous version. I am starting to side with those who want a Max Speed setting, which was removed last year.
Navigation and Routing Still Need Work
I was heading back toward where I came from, so I turned “Avoid Highways” on to take a different way. This confused the Routing system, and instead of turning left, then right, as the Routing said, the car turned right, then indicated for another right, basically going in a big rectangle. The car ignored the second right-hand turn and continued straight. I ended up turning “Avoid Highways” off and letting the car pick the same routing option as what took me here.

I have truly complained so much about Navigation and Routing that I’m starting to feel sort of bad. It is obviously such a massive challenge for some reason, but I am confident it will improve. I recall seeing Tesla hiring someone for this role a few months back, so perhaps there is hope for it to get better.
Smarter Behavior When Approaching Exits/Routing
This probably should be grouped in with Highway Behavior, but I wanted to highlight it on its own.
The highway exit pictured was always frustrating for v14.2.2.5. In the Hurry speed profile, I have seen it try to execute passes on multiple cars with as little as 0.6 miles to spare before taking the exit.
With three cars ahead of it, it chose to reduce speed and just wait until the exit. It was refreshing to see an improvement here, so I hope this behavior persists. Sometimes there’s just no reason to pass when you’re less than a mile from getting off the highway anyway.

Larger Visibility Warnings
Tesla seems to have increased the size of these “Camera Visibility Limited” warnings. Previously, they were just small thumbnails:
🚨 The warnings of “Camera Visibility Limited” appear to be larger with v14.3
Previously, it was a small thumbnail. Haven’t seen it this magnified before. https://t.co/iKJLsZ8P4Q pic.twitter.com/qRWwFyIZNd— TESLARATI (@Teslarati) April 7, 2026
Stop Sign Behavior
This is probably the biggest improvement of all, because how it behaved at Stop Signs in v14.2.2.5 was so incredibly terrible and disruptive to the flow of a busy intersection.
There are several four-way, all-stop intersections near me. In the past, FSD would stop well behind the Stop Sign or the white-painted line on the road. It would then inch forward, stopping again at this line, essentially making two stops at a single intersection.
If there is visibility, I don’t truly care where FSD stops, as long as it stops once. Stopping twice just isn’t ideal or logical. I can’t imagine many humans would do it, I know I wouldn’t.
I didn’t have that issue this evening:
🚨 Here’s a look with some commentary – Previously, FSD would stop where it did in this video, then again at the white line, before proceeding. https://t.co/xwyVGMy28y pic.twitter.com/MObgUa7DoA
— TESLARATI (@Teslarati) April 7, 2026
This was pretty tight, too, in the sense that both my car and the other one got to the intersection at the same time. FSD may have stopped first, but the other vehicle was probably around the same point that I was when FSD decided to stop. I was happy to see the assertiveness to proceed; it felt like it was ideal to just go through. I was happy it didn’t stop a second time up at the line. I’d be fine if it stopped at the line, as long as that was the only stop it made.
News
Tesla Full Self-Driving v14.3 rolls out: here’s what’s new
We are in EAP and will be on the road with v14.3 in the coming hours, so we’ll have a lot of things to discuss over the next few days, especially coming from v14.2.2.5, which I called the most “confusing” FSD release of all time.
Tesla has officially started rolling out Full Self-Driving v14.3 to Early Access Program (EAP) members, and there are a lot of new improvements.
We are in EAP and will be on the road with v14.3 in the coming hours, so we’ll have a lot of things to discuss over the next few days, especially coming from v14.2.2.5, which I called the most “confusing” FSD release of all time.
🚨 Tesla Full Self-Driving v14.3 is here and it is coming with so many new features
Looks like there will be some MAJOR improvements to the general performance.
Truly seems like it will be significantly different than v14.2 pic.twitter.com/mhdfBLuDup
— TESLARATI (@Teslarati) April 7, 2026
Tesla brought out a lot of improvements, according to the v14.3 release notes, which list a vast number of fixes, new features, and new capabilities.
Here’s what Tesla’s release notes for the v14.3 release state:
- Improved parking location pin prediction, now shown on a map with a P icon.
- Increased decisiveness of parking spot selection and maneuvering.
- Rewrote the Al compiler and runtime from the ground up with MLIR, resulting in 20% faster reaction time and improving model iteration speed.
- Enhanced response to emergency vehicles, school buses, right-of-way violators, and other rare vehicles.
- Mitigated unnecessary lane biasing and minor tailgating behaviors.
- Improved handling of small animals by focusing RL training on harder examples and adding rewards for better proactive safety.
- Improved traffic light handling at complex intersections with compound lights, curved roads, and yellow light stopping – driven by training on hard RL examples sourced from the Tesla fleet.
- Upgraded the Reinforcement Learning (RL) stage of training the FSD neural network, resulting in improvements in a wide variety of driving scenarios.
- Upgraded the neural network vision encoder, improving understanding in rare and low-visibility scenarios, strengthening 3D geometry understanding, and expanding traffic sign understanding.
- Improved handling for rare and unusual objects extending, hanging, or leaning into the vehicle path by sourcing infrequent events from the fleet.
- Improved handling of temporary system degradations by maintaining control and automatically recovering without driver intervention, reducing unnecessary disengagements.
Tesla also listed a handful of future improvements as well:
- Expand reasoning to all behaviors beyond destination handling
- Add pothole avoidance
- Improve driver monitoring system sensitivity with better eye gaze tracking, eye wear handling, and higher accuracy in variable lighting situations
CEO Elon Musk has said that v14.3 could be “where the last big piece of the puzzle finally lands.” We have high expectations for this release because, in a lot of ways, v14.2’s final version was extremely disappointing and seemed to be a regression more than anything.
Nevertheless, Full Self-Driving v14.3 is going to be quite an interesting test, considering this is also the first time Musk has stated it will feel like the car will be “sentient.”
Reasoning will be a bigger piece of the puzzle with this release, although there were some elements of it in v14.2.
Tesla AI Head says future FSD feature has already partially shipped
We plan to travel plenty of miles with it over the next few days, so we’ll keep you posted on what our thoughts are.

