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SpaceX customer iSpace updates Falcon 9-launched Moon lander, rover plans

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Japanese commercial space company iSpace has provided an updated schedule for its first private missions to the Moon, both set to launch on Falcon 9 rockets and land on the Moon as early as 2021 and 2023.

iSpace’s goal is to understand and map lunar resources (particularly water ice) and eventually gather and process those materials into resources that could help enable far more ambitious lunar exploration, up to and including a partially self-sustaining lunar outpost capable of supporting astronauts. Known as Hakuto-R (“white rabbit” reboot), iSpace began as a team pursuing the Google Lunar XPRIZE before its cancelation in 2018 after several postponements pushed competing teams well past the prize deadline.

Despite the death of the Lunar XPRIZE, iSpace managed to not only survive but thrive in a more entrepreneurial environment. The company managed to convince several major investors of the potential value of commercial space exploration and became one of a select few spaceflight startups – certainly the only space resources startup – that has raised almost $100 million.

Relative to similar startups Planetary Resources (purchased by a blockchain company; effectively dead) and Deep Space Industries (acquired by Bradford Space), iSpace is in an unprecedentedly healthy position to realize its space resource ambitions.

NewSpace, OldProblems

One could likely climb to the Moon with nothing more than a printed stack of all the studies, analyses, white papers, and hollow promises ever published on the utilization of space-based resources, an ode to the simultaneous promise and pitfalls the idea poses. As many have discovered, developing the ability to acquire, refine, and sell space resources is one of the most long-lead problems in existence. Put another way, funding a space exploration company on the promise of (or income from) space resources is a bit like paying for a solid-gold ladder by selling the fruit you needed it to reach.

For such an enterprise to make economical sense, one must either have access to ladders that are cheaper than their weight in gold or be able to sell the harvested fruit at breathtaking premiums. The point of this analogy is to illustrate just how challenging, expensive, and immature deep space exploration is relative to the possible resources currently within its grasp. There is also a bit of a circular aspect to space resource utilization: to sell the resources at the extreme premiums needed to sustain their existence, there must be some sort of established market for those resources – ready to purchase them the moment they’re available.

To build a market on space resources, one must already possess space resources to sell. This is the exact thing that government space agencies like NASA should develop, but entrenched and greedy corporate interests have effectively neutered NASA’s ability to develop technology that might transcend the need for giant, ultra-expensive, expendable rockets.

In-situ construction and resource utilization is the obvious draw, but it often happens to be the case that the company gathering the resources is the one most likely to need or want to use them.

The need to secure funding via investors – investors expecting some sort of return – is the biggest roadblock to space resource utilization. Really, the only conceivable way to sustainably raise funding for space resource acquisition is to already have a functional and sustainable company as a base. SpaceX is a prime example: the company hopes to fund the development of a sustainable city on Mars with income from its launch business and Starlink internet constellation.

A steel Starship on the Moon. (SpaceX)
SpaceX is focused on Mars but still has some interest in lunar activities, pending customer interest and demand. (SpaceX)

Ambitious plans, solid funding

Given all of the above, it’s extremely impressive that iSpace has managed to raise nearly $100M in just a few years and has done so without the involvement of one or several ultra-wealthy angel investors. Of course, it must still be acknowledged that the cost of iSpace’s longer-term ambitions can easily be measured in the tens of billions of dollars, but given an extremely lean operation and rapid success, $100M could plausibly fund at least one or two serious lunar landing attempts.

In the realm of flight tests, iSpace previously planned to perform a demonstration launch in 2020, in which a simplified lander would be used to orbit the Moon but not land. In the last year or so, the company has decided to entirely forgo that orbital test flight and instead plans to attempt a Moon landing on its first orbital flight, scheduled to launch on Falcon 9 no earlier than (NET) 2021. If successful, this inaugural landing would be followed as few as two years later (2023) by a lander and a lunar rover. Assuming a successful second landing, iSpace would move to ramp its production rates, launch cadence, and general ambitions, prospecting all over the Moon in 5-10+ separate lander missions.

iSpace is particularly interested in exploring the Moon’s caverns, lava tubes, sinkholes, and skylights, all shielded from sunlight and thus prime locations for water ice. (iSpace)

iSpace will still face the brick wall that all space resource companies eventually run into. Even if the company can successfully demonstrate a Moon landing and resource prospecting, it will need additional funding (and thus a commercially sustainable plan to sell investors on) to continue work and eventually, just maybe, get to a point where selling space-based resources can become a sustainable source of income.

Regardless of iSpace’s long-term business strategy, the early 2020s will be jam-packed with attempted commercial lunar landings, including Hakuto-R, Astrobotic, Intuitive Machines, and perhaps several other companies’ attempts. By all appearances, the exceptional mix of high performance and low cost offered by SpaceX’s Falcon 9 rocket will serve as a major enabler, allowing companies to put most of their funding into their landers instead of launch costs.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla shows what Roadster drivers will see on screen before thruster activation

Tesla’s Roadster video reveals a fighter jet inspired cockpit with a 5,500 PSI thruster gauge.

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The next generation Tesla Roadster’s touchscreen, shown in Tesla’s first official look at the car’s interface. (Credit: Tesla/X)

Tesla has given future owners their clearest look yet at the cockpit of its next generation Roadster. In a 34 second video posted to X on Friday afternoon, the company walked through the car’s touchscreen with a caption: “Inspired by fighter jet cockpits, Roadster’s interface was designed around the pilot.”

The clip opens on a black screen with red graphics and a 3D wireframe of the car, which sits beside the Roadster’s squared off yoke. Tapping parts of the model brings up controls for the rear wing, including low drag and high downforce positions, along with a charging page with a charge limit bar and a small music player. A row of tabs along the bottom reads Home, Vehicle, Listen, Climate and Navigate.

Most of the video is spent in Track Mode. The dashboard shows a live circuit map, a list of session lap times, brake and motor temperatures, and pressure and temperature readouts for each tire. A setup page lets the driver pick Auto, Low Drag, High Downforce or Custom aero modes, adjust aero balance and brake balance, and switch stability and traction control off. Along the bottom, a status bar reads “Thruster · 5,500 PSI” next to a “Boost Ready” indicator.

That gauge ties the software to the hardware Tesla showed off near Waco, Texas on October 15. The Thrust and Rocket versions use cold gas thrusters fed by carbon overwrapped pressure vessels, and Tesla lists 0 to 60 mph times of under 0.9 seconds and under 0.59 seconds for them, as Teslarati detailed in its breakdown of the three Roadster configurations. The base Performance car relies on a fan and ground sealing system for grip, and the aero settings on screen match the active wings and suction setup covered in our look at how the Roadster generates downforce.

The Roadster layout is a departure from the rest of Tesla’s lineup. Instead of a map centered screen, the Roadster puts the car itself at the center of the home page, and Tesla’s Roadster page lists two smaller forward displays alongside the main touchscreen. Tesla has not said whether any of the Track Mode telemetry will make its way to the Model 3 Performance or other vehicles.

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The interface could still change before deliveries. Elon Musk said at the event that Roadster production will begin in 2028, and Tesla says the flagship Rocket version is not approved for public road use. Reservations are open with a $50,000 payment, while Thrust is listed as a limited release and Rocket is invite only.

Those who want to see the car in person will get their first chance this weekend. The Roadster goes on display in the lobby of the Petersen Automotive Museum in Los Angeles from October 24 to 27, according to Sawyer Merritt, the first time the public will be able to view it up close.

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Tesla reveals Optimus Academy, where robots teach themselves

Tesla has begun building production quality Optimus robots in Fremont and revealed its training plan.

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Concept rendering of Tesla Optimus in mass production

Tesla has started building Optimus on the high volume line it set up inside its Fremont factory, and the company says the robots coming off it are the first that meet the bar for a real product. “The bots coming off this line are the first production-quality bots that we have manufactured,” Tesla wrote in its third quarter shareholder letter, adding that it has “proven that the current manufacturing process for Optimus is suitable for a commercial product.”

The line sits in space that built the Model S and Model X until this spring. Tesla cleared the old vehicle line in 46 days, as Teslarati reported in July, to make room for robot production sized for one million units a year. On Wednesday’s earnings call, Elon Musk said most of the equipment for that capacity is already in Fremont, with output set to climb toward roughly 20,000 robots a week as the line ramps.

Musk described the ramp as a classic S curve. “The growth of Optimus is an S curve, but the initial curve is a shallow slope,” he said. The team is now refining the robot’s AI, electromechanical design, reliability and service life, and Musk expects that work to be finished by the end of next year, when Tesla plans to start delivering Optimus to outside companies for dangerous, repetitive and around the clock jobs.

The most interesting part of the call was how Tesla plans to teach the robots. Its cars send real driving data back to the AI team from millions of vehicles, but Optimus has no fleet like that yet. “A big difference with Optimus versus the cars is we don’t have this vast fleet of cars from which we can gather training data,” Musk said. Tesla’s answer is an Optimus Academy, where 10,000 to 20,000 robots will practice a wide range of tasks and feed what they learn into the next version of the model. Every unit off the Fremont line becomes a source of that training data.

Smarter hardware is on the way too. Tesla plans to put its AI5 chip into Optimus next year, and Musk said a new Optimus video should arrive within one or two months showing the robot completing tasks driven by AI rather than preprogrammed motions. He took aim at rival humanoid demos that only run scripted routines, saying those would not hold up in the real world.

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The supply chain is lining up behind the program. In September, Tesla certified Tuopu, Joyson and Sanhua as mass production partners for Optimus components. A far larger Optimus factory is also rising at Giga Texas, where drone footage from Joe Tegtmeyer showed the steel frame nearing completion, and Musk has pegged that plant’s long term target at 10 million robots a year.

Tesla executives also said Optimus production costs are trending toward the expected manufacturing cost of Cybercab, a sign the robot is being engineered for volume from the start. The hands remain the toughest piece of the design, a point Musk also made at the X Takeover event earlier this month, as Teslarati covered at the time, and that is where much of the current engineering effort is focused.

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The Starship moon landing number NASA and Elon Musk can’t agree on

Musk disputes NASA estimate of 22 Starship launches for Moon landing, predicting 6 to 8.

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Concept rendering of SpaceX Starship landing on the moon via Grok

Elon Musk is disputing a new NASA safety panel estimate of how many Starship launches it will take to put astronauts on the Moon, saying the real number will be less than half the panel’s figure.

On Thursday, NASA’s Aerospace Safety Advisory Panel held its quarterly public meeting. Panel member Charlie Precourt, a former NASA astronaut, flagged the fueling process for SpaceX’s lunar lander as a major risk for Artemis IV, the mission planned to land a crew on the Moon in 2028. “We need to keep our eyes on numerous required fuelings for the lander,” Precourt said, according to Ars Technica. “I think the last estimate is around 22 flights.”

Ars Technica’s Eric Berger posted the comment on X, and Musk replied. “That’s way too high,” Musk wrote. “Actual number will be more like 6 to 8.”

The disagreement comes down to a basic problem with sending a ship as large as Starship to the Moon. Starship burns nearly all of its propellant just reaching Earth orbit, so it cannot continue on to the Moon without stopping for a refill. SpaceX’s answer is a gas station in space. First, a Starship that works as a storage tank, called a depot, is launched into orbit. Then a series of tanker Starships launch one at a time, dock with the depot and pump their leftover propellant into it. Once the depot is full, the lunar lander version of Starship launches, docks, fills up and heads for the Moon.

Every tanker trip is its own full rocket launch, which is why the count matters. More launches mean more time, more cost and more chances for something to go wrong before astronauts ever leave Earth. Berger estimated that even if SpaceX reaches twice weekly Starship launches by the end of 2027, filling a depot at the panel’s number would still take roughly three months.

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How many tankers are needed depends mostly on how much propellant each one can carry to orbit and how much is lost along the way. Starship’s fuel and oxygen are stored at extremely cold temperatures, and some of it slowly boils off while waiting in orbit. More is lost in each transfer. NASA appears to be working from what Starship can lift today, while Musk’s range assumes a more capable rocket.

Musk has pushed back on higher counts before. In 2021, after a government document suggested 16 launches, he called that “extremely unlikely” and said eight tankers would be the most required.

Much of the answer depends on hardware SpaceX has not finished flying. As Teslarati noted earlier this year, the company plans to carry out the refueling process with its upgraded V3 Starship, and Precourt described Artemis IV as carrying “a large number of firsts.” He also praised NASA Administrator Jared Isaacman’s team for working to clear obstacles for both SpaceX and Blue Origin, whose Blue Moon lander does not rely on orbital refueling for its first mission.

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