News
SpaceX CEO Elon Musk claims Starship will be ready for first orbital launch in July
CEO Elon Musk claims that SpaceX could be ready to attempt Starship’s first orbital launch as early as July.
While SpaceX has been making slow and steady progress preparing the Starship upper stage and Super Heavy booster nominally assigned to that launch debut, the odds that even just one of those two stages will be fully qualified for flight before the end of July are quite small. Musk’s claims about what will happen after that rocket is ready are even loftier.
According to Musk, after SpaceX is done preparing a Starship and Super Heavy booster for their inaugural orbital launch attempt sometime “next month,” the company will have a second ship and booster pair “ready to fly in August” and another pair every month after that. If SpaceX rapidly completes the dozens of environmental mitigations assigned to it on June 13th and receives an FAA license or experimental permit for orbital Starship launches, the company does theoretically have permission for five orbital launches out of South Texas in 2022, but the same is also true for all 12 months of 2023.
However, there is very little evidence that SpaceX is on the cusp of being able to complete a new orbital-class Starship and Super Heavy booster every month. While SpaceX is working on future Starships and is almost done assembling a second orbital-class Super Heavy booster, the pace of that work appears to be about the same as it’s been for the last 12+ months. Yes, SpaceX is almost done stacking Booster 8 and has begun stacking Ship 25. Sections of Ship 26, Ship 27, and Booster 9 have also been spotted at Starbase. But SpaceX has been unable to finish stacking Booster 8 over the last few months it’s been focused on Ship 24 and Booster 7.
Ship 24 and Booster 7, meanwhile, are making good progress but are still incomplete. Both recently completed several mostly successful cryogenic and structural proof tests and returned to SpaceX’s assembly bays, where workers have begun installing Raptor engines and applying finishing touches.
After a month of work, it appears that Super Heavy B7 may finally be preparing to return to Starbase’s launch site on Thursday, June 16th. Since it returned to the factory on May 14th, SpaceX has been installing 33 new Raptor 2 engines, applying thermal protection to those engines, buttoning up the booster’s aft end, installing control surfaces known as grid fins, and completing a few other unfinished tasks. If all of that work is complete when it rolls out again, B7 could kick off the next phase of its qualification testing – wet dress rehearsals and static fires – shortly after returning to the orbital launch site.


SpaceX has never attempted a full-scale Super Heavy wet dress rehearsal, in which the largest rocket booster ever built will be fully filled with more than three thousand metric tons of flammable cryogenic propellant and put through a simulated launch countdown. SpaceX has also never come close to conducting a full Super Heavy static fire, though it did fire three outdated Raptors on an outdated booster prototype a single time in July 2021.
Ship 24’s position is slightly more favorable, as it only needs six Raptor 2 engines installed. Thanks to Ship 20, which successfully completed several wet dress rehearsals and several static fires that ignited all six engines, Ship 24 will also be heading into terrain that is slightly less uncharted. Still, the Starship’s heat shield needs several hundred more tiles installed, one of four flap aerocover ‘caps’ is missing, and thermal protection will need to be installed around its Raptors.

Once Booster 7 and Ship 24 are both fully outfitted and installed on their respective test stands, there’s still little reason to believe that either prototype has any chance of completing all the tests needed for flight qualification by the end of July. In fact, for B7 and S24 to be truly ready for flight before the end of July, they’d likely need to wrap up qualification testing well before the end of the month to conduct another series of tests after the pair is fully stacked. If SpaceX does not proceed with at least some degree of caution and a plan to thoroughly test both stages before a launch attempt, it will significantly increase the risk of catastrophic launch pad damage that could easily take half a year or more to fix.
More realistically, it’s reasonable to assume that Ship 24 and Booster 7 will both run into some minor issues during their first wet dress rehearsals and static fire tests, possibly requiring Raptor replacements or even minor repairs. Instead of a few weeks, serious flight qualification could take a few months. It’s also arguably far likelier that one or both stages will need to be entirely replaced by Ship 25 or Booster 8 than it is that both will be ready to launch six weeks from now. Both Booster 4 and Ship 24 suffered some degree of damage during proof tests that are in many ways much easier than the wet dress and static fire tests they’ll soon face.
Still, despite the many reasons for pragmatism and expectation management, SpaceX has never been closer to Starship’s orbital launch debut, and the odds of that debut occurring sometime in 2022 have never been better.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.