News
SpaceX Falcon 9 doubleheader still on track after fiery ULA launch abort
As previously reported by Teslarati, SpaceX announced intentions to launch two Falcon 9 missions from two Florida launchpads on Sunday, August 30th. However, the ambitious goal was left in limbo.
The record-breaking doubleheader was believed to hinge upon the Saturday morning launch of a United Launch Alliance (ULA) Delta IV Heavy rocket with a classified spy satellite. However, that is apparently no longer the case.
Instead of launching on time, ULA’s infrequently-flown heavy-lift rocket was hit by 72 hours of delays to rectify minor pad hardware bugs. Around 2 am EDT (UTC-4) on August 29th, Delta IV Heavy made it just seconds away from liftoff before the rocket’s autonomous flight computer detected an anomaly with pad hardware and aborted the launch. As a result, the three cores’ three Aerojet Rocketdyne RS-68A engines were forced to shut down after ignition – an uncommon Delta IV launch abort scenario that has historically required at least a week of work to recycle for another launch attempt.

ULA ultimately determined that it was not possible to recycle the countdown for another attempt although enough time remained in the launch window to do so. The launch vehicle was safed and a scrub was announced.
In a statement provided by ULA confirmed that the early shutdown was “due to an unexpected condition during the terminal count at approximately three seconds before liftoff.” ULA also confirmed that “the required recycle time prior to the next launch attempt is seven days minimum.”
ULA has to fly before SpaceX, right?
With a minimum of seven days required to recycle the ULA Delta IV Heavy for another launch attempt, it was unclear what that meant for the fate of the SpaceX SAOCOM-1B mission.

It was previously understood that in order for SpaceX to launch the SAOCOM-1B mission from nearby Space Launch Complex-40 (SLC-40), the ULA Delta IV Heavy would have to successfully launch first. The southern polar launch trajectory of the SAOCOM-1B’s mission is one that hasn’t been flown from Cape Canaveral, FL in nearly six decades. This particular flightpath includes launch hazard zones that inch ever so close to the launchpad of the Delta IV Heavy, which is currently still on its launchpad stacked with a classified payload for the U.S. government.
It was assumed that the Falcon 9 would suffer the same minimum delay of seven days, if not longer. However, on Saturday afternoon, August 29 a SpaceX media representative confirmed that the company was still targeting the historic double header launches on Sunday, August 30.
Double the launches, double the recoveries
If SpaceX can pull it off, Sunday is set to be a stellar day for Falcon 9 launches and landings. The SAOCOM-1B mission will feature a Return To Launch Site (RTLS) landing attempt of the expended Falcon 9 booster while the Starlink Falcon 9 booster is expected to land aboard the autonomous droneship “Of Course I Still Love You” currently stationed off the coast of South Carolina.
In an unusual move, SpaceX split up the fairing catching vessels. Initially, both vessels left Port Canaveral and headed south to a catch zone located between The Bahamas and Cuba in an attempt to catch both fairing halves of the SAOCOM-1B mission. Then, GO Ms.Tree did an about-turn and met up with the booster recovery vessels off the coast of South Carolina.
At the time of publishing, the two Sunday Falcon 9 launches are expected to occur just nine hours apart. The Starlink V1.0-L11 mission is slated to occur at 10:12am ET (1412 UTC) from Launch Complex 39-A at Kennedy Space Center while the SAOCOM-1B mission is set to launch at 7:18pm ET (2318 UTC) from SLC-40 at Cape Canaveral Air Force Station. As usual, SpaceX will host official launch webcasts live, typically beginning around 15 minutes before liftoff.
Check out Teslarati’s newsletters for prompt updates, on-the-ground perspectives, and unique glimpses of SpaceX’s rocket launch and recovery processes.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.