News
SpaceX to launch trio of Falcon 9 rockets this week
A wayward cruise ship has singlehandedly delayed two SpaceX launches and forced schedule changes that could see three Falcon 9 rockets lift off just a handful of days apart.
Originally scheduled to launch six days apart on January 27th, January 28th, and February 2nd, a string of mostly weather-related delays has pushed SpaceX’s launch of the Italian CSG-2 radar satellite – the first of the series – to January 28th, 29th, 30th, and now the 31st. Weather for the fifth launch attempt looks optimal, so barring another stroke of terrible maritime luck, CSG-2 will once again attempt to lift off at 6:11 pm EST (23:11 UTC) on Monday, January 31st.
If all goes to plan, CSG-2 will be SpaceX’s fourth launch of the month and year, leaving the company more or less on track to achieve a target of 52 launches – an average of one launch per week – in 2022. It will also be the seventh time SpaceX has launched four or more times in less than four weeks – the first instance of which occurred less than a year and a half ago.
According to SpaceX’s CSG-2 webcast host (also an engineer at the company), January 31st will be SpaceX’s last consecutive CSG-2 launch attempt if another issue arises. The company will apparently turn its full attention to the National Reconnaissance Office’s (NRO) NROL-87 spy satellite no less than a day and a half before its scheduled 12:18 pm PST (20:18 UTC), Wednesday, February 2nd liftoff. If true, that means that a lone cruise ship will have ultimately delayed a commercial Falcon 9 launch by at least 24 hours and a separate Starlink Falcon 9 launch by at least three days.

Prior to that ship’s unwelcome appearance, Starlink 4-7 was scheduled to launch no earlier than (NET) 2pm EST (19:00 UTC) on Monday, January 31st. Now, unless SpaceX decides that it can afford to support three different Falcon 9 launch attempts – spread out across all three of its orbital launch pads – as few as ~41 hours apart, Starlink 4-7 will probably have to wait until February 3rd at the earliest. Obviously, three launches in ~65 hours would still be an extremely impressive achievement for SpaceX and the Falcon family. It would also be a new record, narrowly edging out the old record of three launches in ~69 hours set in December 2021. Nevertheless, there is some evidence that Starlink 4-7 could launch as early as 1:56 pm EST (18:56 UTC), February 1st, so there’s still a chance that SpaceX will launch three Falcon 9 rockets in less than 48 hours.
It’s clear that SpaceX is making significant progress in increasing its launch cadence capabilities and sustaining those increases. Nonetheless, the more SpaceX pushes that envelope, the more and more common similar knock-on delays and rare launch abort scenarios will become – just an inevitable consequence of any attempt to make orbital launches truly common and routine.
Tune in below around 5:55 pm EST (22:55 UTC), January 31st to watch Falcon 9’s fifth CSG-2 launch attempt live.
News
Tesla hasn’t adopted Apple CarPlay yet for this shocking reason
Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.
Perhaps one of the most requested features for Tesla vehicles by owners is the addition of Apple CarPlay. It sounds like the company wants to bring the popular UI to its cars, but there are a few bottlenecks preventing it from doing so.
The biggest reason why CarPlay has not made its way to Teslas yet might shock you.
According to Bloomberg‘s Mark Gurman, Tesla is still working on bringing CarPlay to its vehicles. There are two primary reasons why Tesla has not done it quite yet: App compatibility issues and, most importantly, there are incredibly low adoption rates of iOS 26.
Tesla’s Apple CarPlay ambitions are not dead, they’re still in the works
iOS 26 is Apple’s most recent software version, which was released back in September 2025. It introduced a major redesign to the overall operating system, especially its aesthetic, with the rollout of “Liquid Glass.”
However, despite the many changes and updates, Apple users have not been too keen on the iOS 26 update, and the low adoption rates have been a major sticking point for Tesla as it looks to develop a potential alternative for its in-house UI.
It was first rumored that Tesla was planning to bring CarPlay out in its cars late last year. Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.
According to the report, Tesla asked Apple to make some changes to improve compatibility between its software and Apple Maps:
“Tesla asked Apple to make engineering changes to Maps to improve compatibility. The iPhone maker agreed and implemented the adjustments in a bug fix update to iOS 26 and the latest version of CarPlay.”
Gurman also said that there were some issues with turn-by-turn guidance from Tesla’s maps app, and it did not properly sync up with Apple Maps during FSD operation. This is something that needs to be resolved before it is rolled out.
There is no listed launch date, nor has there been any coding revealed that would indicate Apple CarPlay is close to being launched within Tesla vehicles.
Elon Musk
Starlink restrictions are hitting Russian battlefield comms: report
The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.
SpaceX’s decision to disable unauthorized Starlink terminals in Ukraine is now being felt on the battlefield, with Ukrainian commanders reporting that Russian troops have struggled to maintain assault operations without access to the satellite network.
The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.
Lt. Denis Yaroslavsky, who commands a special reconnaissance unit, stated that Russian assault activity noticeably declined for several days after the shutdown. “For three to four days after the shutdown, they really reduced the assault operations,” Yaroslavsky said.
Russian units had allegedly obtained Starlink terminals through black market channels and mounted them on drones and weapons systems, despite service terms prohibiting offensive military use. Once those terminals were blocked, commanders on the Ukrainian side reported improved battlefield ratios, as noted in a New York Post report.
A Ukrainian unit commander stated that casualty imbalances widened after the cutoff. “On any given day, depending on your scale of analysis, my sector was already achieving 20:1 (casuality rate) before the shutdown, and we are an elite unit. Regular units have no problem going 5:1 or 8:1. With Starlink down, 13:1 (casualty rate) for a regular unit is easy,” the unit commander said.
The restrictions come as Russia faces heavy challenges across multiple fronts. A late January report from the Center for Strategic and International Studies estimated that more than 1.2 million Russian troops have been killed, wounded, or gone missing since February 2022.
The Washington-based Institute for the Study of War also noted that activity from Russia’s Rubikon drone unit declined after Feb. 1, suggesting communications constraints from Starlink’s restrictions may be limiting operations. “I’m sure the Russians have (alternative options), but it takes time to maximize their implementation and this (would take) at least four to six months,” Yaroslavsky noted.
Elon Musk
Tesla Korea hiring AI Chip Engineers amid push for high-volume AI chips
Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”
In a recent post on X, Tesla Korea announced that it is hiring AI Chip Design Engineers as part of a project aimed at developing what the company describes as the world’s highest-volume AI chips. CEO Elon Musk later amplified the initiative.
Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”
“This project aims to develop AI chip architecture that will achieve the highest production volume in the world in the future,” Tesla Korea wrote in its post on X.
As per Tesla Korea, those who wish to apply for the AI Chip Design Engineer post should email Ai_Chips@Tesla.com and include “the three most challenging technical problems you have solved.”
Elon Musk echoed the hiring push in a separate post. “If you’re in Korea and want to work on chip design, fabrication or AI software, join Tesla!” he wrote.
The recruitment effort in South Korea comes as Tesla accelerates development of its in-house AI chips, which power its Full Self-Driving (FSD) system, Optimus humanoid robot, and data center training infrastructure.
Tesla has been steadily expanding its silicon development teams globally. In recent months, the company has posted roles in Austin and Palo Alto for silicon module process engineers across lithography, etching, and other chip fabrication disciplines, as noted in a Benzinga report.
Tesla Korea’s hiring efforts align with the company’s long-term goal of designing and producing AI chips at massive scale. Musk has previously stated that Tesla’s future AI chips could become the highest-volume AI processors in the world.
The move also comes amid Tesla’s broader expansion into AI initiatives. The company recently committed about $2 billion into xAI as part of a Series E funding round, reinforcing its focus on artificial intelligence across vehicles, robotics, and compute infrastructure.