Connect with us

News

SpaceX Falcon 9’s next major US Air Force launch slips into early 2020 ahead of busy Q4

Falcon 9 B1054 prepares the SpaceX's first major USAF launch and Block 5's first expendable mission. The next mission is now NET January 2020. (SpaceX/USAF)

Published

on

According to an August 20th update from the US Air Force’s Space and Missile Systems Center (SMC), SpaceX’s next dedicated USAF launch – the third completed GPS III spacecraft – has slipped one month and is now scheduled no earlier than (NET) January 2020.

Known as GPS III Space Vehicle 03 (SV03), SpaceX’s next US military launch will follow just a few months after United Launch Alliance (ULA) is set to launch GPS III SV02, scheduled to lift off at 9am EDT, August 22nd. SpaceX kicked off the lengthy GPS III launch campaign in December 2018, successfully placing the ~3900 kg (8600 lb) communications and geolocation spacecraft into a transfer orbit. The mission also marked SpaceX’s first intentionally expendable Falcon 9 Block 5 launch, a trend that may or may not continue with the company’s next GPS launch.

Known as GPS Block IIIA, SV01-03 are the first three of a batch of 10 spacecraft total, produced by Lockheed Martin for an anticipated cost of roughly $600M apiece. The US Government Accountability Office (GAO) expects [PDF] little to no cost savings per unit for Block IIIA’s follow-up, Block IIIF, in which 22 additional GPS III spacecraft will be built to fully upgrade the military’s GPS constellation. GAO estimates that those 22 satellites – likely to also be built by Lockheed Martin – will cost an incredible $12B, or ~$550M apiece.

On the scale of the US military’s woefully inefficient space procurement apparatus, ~$600M per satellite is sadly a pretty good deal. Two equally modern USAF satellite acquisition programs – the Advanced Extremely High Frequency (AEHF) and Space-Based Infrared System constellations – have both surpassed their initial cost estimates by more than a factor of two. Over the entire program, GAO estimates that six AEHF satellites no less than $3 billion each, while SBIRS is in even worse shape with six new satellites expected to cost $3.2 billion apiece.

Lockheed Martin’s GPS Block IIIA assembly line. (USAF)

Meanwhile, the Raytheon-built ‘OCX’ ground systems needed to take advantage of the ~$19B GPS III satellite upgrades has been just as much of an acquisition boondoggle, nearly doubling in cost over the last few years, bringing its final cost to no less than $6.2B after years of delays. All told, completing the upgraded GPS III constellation can be expected to cost a bare minimum of $25B. This cost doesn’t even include launches, but the cost of launching all the spacecraft is – in a rare instance – going to be a small fraction of the overall acquisition, perhaps $3-4B for all 32 satellites.

Regardless of the nightmarish costs and general inefficiency, Lockheed Martin and the USAF continue to slowly march towards initial GPS III operability. August 22nd’s ULA launch and January 2020’s SpaceX launch will take significant steps towards that capability, and will – with any luck – be followed by an additional two Falcon 9 GPS III launches in 2020. Six of ten IIIA satellites have already had launch contracts awarded, five of six of which were awarded to SpaceX.

Falcon 9 B1054 lifts off on SpaceX’s first major USAF launch in December 2018. (Tom Cross)

End-of-year fireworks

GPS III SV03’s slip from December 2019 to January 2020 comes as plans for an ambitious final quarter have begun to take shape for SpaceX. Oddly, SpaceX is currently going through more than two months of downtime between its most recent launch (AMOS-17, August 6th) and its next mission (Starlink 1, NET late October). This will be the longest SpaceX has gone without launching since a catastrophic Falcon 9 failure grounded the company’s launch operations from September 2016 to January 2017.

By all appearances, customers’ payloads just aren’t ready, while SpaceX’s own Starlink constellation team is hard at work updating the satellite design and preparing for two back-to-back launches as early as October and November, potentially placing 120 high-performance satellites in orbit.

A general overview of Starlink’s bus, payload stacking, and solar arrays. (SpaceX)
60 Starlink satellites were successfully launched in May 2019 in an incredibly ambitious beta test for the SpaceX constellation. 50 satellites have successfully reached their final orbits, two are intentionally being deorbited, and the remaining 8 are still climbing the gravity well. (SpaceX)

Aside from two Starlink launches scheduled in late-October and November, SpaceX has at least six other missions that could potentially launch in Q4 2019.


LaunchDate (No Earlier Than)
Starlink 1October 17th
Starlink 2November 4th
Crew Dragon – In-Flight AbortNovember 11th
ANASIS-II – South KoreaNovember – TBD
JCSat-18/Kacific-1November – TBD
Cargo Dragon CRS-19December 4th
Sirius XM-7 (SXM-7)Q4 2019 – TBD
Crew Dragon – Demo-2December – TBD

A lack of updates from Sirius XM and the fact that Crew Dragon’s Demo-2 launch will rely entirely upon the successful completion of its prior In-Flight Abort (IFA) mean that both will very likely slip into 2020. The remaining six launches, however, have a very decent chance of launching in 2019, assuming everything goes perfectly during satellite, Falcon 9, and launch pad pre-flight preparations.

SpaceX has successfully completed six launches in three months several times before, so six launches in Q4 2019 is entirely achievable, even if a pragmatist would do well to expect additional delays into 2020.

Check out Teslarati’s Marketplace! We offer Tesla accessories, including for the Tesla Cybertruck and Tesla Model 3.

Advertisement
-

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

Advertisement
Comments

News

Starlink launches Communities Program for passive income through internet sharing

Published

on

(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

Continue Reading

News

Tesla just made its headlights even better through a software update

Published

on

Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

Continue Reading

Lifestyle

Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

Published

on

By

Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

Continue Reading