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SpaceX Falcon Heavy rocket still on track for two launches this year
Spaceflight Now reports that SpaceX’s next two Falcon Heavy rockets – both under contract with the US military – are scheduled to launch as early as July and October 2021.
Known as USSF-44 and USSF-52, both missions will see Falcon Heavy rockets launch unknown US military satellites – one directly to a circular geostationary orbit (GEO) and the other to an elliptical geostationary transfer orbit (GTO). The nature and purpose of those satellites will likely remain a mystery up to and after both launches, though their target and destination orbits may allow independent satellite tracking fans to loosely speculate, at minimum.


SpaceX has already shipped all three of USSF-44’s new Falcon Heavy boosters from its Hawthorne, California factory to McGregor, Texas test facilities. At least one of those boosters has also completed static fire acceptance testing in Texas and been delivered to SpaceX’s Florida facilities. Outfitted with a telltale nosecone, that side booster will likely be joined by its twin within the next few weeks – if it hasn’t already.
According to a US military spokesperson that responded to Spaceflight Now’s inquiries, Falcon Heavy’s USSF-44 launch has apparently slipped from a target of “late spring” to no earlier than (NET) July 2021 – a delay of a few weeks to one or two months. Although SpaceX still has two twice-flown Falcon Heavy Block 5 side boosters on hand from the rocket’s back-to-back April and June 2019 launches, the US military requested all new boosters for USSF-44.
Notably, the same official revealed that SpaceX and the US military are targeting October 2021 for Falcon Heavy’s USSF-52, just three months after USSF-44. USSF-44 will be Falcon Heavy’s first launch in an expendable-center-core configuration, meaning that one of the rocket’s three boosters will be intentionally expended. That means that SpaceX will need to complete, test, and deliver another new Falcon Heavy center core before USSF-52 can launch.
SpaceX has spent at least 2-3 months testing each new Falcon booster in McGregor over the last year or so, meaning that it would require a major boost in processing cadence to deliver six new boosters in just 6-8 months. In other words, barring several months of delays, it’s likely that SpaceX and the USSF are currently planning for USSF-52 under the assumption that it will reuse the Falcon Heavy side boosters from USSF-44 or from the rocket’s second and third launches.

Regardless, tentative July and October launch targets make it more likely than not that SpaceX will be able to launch Falcon Heavy twice this year even if booster production, testing, or processing take a bit longer than expected and both missions run into minor delays on the launch pad. USSF-44 will be Falcon Heavy’s first launch in more than two years, a lengthy delay between flights that appears to be unlikely to happen again as SpaceX continues to fill the rocket’s manifest with no fewer than eight launches between now and the end of 2024.
News
Tesla hasn’t adopted Apple CarPlay yet for this shocking reason
Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.
Perhaps one of the most requested features for Tesla vehicles by owners is the addition of Apple CarPlay. It sounds like the company wants to bring the popular UI to its cars, but there are a few bottlenecks preventing it from doing so.
The biggest reason why CarPlay has not made its way to Teslas yet might shock you.
According to Bloomberg‘s Mark Gurman, Tesla is still working on bringing CarPlay to its vehicles. There are two primary reasons why Tesla has not done it quite yet: App compatibility issues and, most importantly, there are incredibly low adoption rates of iOS 26.
Tesla’s Apple CarPlay ambitions are not dead, they’re still in the works
iOS 26 is Apple’s most recent software version, which was released back in September 2025. It introduced a major redesign to the overall operating system, especially its aesthetic, with the rollout of “Liquid Glass.”
However, despite the many changes and updates, Apple users have not been too keen on the iOS 26 update, and the low adoption rates have been a major sticking point for Tesla as it looks to develop a potential alternative for its in-house UI.
It was first rumored that Tesla was planning to bring CarPlay out in its cars late last year. Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.
According to the report, Tesla asked Apple to make some changes to improve compatibility between its software and Apple Maps:
“Tesla asked Apple to make engineering changes to Maps to improve compatibility. The iPhone maker agreed and implemented the adjustments in a bug fix update to iOS 26 and the latest version of CarPlay.”
Gurman also said that there were some issues with turn-by-turn guidance from Tesla’s maps app, and it did not properly sync up with Apple Maps during FSD operation. This is something that needs to be resolved before it is rolled out.
There is no listed launch date, nor has there been any coding revealed that would indicate Apple CarPlay is close to being launched within Tesla vehicles.
Elon Musk
Starlink restrictions are hitting Russian battlefield comms: report
The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.
SpaceX’s decision to disable unauthorized Starlink terminals in Ukraine is now being felt on the battlefield, with Ukrainian commanders reporting that Russian troops have struggled to maintain assault operations without access to the satellite network.
The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.
Lt. Denis Yaroslavsky, who commands a special reconnaissance unit, stated that Russian assault activity noticeably declined for several days after the shutdown. “For three to four days after the shutdown, they really reduced the assault operations,” Yaroslavsky said.
Russian units had allegedly obtained Starlink terminals through black market channels and mounted them on drones and weapons systems, despite service terms prohibiting offensive military use. Once those terminals were blocked, commanders on the Ukrainian side reported improved battlefield ratios, as noted in a New York Post report.
A Ukrainian unit commander stated that casualty imbalances widened after the cutoff. “On any given day, depending on your scale of analysis, my sector was already achieving 20:1 (casuality rate) before the shutdown, and we are an elite unit. Regular units have no problem going 5:1 or 8:1. With Starlink down, 13:1 (casualty rate) for a regular unit is easy,” the unit commander said.
The restrictions come as Russia faces heavy challenges across multiple fronts. A late January report from the Center for Strategic and International Studies estimated that more than 1.2 million Russian troops have been killed, wounded, or gone missing since February 2022.
The Washington-based Institute for the Study of War also noted that activity from Russia’s Rubikon drone unit declined after Feb. 1, suggesting communications constraints from Starlink’s restrictions may be limiting operations. “I’m sure the Russians have (alternative options), but it takes time to maximize their implementation and this (would take) at least four to six months,” Yaroslavsky noted.
Elon Musk
Tesla Korea hiring AI Chip Engineers amid push for high-volume AI chips
Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”
In a recent post on X, Tesla Korea announced that it is hiring AI Chip Design Engineers as part of a project aimed at developing what the company describes as the world’s highest-volume AI chips. CEO Elon Musk later amplified the initiative.
Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”
“This project aims to develop AI chip architecture that will achieve the highest production volume in the world in the future,” Tesla Korea wrote in its post on X.
As per Tesla Korea, those who wish to apply for the AI Chip Design Engineer post should email Ai_Chips@Tesla.com and include “the three most challenging technical problems you have solved.”
Elon Musk echoed the hiring push in a separate post. “If you’re in Korea and want to work on chip design, fabrication or AI software, join Tesla!” he wrote.
The recruitment effort in South Korea comes as Tesla accelerates development of its in-house AI chips, which power its Full Self-Driving (FSD) system, Optimus humanoid robot, and data center training infrastructure.
Tesla has been steadily expanding its silicon development teams globally. In recent months, the company has posted roles in Austin and Palo Alto for silicon module process engineers across lithography, etching, and other chip fabrication disciplines, as noted in a Benzinga report.
Tesla Korea’s hiring efforts align with the company’s long-term goal of designing and producing AI chips at massive scale. Musk has previously stated that Tesla’s future AI chips could become the highest-volume AI processors in the world.
The move also comes amid Tesla’s broader expansion into AI initiatives. The company recently committed about $2 billion into xAI as part of a Series E funding round, reinforcing its focus on artificial intelligence across vehicles, robotics, and compute infrastructure.