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Relive SpaceX’s high-altitude Starship launch debut in 4K [video]

Starship SN8's launch and (explosive) landing debut. (Richard Angle)

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SpaceX has published a 4K recap of Starship serial number 8’s (SN8) spectacular high-altitude launch debut, highlighting all crucial aspects of the immensely successful test flight and hinting at the next steps forward.

On December 9th, after days of anticipation and delays for the unprecedented test flight, Starship SN8 sailed through a clean preflight flow, ignited three Raptor engines, and lifted off around 4:45 pm CST – just 15 minutes before the launch window was scheduled to close. In a move that would later be confirmed to be intentional, Starship’s ascent went exactly as planned with all three Raptors sequentially shutting down over the course of almost five minutes – necessary, said Elon Musk, to keep the rocket from “[blowing] through the [12.5-kilometer] altitude limit.”

Although technical difficulties prevented a high-altitude NASA reconnaissance jet from capturing aerial footage of the spectacle from up high, SpaceX certainly seems to have made do with more mundane platforms, capturing all aspects of Starship SN8’s launch in high definition.

At apogee, Starship SN8 vented most of the remaining liquid oxygen in its main tank and shut down the last active Raptor engine, kicking off an unprecedented guided freefall back to Earth. To achieve that feat, Starship SN8 had to reach apogee more or less vertical, begin falling tail-first, activate cold-gas thrusters and actuate four giant flaps to tilt belly-down, and use those same thrusters and flaps to maintain stability.

Liftoff to apogee. (SpaceX)

Likely reaching speeds of around 150 m/s (~330 mph) during that freefall, Starship SN8 made it look effortless, twitching its flaps and occasionally using a burst of thrusters to elegantly and stably glide back to about 1 km (~0.6 mi) above the ground. At that point, the rocket ignited one – and then two – Raptor engines with no apparent issue, gimballing violently and firing thrusters to flip its 9m by 50m (30 ft by 165 ft) hull ~120 degrees in a handful of seconds, ending in a tail-down landing configuration.

Up to that point, more than six minutes into the flight test, Starship SN8 had all but aced the gauntlet of firsts SpaceX had thrown at it, notably surpassing CEO Elon Musk’s expectation of a successful ascent but otherwise failed descent.

Freefall descent, powered descent, and a rather hard “landing”. (SpaceX)

Instead, SN8 made it just a dozen or two seconds away from a soft landing before things went wrong. According to Musk, who commented after the fact, the Starship’s fuel (methane) header tank – a small secondary tank used to store landing propellant at high pressures – began to exhibit lower than needed pressures in the seconds before touchdown. Whether intentional or not, one of the two Raptors ignited during SN8’s flip maneuver shut down around ten seconds later, at which point the lone remaining engine throttled up only to have its plume turn an almost solid green.

In simple terms, without enough pressure in the fuel header, Raptor’s combustion turned very oxygen-rich, dramatically ramping up the heat and literally melting the engine’s copper-rich combustion chamber liner (hence the green hue). Had that tank been able to maintain pressure, it’s reasonable to assume that SN8 would have stuck a soft landing just like SN5 and SN6 did a few months prior. Thankfully, Musk says the source of the pressure issue was “minor” and, as SpaceX notes at the end of the recap, Starship SN9 is almost ready to carry the torch forward.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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