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SpaceX eyes multiple Starship lunar landings before first NASA Moon mission
SpaceX Director Nick Cummings says that the company could potentially attempt multiple uncrewed Starship lunar landings before the first attempt at landing NASA astronauts on the Moon.
In April 2020, NASA announced the first commercial contract recipients under its new Human Landing System (HLS) program, awarding almost $1 billion in an uneven split between Dynetics, Blue Origin’s “National Team”, and SpaceX. While an undeniable boon for Dynetics, SpaceX’s inclusion arguably came as the biggest surprise, marking NASA’s first serious investment in Starship – the company’s next-generation, fully-reusable launch vehicle.
NASA’s goal: develop one or more competing human-rated Moon landers capable of landing astronauts on the lunar surface and safely returning them to an Orion spacecraft in lunar orbit. Towards that end, the space agency awarded Blue Origin’s “National Team” (including Draper, Lockheed Martin, and Northrop Grumman) $567 million to develop a massive and complex three-stage system, using Blue Origin’s conceptual Blue Moon lander for the final descent stage. Dynetics received $253 million to build a slightly simple single-stage lander, while SpaceX received $135 million to work on a single-stage Starship-derived vehicle.

It’s never been entirely clear what returns NASA expects from its initial ~$970 million investment – no trivial sum. It’s also unclear why there is such a discrepancy between the three rewards. Regardless, as of October 2020, all three competitors have successfully passed what NASA describes as a certification baseline review (CBR), laying out explicit deliverables (“acceptance criteria and products”).*
*As a side-note, if the three contracts NASA awarded involve the same deliverables, the space agency’s first HLS awards serve as yet another reminder that SpaceX’s competitors are almost inconceivably inefficient – almost 2x cheaper than Dynetics and more than 4x cheaper than Blue Origin, Lockheed Martin, Northrop Grumman, et al.
Regardless, one thing is abundantly clear: whether or not NASA’s first phase of HLS rewards anticipated it, SpaceX is the only provider performing actual integrated tests with full-scale Starship prototypes. Since NASA’s April 30th award, SpaceX has successfully completed two hop tests with two separate full-scale Starships, powered by a single off-center Raptor engine that may already serve as a real-world demonstration for a strategy SpaceX could use to gently land Starships on the Moon.
In an intriguing change of pace, NASA says that it will ultimately downselect to two of its three prospective providers, whereas past messaging has heavily implied that more than one winner was extremely unlikely. The space agency now wants to make that decision no earlier than Spring (i.e. April) 2021 with the intention of awarding contracts for demonstration flights from both providers: one to fly in 2024 and the other in 2025.

Meanwhile, over the last several months, Dynetics and Blue Origin have made significant noise over their respective reveals of what essentially amount to toy-like mockups of their proposed Moon lander systems. Blue Origin is technically making good progress testing Blue Moon’s BE-7 engine, but that’s the full extent of known hardware in work between both the National Team and Dynetics. SpaceX, on the other hand, appears to be assembling some kind of Lunar Starship mockup out of real hardware, including an off-spec steel nose and – potentially – one of two functional, flight-proven Starship prototypes. The company has also built and tested no less than 39 full-scale Raptor engine prototypes in the last ~18 months.
Ultimately, all three providers have now confirmed that in the event of winning flight test contracts, they are explicitly planning at least one uncrewed Moon landing before attempting to deliver NASA astronauts to and from the lunar surface. If NASA manages to secure future HLS funding from Congress, the next several years are bound to be jam-packed with lunar spaceflight development and exploration.
Elon Musk
SpaceXAI just launched into your kitchen with their new app
SpaceXAI just powered its first consumer app and it predicts what you want to buy.
SpaceXAI just made its first move into consumer AI, and it involves your grocery cart. On June 3, 2026, Gopuff and SpaceXAI announced the launch of Go, a Grok-powered shopping assistant built directly into the Gopuff app that predicts what you need before you even start searching for it.
Gopuff is an instant delivery platform that operates more than 400 micro-fulfillment centers across the U.S., delivering everyday essentials, snacks, drinks, and household items in as little as 15 minutes. It is not a restaurant delivery app or a marketplace. It owns its inventory, controls its warehouses, and handles its own logistics, which means it has built one of the most detailed consumer behavior datasets in retail over its 13-year history.
Go combines SpaceXAI’s advanced reasoning, voice, and image generation models with Gopuff’s dataset of hundreds of millions of orders and real-time cultural signals from X to prepare a suggested cart the moment a customer opens the app. It learns each shopper’s habits and automatically builds a personalized cart based on time of day, location, order history, and real-time indicators. Returning customers can check out with a single tap.
Rather than searching for specific items, users can describe a situation like a game-day party or the desire for a healthy breakfast and Go will assemble a cart automatically. It can also predict when shoppers are running low on items like coffee or paper towels and have them packed and delivered in under 15 minutes. Grok voice integration lets users talk to the app in plain conversational language and check out completely hands-free.
Gopuff co-founder and co-CEO Yakir Gola said: “Today, we believe the greatest friction left in commerce is not delivery or instantaneous access to the essentials customers need. It’s the moment before: the thinking, the deciding, the remembering. We’re combining Gopuff’s demand intelligence with xAI’s frontier reasoning to create an everyday shopping experience that feels like a true extension of you.”
Why SpaceX just made a $60 billion bet on AI coding ahead of historic IPO
The timing carries context beyond the product launch. SpaceXAI was formed after SpaceX completed an all-stock merger with Elon Musk’s xAI earlier this year, folding one of the most advanced AI labs in the world into the same corporate structure as the company preparing what could be the largest IPO in history. SpaceXAI is dipping into consumer-focused AI just as it prepares for its public debut, and while Musk has openly discussed building an everything app, this launch uses Grok to power another company’s product rather than launching a standalone consumer platform. Every consumer-facing deployment of Grok ahead of the IPO roadshow adds tangible evidence that SpaceXAI is not just an infrastructure play but a direct competitor in the AI application layer where OpenAI and Google are already fighting for dominance.
News
Tesla piggybacks recent Supercharger feature with update that takes it further
Tesla has introduced an enhanced visualization in its Supercharger navigation system, building directly on the Site Maps feature rolled out a few months ago.
This latest software update adds detailed 3D icons that represent specific vehicle models parked at charging stalls, offering drivers a more precise view of site occupancy and layout.
The Site Maps debuted in Tesla’s 2025 Holiday Update, providing 3D overviews of select Supercharger locations with real-time stall availability.
Tesla supplements Holiday Update by sneaking in new Full Self-Driving version
Drivers could see which spots were open, occupied, or out of service when navigating to supported stations.
Now, the system takes this capability further by rendering accurate representations of Tesla vehicles, including distinctions between models such as the Model 3, Model Y, Model S, Model X, and Cybertruck. These icons appear as lifelike 3D renderings, complete with recognizable shapes and proportions that match the actual cars charging at the site:
Supercharger update now shows type of Tesla at charger as well.
Pretty cool. pic.twitter.com/J3NRSIgM0m
— DennisCW | wen my L (@DennisCW_) June 2, 2026
This refinement improves the user experience during road trips and daily charging stops. As drivers approach a Supercharger, the navigation display now shows not just generic occupied markers but identifiable vehicle types plugged into each stall.
Blue indicators highlight active charging sessions, while other visual cues denote availability or maintenance status. The feature integrates seamlessly with the existing map interface, allowing quick assessment of the best available spot based on vehicle size and positioning.
Tesla continues to expand the availability of these detailed Site Maps across its global network. Initially piloted at a limited number of locations, the rollout has progressed steadily, with more stations gaining support in recent software versions.
Owners benefit from better planning, as the system helps identify compatible stalls and reduces uncertainty upon arrival. The update reflects Tesla’s ongoing commitment to refining its navigation and charging ecosystem through iterative software improvements.
In addition to model-specific icons, the enhanced maps maintain all prior functionalities, such as integration with nearby amenities and energy usage predictions. This ensures a comprehensive tool for efficient Supercharging.
As Tesla’s fleet grows and the network scales, such features play a key role in optimizing the overall ownership experience. Future updates may extend similar visualizations to additional sites and incorporate even more data points for drivers.
With this piggyback enhancement, Tesla demonstrates how small but thoughtful additions can elevate an already useful tool, making Supercharger visits smoother and more informed for its customers. The company is expected to broaden the feature’s reach in upcoming releases, further solidifying its leadership in EV charging infrastructure.
News
Tesla Full Self-Driving v14.3.3 driver monitoring: We tested it
Tesla Full Self-Driving v14.3.3 driver monitoring was reportedly scaled back in recent releases, but a new version that was released in the early hours of June 3 aimed to do a better job of keeping those in control of their cars honest, according to release notes.
The release notes for FSD v14.3.3, via Software Version 2026.14.6.7 added:
“Improved driver monitoring system sensitivity with better eye gaze tracking, eye wear handling, and higher accuracy in variable lighting conditions.”
However, Tesla said this was already enabled in the first rollout of FSD v14.3.3 in late May. We tested it anyway, especially as the Standard Speed Profile seemed less-than-worried about what you were doing during operation.
I decided to try out the Hurry and Mad Max Speed Profiles for this test, and it gave me results that I would have expected. Tesla has evidently ramped up driver monitoring based on the Speed Profile you are using to travel.
The more aggressive the Speed Profile, the more on the hook you will be for taking your attention away from the road. Our testing showed that Mad Max was less likely to allow you to do normal things like change music or adjust navigation without getting an on-screen warning or nag from the driver monitoring system.
Hurry Mode Results
On Hurry, the driver monitoring system on FSD v14.3.3, via Software Version 2026.14.6.7, was more restrictive than Standard but less restrictive than Mad Max. I found that I could scroll through music options for a considerable amount of time, more than 30 seconds:
Roughly :31 between first touching the center screen and getting the first nag
— TESLARATI (@Teslarati) June 3, 2026
Standard gave me about 80 seconds of phone scrolling with absolutely no nags or warnings in a previous test. It is worth noting that this was a previous branch of v14.3.3, but Standard is such a goodie-two-shoes on the road that it is my impression it would not change much.
Here’s an 80-second phone nag test on Tesla FSD v14.3.3.
No alerts, no nagging, no annoyance. https://t.co/1dxvTOw5Cn pic.twitter.com/vYViFpjfoK— TESLARATI (@Teslarati) May 29, 2026
Mad Max Results
I spent the majority of the drive on Mad Max to see how it truly reacted to the driver having their attention elsewhere. While I did do a short phone test, I am aiming to steer away from those and use the center screen. I think it is a valid criticism that the phone test is dangerous and, not to mention, illegal in Pennsylvania. Changing the navigation and music is a more reasonable, more responsible, and safer test.
With Mad Max being the fastest and most aggressive Speed Profile, I anticipated this being the quickest mode to give me an alert that I needed to look at the road. That was the case with music:
🎥 Testing Tesla FSD v14.3.3 (via 2026.14.6.7) nags on Mad Max https://t.co/qZALU2OujY pic.twitter.com/XddOJ0D47x
— TESLARATI (@Teslarati) June 3, 2026
As well as adjusting Navigation, when I received two nags:
🎥 Testing Tesla FSD v14.3.3 (via 2026.14.6.7) nag while adjusting navigation
Two nags here https://t.co/qZALU2OujY pic.twitter.com/xa3dtaDG1L— TESLARATI (@Teslarati) June 3, 2026
These nags were more than reasonable, and I think it’s probably good that Tesla is ramping up the driver monitoring. I do believe that it should be relatively strict across all of the Speed Profiles, especially with phone use. When using the center screen, the nag intervals should be based on the speed profile you are utilizing at the time.
These driver monitoring adjustments are a great thing to have while FSD is still under its “Supervised” moniker, but I expect Tesla to continue pushing the limits on what it will allow, especially considering CEO Elon Musk has hinted that phone use is capable with the more recent versions.
You can watch the full drive on YouTube below: