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Crew Dragon is lifted off the deck of SpaceX recovery vessel GO Searcher after safely arriving at Port Canaveral, March 10th. (NASA) Crew Dragon is lifted off the deck of SpaceX recovery vessel GO Searcher after safely arriving at Port Canaveral, March 10th. (NASA)

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SpaceX’s Crew Dragon explosion investigation almost complete, says executive

Crew Dragon C201 is lifted off the deck of a SpaceX recovery vessel on March 10th. C201 was destroyed in an explosion on April 20th. (NASA)

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Speaking at the 2019 AIAA Propulsion & Energy Forum, SpaceX Vice President of Build and Flight Reliability Hans Koenigsmann was significantly more confident that the company is just days or weeks away from wrapping up a serious Crew Dragon failure investigation.

On April 20th, flight-proven Crew Dragon capsule C201 experienced a catastrophic failure mode – largely a surprise to SpaceX – that completely destroyed the vehicle milliseconds prior to a planned static fire test. Given the obvious mortal danger such a failure would have posed to any crew aboard, SpaceX’s plans to conduct its first crewed Crew Dragon launch (Demo-2) in Q3 2019 were thrown out the window. Thankfully, Hans believes that SpaceX is just shy of concluding that investigation, “hopefully” permitting the launch of a critical abort test and Demo-2 before 2019 is out.

More specifically, Koenigsmann noted that SpaceX is currently planning to conduct a critical Crew Dragon in-flight abort (IFA) test in October or November, more or less in line with a recent report from NASASpaceflight.com that the test is targeted for November 11th, 2019. NASASpaceflight also confirmed that SpaceX still plans to fly Falcon 9 booster B1046.3 on the critical test flight, currently the only established plan to launch a thrice-flown booster, a potential first for SpaceX’s reusability program.

SpaceX’s IFA test is a continuation of the company’s suborbital Crew Dragon testing. Back in 2015, SpaceX successfully completed a pad abort test in which a low-fidelity Dragon mockup used its eight SuperDraco abort thrusters to replicate an escape from a rocket failure on the launch pad. SpaceX’s in-flight abort test will – like its namesake indicates – perform a similar test in flight, ensuring that Crew Dragon is able to safely escape from a failing Falcon 9 at Max Q, the point during launch where atmosphere-induced mechanical stress is at its peak.

In theory, demonstrating a successful pad and in-flight (Max Q) abort means that a given spacecraft is able to safely abort at all points during flight – from the pad all the way to orbit. It’s not clear if Crew Dragon is actually designed to be capable of what’s known as an “abort-to-orbit”, but the hardware is likely there if it’s needed.

Crew Dragon approaches the ISS during its orbital launch debut, March 3rd. (NASA)

On July 15th, Hans Koenigsmann and NASA Commercial Crew Program (CCP) manager Kathy Lueders went into significant detail with a preliminary Crew Dragon failure investigation update. They revealed that Crew Dragon’s April 20th explosion was traced to a likely mode, in which a “slug” of Dragon’s liquid oxidizer (nitrogen tetroxide, NTO) leaked and was subsequently smashed into a titanium valve by helium pressurized to several thousand PSI.

Said impact – effectively turning NTO into a bullet – thus created a spark in one or two ways: the titanium debris could have easily created sparks on its own, while NTO is also known to interact in violent and exotic ways with titanium under impact conditions. Either way, the fix is relatively simple (replace the valves and avoid titanium in the NTO pressurization system), but the fact that the design flaw existed in the first place serves as a much larger concern for the entirety of Crew Dragon’s joint SpaceX-NASA design and certification.

Ultimately, Hans seemed much more confident on August 19th than he was a month prior, indicating that the investigation is just shy of wrapping up. Once complete, SpaceX can complete the necessary modifications and get back on the saddle for Crew Dragon’s inaugural crewed launch and next abort test.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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