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SpaceX’s second astronaut launch a step closer after NASA announcement
SpaceX’s second astronaut launch is a a step closer to flight after NASA and JAXA announced the third and fourth astronauts assigned to ride Crew Dragon to the International Space Station (ISS) on its first operational mission.
On the cusp of March 30th and 31st, the Japanese Space Agency (JAXA) made the first Crew Dragon-related announcement of the day, revealing the assignment of astronaut Soichi Noguchi to SpaceX’s Crew-1 launch. Hinging entirely on the success of SpaceX’s imminent Demo-2 astronaut launch debut, a critical demonstration mission scheduled to launch no earlier than mid-to-late May 2020, Crew Dragon’s Crew-1 mission will be the spacecraft’s first operational mission ferrying humans to and from the space station. NASA followed up JAXA’s announced hours later, revealing that astronaut Shannon Walker would be the fourth and final crew member aboard Crew Dragon’s Crew-1 launch.
Including Boeing’s Starliner and SpaceX’s Crew Dragon crewed demonstration missions, known as the Crewed Flight Test and Demonstration Mission 2 (Demo-2 or DM-2), respectively, NASA has purchased six astronaut launches from both providers. In theory, one Starliner and Crew Dragon launch per year – spaced out six or so months apart – should be enough to meet NASA’s space station transportation needs, meaning that the space agency’s 12 contracts should last until 2025 or 2026. Boeing’s Starliner appears to be delayed indefinitely after multiple near-catastrophic failures on its first Orbital Flight Test (OFT) but if SpaceX’s Demo-2 mission goes as planned, Crew Dragon could be set to enter operational duty as early as Q4 2020.

SpaceX’s Crew-1 mission manifest now includes NASA astronauts Mike Hopkins, Victor Glover, and Shannon Walker, as well as JAXA astronaut Soichi Noguchi and will likely carry an additional 100-200 kg (200-400 lb) of cargo to the International Space Station (ISS). While all eyes are reasonably on Crew Dragon’s Demo-2 mission, right now, the spacecraft’s Crew-1 through -5 missions are where SpaceX has the opportunity to gain extensive experience launching humans on an operational, semi-routine basis.
Making up at least half of the backbone of NASA’s new domestic astronaut launch capabilities, Crew Dragon and Falcon 9 will hopefully prove themselves to be as reliable and dependable as they and their predecessors have been over the years. Cargo Dragon, SpaceX’s first orbital-class spacecraft and the first private vehicle to visit the ISS, has successfully resupplied the space station and safely returned to Earth each of the 20 times the spacecraft reached orbit. Unsurprisingly, SpaceX ran into intermittent technical issues over those numerous flights, but all of those anomalies were solved on the fly and never prevented mission success or spacecraft recovery.

Falcon 9’s first in-flight failure destroyed the CRS-7 Cargo Dragon spacecraft in June 2015 and cut the mission short before it could reach orbit, but the failure was entirely unrelated to Dragon. Falcon 9’s second catastrophic failure occurred less than 15 months later, also a fault of a small but explosive rocket design flaw. From January 2017 to March 2020, however, Falcon 9 and Falcon Heavy rockets have completed 58 consecutively successful launches. With that streak of success, by certain measures, Falcon has become the most reliable operational rocket family in the world, tied with ULA’s famously reliable Atlas V and slightly better than Arianespace’s Ariane 5.
In short, while Cargo Dragon can’t hold a candle to the sheer scale of Russia’s Soyuz and Progress spacecraft flight histories, Falcon 9 is one of the two most reliable launch vehicles in operation and Crew Dragon will stand on the back of one of the most reliable spacecraft ever built in recent history. With (perhaps more than a little) luck, Boeing’s Starliner spacecraft – launched atop Atlas V, the other most reliable operational rocket – will hopefully be able to develop its own record of reliability in the next several years, but it will never be able to compete with the Cargo Dragon heritage Crew Dragon directly benefits from.

Boeing’s next Starliner mission is up in the air after the spacecraft’s almost disastrous orbital launch debut. Most likely, NASA will require a second uncrewed flight test, this time including the space station rendezvous, docking, and departure attempt Boeing had to cancel after Starliner’s major software failure. A second OFT would likely be ready for flight no earlier than Q3 or Q4 2020, depending on NASA’s investigation findings and requirements. If NASA remains confident and things go perfectly during the likely OFT2 mission, Starliner’s Crew Flight Test (CFT) could maybe launch by the end of 2020.
Crew Dragon’s Demo-2 astronaut launch debut is aiming for what NASA says is a mid-to-late May launch, although the mission is more likely to fly in the late-May to mid-June time frame. If Demo-2 launches on schedule (H1 2020) and is as flawless as Crew Dragon’s uncrewed Demo-1 launch debut, SpaceX could be ready to launch its second astronaut mission (Crew-1) as early as Q4 2020, possibly around the start of the quarter. With so much contingent on near-term reviews and tests, schedules beyond Demo-2 are unsurprisingly fluid.
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Tesla hasn’t adopted Apple CarPlay yet for this shocking reason
Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.
Perhaps one of the most requested features for Tesla vehicles by owners is the addition of Apple CarPlay. It sounds like the company wants to bring the popular UI to its cars, but there are a few bottlenecks preventing it from doing so.
The biggest reason why CarPlay has not made its way to Teslas yet might shock you.
According to Bloomberg‘s Mark Gurman, Tesla is still working on bringing CarPlay to its vehicles. There are two primary reasons why Tesla has not done it quite yet: App compatibility issues and, most importantly, there are incredibly low adoption rates of iOS 26.
Tesla’s Apple CarPlay ambitions are not dead, they’re still in the works
iOS 26 is Apple’s most recent software version, which was released back in September 2025. It introduced a major redesign to the overall operating system, especially its aesthetic, with the rollout of “Liquid Glass.”
However, despite the many changes and updates, Apple users have not been too keen on the iOS 26 update, and the low adoption rates have been a major sticking point for Tesla as it looks to develop a potential alternative for its in-house UI.
It was first rumored that Tesla was planning to bring CarPlay out in its cars late last year. Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.
According to the report, Tesla asked Apple to make some changes to improve compatibility between its software and Apple Maps:
“Tesla asked Apple to make engineering changes to Maps to improve compatibility. The iPhone maker agreed and implemented the adjustments in a bug fix update to iOS 26 and the latest version of CarPlay.”
Gurman also said that there were some issues with turn-by-turn guidance from Tesla’s maps app, and it did not properly sync up with Apple Maps during FSD operation. This is something that needs to be resolved before it is rolled out.
There is no listed launch date, nor has there been any coding revealed that would indicate Apple CarPlay is close to being launched within Tesla vehicles.
Elon Musk
Starlink restrictions are hitting Russian battlefield comms: report
The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.
SpaceX’s decision to disable unauthorized Starlink terminals in Ukraine is now being felt on the battlefield, with Ukrainian commanders reporting that Russian troops have struggled to maintain assault operations without access to the satellite network.
The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.
Lt. Denis Yaroslavsky, who commands a special reconnaissance unit, stated that Russian assault activity noticeably declined for several days after the shutdown. “For three to four days after the shutdown, they really reduced the assault operations,” Yaroslavsky said.
Russian units had allegedly obtained Starlink terminals through black market channels and mounted them on drones and weapons systems, despite service terms prohibiting offensive military use. Once those terminals were blocked, commanders on the Ukrainian side reported improved battlefield ratios, as noted in a New York Post report.
A Ukrainian unit commander stated that casualty imbalances widened after the cutoff. “On any given day, depending on your scale of analysis, my sector was already achieving 20:1 (casuality rate) before the shutdown, and we are an elite unit. Regular units have no problem going 5:1 or 8:1. With Starlink down, 13:1 (casualty rate) for a regular unit is easy,” the unit commander said.
The restrictions come as Russia faces heavy challenges across multiple fronts. A late January report from the Center for Strategic and International Studies estimated that more than 1.2 million Russian troops have been killed, wounded, or gone missing since February 2022.
The Washington-based Institute for the Study of War also noted that activity from Russia’s Rubikon drone unit declined after Feb. 1, suggesting communications constraints from Starlink’s restrictions may be limiting operations. “I’m sure the Russians have (alternative options), but it takes time to maximize their implementation and this (would take) at least four to six months,” Yaroslavsky noted.
Elon Musk
Tesla Korea hiring AI Chip Engineers amid push for high-volume AI chips
Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”
In a recent post on X, Tesla Korea announced that it is hiring AI Chip Design Engineers as part of a project aimed at developing what the company describes as the world’s highest-volume AI chips. CEO Elon Musk later amplified the initiative.
Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”
“This project aims to develop AI chip architecture that will achieve the highest production volume in the world in the future,” Tesla Korea wrote in its post on X.
As per Tesla Korea, those who wish to apply for the AI Chip Design Engineer post should email Ai_Chips@Tesla.com and include “the three most challenging technical problems you have solved.”
Elon Musk echoed the hiring push in a separate post. “If you’re in Korea and want to work on chip design, fabrication or AI software, join Tesla!” he wrote.
The recruitment effort in South Korea comes as Tesla accelerates development of its in-house AI chips, which power its Full Self-Driving (FSD) system, Optimus humanoid robot, and data center training infrastructure.
Tesla has been steadily expanding its silicon development teams globally. In recent months, the company has posted roles in Austin and Palo Alto for silicon module process engineers across lithography, etching, and other chip fabrication disciplines, as noted in a Benzinga report.
Tesla Korea’s hiring efforts align with the company’s long-term goal of designing and producing AI chips at massive scale. Musk has previously stated that Tesla’s future AI chips could become the highest-volume AI processors in the world.
The move also comes amid Tesla’s broader expansion into AI initiatives. The company recently committed about $2 billion into xAI as part of a Series E funding round, reinforcing its focus on artificial intelligence across vehicles, robotics, and compute infrastructure.