Connect with us

News

SpaceX’s sootiest Falcon 9 booster yet returns to port after record reuse

Falcon 9 booster B1051's titanium grid fins have developed a rainbow patina over a almost a dozen hypersonic reentries. (Richard Angle)

Published

on

Three days after acing record-breaking tenth launch and landing, SpaceX’s sootiest Falcon 9 rocket booster yet has returned to Port Canaveral to begin the processing of preparing for its eleventh flight.

Almost exactly three years ago, speaking in a conference call focused on the debut of SpaceX’s ultimate “Block 5” Falcon booster upgrade, CEO Elon Musk revealed that Block 5 boosters were “designed to do 10 or more flights with no [scheduled] refurbishment” and “at least 100 flights [with moderate scheduled maintenance.]” Relative to the Space Shuttle, the only other operational orbital-class reusable rocket in history, 10 flights with little to no refurbishment would be an extraordinary achievement

Around 36 months later, albeit a year and a half after Musk anticipated SpaceX might reach that milestones, a Falcon 9 booster has successfully completed ten orbital-class launches and lived to tell the tale.

Falcon 9 B1051 is the first liquid rocket booster ever to complete ten launches and the rocket certainly looks the part. (Richard Angle)

26 months after the booster first took flight in support of Crew Dragon’s March 2019 uncrewed orbital launch debut, Falcon 9 B1051 has narrowly beaten several of flight-proven siblings to become the first liquid rocket booster of any kind to complete ten launches. Just four days prior to that historic tenth flight, Falcon 9 booster B1049 became the second SpaceX rocket (after B1051) to ace nine launches and landings.

SpaceX quickly processed booster B1049 after its own port return and Falcon 9 B1051 narrowly missed greeting its still-vertical sibling by just a few days. Together, over the course of the 19 orbital launches those two Falcon 9 boosters have supported in ~30 months, B1049 and B1051 have collectively delivered more than 260 metric tons (~570,000 lb) of satellites and spacecraft to low Earth orbit (LEO), geostationary transfer orbit (GTO), and the International Space Station (ISS).

Falcon 9 B1051 is pictured in January 2019 before its first launch. (SpaceX)
Two and half years and ten launches later, the booster looks decidedly “flight-proven.” (Richard Angle)

That performance is roughly equivalent to two expendable Saturn V Moon rocket launches for a total launch cost to SpaceX likely less than $500 million, while five of those 19 launches also brought in revenue on the order of $400M to $500M. In effect, even the small handful of commercial launches B1049 and B1051 have completed likely generated enough revenue to wholly amortize the cost of a dozen or more additional launches. SpaceX has still had to pay for propellant, maritime recovery assets, any necessary refurbishment, and the hundreds of satellites both boosters have launched, but Falcon booster reusability still offers an extraordinary return on investment even with that multitude of caveats.

Falcon 9 B1051’s safe return also means that SpaceX should have no trouble turning the booster around as it prepares to push past the ten-flight target behind Block 5’s upgrade. In recent months, multiple SpaceX executives have stated that SpaceX intends to push well beyond that ten-flight goal as boosters with more and more flight experience continue to come back in excellent condition. CEO Elon Musk even indicated that SpaceX may intentionally fly Falcon 9’s fleet-leader (B1051, in this case) until something on the booster fails during a launch or landing. SpaceX’s own Starlink launches offer the perfect opportunity for that kind of pragmatic risk-taking.

Falcon 9 booster B1051’s titanium grid fins have developed a rainbow patina over ten hypersonic reentries. (Richard Angle)
(Richard Angle)
B1051’s aft engine and landing legs section certainly looks like it’s been through 10 launches and hypersonic reentries. (Richard Angle)

Advertisement
-

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

Advertisement
Comments

News

Starlink launches Communities Program for passive income through internet sharing

Published

on

(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

Continue Reading

News

Tesla just made its headlights even better through a software update

Published

on

Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

Continue Reading

Lifestyle

Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

Published

on

By

Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

Continue Reading