News
SpaceX VP says Starlink is almost ready to revolutionize in-flight internet
Speaking on a panel at an aviation conference, a senior SpaceX sales executive says that the company is in talks with “several…airlines” to provide in-flight internet to passengers with its Starlink satellite constellation.
Unlike all current in-flight connectivity (IFC) providers, which rely on a handful of satellites in geostationary orbits ~36,000 km (~22,500 mi) above the Earth, SpaceX’s Starlink constellation is currently made up of ~1600 spacecraft just 550 km (340 mi) up – known as low Earth orbit (LEO). Aside from guaranteeing that any uncontrolled spacecraft or debris reenter in just a few years instead of millennia, Starlink’s home in LEO also means that the network can offer far superior latency (also known as ping).
Being more than 50 times closer to the Earth’s surface also makes it much easier for SpaceX to deliver far more bandwidth to a single vehicle. In simple terms, once the Starlink network is decently reliable and its aviation-optimized ‘conformal’ antennas have been refined, qualified, and certified by the FCC and FAA, conditions could quickly become very uncomfortable for incumbents like Gogo and Viasat.
Perhaps not so coincidentally, Gogo’s stock price dropped more than 11% after The Verge’s Joey Roulette first reported on SpaceX’s IFC comments. Closing in on annual revenue close to $1B before the coronavirus pandemic took a sledgehammer to commercial airline travel, Gogo has dominated the western in-flight internet market for about as long as it’s existed. Unfortunately, COVID-19 has not been kind to the IFC industry and Gogo sold off its in-flight internet business to Intelsat – ironically in the midst of bankruptcy proceedings – in late 2020.
For the handful of ailing IFC providers responsible for most in-flight internet services, the arrival of a new competitor – let alone one as promising as Starlink – could scarcely be less welcome. Starlink competitor OneWeb also plans to offer IFC services as early as mid-2022 but the company has been so slow to deploy its already small ~650-satellite constellation that it’s unclear when it will actually be ready to support a significant presence in satellite internet markets.
Starlink, on the other hand, already has more than a thousand operational satellites in orbit, tens of thousands of fixed beta customers actively using the network, and multiple demonstrations of in-flight operations already complete. Notably, while testing just 60 Starlink v0.9 satellite prototypes, SpaceX successfully delivered bandwidth of more than 600 Mbps to a single military aircraft in flight. In comparison, the most cutting-edge Gogo terminal currently promises “speeds of 70+ Mbps” – an order of magnitude less bandwidth saddled with massive latency constraints.
With Starlink’s performance, hundreds of passengers on a single plane could simultaneously stream videos, whereas modern IFC almost invariably prevents even a single paying passenger from streaming video of any kind. Additionally, thanks to the network’s far lower latency, aircraft with Starlink WiFi could feasibly allow passengers to teleconference, make video calls, and even play latency-sensitive multiplayer games while in flight (though whether passengers should be allowed to do so is, of course, a different story).
It remains to be seen when SpaceX might be ready (and certified) to begin connecting commercial airlines to its Starlink network. However, the company has been working on “aeronautical terminals” for more than 16 months and has the distinct benefit of controlling all aspects of its vertically integrated constellation – which is to say that Starlink could be ready for IFC markets far sooner than later.
Elon Musk
Starlink passes 9 million active customers just weeks after hitting 8 million
The milestone highlights the accelerating growth of Starlink, which has now been adding over 20,000 new users per day.
SpaceX’s Starlink satellite internet service has continued its rapid global expansion, surpassing 9 million active customers just weeks after crossing the 8 million mark.
The milestone highlights the accelerating growth of Starlink, which has now been adding over 20,000 new users per day.
9 million customers
In a post on X, SpaceX stated that Starlink now serves over 9 million active users across 155 countries, territories, and markets. The company reached 8 million customers in early November, meaning it added roughly 1 million subscribers in under seven weeks, or about 21,275 new users on average per day.
“Starlink is connecting more than 9M active customers with high-speed internet across 155 countries, territories, and many other markets,” Starlink wrote in a post on its official X account. SpaceX President Gwynne Shotwell also celebrated the milestone on X. “A huge thank you to all of our customers and congrats to the Starlink team for such an incredible product,” she wrote.
That growth rate reflects both rising demand for broadband in underserved regions and Starlink’s expanding satellite constellation, which now includes more than 9,000 low-Earth-orbit satellites designed to deliver high-speed, low-latency internet worldwide.
Starlink’s momentum
Starlink’s momentum has been building up. SpaceX reported 4.6 million Starlink customers in December 2024, followed by 7 million by August 2025, and 8 million customers in November. Independent data also suggests Starlink usage is rising sharply, with Cloudflare reporting that global web traffic from Starlink users more than doubled in 2025, as noted in an Insider report.
Starlink’s momentum is increasingly tied to SpaceX’s broader financial outlook. Elon Musk has said the satellite network is “by far” the company’s largest revenue driver, and reports suggest SpaceX may be positioning itself for an initial public offering as soon as next year, with valuations estimated as high as $1.5 trillion. Musk has also suggested in the past that Starlink could have its own IPO in the future.
News
NVIDIA Director of Robotics: Tesla FSD v14 is the first AI to pass the “Physical Turing Test”
After testing FSD v14, Fan stated that his experience with FSD felt magical at first, but it soon started to feel like a routine.
NVIDIA Director of Robotics Jim Fan has praised Tesla’s Full Self-Driving (Supervised) v14 as the first AI to pass what he described as a “Physical Turing Test.”
After testing FSD v14, Fan stated that his experience with FSD felt magical at first, but it soon started to feel like a routine. And just like smartphones today, removing it now would “actively hurt.”
Jim Fan’s hands-on FSD v14 impressions
Fan, a leading researcher in embodied AI who is currently solving Physical AI at NVIDIA and spearheading the company’s Project GR00T initiative, noted that he actually was late to the Tesla game. He was, however, one of the first to try out FSD v14.
“I was very late to own a Tesla but among the earliest to try out FSD v14. It’s perhaps the first time I experience an AI that passes the Physical Turing Test: after a long day at work, you press a button, lay back, and couldn’t tell if a neural net or a human drove you home,” Fan wrote in a post on X.
Fan added: “Despite knowing exactly how robot learning works, I still find it magical watching the steering wheel turn by itself. First it feels surreal, next it becomes routine. Then, like the smartphone, taking it away actively hurts. This is how humanity gets rewired and glued to god-like technologies.”
The Physical Turing Test
The original Turing Test was conceived by Alan Turing in 1950, and it was aimed at determining if a machine could exhibit behavior that is equivalent to or indistinguishable from a human. By focusing on text-based conversations, the original Turing Test set a high bar for natural language processing and machine learning.
This test has been passed by today’s large language models. However, the capability to converse in a humanlike manner is a completely different challenge from performing real-world problem-solving or physical interactions. Thus, Fan introduced the Physical Turing Test, which challenges AI systems to demonstrate intelligence through physical actions.
Based on Fan’s comments, Tesla has demonstrated these intelligent physical actions with FSD v14. Elon Musk agreed with the NVIDIA executive, stating in a post on X that with FSD v14, “you can sense the sentience maturing.” Musk also praised Tesla AI, calling it the best “real-world AI” today.
News
Tesla AI team burns the Christmas midnight oil by releasing FSD v14.2.2.1
The update was released just a day after FSD v14.2.2 started rolling out to customers.
Tesla is burning the midnight oil this Christmas, with the Tesla AI team quietly rolling out Full Self-Driving (Supervised) v14.2.2.1 just a day after FSD v14.2.2 started rolling out to customers.
Tesla owner shares insights on FSD v14.2.2.1
Longtime Tesla owner and FSD tester @BLKMDL3 shared some insights following several drives with FSD v14.2.2.1 in rainy Los Angeles conditions with standing water and faded lane lines. He reported zero steering hesitation or stutter, confident lane changes, and maneuvers executed with precision that evoked the performance of Tesla’s driverless Robotaxis in Austin.
Parking performance impressed, with most spots nailed perfectly, including tight, sharp turns, in single attempts without shaky steering. One minor offset happened only due to another vehicle that was parked over the line, which FSD accommodated by a few extra inches. In rain that typically erases road markings, FSD visualized lanes and turn lines better than humans, positioning itself flawlessly when entering new streets as well.
“Took it up a dark, wet, and twisty canyon road up and down the hill tonight and it went very well as to be expected. Stayed centered in the lane, kept speed well and gives a confidence inspiring steering feel where it handles these curvy roads better than the majority of human drivers,” the Tesla owner wrote in a post on X.
Tesla’s FSD v14.2.2 update
Just a day before FSD v14.2.2.1’s release, Tesla rolled out FSD v14.2.2, which was focused on smoother real-world performance, better obstacle awareness, and precise end-of-trip routing. According to the update’s release notes, FSD v14.2.2 upgrades the vision encoder neural network with higher resolution features, enhancing detection of emergency vehicles, road obstacles, and human gestures.
New Arrival Options also allowed users to select preferred drop-off styles, such as Parking Lot, Street, Driveway, Parking Garage, or Curbside, with the navigation pin automatically adjusting to the ideal spot. Other refinements include pulling over for emergency vehicles, real-time vision-based detours for blocked roads, improved gate and debris handling, and Speed Profiles for customized driving styles.