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SpaceX Starlink a step closer to internet service and Elon Musk has beta test details

SpaceX became the most prolific US launch provider in operation when it successfully launched its seventh Starlink mission on April 22nd and internet service could reportedly be just three months away. (Richard Angle)

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SpaceX’s successful April 22nd Starlink launch has brought the nascent constellation another step closer to serving customers internet and CEO Elon Musk has revealed the first significant beta test details.

SpaceX kicked off 60-satellite Starlink launches with its revolutionary flat-pack design in May 2019, a mission that served as a beta test for the new design and launched “v0.9 spacecraft”. The company finalized the “v1.0” Starlink satellite design shortly thereafter and began its operational launch campaign in November 2019. In the five subsequent months, SpaceX has completed six Starlink v1.0 launches, placing 360 satellites in orbit for a total of 422 as of today. Of the 422 spacecraft launched, ~415 remain operational and a small handful have been deorbited in the last few months.

The ultimate purpose of Starlink, of course, is to serve high-quality internet to customers anywhere on Earth, ranging from the deep winter Arctic to the middle of the Australian outback – places that are fundamentally underserved. Eventually, SpaceX may seek to open service to other less challenged locations and the extraordinarily ambitious final constellation – ~40,000 satellites strong – could easily serve the needs of tens or hundreds of millions, but the initial targets will, in SpaceX’s own words, be places where internet is “unreliable, expensive, or completely unavailable.” Finally, thanks to CEO Elon Musk, we have a more specific idea of when customers could begin using the Starlink constellation.

Completed on April 22nd, SpaceX’s seventh Starlink launch brings the company one step closer to serving customers high-quality internet. (Richard Angle)

According to Musk, SpaceX could begin beta-testing its burgeoning Starlink satellite constellation as few as three months from now, potentially kicking off a “private beta” at some point in Q3 2020. “Private” means that it will almost certainly be reserved for SpaceX and Tesla employees and their families. Just like Tesla currently trials early software builds on employee cars, those customers would serve as much more regimented guinea pigs, likely offering detailed feedback throughout their trial of Starlink internet.

SpaceX has a lot of work to do along those lines. Aside from the quality, reliability, and usability of the network itself (can it stream YouTube/Netflix videos? Game? Teleconference?), the same aspects of the user terminal customers will need to access said network will also be under the microscope. If SpaceX is unable to mass-produce millions of high-quality, reliable user terminals and ensure that they are easy and intuitive to use, the quality of the Starlink satellite network itself would be effectively irrelevant.

SpaceX deployed its 422nd Starlink satellite on April 22nd, meaning that the constellation is already either 10% or 1% complete depending on where the finish line is set. (SpaceX)

The problem is familiar for users of ISPs (i.e. a majority of humans): your WiFi router and modem can be top-of-the-line but bad internet service makes the quality of your home network irrelevant. Vice-versa, a bad router/modem also makes high-quality internet service effectively irrelevant. In other words, SpaceX fundamentally needs to ensure that neither component becomes a bottleneck for performance or user experience.

Hence starting with a private beta test. New consumer devices and services – let alone something as ambitious, complex, and new as Starlink – will almost invariably have many, many bugs in the early stages of functionality. To the average consumer, internet is simply a commodity that they expect to “just work” in most cases, so that average customer simply isn’t fit to judge or constructively criticize an early prototype.

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(Richard Angle)
SpaceX’s 84th successful Falcon 9 launch has placed the company 60 satellites closer to initial Starlink constellation operability – expected around 600-700 satellites. Starlink is now ~415 satellites strong. (Richard Angle)

Once a majority of the most disruptive bugs and kinks have been worked out, though, SpaceX can begin what Musk described as a “public beta” as few as six months from now – Q4 2020. A public beta would most likely involve interested customers in the right geographic locations applying online and getting on a waitlist.

For now, it’s unknown how many testers those private and public betas will require. More likely than not, the private round will include around 1000-10,000 individuals, while it would be unusual if the public beta didn’t involve at least 10,000+ testers. There’s also a good chance that the public beta will gradually turn into full constellation operations, meaning that anyone (within reason) who wants Starlink internet would be able to join the network fairly quickly. Stay tuned for updates as SpaceX – launch by launch – gets ever closer to the goal of delivering customers internet from space.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Elon Musk proposes Grok 5 vs world’s best League of Legends team match

Musk’s proposal has received positive reception from professional players and Riot Games alike.

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UK Government, CC BY 2.0 , via Wikimedia Commons

Elon Musk has proposed a high-profile gaming challenge for xAI’s upcoming Grok 5. As per Musk, it would be interesting to see if the large language model could beat the world’ best human League of Legends team with specific constraints.

Musk’s proposal has received positive reception from professional players and Riot Games alike, suggesting that the exciting exhibition match might indeed happen. 

Musk outlines restrictions for Grok

In his post on X, Musk detailed constraints to keep the match competitive, including limiting Grok to human-level reaction times, human-speed clicking, and viewing the game only through a camera feed with standard 20/20 vision. The idea quickly circulated across the esports community, drawing commentary from former pros and AI researchers, as noted in a Dexerto report.

Former League pro Eugene “Pobelter” Park expressed enthusiasm, offering to help Musk’s team and noting the unique comparison to past AI-versus-human breakthroughs, such as OpenAI’s Dota 2 bots. AI researcher Oriol Vinyals, who previously reached Grandmaster rank in StarCraft, suggested testing Grok in RTS gameplay as well. 

Musk welcomed the idea, even responding positively to Vinyals’ comment that it would be nice to see Optimus operate the mouse and keyboard.

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Pros debate Grok’s chances, T1 and Riot show interest

Reactions weren’t universally optimistic. Former professional mid-laner Joedat “Voyboy” Esfahani argued that even with Grok’s rapid learning capabilities, League of Legends requires deep synergy, game-state interpretation, and team coordination that may be difficult for AI to master at top competitive levels. Yiliang “Doublelift” Peng was similarly skeptical, publicly stating he doubted Grok could beat T1, or even himself, and jokingly promised to shave his head if Grok managed to win.

T1, however, embraced the proposal, responding with a GIF of Faker and the message “We are ready,” signaling their willingness to participate. Riot Games itself also reacted, with co-founder Marc Merrill replying to Musk with “let’s discuss.” Needless to say, it appears that Riot Games in onboard with the idea.

Though no match has been confirmed, interest from players, teams, and Riot suggests the concept could materialize into a landmark AI-versus-human matchup, potentially becoming one of the most viewed League of Legends events in history. The fact that Grok 5 will be constrained to human limits would definitely add an interesting dimension to the matchup, as it could truly demonstrate how human-like the large language model could be like in real-time scenarios.

Tesla has passed a key milestone, and it was one that CEO Elon Musk initially mentioned more than nine years ago when he published Master Plan, Part Deux. 

As per Tesla China in a post on its official Weibo account, the company’s Autopilot system has accumulated over 10 billion kilometers of real-world driving experience.

Tesla China’s subtle, but huge announcement

In its Weibo post, Tesla China announced that the company’s Autopilot system has accumulated 10 billion kilometers of driving experience. “In this respect, Tesla vehicles equipped with Autopilot technology can be considered to have the world’s most experienced and seasoned driver.” 

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Tesla AI’s handle on Weibo also highlighted a key advantage of the company’s self-driving system. “It will never drive under the influence of alcohol, be distracted, or be fatigued,” the team wrote. “We believe that advancements in Autopilot technology will save more lives.”

Tesla China did not clarify exactly what it meant by “Autopilot” in its Weibo post, though the company’s intense focus on FSD over the past years suggests that the term includes miles that were driven by FSD (Beta) and Full Self-Driving (Supervised). Either way, 10 billion cumulative miles of real-world data is something that few, if any, competitors could compete with.

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Credit: Tesla China/Weibo

Elon Musk’s 10-billion-km estimate, way back in 2016

When Elon Musk published Master Plan Part Deux, he outlined his vision for the company’s autonomous driving system. At the time, Autopilot was still very new, though Musk was already envisioning how the system could get regulatory approval worldwide. He estimated that worldwide regulatory approval will probably require around 10 billion miles of real-world driving data, which was an impossible-sounding amount at the time. 

“Even once the software is highly refined and far better than the average human driver, there will still be a significant time gap, varying widely by jurisdiction, before true self-driving is approved by regulators. We expect that worldwide regulatory approval will require something on the order of 6 billion miles (10 billion km). Current fleet learning is happening at just over 3 million miles (5 million km) per day,” Musk wrote. 

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It’s quite interesting but Tesla is indeed getting regulatory approval for FSD (Supervised) at a steady pace today, at a time when 10 billion miles of data has been achieved. The system has been active in the United States and has since been rolled out to other countries such as Australia, New Zealand, China, and, more recently, South Korea. Expectations are high that Tesla could secure FSD approval in Europe sometime next year as well. 

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Elon Musk’s Boring Company reveals Prufrock TBM’s most disruptive feature

As it turns out, the tunneling startup, similar to other Elon Musk-backed ventures, is also dead serious about pursuing reusability.

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The Boring Company has quietly revealed one of its tunnel boring machines’ (TBMs) most underrated feature. As it turns out, the tunneling startup, similar to other Elon Musk-backed ventures, is also dead serious about pursuing reusability.

Prufrock 5 leaves the factory

The Boring Company is arguably the quietest venture currently backed by Elon Musk, inspiring far fewer headlines than his other, more high-profile companies such as Tesla, SpaceX, and xAI. Still, the Boring Company’s mission is ambitious, as it is a company designed to solve the problem of congestion in cities.

To accomplish this, the Boring Company would need to develop tunnel boring machines that could dig incredibly quickly. To this end, the startup has designed Prufrock, an all-electric TBM that’s designed to eventually be fast enough as an everyday garden snail. Among TBMs, such a speed would be revolutionary. 

The startup has taken a step towards this recently, when The Boring Company posted a photo of Prufrock-5 coming out of its Bastrop, Texas facility. “On a rainy day in Bastrop, Prufrock-5 has left the factory. Will begin tunneling by December 1.  Hoping for a step function increase in speed,” the Boring Company wrote.

Prufrock’s quiet disruption

Interestingly enough, the Boring Company also mentioned a key feature of its Prufrock machines that makes them significantly more sustainable and reusable than conventional TBMs. As per a user on X, standard tunnel boring machines are often left underground at the conclusion of a project because retrieving them is usually more expensive and impractical than abandoning them in the location. 

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As per the Boring Company, however, this is not the case for its Prufrock machines, as they are retrieved, upgraded, and deployed again with improvements. “All Prufrocks are reused, usually with upgrades between launches. Prufrock-1 has now dug six tunnels,” the Boring Company wrote in its reply on X.

The Boring Company’s reply is quite exciting as it suggests that the TBMs from the tunneling startup could eventually be as reusable as SpaceX’s boosters. This is on brand for an Elon Musk-backed venture, of course, though the Boring Company’s disruption is a bit more underground. 

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Tesla accused of infringing robotics patents in new lawsuit

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tesla store in New York City
Credit: Tesla

Tesla is being accused of infringing robotics patents by a company called Perrone Robotics, which is based out of Charlottesville, Virginia.

The suit was filed in Alexandria, Virginia, and accuses Tesla of knowingly infringing upon five patents related to robotics systems for self-driving vehicles.

The company said its founder, Paul Perrone, developed general-purpose robotics operating systems for individual robots and automated devices.

Perrone Robotics claims that all Tesla vehicles utilizing the company’s Autopilot suite within the last six years infringe the five patents, according to a report from Reuters.

Tesla’s new Safety Report shows Autopilot is nine times safer than humans

One patent was something the company attempted to sell to Tesla back in 2017. The five patents cover a “General Purpose Operating System for Robotics,” otherwise known as GPROS.

The GPROS suite includes extensions for autonomous vehicle controls, path planning, and sensor fusion. One key patent, U.S. 10,331,136, was explicitly offered to Tesla by Perrone back in 2017, but the company rejected it.

The suit aims to halt any further infringements and seeks unspecified damages.

This is far from the first suit Tesla has been involved in, including one from his year with Perceptive Automata LLC, which accused Tesla of infringing on AI models to interpret pedestrian/cyclist intent via cameras without licensing. Tesla appeared in court in August, but its motion to dismiss was partially denied earlier this month.

Tesla also settled a suit with Arsus LLC, which accused Autopilot’s electronic stability features of infringing on rollover prevention tech. Tesla won via an inter partes review in September.

Most of these cases involve non-practicing entities or startups asserting broad autonomous vehicle patents against Tesla’s rapid iteration.

Tesla typically counters with those inter partes reviews, claiming invalidity. Tesla has successfully defended about 70 percent of the autonomous vehicle lawsuits it has been involved in since 2020, but settlements are common to avoid discovery costs.

The case is Perrone Robotics Inc v Tesla Inc, U.S. District Court, Eastern District of Virginia, No. 25-02156. Tesla has not yet listed an attorney for the case, according to the report.

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