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SpaceX wants to attempt Starship booster catch during first orbital launch
An updated document submitted by SpaceX to the US Federal Communications Commission (FCC) has revealed details about the company’s plan for the first Starship booster ‘catch’ attempt.
The document follows a different batch submitted by SpaceX in June 2021, when the company detailed its plans for Starship’s orbital launch debut as background while requesting permission from the FCC to use Starlink dishes for in-flight telemetry. A month earlier, a different request focused on more standard telemetry antennas had already revealed that even if the mission went perfectly, Starship would not fully reach orbit on its first attempted spaceflight. It also confirmed that SpaceX had no intention of recovering the upper stage or Super Heavy booster assigned to Starship’s launch debut – a sort of implicit acknowledgment that success was (then) not expected on the first try.
Twelve months later, SpaceX has submitted an updated overview of Starship’s orbital launch debut in a new request for permission to use multiple Starlink dishes on both stages. While most of the document is the same, a few particular details have changed about Super Heavy’s role in the mission.
This time around, SpaceX says that the Super Heavy booster will “will separate[,] perform a partial return[,] and land in the Gulf of Mexico or return to Starbase and be caught by the launch tower.” Prior to this document, SpaceX’s best-case plans for the first Super Heavy booster to launch never strayed from a controlled splashdown in the Gulf of Mexico – potentially demonstrating that it would be safe to attempt booster recovery on the next launch but all but guaranteeing that the first booster would be lost at sea.
A year later, SpaceX appears to be a bit more confident and wants to leave itself the option to attempt to recover the first Super Heavy booster that launches. However, the company has dramatically complicated the process of testing early Super Heavy and Starship recovery (and thus reuse) by fully removing traditional and predictable landing legs and designing its latest prototypes such that the only way they can be recovered in one piece is with a giant mechanized ‘launch tower’ nicknamed Mechazilla.

The launch tower and its three mobile arms will play a crucial role in all aspects of orbital Starship launches. The first arm swings out to brace Super Heavy for Starship installation and connect the upper stage to power, propellant supplies, and other launch pad utilities. A more exotic pair of arms nicknamed ‘chopsticks’ has a more complex job. On top of using the chopsticks to lift, stack, and demate Starships and Super Heavy boosters and almost any weather and wind conditions, SpaceX wants to use the arms as an incredibly complex and precarious rocket recovery system.
For a booster or Starship “catch,” the rocket will approach the tower, enter the gap between the splayed arms, hover in place while the arms close around it, and eventually come to rest on hardpoints that appear to offer about as much surface area as a coffee table. Based on a simulation of the process shown by Elon Musk, calling it a “catch” is a misnomer, as the arms will mainly move in one dimension (open/close) and can’t actually ‘grab’ the rocket in any real sense. As built and shown, they are closer to a tiny fixed landing platform capable of minor last-second positional adjustments.
Eventually, the chopsticks could shave a small amount of time off of post-recovery processing, removing the need for a crane (or the same arms) to attach to a landed booster or ship. They could also shave off the dry mass required for landing legs, though all interplanetary ships will still need legs. However, they will also inherently make proving their own efficacy a nightmare. By all appearances, the current recovery mechanisms on the arms and the landing hardpoints on ships and boosters mean that a ‘catch’ could fail if either stage is more than a foot or two from a perfect bullseye or rotated a few degrees in the wrong direction. With the method SpaceX has devised, even the tiniest error could easily end with a massive, pressurized, partially-fueled rocket destroying the chopsticks and plummeting a few hundred feet to the ground, guaranteeing an explosion that could damage surrounding infrastructure or start fires that might.
In the event of larger anomalies during a landing attempt, Starship or Super Heavy could accidentally impact the launch tower, damaging or even outright destroying the skyscraper-sized structure. Ultimately, the immense risk posed by any catch attempt means that unless SpaceX has miraculously gotten the design of everything involved nearly perfect on its first try, the company will have to be extraordinarily cautious and expend a large number of ships and boosters to avoid rendering its only Starship launch tower unusable.
At least to some extent, SpaceX likely knows this and Super Heavy would likely need to be in excellent health and perform perfectly during the ascent and boostback portions of its launch debut to be cleared for a catch attempt. Ultimately, Starship’s first orbital launch could end up being even more of a spectacle than it’s already guaranteed to be.
Elon Musk
The Starship moon landing number NASA and Elon Musk can’t agree on
Musk disputes NASA estimate of 22 Starship launches for Moon landing, predicting 6 to 8.
Elon Musk is disputing a new NASA safety panel estimate of how many Starship launches it will take to put astronauts on the Moon, saying the real number will be less than half the panel’s figure.
On Thursday, NASA’s Aerospace Safety Advisory Panel held its quarterly public meeting. Panel member Charlie Precourt, a former NASA astronaut, flagged the fueling process for SpaceX’s lunar lander as a major risk for Artemis IV, the mission planned to land a crew on the Moon in 2028. “We need to keep our eyes on numerous required fuelings for the lander,” Precourt said, according to Ars Technica. “I think the last estimate is around 22 flights.”
Ars Technica’s Eric Berger posted the comment on X, and Musk replied. “That’s way too high,” Musk wrote. “Actual number will be more like 6 to 8.”
The disagreement comes down to a basic problem with sending a ship as large as Starship to the Moon. Starship burns nearly all of its propellant just reaching Earth orbit, so it cannot continue on to the Moon without stopping for a refill. SpaceX’s answer is a gas station in space. First, a Starship that works as a storage tank, called a depot, is launched into orbit. Then a series of tanker Starships launch one at a time, dock with the depot and pump their leftover propellant into it. Once the depot is full, the lunar lander version of Starship launches, docks, fills up and heads for the Moon.
Every tanker trip is its own full rocket launch, which is why the count matters. More launches mean more time, more cost and more chances for something to go wrong before astronauts ever leave Earth. Berger estimated that even if SpaceX reaches twice weekly Starship launches by the end of 2027, filling a depot at the panel’s number would still take roughly three months.
How many tankers are needed depends mostly on how much propellant each one can carry to orbit and how much is lost along the way. Starship’s fuel and oxygen are stored at extremely cold temperatures, and some of it slowly boils off while waiting in orbit. More is lost in each transfer. NASA appears to be working from what Starship can lift today, while Musk’s range assumes a more capable rocket.
Musk has pushed back on higher counts before. In 2021, after a government document suggested 16 launches, he called that “extremely unlikely” and said eight tankers would be the most required.
Much of the answer depends on hardware SpaceX has not finished flying. As Teslarati noted earlier this year, the company plans to carry out the refueling process with its upgraded V3 Starship, and Precourt described Artemis IV as carrying “a large number of firsts.” He also praised NASA Administrator Jared Isaacman’s team for working to clear obstacles for both SpaceX and Blue Origin, whose Blue Moon lander does not rely on orbital refueling for its first mission.
Elon Musk
Tesla’s secretive “Project Crystal Sun” gets a big green light in Texas
Fort Bend County approved four incentive agreements Thursday for Tesla’s proposed $10.1 billion solar factory.
Fort Bend County commissioners on Thursday approved a package of tax incentives for Tesla’s proposed $10.1 billion solar cell factory near Needville, Texas, giving the company one of the last local approvals it needs before it decides where to build. All four Tesla agreements passed 4 to 0.
The votes covered a property tax abatement inside Reinvestment Zone No. 34, a Chapter 381 economic development agreement, a foreign trade zone non-objection paired with payments in lieu of certain taxes, and a separate payment in lieu of taxes “true up” agreement, according to agenda notes from the Fort Bend Commissioners Court meeting.
The project, known internally as “Project Crystal Sun,” would make solar cells and finished modules on roughly 3,000 acres near FM 762 and FM 1994, south of the Brazos River. As Teslarati reported when the filing first surfaced in August, Tesla’s application under the state’s JETI Act splits the investment into $1.5 billion in real property and $8.6 billion in equipment, with 9,712 permanent jobs projected by 2033 and commercial operations targeted for the first quarter of 2029. The plant would handle the full chain from ingot and wafer production through cell testing.
Inside Tesla’s secretive $10 Billion “Project Crystal Sun” filing
Thursday’s approval does not lock in the site. Tesla has told the Texas Comptroller it is still weighing other locations, and site selection adviser David Dennison told Lamar Consolidated ISD trustees in September that the race had narrowed to Fort Bend and one out of state rival with a “very compelling package,” according to the Houston Chronicle. Tesla hopes to decide before the end of 2026, and the incentives still need sign off from the Comptroller and the Governor’s office.
Local officials have now done nearly everything within their control. Commissioners created the reinvestment zone in an August 24 special meeting, with Interim County Judge Daniel Wong formally withdrawing himself over his engineering firm’s past work with Tesla. Lamar CISD trustees voted 7 to 0 on September 15 to advance a JETI agreement that would tax Tesla’s qualifying property at 50 percent of its value for maintenance and operations from 2029 through 2038.
The plant lines up with a target Elon Musk set on Tesla’s Q4 2025 earnings call in January, when he said the company would “work toward getting 100 GW a year of solar cell production, integrating across the entire supply chain from raw materials all the way to finished solar panels.” In March, Tesla was reported to be negotiating a $2.9 billion purchase of Chinese solar manufacturing equipment bound for Texas. The Houston area already hosts Tesla’s Megafactory in Brookshire, where Megapack 3 production has started. Tesla said on its Q3 call that Megapack supply for 2027 is nearly sold out, and Musk wrote on X Thursday that the company is “increasing production of Megapacks as much as possible,” as demand from data centers climbs.
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Tesla is building its own maps to fix Navigation issues
Tesla revealed plans to develop its own maps internally to fix Navigation issues and give owners more control over their routing.
On the company’s Q3 2026 Earnings Call, a question was asked about FSD Navigation issues, particularly speed limit recognition, parking, and routing. These are issues that surface from version to version and seem to be seriously challenging for Tesla’s AI team to resolve.
Tesla’s Head of AI, Ashok Elluswamy, said in response to the question:
“You’re totally right that we shouldn’t be depending on external people’s maps. So we are building our own maps, but not like the same way as OneMoreMap. We are building an entirely new architecture with essentially AI-based mapping and navigation.”
He continued:
“It’s going to be super awesome. It’s going to be integrated with voice. You can talk to it, ask for different routes. It’s going to learn your personalized preferences, plus the fleet preferences. The collective intelligence of all the cars is going to flow into making the maps and navigation super cool.”
Elluswamy said this issue should be confronted, and the mapping should be available for people by the time the v15 release starts deploying to customers.
“And over the next several months,” he added, “it’s just going to take over all of the navigation functions, parking, destination handling. And it will know you better than you know yourself in some regard for the driving task, and then handle it fully.”
Tesla Summon got insanely good in FSD v14.3.2 — Navigation? Not so much
Navigation is perhaps the most notable complaint with FSD, and although it has gotten better, it is still flawed. Much of the time, FSD will take people on routes that are not preferred by the driver, but Tesla tried to combat this with a routing feature in the Summer 2026 Update.
Tesla currently relies on Google for map data, but it is sort of counterintuitive to believe the company would rely on a third party for this. These improvements will be welcome, as routing and navigation have been such a pain point for so many owners for so long.
Quotes via Motley Fool