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SpaceX’s first high-flying, triple-Raptor Starship is almost finished
SpaceX’s first high-flying, triple-engine Starship prototype is rapidly approaching completion at the same time as the company is preparing for the rocket’s predecessor to lift off on its inaugural test flight.
Known as serial number 5 (SN5), it will be the fifth full-scale Starship prototype completed by SpaceX since November 2019 and the fourth since late-January 2020. Following in the footsteps of Mk1, SN1, SN3, and SN4, SpaceX CEO Elon Musk has recently stated that Starship SN5 will be the first prototype to have three Raptor engines and a nosecone installed and could be the first to be outfitted with new and improved aerodynamic control surfaces.
In the meantime, Starship SN4 is perhaps less than 30 hours away from performing a third Raptor static fire test, potentially paving the way for the biggest challenge yet for a full-scale Starship prototype: powered flight. Scheduled no earlier than 9am CDT (14:00 UTC), May 13th, Starship SN4’s next static fire is meant to ensure that a replacement Raptor engine is functioning properly. If successful, the building-sized rocket will effectively be ready to attempt its first launch – also a first for the Starship program overall – pending FAA approval.

As illustrated in the unofficial diagram above, nearly all of the individual sections that will make up Starship SN5 appear to be more or less complete, excluding some ambiguity added by the interchangeable nature of some of the steel rings all Starships are built out of. For the current design and assembly strategy, Starships are comprised of eight separate sections, themselves made up of stacks of 2-4 steel rings. Altogether, excluding the conical nose section, a single Starship requires approximately 20 of those ~1.8m (6 ft) tall steel rings to reach its full height.



Currently, SpaceX has been focused on testing just the tank section of Starship prototypes, representing the vast majority of the technical challenges that must be solved to fully realize the next-generation launch vehicle’s ambitions. Excluding a smaller secondary liquid oxygen tank situated in the tip of Starship nosecones, the nose section is effectively irrelevant – putting the cart before the horse – until Starship tank sections are more of a known quantity.
When that would be the case was entirely up in the air until just the last week or so, when Starship SN4 became the first full-scale prototype to pass a cryogenic proof test, perform a wet dress rehearsal (WDR) with real propellant, complete static fire(s) with a Raptor engine installed, and – finally – pass a more challenging cryogenic pressure test in quick succession. With those milestones passed for the first time ever, SpaceX has effectively proven that it’s solved the what is arguably the most unprecedented aspect of its Starship program: building orbital-class pressure vessels for pennies on the dollar on the South Texas coast.

Of course, doing it once with Starship SN4 is not the same as fully confirming that SpaceX’s extremely exotic South Texas rocket factory is capable of producing repeatable results with future rockets. While incredibly improbable, Starship SN4’s multiple successes could be a fluke. Additionally, as Musk has noted, the goal is to complete two entire Starships every week once the factory is fully optimized. SpaceX has already achieved a monthly production rate for its current line of prototypes, an extremely encouraging sign for the practicality of Musk’s stretch goal.
In the prototype stage, that speed of production has been incredibly useful, enabling SpaceX to move at a pace of launch vehicle development almost unheard of since NASA’s Apollo Program. At the moment, Starship SN4 has passed all tests thrown at it so far and will soon be attempting the riskiest Starship test yet with its inaugural hop attempt. If the ship were to be destroyed, one would traditionally expect a bare minimum of a few months of program delay. Instead, Starship SN5 could be more or less complete even before SN4 receives FAA permission for its first flight, meaning that a replacement will already be ready to roll to the launch pad if or when SN4 is destroyed.

In a best-case scenario, if Starship SN4 continues to pass the tests thrown at it, including one or several hops, SpaceX will instead be entering a new phase indicative of what’s to come: the concurrent testing and operation of a fleet of Starships. A step further, if Starship SN4 succeeds, Starship SN5 appears to be on track to become the first prototype to have a full three Raptor engines and a nosecone installed, as well as the first to attempt a high-altitude (20 km/12 mi) flight test.
Elon Musk
Elon Musk follows Trump’s lead, says a SpaceX name change is coming
Elon Musk says SpaceXAI will become SpaceXSI, marking its second rebrand in under three months.
Elon Musk wants to rename his artificial intelligence company again, less than three months after its last rebrand.
In a string of posts on X early Sunday morning, Musk wrote “No more AI,” followed by “SI” and “It’s better.” He then added, “SpaceX is a super intelligence company.” When a user asked whether SpaceXAI could become SpaceXSI, Musk replied, “Yes, we will make that change.”
The posts extend a terminology push that began at the White House last week. On September 29, President Donald Trump signed an executive order directing federal agencies to replace “artificial intelligence” and “AI” with “Super Intelligence” and “SI” on government websites, policy documents and press releases. The same day, Musk sat beside Trump as the heads of the largest AI companies signed a voluntary safety accord, as Teslarati reported. Speaking to reporters afterward, Musk caught himself mid sentence: “I think it is worth highlighting the positive benefits of A.I. … S.I., pardon me.”
Elon Musk and Trump are closer than ever, and Tesla could be the big winner
SpaceXSI would be the third name for the business since February. SpaceX acquired xAI on February 2 in a deal that valued the combined company at $1.25 trillion. In May, Musk said xAI would be dissolved as a separate company, and on July 6 the division adopted the SpaceXAI name and a new logo that placed the xAI letters inside the SpaceX identity.
Musk gave no timeline. He did not say whether SpaceXSI would be a legal name change or a branding update, whether the @SpaceXAI handle on X would change, or how the shift would apply to products like Grok. The company had not issued a formal announcement as of Sunday morning.
The change would reach well beyond a chatbot. SpaceXAI now houses Grok, the X platform, the Colossus training clusters in Memphis and the coding tool Cursor, which SpaceX acquired in August. It also runs the orbital compute effort SpaceX is building around Nvidia hardware, which Musk said during the company’s first earnings call would be exclusive to Nvidia.
It’s unclear if rivals like Anthropic, OpenAI, Google, Meta and Nvidia have plans to also rename their companies or products. OpenAI CEO Sam Altman has continued to say “AI” in public, while Nvidia CEO Jensen Huang has gone partway, describing data centers as “super intelligence factories.”
The rename would also line up SpaceX’s AI branding with the federal government’s language as Musk takes on a new advisory role at the Pentagon, where he is helping lead the Project Meridian study on the future of warfare.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.