News
SpaceX installs Mechazilla ‘claw’ on Starship launch tower
In the latest chapter of SpaceX’s Starship launch tower chronicle, the company has rolled a claw-like component to the pad and attached the device to the end of the tower’s newly installed Starship ‘quick disconnect’ arm.
A couple months ago, as SpaceX’s newest Starship prototype and first orbital-class vehicle first started to come together, it became clear that the company was implementing a significant design change starting with Ship 20 (S20). Contrary to five years of official Starship/BFR/ITS updates in which the ship (second stage) was expected to connect to pad ground systems (power, propellant, gases, communications) through the booster (first stage), Starship S20’s umbilical panel was instead conspicuously installed on the exterior of the ship’s hull.
Later on, in an interview and tweets, it became clear that the move away from longstanding ship-to-booster umbilical plans was part of CEO Elon Musk’s latest crusade: moving parts and complexity from Starship and Super Heavy to the launch pad at any cost. As a result, rather than adding a little extra weight to Super Heavy and likely reducing total payload to orbit by a percent or two for an extremely simple, protecting umbilical solution, SpaceX would instead have to implement a massive swinging arm that would reach out from Starship’s launch tower to connect it to pad systems.
While it’s hard to say if that decision and the major design changes it’s entailed will prove to be the right move, what is undeniable is how rapidly SpaceX turned on a dime to build and install the extremely complex mechanisms required. Assembly of what has come to be known as Starship’s tower quick-disconnect (QD) arm really only began in early July. Less than two months later, the finished base of that arm was lifted around halfway up the ~145m (~475 ft) tall launch tower and affixed to two sturdy hinges.

Three weeks later, a new and initially mysterious structure SpaceX began assembling around August 20th has also been finished and installed at the end of the QD arm – adding an actuating tip and apparent stabilization ‘claw’ to the already massive swinging structure. Aside from a bit of plumbing and wiring, the only thing that arm now appears to be missing is the actual quick-disconnect umbilical panel that will allow it to temporarily connect to Starships to deliver power, propellant, and connectivity.
That quick-disconnect mechanism will likely sit directly on top of the brand new claw and stand several meters tall to span the gap between the top of Super Heavy and Starship’s umbilical panel. Two large, actuating arms at the bottom of the arm’s tip will be able to grab Super Heavy, stabilizing the massive booster during Starship installation. Once firmly installed on top of the booster, the claw’s missing quick-disconnect mechanism will then move in to connect to Starship.
Of course, the quick disconnect arm is just one of – and the most minor of – three massive ‘Mechazilla’ arms destined for the launch tower. Just a few hundred feet to the west, SpaceX is hard at work fabricating and assembling two far larger tower ‘catch’ arms and the cradle-like frame they’ll eventually attach to. While they will also give SpaceX far more flexibility to stack and manipulate Super Heavy and Starship in high winds and less than optimal weather conditions, the ultimate purpose of those arms is to catch Super Heavy boosters (and, maybe one day, Starships). According to a new contributor to NASASpaceflight forums, those Mechazilla catch arms could be installed as early as “this weekend or next week.”
Elon Musk
Starlink passes 9 million active customers just weeks after hitting 8 million
The milestone highlights the accelerating growth of Starlink, which has now been adding over 20,000 new users per day.
SpaceX’s Starlink satellite internet service has continued its rapid global expansion, surpassing 9 million active customers just weeks after crossing the 8 million mark.
The milestone highlights the accelerating growth of Starlink, which has now been adding over 20,000 new users per day.
9 million customers
In a post on X, SpaceX stated that Starlink now serves over 9 million active users across 155 countries, territories, and markets. The company reached 8 million customers in early November, meaning it added roughly 1 million subscribers in under seven weeks, or about 21,275 new users on average per day.
“Starlink is connecting more than 9M active customers with high-speed internet across 155 countries, territories, and many other markets,” Starlink wrote in a post on its official X account. SpaceX President Gwynne Shotwell also celebrated the milestone on X. “A huge thank you to all of our customers and congrats to the Starlink team for such an incredible product,” she wrote.
That growth rate reflects both rising demand for broadband in underserved regions and Starlink’s expanding satellite constellation, which now includes more than 9,000 low-Earth-orbit satellites designed to deliver high-speed, low-latency internet worldwide.
Starlink’s momentum
Starlink’s momentum has been building up. SpaceX reported 4.6 million Starlink customers in December 2024, followed by 7 million by August 2025, and 8 million customers in November. Independent data also suggests Starlink usage is rising sharply, with Cloudflare reporting that global web traffic from Starlink users more than doubled in 2025, as noted in an Insider report.
Starlink’s momentum is increasingly tied to SpaceX’s broader financial outlook. Elon Musk has said the satellite network is “by far” the company’s largest revenue driver, and reports suggest SpaceX may be positioning itself for an initial public offering as soon as next year, with valuations estimated as high as $1.5 trillion. Musk has also suggested in the past that Starlink could have its own IPO in the future.
News
NVIDIA Director of Robotics: Tesla FSD v14 is the first AI to pass the “Physical Turing Test”
After testing FSD v14, Fan stated that his experience with FSD felt magical at first, but it soon started to feel like a routine.
NVIDIA Director of Robotics Jim Fan has praised Tesla’s Full Self-Driving (Supervised) v14 as the first AI to pass what he described as a “Physical Turing Test.”
After testing FSD v14, Fan stated that his experience with FSD felt magical at first, but it soon started to feel like a routine. And just like smartphones today, removing it now would “actively hurt.”
Jim Fan’s hands-on FSD v14 impressions
Fan, a leading researcher in embodied AI who is currently solving Physical AI at NVIDIA and spearheading the company’s Project GR00T initiative, noted that he actually was late to the Tesla game. He was, however, one of the first to try out FSD v14.
“I was very late to own a Tesla but among the earliest to try out FSD v14. It’s perhaps the first time I experience an AI that passes the Physical Turing Test: after a long day at work, you press a button, lay back, and couldn’t tell if a neural net or a human drove you home,” Fan wrote in a post on X.
Fan added: “Despite knowing exactly how robot learning works, I still find it magical watching the steering wheel turn by itself. First it feels surreal, next it becomes routine. Then, like the smartphone, taking it away actively hurts. This is how humanity gets rewired and glued to god-like technologies.”
The Physical Turing Test
The original Turing Test was conceived by Alan Turing in 1950, and it was aimed at determining if a machine could exhibit behavior that is equivalent to or indistinguishable from a human. By focusing on text-based conversations, the original Turing Test set a high bar for natural language processing and machine learning.
This test has been passed by today’s large language models. However, the capability to converse in a humanlike manner is a completely different challenge from performing real-world problem-solving or physical interactions. Thus, Fan introduced the Physical Turing Test, which challenges AI systems to demonstrate intelligence through physical actions.
Based on Fan’s comments, Tesla has demonstrated these intelligent physical actions with FSD v14. Elon Musk agreed with the NVIDIA executive, stating in a post on X that with FSD v14, “you can sense the sentience maturing.” Musk also praised Tesla AI, calling it the best “real-world AI” today.
News
Tesla AI team burns the Christmas midnight oil by releasing FSD v14.2.2.1
The update was released just a day after FSD v14.2.2 started rolling out to customers.
Tesla is burning the midnight oil this Christmas, with the Tesla AI team quietly rolling out Full Self-Driving (Supervised) v14.2.2.1 just a day after FSD v14.2.2 started rolling out to customers.
Tesla owner shares insights on FSD v14.2.2.1
Longtime Tesla owner and FSD tester @BLKMDL3 shared some insights following several drives with FSD v14.2.2.1 in rainy Los Angeles conditions with standing water and faded lane lines. He reported zero steering hesitation or stutter, confident lane changes, and maneuvers executed with precision that evoked the performance of Tesla’s driverless Robotaxis in Austin.
Parking performance impressed, with most spots nailed perfectly, including tight, sharp turns, in single attempts without shaky steering. One minor offset happened only due to another vehicle that was parked over the line, which FSD accommodated by a few extra inches. In rain that typically erases road markings, FSD visualized lanes and turn lines better than humans, positioning itself flawlessly when entering new streets as well.
“Took it up a dark, wet, and twisty canyon road up and down the hill tonight and it went very well as to be expected. Stayed centered in the lane, kept speed well and gives a confidence inspiring steering feel where it handles these curvy roads better than the majority of human drivers,” the Tesla owner wrote in a post on X.
Tesla’s FSD v14.2.2 update
Just a day before FSD v14.2.2.1’s release, Tesla rolled out FSD v14.2.2, which was focused on smoother real-world performance, better obstacle awareness, and precise end-of-trip routing. According to the update’s release notes, FSD v14.2.2 upgrades the vision encoder neural network with higher resolution features, enhancing detection of emergency vehicles, road obstacles, and human gestures.
New Arrival Options also allowed users to select preferred drop-off styles, such as Parking Lot, Street, Driveway, Parking Garage, or Curbside, with the navigation pin automatically adjusting to the ideal spot. Other refinements include pulling over for emergency vehicles, real-time vision-based detours for blocked roads, improved gate and debris handling, and Speed Profiles for customized driving styles.