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SpaceX Starship to land NASA astronauts on the Moon

SpaceX has won NASA funding to develop a custom Starship variant designed to land astronauts on the Moon. (SpaceX)

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SpaceX has won part of a new $1 billion NASA contract to create a custom version of Starship designed explicitly to send space agency astronauts and huge amounts of cargo to the Moon.

Incredibly, SpaceX won its Lunar Starship development contract alongside two others awarded by NASA – one to a Blue Origin-led coalition and the other to Dynetics and “more than 25 subcontractors”. Of the three, only SpaceX’s offering is a single-stage lunar lander, while Dynetics wants to build a two-stage lander and Blue Origin wants to build a three-stage lander. It also appears that SpaceX’s custom Starship is the only lander designed to be at least partially reusable, capable of flying “many times between the surface of the Moon and lunar orbit” according to the launch company.

While potentially very exciting, the fate of NASA’s triple-threat Moon lander contract award now rests almost entirely in the hands of Congress. As of today, NASA has committed almost $970 million to the three lunar landers it’s decided to develop, only part of which the space agency appears to have on hand and ready for dispersal. For the program to even begin to approach actual missions to the Moon, let alone astronaut landings, Congress will have to consistently raise NASA’s budget every year for at least the next five to six.

https://twitter.com/JimBridenstine/status/1255902514542718976

Even insofar as that required budget raise (roughly ~$3B per year) is only a 10-15% increase and is effectively a rounding error relative to the rest of the federal budget, military in particular, the odds that Congress will consistently and fully support it are not great. For example, the Commercial Crew Program (CCP) – set to attempt its inaugural astronaut launch next month – began in 2010 with the expectation it would cost around $7-8 billion and achieve its first crewed launch in 2015 or 2016.

From 2010 to 2015, Congress systematically underfunded the Commercial Crew Program for largely parochial reasons, preferring to put money into projects (typically the Space Launch System rocket, Orion spacecraft, and their launch facilities) that directly benefited their districts or states. Over half a decade, Congress supplied only 60% of the funds CCP had budgeted, a lack of resources that likely directly resulted in years of program delays. Notably, while both Boeing and SpaceX have run into significant technical hurdles and suffered their own technical delays, the companies would have almost certainly been able to discover those hurdles earlier on if they’d had the full CCP budget supporting them.

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Boeing's Starliner and SpaceX's Crew Dragon spacecraft stand vertical at their respective launch pads in December 2019 and January 2020. Crew Dragon has now performed two successful full-up launches to Starliner's lone partial failure. (Richard Angle)
Boeing’s Starliner and SpaceX’s Crew Dragon spacecraft atop their Atlas V and Falcon 9 rockets. (Richard Angle)

It’s entirely unclear whether NASA’s new Artemis Moon lander program will have a better or worse time than the Commercial Crew Program. The same parochial SLS/Orion/ground systems interests remain in full force in the US House and Senate and will likely not be pleased by the fact that only one of NASA’s three HLS awards could result in SLS launch contracts. Surprise winner Dynetics has proposed a lander that can launch on either SLS 1B or the United Launch Alliance (ULA) Vulcan Centaur rockets.

SpaceX’s Starship lander will unsurprisingly launch of its own Super Heavy rocket booster, while Blue Origin, Lockheed Martin, Northrup Grumman, and Draper’s lander will almost certainly launch on the former company’s New Glenn rocket.

Starship and Super Heavy. (SpaceX)
New Glenn. (Blue Origin)

Ultimately, this is the most significant acknowledgement and support SpaceX’s next-generation Starship rocket has ever received from NASA or the US federal government. Still, of the ~$970 million NASA has initially committed, Starship only received $135 million – nearly half as much as Dynetic received and more than four times less than Blue Origin’s award. NASA is thus clearly hinging its investment on SpaceX’s continued internal support for its next-generation, fully-reusable launch vehicle, as $135 million certainly isn’t enough for even SpaceX to build a building-sized rocket to land astronauts on the Moon.

Regardless, this is certainly one of the most intriguing possible outcomes of NASA’s Human Lander Systems contracts and should keep things very interesting – pending Congressional support – over the next several years.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink passes 9 million active customers just weeks after hitting 8 million

The milestone highlights the accelerating growth of Starlink, which has now been adding over 20,000 new users per day.

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Credit: Starlink/X

SpaceX’s Starlink satellite internet service has continued its rapid global expansion, surpassing 9 million active customers just weeks after crossing the 8 million mark. 

The milestone highlights the accelerating growth of Starlink, which has now been adding over 20,000 new users per day.

9 million customers

In a post on X, SpaceX stated that Starlink now serves over 9 million active users across 155 countries, territories, and markets. The company reached 8 million customers in early November, meaning it added roughly 1 million subscribers in under seven weeks, or about 21,275 new users on average per day. 

“Starlink is connecting more than 9M active customers with high-speed internet across 155 countries, territories, and many other markets,” Starlink wrote in a post on its official X account. SpaceX President Gwynne Shotwell also celebrated the milestone on X. “A huge thank you to all of our customers and congrats to the Starlink team for such an incredible product,” she wrote. 

That growth rate reflects both rising demand for broadband in underserved regions and Starlink’s expanding satellite constellation, which now includes more than 9,000 low-Earth-orbit satellites designed to deliver high-speed, low-latency internet worldwide.

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Starlink’s momentum

Starlink’s momentum has been building up. SpaceX reported 4.6 million Starlink customers in December 2024, followed by 7 million by August 2025, and 8 million customers in November. Independent data also suggests Starlink usage is rising sharply, with Cloudflare reporting that global web traffic from Starlink users more than doubled in 2025, as noted in an Insider report.

Starlink’s momentum is increasingly tied to SpaceX’s broader financial outlook. Elon Musk has said the satellite network is “by far” the company’s largest revenue driver, and reports suggest SpaceX may be positioning itself for an initial public offering as soon as next year, with valuations estimated as high as $1.5 trillion. Musk has also suggested in the past that Starlink could have its own IPO in the future. 

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NVIDIA Director of Robotics: Tesla FSD v14 is the first AI to pass the “Physical Turing Test”

After testing FSD v14, Fan stated that his experience with FSD felt magical at first, but it soon started to feel like a routine.

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Credit: Grok Imagine

NVIDIA Director of Robotics Jim Fan has praised Tesla’s Full Self-Driving (Supervised) v14 as the first AI to pass what he described as a “Physical Turing Test.”

After testing FSD v14, Fan stated that his experience with FSD felt magical at first, but it soon started to feel like a routine. And just like smartphones today, removing it now would “actively hurt.”

Jim Fan’s hands-on FSD v14 impressions

Fan, a leading researcher in embodied AI who is currently solving Physical AI at NVIDIA and spearheading the company’s Project GR00T initiative, noted that he actually was late to the Tesla game. He was, however, one of the first to try out FSD v14

“I was very late to own a Tesla but among the earliest to try out FSD v14. It’s perhaps the first time I experience an AI that passes the Physical Turing Test: after a long day at work, you press a button, lay back, and couldn’t tell if a neural net or a human drove you home,” Fan wrote in a post on X. 

Fan added: “Despite knowing exactly how robot learning works, I still find it magical watching the steering wheel turn by itself. First it feels surreal, next it becomes routine. Then, like the smartphone, taking it away actively hurts. This is how humanity gets rewired and glued to god-like technologies.”

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The Physical Turing Test

The original Turing Test was conceived by Alan Turing in 1950, and it was aimed at determining if a machine could exhibit behavior that is equivalent to or indistinguishable from a human. By focusing on text-based conversations, the original Turing Test set a high bar for natural language processing and machine learning. 

This test has been passed by today’s large language models. However, the capability to converse in a humanlike manner is a completely different challenge from performing real-world problem-solving or physical interactions. Thus, Fan introduced the Physical Turing Test, which challenges AI systems to demonstrate intelligence through physical actions.

Based on Fan’s comments, Tesla has demonstrated these intelligent physical actions with FSD v14. Elon Musk agreed with the NVIDIA executive, stating in a post on X that with FSD v14, “you can sense the sentience maturing.” Musk also praised Tesla AI, calling it the best “real-world AI” today.

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Tesla AI team burns the Christmas midnight oil by releasing FSD v14.2.2.1

The update was released just a day after FSD v14.2.2 started rolling out to customers. 

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Credit: Grok

Tesla is burning the midnight oil this Christmas, with the Tesla AI team quietly rolling out Full Self-Driving (Supervised) v14.2.2.1 just a day after FSD v14.2.2 started rolling out to customers. 

Tesla owner shares insights on FSD v14.2.2.1

Longtime Tesla owner and FSD tester @BLKMDL3 shared some insights following several drives with FSD v14.2.2.1 in rainy Los Angeles conditions with standing water and faded lane lines. He reported zero steering hesitation or stutter, confident lane changes, and maneuvers executed with precision that evoked the performance of Tesla’s driverless Robotaxis in Austin.

Parking performance impressed, with most spots nailed perfectly, including tight, sharp turns, in single attempts without shaky steering. One minor offset happened only due to another vehicle that was parked over the line, which FSD accommodated by a few extra inches. In rain that typically erases road markings, FSD visualized lanes and turn lines better than humans, positioning itself flawlessly when entering new streets as well.

“Took it up a dark, wet, and twisty canyon road up and down the hill tonight and it went very well as to be expected. Stayed centered in the lane, kept speed well and gives a confidence inspiring steering feel where it handles these curvy roads better than the majority of human drivers,” the Tesla owner wrote in a post on X.

Tesla’s FSD v14.2.2 update

Just a day before FSD v14.2.2.1’s release, Tesla rolled out FSD v14.2.2, which was focused on smoother real-world performance, better obstacle awareness, and precise end-of-trip routing. According to the update’s release notes, FSD v14.2.2 upgrades the vision encoder neural network with higher resolution features, enhancing detection of emergency vehicles, road obstacles, and human gestures.

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New Arrival Options also allowed users to select preferred drop-off styles, such as Parking Lot, Street, Driveway, Parking Garage, or Curbside, with the navigation pin automatically adjusting to the ideal spot. Other refinements include pulling over for emergency vehicles, real-time vision-based detours for blocked roads, improved gate and debris handling, and Speed Profiles for customized driving styles.

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