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SpaceX Starship to land NASA astronauts on the Moon
SpaceX has won part of a new $1 billion NASA contract to create a custom version of Starship designed explicitly to send space agency astronauts and huge amounts of cargo to the Moon.
Incredibly, SpaceX won its Lunar Starship development contract alongside two others awarded by NASA – one to a Blue Origin-led coalition and the other to Dynetics and “more than 25 subcontractors”. Of the three, only SpaceX’s offering is a single-stage lunar lander, while Dynetics wants to build a two-stage lander and Blue Origin wants to build a three-stage lander. It also appears that SpaceX’s custom Starship is the only lander designed to be at least partially reusable, capable of flying “many times between the surface of the Moon and lunar orbit” according to the launch company.
While potentially very exciting, the fate of NASA’s triple-threat Moon lander contract award now rests almost entirely in the hands of Congress. As of today, NASA has committed almost $970 million to the three lunar landers it’s decided to develop, only part of which the space agency appears to have on hand and ready for dispersal. For the program to even begin to approach actual missions to the Moon, let alone astronaut landings, Congress will have to consistently raise NASA’s budget every year for at least the next five to six.
Even insofar as that required budget raise (roughly ~$3B per year) is only a 10-15% increase and is effectively a rounding error relative to the rest of the federal budget, military in particular, the odds that Congress will consistently and fully support it are not great. For example, the Commercial Crew Program (CCP) – set to attempt its inaugural astronaut launch next month – began in 2010 with the expectation it would cost around $7-8 billion and achieve its first crewed launch in 2015 or 2016.
From 2010 to 2015, Congress systematically underfunded the Commercial Crew Program for largely parochial reasons, preferring to put money into projects (typically the Space Launch System rocket, Orion spacecraft, and their launch facilities) that directly benefited their districts or states. Over half a decade, Congress supplied only 60% of the funds CCP had budgeted, a lack of resources that likely directly resulted in years of program delays. Notably, while both Boeing and SpaceX have run into significant technical hurdles and suffered their own technical delays, the companies would have almost certainly been able to discover those hurdles earlier on if they’d had the full CCP budget supporting them.

It’s entirely unclear whether NASA’s new Artemis Moon lander program will have a better or worse time than the Commercial Crew Program. The same parochial SLS/Orion/ground systems interests remain in full force in the US House and Senate and will likely not be pleased by the fact that only one of NASA’s three HLS awards could result in SLS launch contracts. Surprise winner Dynetics has proposed a lander that can launch on either SLS 1B or the United Launch Alliance (ULA) Vulcan Centaur rockets.
SpaceX’s Starship lander will unsurprisingly launch of its own Super Heavy rocket booster, while Blue Origin, Lockheed Martin, Northrup Grumman, and Draper’s lander will almost certainly launch on the former company’s New Glenn rocket.


Ultimately, this is the most significant acknowledgement and support SpaceX’s next-generation Starship rocket has ever received from NASA or the US federal government. Still, of the ~$970 million NASA has initially committed, Starship only received $135 million – nearly half as much as Dynetic received and more than four times less than Blue Origin’s award. NASA is thus clearly hinging its investment on SpaceX’s continued internal support for its next-generation, fully-reusable launch vehicle, as $135 million certainly isn’t enough for even SpaceX to build a building-sized rocket to land astronauts on the Moon.
Regardless, this is certainly one of the most intriguing possible outcomes of NASA’s Human Lander Systems contracts and should keep things very interesting – pending Congressional support – over the next several years.
Elon Musk
Elon Musk follows Trump’s lead, says a SpaceX name change is coming
Elon Musk says SpaceXAI will become SpaceXSI, marking its second rebrand in under three months.
Elon Musk wants to rename his artificial intelligence company again, less than three months after its last rebrand.
In a string of posts on X early Sunday morning, Musk wrote “No more AI,” followed by “SI” and “It’s better.” He then added, “SpaceX is a super intelligence company.” When a user asked whether SpaceXAI could become SpaceXSI, Musk replied, “Yes, we will make that change.”
The posts extend a terminology push that began at the White House last week. On September 29, President Donald Trump signed an executive order directing federal agencies to replace “artificial intelligence” and “AI” with “Super Intelligence” and “SI” on government websites, policy documents and press releases. The same day, Musk sat beside Trump as the heads of the largest AI companies signed a voluntary safety accord, as Teslarati reported. Speaking to reporters afterward, Musk caught himself mid sentence: “I think it is worth highlighting the positive benefits of A.I. … S.I., pardon me.”
Elon Musk and Trump are closer than ever, and Tesla could be the big winner
SpaceXSI would be the third name for the business since February. SpaceX acquired xAI on February 2 in a deal that valued the combined company at $1.25 trillion. In May, Musk said xAI would be dissolved as a separate company, and on July 6 the division adopted the SpaceXAI name and a new logo that placed the xAI letters inside the SpaceX identity.
Musk gave no timeline. He did not say whether SpaceXSI would be a legal name change or a branding update, whether the @SpaceXAI handle on X would change, or how the shift would apply to products like Grok. The company had not issued a formal announcement as of Sunday morning.
The change would reach well beyond a chatbot. SpaceXAI now houses Grok, the X platform, the Colossus training clusters in Memphis and the coding tool Cursor, which SpaceX acquired in August. It also runs the orbital compute effort SpaceX is building around Nvidia hardware, which Musk said during the company’s first earnings call would be exclusive to Nvidia.
It’s unclear if rivals like Anthropic, OpenAI, Google, Meta and Nvidia have plans to also rename their companies or products. OpenAI CEO Sam Altman has continued to say “AI” in public, while Nvidia CEO Jensen Huang has gone partway, describing data centers as “super intelligence factories.”
The rename would also line up SpaceX’s AI branding with the federal government’s language as Musk takes on a new advisory role at the Pentagon, where he is helping lead the Project Meridian study on the future of warfare.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.