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SpaceX’s Starship program returns to its roots with a new rocket ‘test tank’

SpaceX appears to be re-upping a tried and true foundation of its Starship development with a new rocket 'test tank'. (NASASpaceflight - bocachicagal)

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SpaceX’s Starship rocket development program has returned to its early-2020 roots as teams work to assemble the first new ‘test tank’ built in South Texas in more than three months.

Just like its three predecessors, the newest test tank’s purpose is relatively simple: demonstrate – at full scale – the efficacy of SpaceX’s current manufacturing processes. Back when SpaceX built and tested the first two tank prototypes in January 2020, the company was in the midst of making big changes throughout its coastal Boca Chica, Texas Starship factory – a major leap forward compared to the methods used to build Starship Mk1. While the first tank made it to 7.1 bar (~103 psi) before failing, a second tank survived all the way up to 8.5 bar (~125 psi), as did a third separate test tank built about a month later. According to CEO Elon Musk, 8.5 bar is more than satisfactory for Starship pressure vessels to safely launch humans into orbit, offering a safety margin of more than 40%.

Most recently, Starship SN4 became the first full-scale prototype to replicate the results SpaceX achieved with its shorter test tanks, effortlessly reaching 7.5 bar (~110 psi) during a cryogenic pressure test completed just last month. Despite those myriad successes, however, SpaceX rarely stops moving forward and Musk has already hinted at improvements the company may be hoping to prove out with a fourth Starship test tank.

SpaceX appears to be re-upping a tried and true foundation of its Starship development with a new rocket ‘test tank’. (NASASpaceflight – bocachicagal)

The most obvious reason to build a new test tank after the success of full-scale Starship prototype SN4 is a substantial change in the steel alloy SpaceX is building rockets out of in South Texas. CEO Elon Musk has teased such a shift for almost a full year and it appears to have happened right on time – if not ahead of schedule. SpaceX currently uses 301 stainless steel for Starship production, while the new material – discussed earlier by Musk and confirmed by inscriptions on the exterior of what would later become the fourth test tank – is a slightly different 304 steel “with higher ductility” (malleability).

What was initially was initially labeled “SN7” later became the fourth Starship test tank in June 2020. (NASASpaceflight – bocachicagal)

It’s unclear if this is the custom-built “30X” alloy SpaceX was planning on creating, given that “304L” steel is an already-available commodity material that is slightly more durable and corrosion-resistant but less ductile and ~10% more expensive than 301. Regardless, changing to a new alloy would almost certainly benefit from real-world testing to confirm that behaves in the ways SpaceX expects it to, while also verifying that existing fabrication methods (particularly welding) still suffice.

Test Tank #1, January 9th, 2020. (NASASpaceflight – bocachicagal)
Test Tank #4 – also known as Starship SN7 – is pictured here on June 5th. (NASASpaceflight – bocachicagal)

The only other notable visual differences between Starship Test Tank #4 and its predecessors are small changes in welding. On the new tank’s dome and ring, SpaceX has removed wavy strips of metal known as a weld doublers, used to strengthen vertical welds on all previous ships and test tanks. While only realizing miniscule weight savings, the change is a visual confirmation that SpaceX is growing more confident in its weld quality, perhaps also signifying the introduction of a new kind of welding.

Last but not least, the circumferential weld joining Test Tank #4’s dome and ring (a dark horizontal line) appears to be centered on the ring, whereas the domes of previous ships and tanks have typically been attached to the upper or lower 20-30% of their respective rings. The purpose of this change is unknown.

Regardless, Test Tank #4 is currently in the midst of an hours-long cryogenic proof test and appears to be almost fully loaded with several hundred tons of liquid nitrogen. Check out the frosty tank live at the link below as we wait to see if the Starship hardware survives.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla silences Robotaxi turn signals in sweeping but polarizing change

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Credit: Tesla

Tesla has started rolling out a broader change to the ride experience for its Robotaxi fleet by silencing turn signals, but the change is certainly polarizing.

Tesla has generally made it clear that its purpose-built ride-hailing platform, Robotaxi, will cater to the rider in nearly every way possible. This includes having climate preferences, music, and other personal settings loaded up in the car as the rider enters.

But Tesla is taking it a step further by muting turn signal chimes altogether, a change that appears to be a way to make the ride more peaceful:

However, there are a handful of people who are not thrilled about this change. Turn signals are a conditioned part of the human mind for those who ride in a car regularly.

Taking a turn without one feels strange and odd, and not hearing it click while activated could set off some alarms for riders, who might use the noise as confirmation that other drivers know of their intention to turn.

Turn signal noises are still audible in customer cars, so if you use FSD in your personal vehicle, you will still hear the turn signal.

The move is certainly one that is unique, but not one that separates it from other ride-sharing services. In a normal car, the clicking sound confirms to the driver that the blinker is active. In a fully driverless Robotaxi, that feedback serves no purpose for passengers, other than peace of mind.

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Tesla Full Self-Driving v14.3.6 review: a rare regression, but some bright spots

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Credit: Tesla

Tesla released Full Self-Driving version 14.3.6 last week, and after what was potentially one of the best FSD releases in v14.3.5, there has been a bit of a regression. While there are some bright spots, the changes made to v14.3.6 seem to have backtracked some behaviors.

Overall, it is hard to really complain about FSD in any sense; it has revolutionized how I travel literally anywhere. According to my self-driving app, the last time I went a day without using it was 59 days ago.

However, I think it’s also important to recognize when things are just plain bad with FSD. There are times it does truly mind-boggling things, and I’ll dive into those here. Additionally, I only had these issues on local roads, not on highways. Highway operation, generally, is always incredible other than the occasional complaint about speed or left lane camping.

With those things being said, my personal experience may not represent others’ experiences. A handful of people have said they have had a similar experience on v14.3.6, while others have said it is more than normal.

Turning Hesitancy, Inaccuracy

I’ve noticed more inaccuracy turning into multi-lane stretches of road than in any version I can remember. I’ve had at least three instances of FSD turning into a stretch of roadway that has two or more lanes, and not selecting a lane confidently as it has in past versions.

Instead, the car will drive over one of the dashed road lines, and the steering wheel will jerk back and forth before picking the lane. It should be said that it has always picked the correct lane when choosing based on the navigation, but it is still very indecisive. The steering wheel jerking is reminiscent of some of the later versions of v13.

I admit I really hate to see the steering wheel jerking come back. However, I think when Tesla releases v14.3.7, it won’t be present. When there are occurrences of it in FSD versions, it is usually resolved by the following release.

FSD Disregards Manual Turn Signals

This is my biggest bone to pick with FSD other than Navigation issues, but this one seems like it would be such an easy fix.

If Tesla is going to put the word “Supervised” on the end of “Full Self-Driving,” then when I tell the car to do something, it should do it. If I input an increase in speed by pressing the accelerator, the car will immediately respond. It does not disregard my input because it feels it is traveling at the right speed.

FSD should never disobey and turn off turn signals that the driver inputs. Trying to direct the car into the correct lane, I had initiated the left turn signal not once, not twice, but three times, with the car turning it off all three times and continuing in a lane that would end in just one block. The only solution at this point would be to zipper merge.

This goes back to the fact that self-driving’s biggest bottleneck might be rider preference. A zipper merge might have been more than reasonable, might have saved me time that I spent sitting through an additional light cycle, and might be something many drivers would do. I was in no hurry, I traditionally do not try to zipper merge because it feels inconsiderate, and lastly, the car should have just followed my input.

This caused me to disengage and drive manually the rest of the way home. Sometimes I just do not need FSD to try to pass every car it can at intersections.

Bird Braking is a Thing of the Past

The big complaint with recent versions of Full Self-Driving has been what we’ve coined as “bird braking,” which is when the car will brake suddenly as a bird flies past.

There have been zero issues with this so far in v14.3.6, which is an excellent improvement.

FSD Might Already Be Taking Note of Driver Preferences

Another thing I have noticed over the past few days is that v14.3.6 seems to already be taking my preferences with navigation into account.

This is something that is supposed to be rolling out with the Summer Update, but I have a hunch it’s already present and might have been included in this v14.3.6 build. On Friday, FSD pulled into an entrance to a local convenience store that it had never attempted to go into before.

Typically, I manually pull into this entrance because it avoids heavy cross traffic at the main entrance. FSD has always chosen that congested main entrance.

Additionally, FSD has pulled into my assigned parking spot at my townhouse community on multiple occasions with this release. This is something that used to happen ocassionally, but not consistently.

It also navigated back to the same convenience store last night, drove through crazy cars scrambling to gas pumps, navigated out of the parking lot correctly, drove me home, and, once again, parked in my assigned spot.

As previously stated, this release just seems to have a few things that need to be brought to Tesla’s attention, and also to make others who use FSD aware of some things that I’ve experienced. I look forward to the next release that will remedy these issues, just as Tesla has always done in the past.

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Musk’s massive Terafab project will get final location soon

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Credit: SpaceX

Elon Musk’s massive Terafab project, which will be the first true conglomeration between each of his major entities, is set to get its final location soon, the CEO said on Tesla’s recent earnings call.

“The Terafab, we expect to announce a location soon, and provide more details about our plans in that regard. We’ll leave that to the product, the launch announcement rather than try to squeeze it into an earnings call,” Musk said last Wednesday.

Tesla Terafab set for launch: Inside the $20B AI chip factory that will reshape the auto industry

Terafab was announced by Musk back in March and was essentially a massive, vertically integrated semiconductor manufacturing project that would provide all the chips the three companies needed for their AI initiatives without needing third-party companies.

The plant will produce over 1 terawatt of AI compute each year, and will help back up projects like Optimus, Full Self-Driving, and other AI-based projects that Musk’s companies are working on.

In April, less than a month after the project was launched, Intel announced it would join the project, contributing manufacturing expertise and consulting to Terafab as a whole. Intel is one of three chip manufacturers that produce sub-5 nanometer chips at scale. TSMC and Samsung are the other two.

However, there was no true indication of where Terafab would end up, but most believe it will likely be somewhere in Texas. Business Insider has reported that SpaceX plans to build out Terafab in Grimes County, Texas, but this is unconfirmed.

Musk confirmed recently that it would not be on Giga Texas property, as it is simply too large.

Terafab holds much of Musk’s grand ambitions for the future within its construct. It holds so much responsibility for the future and the biggest projects that Musk’s companies can imagine.

“I think this is a very big announcement and it deserves to have its own day in the spotlight and not be squeezed into an earnings call,” he said. “I do think Terafab is going to be an amazing initiative and a necessary one, and one without which we will be constrained in our ability to scale Optimus production, because we simply won’t have enough AI chips.”

He continued by stating that Terafab is necessary for scaling Optimus, which Musk said could be the biggest product of any kind of all time. “It’s crucial to solve that, and we’ll have to solve memory, logic, and packaging in order to scale Optimus.”

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