News
SpaceX Starship holds up under pressure, lines up Raptor engine test fire
After a few false starts and some minor delays, SpaceX’s 11th Starship prototype (SN11) has made it through two of the three major tests standing between it and liftoff.
SpaceX rolled Starship SN11 from the factory to the launch pad on March 8th, just five days after Starship SN10 briefly became the first prototype of its kind to land in one piece. One or two issues with Raptor’s final landing burn caused SN10 to touch down faster than expected and eventually led to the rocket’s explosive demise around 15 minutes later. Still, the test flight was an almost unequivocal success and seemingly left SpaceX with more than enough confidence to speed through preparations for the next flight test.
Heading into the next day, SpaceX had hoped to kick off cryogenic proof testing but Starship SN11 required a bit more attention than expected and unknown bugs ultimately meant that only an ambient-temperature pressure test could be completed by the end of the test window. Those issues appeared to persist through the end of March 10th, preventing any kind of proof test attempt.
On March 11th, Starship SN11 was able to take its first real stab at a cryo proof and was loaded with liquid nitrogen (LN2), a cryogenic fluid with a density and temperature similar to Starship’s liquid oxygen and methane propellant but without the risk of a catastrophic fire or explosion. Over the course of three or so hours, SpaceX didn’t appear to fully load SN11 with LN2, a possible sign of a technical bug that could just as easily be an intentional part of the test design.
Oddly, parts of the evenings testing were unlike past cryo proofs and there’s a slight chance that the activity was actually a static fire attempt scrubbed well before ignition, though it’s impossible to say without official confirmation.
Otherwise, the most notable part of the cryo proof was a test of Starship SN11’s attitude control system (ACS) that involved firing each of the ship’s several cold-gas nitrogen thrusters at least 5-10 times for a total of several dozen bursts. The current generation of Starships mainly use those thrusters to augment their flaps and perform flip maneuvers during suborbital launch and landing attempts, while early orbital-class prototypes may use the same thruster system to control their attitude in the vacuum of space.
If last night’s cryo proof test was successful and gave SpaceX the data it needs to give SN11 a good bill of health, the Starship could potentially attempt its first Raptor engine static fire as early Friday, March 12th. Historically, SpaceX has never static fired a Starship prototype less than 12 days after its launch site arrival, meaning that a static fire tomorrow would smash the previous record by a factor of three. As such, it’s more likely that SN11 will need a day or two and be ready for a static fire attempt as early as Monday, March 15th.
Either way, Starship SN11 is undeniably on a faster track than any of its three-engine predecessors and a clean static fire on Friday or Monday would leave a launch next week – SpaceX’s current target– well within reach.
News
Tesla hasn’t adopted Apple CarPlay yet for this shocking reason
Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.
Perhaps one of the most requested features for Tesla vehicles by owners is the addition of Apple CarPlay. It sounds like the company wants to bring the popular UI to its cars, but there are a few bottlenecks preventing it from doing so.
The biggest reason why CarPlay has not made its way to Teslas yet might shock you.
According to Bloomberg‘s Mark Gurman, Tesla is still working on bringing CarPlay to its vehicles. There are two primary reasons why Tesla has not done it quite yet: App compatibility issues and, most importantly, there are incredibly low adoption rates of iOS 26.
Tesla’s Apple CarPlay ambitions are not dead, they’re still in the works
iOS 26 is Apple’s most recent software version, which was released back in September 2025. It introduced a major redesign to the overall operating system, especially its aesthetic, with the rollout of “Liquid Glass.”
However, despite the many changes and updates, Apple users have not been too keen on the iOS 26 update, and the low adoption rates have been a major sticking point for Tesla as it looks to develop a potential alternative for its in-house UI.
It was first rumored that Tesla was planning to bring CarPlay out in its cars late last year. Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.
According to the report, Tesla asked Apple to make some changes to improve compatibility between its software and Apple Maps:
“Tesla asked Apple to make engineering changes to Maps to improve compatibility. The iPhone maker agreed and implemented the adjustments in a bug fix update to iOS 26 and the latest version of CarPlay.”
Gurman also said that there were some issues with turn-by-turn guidance from Tesla’s maps app, and it did not properly sync up with Apple Maps during FSD operation. This is something that needs to be resolved before it is rolled out.
There is no listed launch date, nor has there been any coding revealed that would indicate Apple CarPlay is close to being launched within Tesla vehicles.
Elon Musk
Starlink restrictions are hitting Russian battlefield comms: report
The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.
SpaceX’s decision to disable unauthorized Starlink terminals in Ukraine is now being felt on the battlefield, with Ukrainian commanders reporting that Russian troops have struggled to maintain assault operations without access to the satellite network.
The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.
Lt. Denis Yaroslavsky, who commands a special reconnaissance unit, stated that Russian assault activity noticeably declined for several days after the shutdown. “For three to four days after the shutdown, they really reduced the assault operations,” Yaroslavsky said.
Russian units had allegedly obtained Starlink terminals through black market channels and mounted them on drones and weapons systems, despite service terms prohibiting offensive military use. Once those terminals were blocked, commanders on the Ukrainian side reported improved battlefield ratios, as noted in a New York Post report.
A Ukrainian unit commander stated that casualty imbalances widened after the cutoff. “On any given day, depending on your scale of analysis, my sector was already achieving 20:1 (casuality rate) before the shutdown, and we are an elite unit. Regular units have no problem going 5:1 or 8:1. With Starlink down, 13:1 (casualty rate) for a regular unit is easy,” the unit commander said.
The restrictions come as Russia faces heavy challenges across multiple fronts. A late January report from the Center for Strategic and International Studies estimated that more than 1.2 million Russian troops have been killed, wounded, or gone missing since February 2022.
The Washington-based Institute for the Study of War also noted that activity from Russia’s Rubikon drone unit declined after Feb. 1, suggesting communications constraints from Starlink’s restrictions may be limiting operations. “I’m sure the Russians have (alternative options), but it takes time to maximize their implementation and this (would take) at least four to six months,” Yaroslavsky noted.
Elon Musk
Tesla Korea hiring AI Chip Engineers amid push for high-volume AI chips
Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”
In a recent post on X, Tesla Korea announced that it is hiring AI Chip Design Engineers as part of a project aimed at developing what the company describes as the world’s highest-volume AI chips. CEO Elon Musk later amplified the initiative.
Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”
“This project aims to develop AI chip architecture that will achieve the highest production volume in the world in the future,” Tesla Korea wrote in its post on X.
As per Tesla Korea, those who wish to apply for the AI Chip Design Engineer post should email Ai_Chips@Tesla.com and include “the three most challenging technical problems you have solved.”
Elon Musk echoed the hiring push in a separate post. “If you’re in Korea and want to work on chip design, fabrication or AI software, join Tesla!” he wrote.
The recruitment effort in South Korea comes as Tesla accelerates development of its in-house AI chips, which power its Full Self-Driving (FSD) system, Optimus humanoid robot, and data center training infrastructure.
Tesla has been steadily expanding its silicon development teams globally. In recent months, the company has posted roles in Austin and Palo Alto for silicon module process engineers across lithography, etching, and other chip fabrication disciplines, as noted in a Benzinga report.
Tesla Korea’s hiring efforts align with the company’s long-term goal of designing and producing AI chips at massive scale. Musk has previously stated that Tesla’s future AI chips could become the highest-volume AI processors in the world.
The move also comes amid Tesla’s broader expansion into AI initiatives. The company recently committed about $2 billion into xAI as part of a Series E funding round, reinforcing its focus on artificial intelligence across vehicles, robotics, and compute infrastructure.