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SpaceX Starship briefly becomes largest rocket in history – now what’s next?

For a brief moment on August 6th, Starship became the largest rocket in history. (SpaceX)

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On August 6th, after a great deal of anticipation, SpaceX stacked a Starship on top of a Super Heavy booster for the first time ever, very briefly assembling the largest rocket in history.

However, barely an hour after the two stages were integrated and (presumably) latched together, SpaceX lifted Starship (S20) off the booster, returned it to its transport stand, and rolled the ship back to the build site later that day. Though an extreme sensitivity to wind conditions has delayed the procedure, Super Heavy Booster 4 (B4) also appears to be on track to be removed from the orbital launch mount and sent either back to the factory or to a suborbital launch mount that’s been modified for booster testing.

For those that followed the process closely in the days and weeks prior, the fact that Starship’s first full assembly was just a fit check (and, really, more like 50:50 between fit check and photo op) came as no surprise. In the lead-up, it became clear through several reports that CEO Elon Musk had challenged SpaceX to stack Ship 20 and Booster 4 by August 5th and flown in several hundred employees normally stationed elsewhere to accomplish the feat.

Ignoring weather delays that prevented stacking on August 5th, SpaceX met Musk’s challenge in all but the literal sense, assembling the world’s largest rocket into one integrated stack for the first time ever. Even more significantly, despite the fact that SpaceX could have easily decided to stack two not-for-flight prototypes to sort of achieve the same feat, both stages – Ship 20 and Booster 4 – involved in the August 6th milestone are nominally destined for flight.

Barring surprises, the same exact pair is scheduled to support Starship’s first orbital test flight as early as this year. Before they can be cleared for flight, however, a great deal of work must still be completed – work that in some cases is unprecedented in the history of the Starship program.

Not long after the stacking milestone, Musk himself sketched out a few of the tasks still in front of the rocket. Namely, Musk says that SpaceX must still complete Starship S20’s partially-finished heat shield, install some form of heat shield(s) to protect Super Heavy Booster 4’s 29 naked Raptor engines; finish installing, plumbing, and activating 4-7 massive custom propellant storage tanks; and assemble, install, and activate a giant mechanical umbilical arm on the launch tower to fuel and power Starship.

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All are undoubtedly crucial and Starship is unlikely to launch before any of them are more or less complete. However, the booster and ship themselves are arguably far more of a pressure point. Before they can be deemed ready for flight, both the ship and booster must complete unprecedented test campaigns on the ground.

Ship 20 will need to complete cryogenic proof testing to verify that the first Starship with six Raptor engine mounts is structurally sound. SpaceX has already modified one of its two suborbital Starship launch mounts for that purpose. Once cryo proof and hydraulic ram testing is complete, those six rams will likely be removed and six Raptor engines will be installed in their place, potentially setting up Ship 20 to become the first Starship prototype to static fire six engines – and any number of Raptor Vacuum engines.

Super Heavy Booster 4 will be faced with an even more ambitious static fire test campaign as SpaceX likely gradually installs more and more engines. Depending on how focused SpaceX is on speed over thoroughness, that process could involve gradually adding 2-5 engines after every static fire or could result in SpaceX starting with 4-9 engines and then immediately jumping from 9 to a full 29-Raptor static fire.

Only after completing those crucial qualification tests is SpaceX likely to stack Ship 20 and Booster 4 for a second time and enter the first true full-stack Starship launch flow – hopefully culminating in the first orbital launch attempt later this year, but only as soon as the FAA completes an environmental review and approves the rocket’s launch license. Technically, FAA approval could come next month or it could take the agency a year or more – it’s almost impossible to predict without official information. However, given SpaceX’s track record with Starship prototypes and Booster B3, it’s likely that a flightworthy Starship and Super Heavy will be stacked on the pad and ready to launch just a few months from now.

Stay tuned for updates on that potential standoff in the making and Starship’s progress towards its first orbital test flight.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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