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SpaceX just finished Starship’s 100th Raptor engine
SpaceX says its Hawthorne, California rocket factory and headquarters has completed the assembly of Starship and Super Heavy’s 100th Raptor engine.
SpaceX began developing Raptor behind the scenes as far back as 2012 and 2013, when a small team successfully tested a full-scale Raptor preburner – a small but important subcomponent – at NASA’s Stennis Space Center (SSC) facilities. Three years later, in September 2016, CEO Elon Musk revealed the first integrated static fire of a Raptor prototype – though it would later become clear that that prototype was a subscale engine about the same size as Falcon 9’s Merlin 1D.
After two and a half years of subscale testing that helped SpaceX refine startup and shutdown sequences and the general operation of what quickly became the world’s most thoroughly tested full-flow staged combustion engine, SpaceX graduated to full-scale testing. Designed to produce about twice the thrust (~200 tons/440,000 lbf) of its subscale predecessors, the first full-scale Raptor engine shipped to SpaceX’s McGregor, Texas test facilities and completed its first static fire days later on February 3rd, 2019.
Notably, the very first full-scale Raptor prototype (SN1) not only survived its first test but lived long enough to complete several more, ultimately reaching SpaceX’s minimum thrust target four days after its first static fire. A vibration issue would soon require several months of troubleshooting and iterative build-test-fail cycles but Raptor was ultimately ready to support its first brief Starhopper hop tests in July and August.
Approximately 15 months after Raptor’s first flight, Starship prototype SN8 successfully lifted off with three engines, one of which performed a near-flawless four-minute burn to apogee. Eventually, six months after SN8’s successful ascent but failed landing, Starship SN15 successfully landed, demonstrating Raptor’s ability to reignite mid-flight. Since SN15’s May 2021 success, SpaceX appears to have completed anywhere from 20 to 35+ new Raptors as part of a dramatic acceleration in production to meet the needs of at least two imminent orbital Starship test flights – both of which will need approximately 35 engines each.
For additional information on Booster 3's engine placement. Refer to this diagram below!
Massive thanks to @StarshipGazer for providing super high resolution and detailed pictures which allowed me to figure these positions out. pic.twitter.com/j1s5qHoGJ2— Artzius (@artzius) July 21, 2021
Per its label, RB16 – now better known as the 100th Raptor engine overall – is the 16th Raptor Boost engine built by SpaceX. “Boost” refers to the particular variant – in this case, a Raptor engine specifically designed for an outer ring of 20 engines on each Super Heavy booster. Unlike Raptor Center (RC) engines, the outer ring of Raptor Boost engines are fixed in place against the rocket’s skirt and aren’t designed to vector their thrust (i.e. gimbal). According to Musk, all sea level-optimized Raptor engines will ultimately produce approximately 230 tons (~510,000 lbf) of thrust.
Relative to almost any other large-scale engine development program in the last half-century, Raptor’s 29-month 100-engine milestone is an extraordinary achievement. The closest comparable engine is Blue Origin’s BE-4, which is expected to produce up to ~240 tons (~540,000 lbf) of thrust, uses an efficient (albeit slightly less so) combustion cycle, and relies on the same methane and oxygen propellant. Full-scale BE-4 testing began 16 months before Raptor in October 2017 and Blue Origin has reportedly only built and tested nine prototypes in the almost four years since. According to Musk, as of May 2021, SpaceX is now building more than a dozen Raptors – including prototypes and flight engines – every month.
News
Anti-Tesla union leader ditches X, urges use of Threads instead
Tesla Sweden and IF Metall have been engaged in a bitter dispute for over two years now.
Marie Nilsson, chair of Sweden’s IF Metall union and a prominent critic of Tesla, has left X and is urging audiences to follow the union on Meta’s Threads instead.
Tesla Sweden and IF Metall have been engaged in a bitter dispute for over two years now.
Anti-Tesla union leader exits X
In a comment to Dagens Arbete (DA), Nilsson noted that her exit from X is not formally tied to IF Metall’s long-running labor dispute with Tesla Sweden. Still, she stated that her departure is affected by changes to the platform under Elon Musk’s leadership.
“We have stayed because many journalists pick up news there. But as more and more people have left X, we have felt that the standard has now been reached on that platform,” she said.
Jesper Pettersson, press officer at IF Metall, highlighted that the union’s departure from X is only indirectly linked to Tesla Sweden and Elon Musk. “Indirectly it does, since there is a lot of evidence that his ownership has caused the change in the platform to be so significant.
“We have nevertheless assessed that the platform had value for reaching journalists, politicians and other opinion leaders. But it is a microscopic proportion of the public and our members who are there, and now that value has decreased,” Petterson added.
IF Metall sees Threads as an X alternative
After leaving X, IF Metall has begun using Threads, Meta’s alternative to the social media platform. The union described the move as experimental, noting that it is still evaluating how effective the platform will be for outreach and visibility.
Pettersson acknowledged that Meta also does not operate under Sweden’s collective bargaining model, but said the union sees little alternative if it wants to remain visible online.
“In a perfect world, all large international companies would be supporters of the Swedish model when they come here. But unfortunately, the reality is not like that. If we are to be visible at all in this social media world, we have to play by the rules of the game. The alternative would be to become completely invisible, and that would not benefit our members,” he said.
Elon Musk
Elon Musk confirms SpaceX is not developing a phone
Despite many recent rumors and various reports, Elon Musk confirmed today that SpaceX is not developing a phone based on Starlink, not once, but twice.
Today’s report from Reuters cited people familiar with the matter and stated internal discussions have seen SpaceX executives mulling the idea of building a mobile device that would connect directly to the Starlink satellite constellation.
Musk did state in late January that SpaceX developing a phone was “not out of the question at some point.” However, He also said it would have to be a major difference from current phones, and would be optimized “purely for running max performance/watt neural nets.”
Not out of the question at some point. It would be a very different device than current phones. Optimized purely for running max performance/watt neural nets.
— Elon Musk (@elonmusk) January 30, 2026
While Musk said it was not out of the question “at some point,” that does not mean it is currently a project SpaceX is working on. The CEO reaffirmed this point twice on X this afternoon.
Musk said, “Reuters lies relentlessly,” in one post. In the next, he explicitly stated, “We are not developing a phone.”
Reuters lies relentlessly
— Elon Musk (@elonmusk) February 5, 2026
We are not developing a phone
— Elon Musk (@elonmusk) February 5, 2026
Musk has basically always maintained that SpaceX has too many things going on, denying that a phone would be in the realm of upcoming projects. There are too many things in the works for Musk’s space exploration company, most notably the recent merger with xAI.
SpaceX officially acquires xAI, merging rockets with AI expertise
A Starlink phone would be an excellent idea, especially considering that SpaceX operates 9,500 satellites, serving over 9 million users worldwide. 650 of those satellites are dedicated to the company’s direct-to-device initiative, which provides cellular coverage on a global scale.
Nevertheless, there is the potential that the Starlink phone eventually become a project SpaceX works on. However, it is not currently in the scope of what the company needs to develop, so things are more focused on that as of right now.
News
Tesla adds notable improvement to Dashcam feature
Tesla has added a notable improvement to its Dashcam feature after complaints from owners have pushed the company to make a drastic change.
Perhaps one of the biggest frustrations that Tesla owners have communicated regarding the Dashcam feature is the lack of ability to retain any more than 60 minutes of driving footage before it is overwritten.
It does not matter what size USB jump drive is plugged into the vehicle. 60 minutes is all it will hold until new footage takes over the old. This can cause some issues, especially if you were saving an impressive clip of Full Self-Driving or an incident on the road, which could be lost if new footage was recorded.
This has now been changed, as Tesla has shown in the Release Notes for an upcoming Software Update in China. It will likely expand to the U.S. market in the coming weeks, and was first noticed by NotaTeslaApp.
The release notes state:
“Dashcam Dynamic Recording Duration – The dashcam dynamically adjusts the recording duration based on the available storage capacity of the connected USB drive. For example, with a 128 GB USB drive, the maximum recording duration is approximately 3 hours; with a 1 TB or larger USB drive, it can reach up to 24 hours. This ensures that as much video as possible is retained for review before it gets overwritten.”
Tesla Adds Dynamic Recording
Instead of having a 60-minute cap, the new system will now go off the memory in the USB drive. This means with:
- 128 GB Jump Drive – Up to Three Hours of Rolling Footage
- 1TB Jump Drive – Up to 24 Hours of Rolling Footage
This is dependent on the amount of storage available on the jump drive, meaning that if there are other things saved on it, it will take away from the amount of footage that can be retained.
While the feature is just now making its way to employees in China, it will likely be at least several weeks before it makes its way to the U.S., but owners should definitely expect it in the coming months.
It will be a welcome feature, especially as there will now be more customization to the number of clips and their duration that can be stored.