News
SpaceX just finished Starship’s 100th Raptor engine
SpaceX says its Hawthorne, California rocket factory and headquarters has completed the assembly of Starship and Super Heavy’s 100th Raptor engine.
SpaceX began developing Raptor behind the scenes as far back as 2012 and 2013, when a small team successfully tested a full-scale Raptor preburner – a small but important subcomponent – at NASA’s Stennis Space Center (SSC) facilities. Three years later, in September 2016, CEO Elon Musk revealed the first integrated static fire of a Raptor prototype – though it would later become clear that that prototype was a subscale engine about the same size as Falcon 9’s Merlin 1D.
After two and a half years of subscale testing that helped SpaceX refine startup and shutdown sequences and the general operation of what quickly became the world’s most thoroughly tested full-flow staged combustion engine, SpaceX graduated to full-scale testing. Designed to produce about twice the thrust (~200 tons/440,000 lbf) of its subscale predecessors, the first full-scale Raptor engine shipped to SpaceX’s McGregor, Texas test facilities and completed its first static fire days later on February 3rd, 2019.
Notably, the very first full-scale Raptor prototype (SN1) not only survived its first test but lived long enough to complete several more, ultimately reaching SpaceX’s minimum thrust target four days after its first static fire. A vibration issue would soon require several months of troubleshooting and iterative build-test-fail cycles but Raptor was ultimately ready to support its first brief Starhopper hop tests in July and August.
Approximately 15 months after Raptor’s first flight, Starship prototype SN8 successfully lifted off with three engines, one of which performed a near-flawless four-minute burn to apogee. Eventually, six months after SN8’s successful ascent but failed landing, Starship SN15 successfully landed, demonstrating Raptor’s ability to reignite mid-flight. Since SN15’s May 2021 success, SpaceX appears to have completed anywhere from 20 to 35+ new Raptors as part of a dramatic acceleration in production to meet the needs of at least two imminent orbital Starship test flights – both of which will need approximately 35 engines each.
For additional information on Booster 3's engine placement. Refer to this diagram below!
Massive thanks to @StarshipGazer for providing super high resolution and detailed pictures which allowed me to figure these positions out. pic.twitter.com/j1s5qHoGJ2— Artzius (@artzius) July 21, 2021
Per its label, RB16 – now better known as the 100th Raptor engine overall – is the 16th Raptor Boost engine built by SpaceX. “Boost” refers to the particular variant – in this case, a Raptor engine specifically designed for an outer ring of 20 engines on each Super Heavy booster. Unlike Raptor Center (RC) engines, the outer ring of Raptor Boost engines are fixed in place against the rocket’s skirt and aren’t designed to vector their thrust (i.e. gimbal). According to Musk, all sea level-optimized Raptor engines will ultimately produce approximately 230 tons (~510,000 lbf) of thrust.
Relative to almost any other large-scale engine development program in the last half-century, Raptor’s 29-month 100-engine milestone is an extraordinary achievement. The closest comparable engine is Blue Origin’s BE-4, which is expected to produce up to ~240 tons (~540,000 lbf) of thrust, uses an efficient (albeit slightly less so) combustion cycle, and relies on the same methane and oxygen propellant. Full-scale BE-4 testing began 16 months before Raptor in October 2017 and Blue Origin has reportedly only built and tested nine prototypes in the almost four years since. According to Musk, as of May 2021, SpaceX is now building more than a dozen Raptors – including prototypes and flight engines – every month.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.
News
Tesla says fixes on Full Self-Driving’s two biggest issues are on the way
Tesla Full Self-Driving is set to receive improvements to address its two biggest issues, according to a company engineer.
Director of Engineering at Tesla AI, Phil Duan, revealed in a post on X that improvements to both pothole avoidance and navigation “are coming,’ something we have heard many times in the past. However, there are a few things that seem to hint that things might be different this time around.
Improvements on both are coming.
— Phil Duan (@pduan) October 1, 2026
Pothole avoidance, navigation, speed control, and left lane camping are some of the most prevalent and frequently mentioned shortcomings of the Full Self-Driving suite. These are a few of the biggest issues that have kept Tesla Full Self-Driving as a Supervised suite, meaning drivers must remain attentive during operation.
Pothole Avoidance
Pothole avoidance was first mentioned as an “Upcoming Improvement” with the Tesla Full Self-Driving v14.3 update back in early April of this year. It was listed alongside “Expand reasoning to all behaviors beyond destination handling.”
It’s been six months since we first saw pothole avoidance explicitly mentioned, and it has not moved beyond that and joined the main release notes yet.
Tesla has not shed any light on why pothole avoidance has been such an issue for it to solve, but it also has issues identifying large bumps much of the time, so its modeling of sudden changes in road conditions is likely pretty weak at this particular point. I’ve had more issues with large bumps than potholes, personally, but both are issues that need to be resolved.
This is that big bounce that I mentioned in the quoted post.
It’s just a tad too drastic to take at the speed FSD wants to go over it. You can see me quickly swipe down into Sloth, but I intervened. https://t.co/K20PK9ysBg pic.twitter.com/81Oc82ZJcZ
— TESLARATI (@Teslarati) August 2, 2026
It makes sense that things might be pretty close to being released to the public, as we are going on such an extensive period of time between it being mentioned and it actually being deployed.
Navigation
Navigation is likely the most painful part of using Full Self-Driving, as it routinely takes strange routes, has trouble with local rules (like Except Right Turn Stop Signs in Pennsylvania), and sometimes does not realize that maneuvers it is suggesting are against the law. Turning out of my neighborhood, you cannot turn left, yet my Model Y still suggests it roughly 70 percent of the time when I’m leaving.
However, Tesla might be close to a breakthrough on this. With the Summer Update, Tesla added “Preferred Routes” alongside “Automatic Navigation.”
Preferred Routes prioritized roads that the driver had actually taken before, instead of always defaulting to what the vehicle believes is the most efficient path. This has already solved many of my issues. Formerly, I would turn off the Online Routing setting, and that would eliminate most of my complaints with routing, but then you lose out later on the Live Traffic Visualization.
Tesla’s Navigation has improved tremendously thanks to the Preferred Routes release with the Summer Update, but it still could use some polishing, as it still suggests strange routes from time to time, and it also has a lot of issues getting out of a parking lot. I find that those truly confuse FSD sometimes.
News
SpaceX’s midnight spy satellite launch quietly set a new record
Falcon Heavy launched its first NRO mission while SpaceX landed four boosters in one day.
SpaceX closed out one of its busiest days ever with a midnight Falcon Heavy launch from Florida, and the rocket’s two side boosters came home to finish off a landing record the company had never set before.
Falcon Heavy lifted off from Launch Complex 39A at NASA’s Kennedy Space Center at 11:54 p.m. ET Thursday carrying NROL-97, a classified payload for the National Reconnaissance Office. It was the first time the NRO has flown on Falcon Heavy after 22 missions on Falcon 9, and the first NRO mission bought through the National Security Space Launch Phase 3 Lane 2 contract awarded in 2025, according to Spaceflight Now.
Falcon Heavy lifts off from pad 39A in Florida for the 14th time! pic.twitter.com/uuZLKNTdD7
— SpaceX (@SpaceX) October 2, 2026
Roughly eight minutes after liftoff, side boosters B1104 and B1072 touched down at Landing Zones 1 and 2 at Cape Canaveral Space Force Station, setting off double sonic booms across Brevard County. B1104 was flying for the second time and B1072 for the fourth. Both last flew on August 30 on NASA’s Nancy Grace Roman Space Telescope, making NROL-97 the quickest turnaround between Falcon Heavy missions to date. The brand new center core, B1106, was expended in the Atlantic so the payload could reach its high energy orbit, and SpaceX’s mission page noted the fairing had previously flown on the NROL-95 mission in July.
The two landings capped a record for SpaceX. Earlier Thursday, Falcon 9 booster B1101 returned to Landing Zone 40 after sending the Crew-13 astronauts to the International Space Station, and another Falcon 9 launched the Transporter-18 rideshare with 130 payloads from Vandenberg Space Force Base in California. Spaceflight Now reported it was the first time SpaceX has landed four boosters in a single day, wrapping up the triple header Teslarati previewed on Wednesday.
Falcon Heavy’s side boosters land on LZ-1 and LZ-2 pic.twitter.com/dBPcNeggFx
— SpaceX (@SpaceX) October 2, 2026
The mission also brought Landing Zone 1 back for what may be its final landing. SpaceX first landed an orbital class booster there in December 2015, but its lease on the former Launch Complex 13 site ended in 2025 as the company moved Florida landings to new pads at its own launch complexes. With LZ-40 already holding the Crew-13 booster, SpaceX brought LZ-1 back into service for one more night. Launch tracker Next Spaceflight listed NROL-97 as the final expected landing at the site.
NROL-97 adds to a fast growing stack of national security work for SpaceX. The company has flown four Space Force missions from Vandenberg since mid August, several believed to carry Starshield satellites, pushing its Pentagon contract total for 2026 past $8 billion. Elon Musk was also named this week to help lead the Pentagon’s Project Meridian study on the future of warfare.
The Florida doubleheader stood out for another reason. The Space Coast saw only one launch in all of September as SpaceX shifts more of its East Coast infrastructure toward Starship, which reached orbit for the first time on Flight 14 just three days earlier.