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SpaceX rapidly stacks Starship and Super Heavy with ‘Mechazilla’
For the second time ever, SpaceX has used Starbase’s ‘Mechazilla’ tower and arms to stack a Starship upper stage on top of a Super Heavy booster.
This time around, though, SpaceX clearly learned a great deal from its second February 9th Starship stack and was able to complete the stacking process several times faster on March 15th. During the second attempt, depending on how one measures it, it took SpaceX around three and a half hours from the start of the lift to Starship fully resting on Super Heavy. With Stack #3, however, SpaceX was able to lift, translate, lower, and attach Starship to Super Heavy in just over an hour.
Oddly, SpaceX managed that feat without a claw-like device meant to grab and stabilize Super Heavy during stacking operations. For Stack #2, all three arms were fully in play. First, a pair of ‘chopsticks’ – giant arms meant to grab, lift, and even recover Starships and boosters – grabbed Ship 20, lifted it close to 100 meters (~300 ft) above the ground, rotated it over top of Super Heavy, and briefly paused. A third arm – known as the ship quick-disconnect or umbilical arm – swung in and extended its ‘claw’ to grab onto hardpoints located near the top of Super Heavy. Once the booster was secured, the ‘chopsticks’ slowly lowered Ship 20 onto Booster 4’s interstage and six clamps joined the two stages together.
A few hours after the two were clamped together, an umbilical device located on the swing arm extended and connected to Ship 20. It’s unclear if the panel was actually used in any way but the umbilical is designed to connect Starship to ground systems to supply propellant, power, communications, and other consumables. Regardless, the device did appear to connect to Starship. Prior to Stack #3, however, SpaceX removed both of the swing arm’s ‘claws,’ meaning that it had no way to grab onto Super Heavy. That diminished capability clearly appeared to have zero impact on the ease or speed of the stacking process given that it was completed a full three times faster than Stack #2.

That could imply that the claw is either completely unnecessary or only needed when attempting stacking operations in extreme winds. What is clear is that the claw removal likely only shaved a handful of minutes off of the full stacking process. What really saved time on Stack #3 was a faster lift and fewer pauses throughout – especially while lowering Starship the last several meters onto Super Heavy. During Stack #2, SpaceX took close to an hour and a half to fully lower Ship 20. The same sequence took just ~20 minutes during Stack #3.
Still, after the impressively rapid one-hour stack, it then took SpaceX close to two hours to connect the swing arm’s umbilical to Starship, leaving plenty of room for improvement. Ultimately, assuming SpaceX can speed up the start of the stacking process and replicate its Starship success with Super Heavy, which will also need to be grabbed and installed on an even more complex launch mount, it’s possible that Starbase’s orbital launch integration system is already capable of supporting multiple Starship launches per day. Of course, SpaceX has yet to demonstrate that the orbital launch site can be turned around in a matter of hours after being subjected to the violence and stresses of a Starship launch.
More significantly, SpaceX has never even attempted an orbital Starship launch, recovery, or reuse. That leaves the company in the unusual position of building and testing expensive, specialized support equipment before it actually knows that the rocket that equipment is designed to support is in any way capable of taking advantage of it. For an orbital spacecraft the size of Starship, only the Space Shuttle comes anywhere close and NASA’s all-time record for orbiter turnaround was 54 days. SpaceX has technically flown two Falcon 9 boosters twice in 27 days but no matter how impressive that feat is, reusing a far smaller suborbital booster is vastly easier than reusing a massive orbital spacecraft.
At the end of the day, it’s not really SpaceX’s fault that it’s still waiting for permission to attempt orbital test flights. Nonetheless, the growing gap in maturity between Starship and Super Heavy and the orbital launch site designed to support them continuously raises the risk that SpaceX will have to extensively redesign the rocket, its support equipment, or both if significant problems arise during orbital test flights.
Up next, there’s a chance that SpaceX could attempt to cryoproof Starship while on top of Super Heavy – or perhaps both stages at once. While SpaceX has performed more than half a dozen cryoproofs of Ship 20 and Booster 4 using the orbital launch site’s propellant storage and distribution system, it hasn’t fully tested the hardware needed to route hundreds of tons of propellant hundreds of feet into the air – essential for full-stack testing and launch operations.
News
SpaceX hid behind another name in the Arizona desert, and now it’s going big
SpaceX puts a $50 billion price on its Arizona supercompute campus ahead of December’s hearing.
SpaceX has put a price tag on the supercomputer campus it wants to build in the southern Arizona desert. In a statement Thursday, the company said it is pursuing a roughly $50 billion supercompute campus in Cochise County, about 80 miles east of Tucson. Together with a separate facility planned at Starbase, Texas, the two projects add up to more than $74 billion in planned investment.
The Arizona figure had not been disclosed before. SpaceX’s involvement only became public on November 4, when company representatives hosted a packed town hall at Cochise Elementary School for an application filed under the name Tombstone Resources LLC. A SpaceX representative told residents the filing used another name because putting SpaceX on it “draws attention” from outside the county, local station KVOA reported.
The application describes a 747-acre site near the Willcox Playa with up to nine buildings of about 493,000 square feet each. SpaceX plans to bring the campus online in four phases of roughly 1.5 GW, reaching 6 GW at full build, backed by a 24 GWh battery system and about $3.6 billion in grid upgrades. At that size, it would draw about 2.5 times more power than every data center in Maricopa County combined, according to an Arizona Republic analysis.
SpaceX says the project will create about 5,500 construction jobs and 1,000 permanent jobs, and that it could cut electricity bills for members of the local cooperatives by up to 20 percent. The campus would use dry cooling with no industrial groundwater use. Its application estimates ongoing water needs of 7 to 10 acre-feet a year, roughly what 20 to 30 homes consume.
Power is the bigger question. The site sits next to the Apache Generating Station, a coal and natural gas plant with about 1 GW of capacity that had been slated to retire by 2028. SpaceX told residents its investment could expand the station to more than 6 GW.
Local opposition is organized. A petition asking the county to deny the permit has gathered about 2,400 signatures, and the nearby playa is a landing spot for federally protected sandhill cranes, which SpaceX says its design accounts for. The Cochise County Planning and Zoning Commission will hold a public hearing on December 9 in Bisbee, with written comments due November 27. If approved, construction could start in March 2027.
The Texas project faces a vote the same day. The Starbase City Commission will consider a property tax abatement for SpaceX’s $24 billion gas plant and supercompute facility at its own December 9 hearing, as Teslarati reported. SpaceX said Thursday the Starbase site has already generated more than 3,000 construction jobs, and it committed $220 million to Brownsville’s water and wastewater systems, $40 million of which has been paid.
Both campuses would expand a footprint still centered on the Memphis area, where SpaceX’s Colossus data centers run largely on gas turbines and the company won a permit for a power plant in Southaven, Mississippi earlier this year. SpaceX ended the third quarter with 1.7 GW of nameplate compute. The Arizona campus alone, at full build, would be more than three times that size.
Elon Musk
Nvidia’s board meets on Jensen Huang, and Elon Musk already has an answer
Elon Musk says it would be an honor to hire Jensen Huang amid Nvidia turmoil.
Elon Musk says he would welcome Jensen Huang at one of his companies if Nvidia’s board decides to push out its longtime chief executive.
On Wednesday evening, the financial account ZeroHedge posted “Elon please hire Jensen” on X. Musk replied roughly two hours later: “That would be an honor.” Neither Huang nor Nvidia had responded publicly as of Wednesday night.
Musk’s reply came as Nvidia’s board met to decide Huang’s future. The Wall Street Journal reported that directors were preparing to oust him following reports of two extramarital relationships. One involves Alice Huang, a Singapore-based businesswoman whom U.S. intelligence officials reportedly believe was working for China’s Ministry of State Security. The New York Times separately reported a relationship with Kimberly Powell, Nvidia’s vice president of health care. Huang acknowledged being unfaithful in a memo to employees on Sunday but gave no details.
@zerohedge That would be an honor
— Elon Musk (@elonmusk) November 12, 2026
Under Nvidia’s bylaws, a majority of its 11 directors can remove the CEO with or without cause. Bloomberg reported that the board has been working with an outside firm on possible replacements and may name an interim chief, with CFO Colette Kress seen as the likely pick. Nvidia shares fell more than 8 percent in extended trading, according to CNBC, and the company is scheduled to report quarterly earnings on November 17.
Musk has more riding on Nvidia’s leadership than most tech executives. In August, he told investors on SpaceX’s first earnings call as a public company that it would build its AI infrastructure exclusively on Nvidia hardware, calling Vera Rubin “the best architecture.” SpaceX is also working with Nvidia on the compute payload for Starmind, its planned orbital AI constellation. In October, SpaceX said it had a binding commitment for a roughly $40 billion lease of Vera Rubin GPUs and related equipment, with the leases expected to begin in the first half of 2027.
The scale of that dependence is already enormous. On its Q3 call, SpaceX said it was bringing roughly 200,000 to 220,000 Nvidia GB300 GPUs online each month and expects 2.5 to 3 GW of nameplate compute by the end of the year. That buildout is now reaching new sites like the proposed $24 billion power plant and supercomputer campus at Starbase.
The relationship between the two executives also goes back nearly a decade. Huang has often told the story of personally delivering Nvidia’s first DGX-1 AI supercomputer to Musk in 2016, when no other customer wanted one. “Nobody wanted to be part of it, except for Elon,” Huang said on the Joe Rogan Experience last December.
Musk did not say what role Huang might fill, and his reply stops short of a formal offer. Huang co-founded Nvidia in 1993 and still owns about 3.6 percent of its stock, so any move to a Musk company would depend on whether, and how, he leaves the chipmaker he has run for more than three decades.
News
Starlink Mini 2 arrives with one feature for true off-grid connectivity
SpaceX officially launched the Starlink Mini 2 on November 10, delivering the first portable Starlink terminal designed around independent power.
Invitation-only preorders for select U.S. customers are priced at $999 plus tax, a figure that includes a full year of Roam Unlimited service valued at roughly $2,100. A refundable $100 deposit reserves the kit, with the balance due at shipment, expected to begin in mid-December. Broader availability is listed as coming soon.
Starlink just unveiled Mini 2, its next-gen portable dish.
Quick-swap battery, up to 4.5 hrs per charge
USB-C power
Built-in Wi-Fi
Online in about 60 secondsPreorders are open now. https://t.co/QawqgbswrQ
— TESLARATI (@Teslarati) November 10, 2026
The headline feature is the quick-swap 71 Wh battery. Clipped to the rear of the dish without tools, it delivers up to 4.5 hours of connectivity on a single charge.
The 490-gram pack includes its own USB-C port and LED indicators, so users can charge a spare separately and swap it in seconds while staying online. Starlink notes that the terminal can continue operating while the battery charges or run directly from a 60 W USB-C source. The retail box includes one battery, a 60 W USB-C charger, and a 3-meter cable.
Beyond power, the Mini 2 is thinner at 23.1 mm (versus 38.5 mm on the original Mini) while measuring 263 × 314 mm. With the battery and kickstand attached it weighs 1.6 kg.
Built-in Wi-Fi 6 expands coverage to up to 1,800 square feet, an IP67 rating protects against dust and water, and a standard 1/4-20 tripod thread plus physical power button round out the design. Field of view remains 110 degrees, and the unit retains support for mobile use.
For travelers, campers, and remote workers, the swappable battery removes the longstanding requirement for an external power bank or vehicle outlet that defined the first Mini. Spare packs sold separately further extend runtime, turning the compact terminal into a more self-contained solution.
While the bundled $999 invitation price sits well above the original Mini’s current $149 starting point, the included year of service and genuine untethered operation mark a clear step forward in portable satellite internet.