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SpaceX’s Starship/Super Heavy rocket needs a launch pad and work is already starting

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According to SpaceX job posts published early this month, the company has already begun the process of looking for the engineer or engineers that will be responsible for preparing both Starship/Super Heavy and its prospective pad facilities for the rocket’s inaugural launches.

Per one of those posts, Starship/Super Heavy’s “initial launch capability” will be achieved at Kennedy Space Center’s historic Launch Complex 39A (also known as Pad 39A), a facility SpaceX has leased since 2014 and launched from since 2017. Originally constructed in the 1960s to support Saturn V, the largest operational US rocket ever built, Pad 39A spent another three decades supporting dozens of Shuttle launches until the latter was also retired, after which SpaceX took over the historic facility. Although SpaceX has specifically discussed plans to ultimately turn its South Texas outpost into a full-fledged orbital launch site, that will be an extremely slow and expensive endeavor and Pad 39A makes sense for several reasons.

Building rocket launch facilities is hard

Even though SpaceX has still tended to aggressively outperform its competitors and peers, the process of building a new launch complex from scratch is extremely challenging. For example, after SpaceX suffered a catastrophic failure of Falcon 9 at Pad 40 (LC-40) in September 2016, the company had to conduct extensive refurbishment and even tacked on some pre-planned upgrades. Still, a large portion of the pad remained intact, including the flame trench (with minor damage), hangar facilities, and more.

Ultimately, it took SpaceX more than 10 months and $50M to repair, rebuild, and upgrade LC-40. The biggest single ticket item was likely the new transporter/erector and its associated launch mount and water deluge system, followed by new plumbing and communications infrastructure throughout the pad. By far the most time-consuming and expensive process, however, is laying a foundation for the launch pad itself, most of which SpaceX was able to skip at Pad 40 after some relatively minor repairs and modifications.

Blue Origin’s LC-36 launch complex is pictured here in March 2018. (Blue Origin)

Although Blue Origin is as tightlipped as space startups come, owner Jeff Bezos has indicated that the companies large-scale LC-36 pad – built from a clean slate – was part of an overall investment of “more than $1 billion”. That is split between LC-36, a new factory, and a more general-use campus in and around Cape Canaveral, Florida. Building a factory is even more expensive than launch facilities, so the overall cost of building LC-36 from scratch is likely somewhere between $150M and $300M, although it could be even more expensive.

LC-36 is being built for New Glenn, a rocket that will produce roughly 75% as much thrust as Falcon Heavy and ~25% as much thrust as Starship’s Super Heavy booster at liftoff. This is all to make a simple point: if SpaceX means to do so, building a new Super Heavy-class launch pad at Boca Chica is going to take a bare minimum of a year and $100M+ (assuming Blue Origin has been somewhat inefficient, as usual). SpaceX’s current setup is unambiguously dedicated to far lower-thrust Starhopper (and maybe Starship) test flights, whereas an orbital launch complex capable of surviving Super Heavy liftoffs would be at least 5X larger and involve extensive foundation-laying and far more concrete.

SpaceX’s massive Launch Complex 39A is pictured here. (USAF – Hope Geiger, February 2019)
Pad 39A alongside an outdated aerial view of SpaceX’s Boca Chica launch facilities. The latter have changed significantly in 2018 and 2019 but have not grown beyond those rough bounds. (Teslarati)
SpaceX’s Boca Chica Starhopper facilities are absolutely dwarfed by all three of its operational launch pads. (Austin Barnard, February 2019)

All things considered, it’s thrilling that SpaceX is already in the process of designing and – soon – constructing the launch complex (or add-on hardware) that will support the first suborbital and orbital launches of Starship and Super Heavy. Per the aforementioned Launch Engineer job post, it seems all but certain that visible work at Pad 39A could begin at any moment, regardless of whether SpaceX has plans to subtly modify the existing 39A facilities or build something entirely new within its borders.

According to SpaceX VP of Commercial Sales Jonathan Hofeller, “the goal is to get orbital as quickly as possible, potentially even this year, with the full stack operational by the end of next year and then customers in early 2021.” In short, Starship and Super Heavy-compatible launch facilities are going to be needed at 39A (and, eventually, Boca Chica) far sooner than later. Even if it’s likely that the vehicle development will suffer delays that could push Starship’s orbital launch debut into 2021 or beyond, launch pad design and construction is challenging and slow but still fairly predictable. and it is certainly better to be early than to be late. In short, the next 12 months are going to be wild.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Elon Musk follows Trump’s lead, says a SpaceX name change is coming

Elon Musk says SpaceXAI will become SpaceXSI, marking its second rebrand in under three months.

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Elon Musk wants to rename his artificial intelligence company again, less than three months after its last rebrand.

In a string of posts on X early Sunday morning, Musk wrote “No more AI,” followed by “SI” and “It’s better.” He then added, “SpaceX is a super intelligence company.” When a user asked whether SpaceXAI could become SpaceXSI, Musk replied, “Yes, we will make that change.”

The posts extend a terminology push that began at the White House last week. On September 29, President Donald Trump signed an executive order directing federal agencies to replace “artificial intelligence” and “AI” with “Super Intelligence” and “SI” on government websites, policy documents and press releases. The same day, Musk sat beside Trump as the heads of the largest AI companies signed a voluntary safety accord, as Teslarati reported. Speaking to reporters afterward, Musk caught himself mid sentence: “I think it is worth highlighting the positive benefits of A.I. … S.I., pardon me.”

Elon Musk and Trump are closer than ever, and Tesla could be the big winner

SpaceXSI would be the third name for the business since February. SpaceX acquired xAI on February 2 in a deal that valued the combined company at $1.25 trillion. In May, Musk said xAI would be dissolved as a separate company, and on July 6 the division adopted the SpaceXAI name and a new logo that placed the xAI letters inside the SpaceX identity.

Musk gave no timeline. He did not say whether SpaceXSI would be a legal name change or a branding update, whether the @SpaceXAI handle on X would change, or how the shift would apply to products like Grok. The company had not issued a formal announcement as of Sunday morning.

The change would reach well beyond a chatbot. SpaceXAI now houses Grok, the X platform, the Colossus training clusters in Memphis and the coding tool Cursor, which SpaceX acquired in August. It also runs the orbital compute effort SpaceX is building around Nvidia hardware, which Musk said during the company’s first earnings call would be exclusive to Nvidia.

It’s unclear if rivals like Anthropic, OpenAI, Google, Meta and Nvidia have plans to also rename their companies or products. OpenAI CEO Sam Altman has continued to say “AI” in public, while Nvidia CEO Jensen Huang has gone partway, describing data centers as “super intelligence factories.”

The rename would also line up SpaceX’s AI branding with the federal government’s language as Musk takes on a new advisory role at the Pentagon, where he is helping lead the Project Meridian study on the future of warfare.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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