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SpaceX preparing for third Starship ‘full stack’

Booster 4 and Ship 20 - March 13th, 2022. (NASASpaceflight - bocachicagal)

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SpaceX appears to be preparing Starship 20 and Super Heavy Booster 4 for their third ‘full stack’ demonstration after two seemingly successful tests in August 2021 and February 2022.

The first, completed in early August 2021, was mostly for show and saw SpaceX stack the unfinished prototypes with a giant crane – fighting the coastal winds throughout. After just a few hours stacked, Ship 20 was removed and returned to Starbase, where workers spent several more weeks (mostly) finishing the prototype. Booster 4 followed suit several weeks later and ultimately took another three months of work to reach some level of test readiness.

After Ship 20 and Booster 4 completed a series of tests in the last few months of 2021 and early 2022, the two were re-stacked in mid-February – once again for show. This time, the stacked Starship served as a backdrop for SpaceX CEO Elon Musk’s first official Starship presentation in more than two years. However, despite the fact that neither prototype was actually tested during the second stack, SpaceX did use the opportunity to partially debut Starbase’s ‘orbital launch integration tower’ and used that towers trio of giant arms to lift, stack, and stabilize Starship S20 on top of Super Heavy B4.

The first stack. (SpaceX)
Stack #2.

Ship 20 was ‘destacked’ with the tower’s arms just a few days after Musk’s event – an undeniably rapid and impressive achievement for the first real use of the ‘chopstick’ arms but still far from demonstrating that Ship 20, Booster 4, or the orbital launch site (OLS) are ready for orbital test flights. Since then, however, Starbase’s launch facilities have admittedly been almost as busy as they’ve ever been with Starship and Super Heavy cryoproof tests.

Ship 20 completed its first basic OLS cryogenic proof test or ‘cryoproof’ just two days after it was destacked. Additional Starship S20 cryoproofs followed on February 17th (the day after), February 22nd, and March 3rd. Super Heavy B4 completed its own cryoproofs on February 18th and March 1st, the latter of which may have actually been the fullest a Starship booster has ever been filled. All told, SpaceX completed no less than six major B4/S20 cryoproof tests in 15 days.

https://twitter.com/NASASpaceflight/status/1494100158761648128

Crucially, all six cryoproofs were performed with Starbase’s nascent orbital tank farm, thoroughly testing its storage and distribution capabilities. Additionally, because SpaceX began liquid methane deliveries on February 13th, some of those tests – particularly with Ship 20 – may have even been proper wet dress rehearsals, meaning that SpaceX may have filled the rocket(s) with liquid methane (LCH4) and liquid oxygen (LOx) propellant to replicate preparations for a real launch.

At a minimum, Super Heavy Booster 4’s oxidizer tank was fully filled with liquid oxygen – and possibly pressurized with hot gaseous oxygen – during its March 1st cryoproof, while its fuel tank was filled about two-thirds of the way either with liquid nitrogen (LN2) or methane. Prior to its February and March tests, Booster 4 had already completed three cryoproofs – some also using LOx – in December 2021. Ship 20 had completed a cryoproof and four static fire tests.

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A six-engine Ship 20 static fire. (SpaceX)

All told, short of finally performing a full Super Heavy wet dress rehearsal and static fire at the orbital launch site, it’s not all that clear what more SpaceX can derive from additional individual cryoproof testing of Ship 20 or Booster 4. Several things do still need to be demonstrated, however. First, the OLS launch tower has yet to use its arms to remotely install a Super Heavy on the orbital launch mount. More importantly, SpaceX has yet to use the launch tower and its swinging ship umbilical arm to cryoproof or fuel a Starship while stacked on top of a Super Heavy. Finally, SpaceX has also yet to simultaneously perform a cryoproof or wet dress rehearsal test of a stacked Starship and Super Heavy, which will be necessary for orbital test flights.

One or several of those to-be-completed tests may be why SpaceX appears to have begun preparing to install Ship 20 on top of Booster 4 for the third time. On March 14th, Starship S20 was moved towards the launch tower and on March 15th, the ship was slotted between its ‘chopstick’ arms. Based on stack #2, the ship could be lifted at any point – day or night – and installed on top of Super Heavy in a matter of hours.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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