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SpaceX tests Starhopper’s maneuvering thrusters ahead of inaugural flight test

On July 22nd, SpaceX technicians and engineers spent the evening testing Starhopper's nitrogen gas maneuvering thrusters, taken straight off of Falcon 9. (NASASpaceflight - bocachicagal)

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Late at night on July 22nd, SpaceX’s South Texas team of technicians and engineers were busy testing a small but critical component of Starhopper, a testbed and low-fidelity Starship prototype meant to attempt its first untethered flight test as early as July 24th.

Monday evening’s testing centered around Starhopper’s cold gas nitrogen thrusters, multi-nozzle assemblies that appear to have quite literally been taken off of flight-proven Falcon 9 boosters. For Starhopper, they will act in a similar – albeit significantly reduced – fashion, serving to control the giant steel prototype’s attitude and augment its lone Raptor engine’s own thrust vectoring (i.e. steering) capability.

Although SpaceX has never released official numbers for the thrust of the cold gas thrusters used on Falcon 9 boosters and upper stages, it’s safe to say from their performance that the low-efficiency nitrogen thrusters produce roughly 5 kN (~1100 lbf) of thrust, perhaps up to 10+ kN. For an almost empty Falcon 9 booster, this translates to extremely rapid (sub-10s) flip maneuvers during return-to-launch-site (RTLS) landings.

At the same time, Falcon boosters have two sizes of cold-gas thrusters, with much larger high-performance (>10 kN) pods – located on the larger of the booster’s two raceways – focused on settling the rocket’s propellant after recovery-related coast periods. A duo of smaller 3-axis pods situated on the outside of the interstage serve as true attitude control system (ACS) thrusters, precisely pointing, flipping, and orienting boosters during vacuum operations and partially augmenting grid fin control authority during the late stages of landings. Despite their much smaller size, they still pack an impressive punch and are famous for almost saving tipping Falcon boosters during early (failed) landing attempts.

Starhopper, meanwhile, is dramatically larger than the Falcon 9 and Heavy boosters its tacked-on ACS thruster pods were designed for. It’s hard to know for sure but safe estimates peg the testbed’s dry mass somewhere around 50-75 metric tons (110,000-165,000 lb) thanks to the thick steel it was constructed out of. In other words, Starhopper likely weighs at least twice as much as an empty Falcon 9 booster (~25 metric tons).

To alleviate this mismatch, SpaceX arrived at a hilariously simple and cheap solution: install double the number of grave-robbed Falcon 9 thruster pods on Starhopper and voila! It was that duo of thruster pod pairs that were tested on July 22nd, visibly producing four distinct jets of pressurized nitrogen gas. Whenever Starhopper gets to hopping, those ACS thrusters should help the rocket precisely control its rotation, attitude, and – to a lesser extent – translation, hopefully helping to ensure a successful inaugural hover and divert test.

Scheduled to occur no earlier than Wednesday, July 24th, SpaceX plans to deconflict Cargo Dragon’s CRS-18 launch and Starhopper’s hover test, meaning that they will not happen simultaneously. In the ~70%-likely event that bad Florida weather delays CRS-18 to Thursday, July 25th, the road before Starhopper will be clear for an attempted hover on the 24th. Additionally, also reported first by NASASpaceflight.com, the test is expected to involve a divert, meaning that Starhopper will lift off, hover roughly 20m (65 ft) off the ground, and then carefully travel a few hundred feet East to a recently-constructed concrete pad for a soft landing.

This divert was tacitly confirmed by the arrival of a robotic transport mechanism, already used once before to move Starhopper from its build site to the launch pad. If the divert goes as planned, the transport equipment will be used to return Starhopper to its spartan launch mount and ground support equipment (GSE) umbilicals.

If Starhopper survives and Raptor SN06 performs nominally, it’s all but certain that the testbed rocket will be put through a series of increasingly ambitious test flights over the coming months – at least before SpaceX’s first higher-fidelity “Mk 1” Starship prototypes begin their own flight tests. According to CEO Elon Musk, those Starship test hops and flights could begin as few as 2-3 months from now – September or October 2019.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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