Update: SpaceX says it and NASA are moving forward with plans to launch a Crew Dragon carrying US, Japanese, and Russian astronauts as early as noon EDT (16:00 UTC) on Wednesday, October 5th.
Concurring with a statement made on October 3rd, SpaceX has also called off a planned October 4th launch of its Starlink 4-29 mission. However, the company has delayed Starlink 4-29 just 24 hours and says that Falcon 9 will launch the latest batch of internet satellites out of California no earlier than (NET) 4:10 pm PDT (23:10 UTC) on October 5th. Intelsat has also confirmed that its Galaxy 33 and Galaxy 34 geostationary communications satellites are scheduled to launch on a Falcon 9 rocket as early as 7:07 pm EDT (23:07 UTC) on October 6th, leaving SpaceX on track to launch three Falcon 9 rockets from three launch pads in 31 hours.
The company achieved a similar feat earlier this year when it launched three Falcon 9 rockets in 36 hours. Three launches in 31 hours would break that record.
SpaceX is on the cusp of launching three Falcon 9 rockets in a handful of days. Minor issues with two of the three missions, however, have complicated the already hard process of coordinating so many launches at the same time.
For many reasons, rocket launches are an inherently difficult thing to schedule, and that difficulty only gets magnified when attempting to launch rockets as quickly as possible for customers with very different needs while using a fixed number of launch pads. SpaceX’s upcoming series of launches demonstrates the slippery nature of high-cadence rocket launch scheduling better than most.
Last month, SpaceX ran into issues (mainly bad weather) that delayed its Starlink 4-34, 4-35, and 4-36 missions by varying degrees. Before those delays, SpaceX had intended to break its LC-40 pad turnaround record with Starlink 4-35 and then repeat the feat with Starlink 4-36, but that opportunity closed when Starlink 4-34’s several weather delays pushed Starlink 4-35 from September 19th to the 24th and raised the risk of the next launch, Starlink 4-36, interfering with customer missions planned in the first half of October.
That burst of customer missions, all of which take priority over SpaceX’s own Starlink missions, meant that a few-day delay for a mission two launches prior ultimately pushed Starlink 4-36 from the end of September to no earlier than October 20th. It will launch out of Cape Canaveral Space Force Station’s (CCSFS) LC-40, the same pad that launched Starlink 4-35 on September 24th and will launch Intelsat’s Galaxy 33 and 34 satellites no earlier than (NET) October 6th and Eutelsat’s Hotbird 13F satellite NET October 13th. All four launches (including Starlink 4-36) are thus contingent upon each other, so a delay with one mission would likely delay each subsequent mission to leave enough time for pad turnaround and rocket processing.
Date Mission Rocket Location Pad 10/04/22 Starlink 4-29 Falcon 9 California VSFB SLC-4E 10/04/22 SES-20/21 Atlas V Florida CCSFS LC-41 10/05/22 Crew-5 Falcon 9 Florida KSC LC-39A 10/06/22 Galaxy 33/34 Falcon 9 Florida CCSFS LC-40 10/13/22 Hotbird 13F Falcon 9 Florida CCSFS LC-40 10/20/22 Starlink 4-36 Falcon 9 Florida CCSFS LC-40
SpaceX isn’t the only company that launches out of Cape Canaveral, Florida. Originally scheduled in late September, the United Launch Alliance’s (ULA) Atlas V launch of the SES-20 and SES-21 geostationary communication satellites was delayed by the same weather system that indirectly hampered Starlink 4-35 and 4-36. That mission is now set to launch NET 5:36 pm EDT (21:36 UTC) on October 4th.
Up first, however, is SpaceX’s Starlink 4-29 mission out of California’s Vandenberg Space Force Base (VSFB). Delayed to October 4th hours before its October 3rd target, the new schedule will give SpaceX “more time for pre-launch checkouts,” Falcon 9 will now lift off as early as 4:48 pm PDT (23:48 UTC), a little over two hours after Atlas V. However, making the whole situation even more interlinked, SpaceX says it will stand down from its October 4th Starlink launch attempt if its next Florida mission – Crew Dragon’s fifth operational NASA astronaut launch – remains on track for its current noon EDT (16:00 UTC), October 5th launch target.
In an October 3rd briefing following a mostly clean launch readiness review (LRR), NASA and SpaceX officials revealed that three new minor issues – “not showstoppers” – had appeared after a busy period of ground testing. An otherwise successful astronaut dry dress rehearsal and a subsequent wet dress rehearsal and static fire uncovered a possible fire extinguisher leak in the Dragon spacecraft and a minor issue with one of the Falcon 9 rocket booster’s nine Merlin 1D engines. A communications issue was also discovered on the SpaceX drone ship Crew-5’s rocket booster is meant to land on in the Atlantic Ocean.
SpaceX and NASA officials weren’t especially worried about the issues and were confident they would be resolved in time for an October 5th launch. If they aren’t and Crew-5 slips to October 6th, SpaceX should be able to launch Starlink 4-29 on October 4th, but then it’s unclear if the company will also be able to launch Intelsat’s Galaxy 33 and Galaxy 34 geostationary communications satellites on the same day as Crew-5. Galaxy 33/34 is scheduled to launch NET 7:07 pm EDT on October 6th, likely ~6 hours after Crew-5’s own October 6th launch window.
If Crew-5 slips and Galaxy 33/34 can’t launch on the same day, it would likely delay both Hotbird 13F and Starlink 4-36. It’s also unclear if Starlink 4-29 can launch on the same day as Crew-5 if it flies after Dragon. Either way, SpaceX could potentially end up launching Crew-5, Galaxy 33/34, and Starlink 4-29 on October 5th and 6th – potentially less than a day and a half apart.
As SpaceX continues to push the limits of what is possible with its existing Falcon launch and landing infrastructure, chaotic scheduling situations like this, where small issues impact large strings of launches, will become the norm instead of the exception
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.