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Porsche Taycan win against Tesla Model S is suspicious, says veteran drag racer

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Just recently, motoring publication Top Gear posted a video comparing the Porsche Taycan Turbo S to the Tesla Model S Performance. The publication featured a drag race between the two vehicles which ended with the Taycan taking the win from the Model S. The quarter-mile race seemed to be a clean win for the Porsche, but according to a veteran drag racer, there are some aspects of the race that were, to say the least, suspicious. 

Brooks of DragTimes has extensive experience on the drag strip, being the owner of vehicles like the McLaren 720S and the new Ford GT. With a garage filled with high-performance cars and innumerable straight-line races under his belt, Brooks knows a thing or two about drag racing. His experiences with his Model S P100D also make him a veteran Tesla owner who knows all the quirks of the all-electric sedan inside out when launching from a straight line. 

With this in mind, the veteran drag racer noted that there seems to be several things that are wrong about the results of Top Gear‘s quarter-mile race between the Porsche Taycan Turbo S and the Tesla Model S Performance. The motoring publication listed the Model S’ 0-60 mph time at 2.68 seconds, its 0-100 mph at 6.46 seconds, and its quarter-mile time at 11.08 seconds at 124.0 mph. The DragTimes host noted that this immediately rings some alarm bells, as the Model S Performance is known to clock 10.6-second quarter-mile times regularly. 

But it gets stranger. Looking at the figures listed by Top Gear after the two vehicles’ drag race, it appears that the publication basically copy-pasted the exact same performance figures of the Model S from a race against a Mercedes AMG E63S from 2017. This, according to Brooks, is highly suspicious, since the chances of a vehicle having the exact same 0-60 mph, 0-100 mph, quarter-mile time, and trap speed in two different drag races are incredibly thin. 

Apart from this, the DragTimes host argued that the Model S which raced against the Taycan Turbo S did not seem to be in Launch Mode. This is because the Model S squats when Launch Mode is engaged, something that did not seem to happen in Top Gear‘s video. The motoring publication did not seem to engage the full capabilities of Ludicrous Plus Mode as well, as the graphics on the vehicle’s MCU and instrument cluster do not feature the same settings as a Model S with its maximum performance enabled. 

Top Gear noted that the Porsche Taycan Turbo S completed the quarter-mile in 10.69 seconds, which is 0.39 seconds faster than the Model S’ 11.08-second quarter-mile time. Brooks noted that in drag races, a 0.39-second gap would usually correspond to about four car lengths. This is pretty odd since in the Top Gear video, the Taycan Turbo S was only one car length ahead of the Model S Performance when it crossed the quarter-mile mark. 

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If the DragTimes host’s observations are correct, then it means that Top Gear misrepresented the Tesla Model S in its recent comparative video against the Porsche Taycan Turbo S. This is unfortunate, as the two vehicles are actually neck-in-neck, and they do feature quarter-mile performance that can make an exciting drag race. The Porsche Taycan Turbo S is a great vehicle too, and its two-speed gearbox will likely give it an advantage over the Tesla Model S Performance at high speeds. 

Simply put, the Porsche Taycan Turbo S is a worthy competitor that has the potential to win against a Raven Tesla Model S Performance with Launch Mode and Ludicrous Plus fair and square. Misrepresentations, whether intentional or not, only do Porsche an injustice. The Model S deserves better, and the Taycan Turbo S does too. 

Watch Brook’s breakdown of Top Gear‘s Porsche Taycan Turbo S vs Tesla Model S Performance drag race in the video below. 

Simon is an experienced automotive reporter with a passion for electric cars and clean energy. Fascinated by the world envisioned by Elon Musk, he hopes to make it to Mars (at least as a tourist) someday. For stories or tips--or even to just say a simple hello--send a message to his email, simon@teslarati.com or his handle on X, @ResidentSponge.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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