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Elon Musk’s Boring Company meets opposition over Las Vegas tunnel bid

(Credit: The Boring Company)

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The Boring Company’s planned 2-mile Las Vegas tunnel is seeing some opposition, with some members of the city’s Convention and Visitors Authority (LVCVA) expressing their reservations about the tunneling startup’s capability to deliver on the project.

Las Vegas Convention and Visitors Authority CEO Steve Hill has stated that a contract has been negotiated with The Boring Company to build a transport tunnel that could move people around the Las Vegas Convention Center. The cost of the project is estimated to be $52.5 million, far less than the cost of a conventional above-ground transit system. In the event that The Boring Company does not receive a certificate of occupancy for the tunnel system, the LVCVA will get back its entire investment.

While the Boring Company’s deal appears to be a cost-effective proposal that carries little financial risk to the LVCVA, some board members have expressed their reservations for the project nonetheless. Board members Michele Fiore and Carolyn Goodman, for one, recently spoke in favor of an alternative proposal from Austria-based Doppelmayr Garaventa Group, which involves the construction of an above-ground transit system.

This Monday, Goodman sent an email to her fellow board members urging them to support the proposal from the Austria-based company, according to a report from the Las Vegas Sun. In her message, Goodman cited Doppelmayr’s experience in the transport industry, comparing it favorably against The Boring Company’s inexperience.

“Doppelmayr has been in existence for 125 years. They already have projects here that are operating successfully. The Boring Co. is three years old and has yet to deliver a final package on anything. (The tourism and convention business) is a $60 billion industry that every part of this state relies on for dollars. This is really about deliverability — we can’t fail on this,” she wrote.

Doppelmayr’s initial proposal to the LVCVA involved the creation of an above-ground transit system that would cost an estimated $215 million to complete. In her letter to the LVCVA’s board, Goodman argued that the Austria-based company would have been able to build a transport system for as little as $85 million. The board member even invited Doppelmayr CEO Markus Schrentewein to give a presentation at a board meeting on Tuesday.

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“During the bidding process, if we would have been given the chance to present and explain in more detail our proposal, I believe we would have come up with a more favorable project for the LVCVA campus,” the Doppelmayr CEO said.

Michele Fiore, who also works as a councilwoman in Las Vegas, also expressed her reservations over the Boring Company’s proposal. In a statement to local media, Fiore echoed Goodman’s sentiments about the Austria-based company’s experience. “The risk of the Boring Co. is quite high, while the risk with Doppelmayr is quite low. How do we justify not really looking at Doppelmayr as a solid and proven company? I’m not so sure the Boring Co. is the company to do this job,” she said.

Hill, for his part, noted that The Boring Company’s proposal was initially selected due to cost, timing, and scalability. At $52.5 million, the tunneling startup’s plan is cost-effective, and the project could be completed while the campuses’ expansion work is ongoing. The Boring Company’s transport tunnel could also be expanded to other areas of Las Vegas in the future. “It’s significantly less expensive than any of the alternatives that we reviewed. Frankly, for the funding capacity of the LVCVA, this is the system that we could go forward with. We’re going to bring a contract next week that will eliminate all financial risk from the LVCVA,” Hill said.

In a previous statement, Boring Company President Steve Davis described the Las Vegas project as an opportunity for both the tunneling startup and the city. “People will be excited. They will ride it, and if they like it, we’ll probably get more interest. Nevada looks for a responsible way to say yes. We think it offers a lot of opportunity. I think others see that as well. And we will put in that work to see if it’s the right choice for Las Vegas,” he said.

A Las Vegas Convention and Visitors Authority spokesperson has noted that the board will vote on the Boring Company’s proposal on May 22, when the board meets for a budget hearing.

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Simon is an experienced automotive reporter with a passion for electric cars and clean energy. Fascinated by the world envisioned by Elon Musk, he hopes to make it to Mars (at least as a tourist) someday. For stories or tips--or even to just say a simple hello--send a message to his email, simon@teslarati.com or his handle on X, @ResidentSponge.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

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The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

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Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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