Microsoft’s interest in expanding its Azure cloud computing service to include artificial intelligence (AI) supercomputing technologies has led to a new partnership agreement with the Elon Musk-backed company, OpenAI. An investment of $1 billion dollars was recently made by Microsoft into the venture to develop an Azure-based hardware and software platform that will scale to artificial general intelligence (AGI). In turn, OpenAI will use Microsoft as their exclusive cloud provider.
OpenAI is a nonprofit AI research organization co-founded by Musk, serial entrepreneur Peter Thiel, and Y Combinator’s Sam Altman with the goal of developing beneficial, open source AI to combat any future rise of harmful AI. Musk stepped down from the Board of Directors in early 2018 to avoid any conflicts with Tesla’s Autopilot program; however, he still remains as a benefactor and advisor. Tesla’s Director of AI and Autopilot Vision, Andrej Karpathy, previously worked as a neural network researcher for OpenAI.
While the venture is backed by significant private investment, the long-term goals of OpenAI require even greater resources. The company’s motivation to create the new investment partnership with Microsoft was partially due to financial constraints caused by computing hardware needs. The financial requirements to retain top talent are also significant – OpenAI’s tax filings from 2016 revealed its top researcher was paid a $1.9 million dollar salary, with others receiving significant amounts as well.

“OpenAI is producing a sequence of increasingly powerful AI technologies, which requires a lot of capital for computational power. The most obvious way to cover costs is to build a product, but that would mean changing our focus. Instead, we intend to license some of our pre-AGI technologies, with Microsoft becoming our preferred partner for commercializing them,” OpenAI’s press release announcing the new partnership explained.
The connection between Microsoft and OpenAI is not new. In 2016, the companies jointly announced they were working together to run most of OpenAI’s large-scale experiments on Azure, making it their primary cloud platform for deep learning and AI. Azure had hardware configurations optimized for AI computing needs and a roadmap to expand those capabilities even further. One of the stated joint goals between Microsoft and OpenAI is the democratization of AI, and cloud computing is a large part of making that a reality as hardware and software resources are no longer required to be local to the user.
OpenAI has already created some impressive AI capabilities. In August last year, company bots created for the video game Dota 2 defeated a team of highly skilled human players in two games out of three. To accomplish the task, serious amounts of hardware and training were required. The nonprofit research lab employed a scaled-up version of Proximal Policy Optimization running on 256 GPUs and 128,000 cores to complete roughly 180 years worth of gameplay every day through reinforcement learning, which allowed the bots to develop advanced skills for the game. An open source gym for training AI with games was also released by the company.
In 2017, OpenAI announced that it had successfully trained its AI-powered robots to perform a task after watching it once in virtual reality. After showing a robot how to stack a series of colored blocks in a virtual reality simulation, it was then able to successfully mimic the actions. To accomplish this, OpenAI trained the robot in a simulated, virtual environment with nuances like lighting, shadows and backgrounds noise so that when in the real environment, it knew to filter out noise and focus on only important elements as a human brain would.
OpenAI also successfully taught AI bots to create their own language for communicating with each other in 2017. A paper was published on the topic which explained how the bots used reinforcement learning to accomplish simple goals through trial and error. After being given clues such as “Go to” or “Look at” by the researchers, the bots were then required to create their own machine language to communicate with each other.
The company’s latest commitment to Microsoft will now expand their access to resources to achieve even more impressive artificial intelligence feats.
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Anti-Tesla union leader ditches X, urges use of Threads instead
Tesla Sweden and IF Metall have been engaged in a bitter dispute for over two years now.
Marie Nilsson, chair of Sweden’s IF Metall union and a prominent critic of Tesla, has left X and is urging audiences to follow the union on Meta’s Threads instead.
Tesla Sweden and IF Metall have been engaged in a bitter dispute for over two years now.
Anti-Tesla union leader exits X
In a comment to Dagens Arbete (DA), Nilsson noted that her exit from X is not formally tied to IF Metall’s long-running labor dispute with Tesla Sweden. Still, she stated that her departure is affected by changes to the platform under Elon Musk’s leadership.
“We have stayed because many journalists pick up news there. But as more and more people have left X, we have felt that the standard has now been reached on that platform,” she said.
Jesper Pettersson, press officer at IF Metall, highlighted that the union’s departure from X is only indirectly linked to Tesla Sweden and Elon Musk. “Indirectly it does, since there is a lot of evidence that his ownership has caused the change in the platform to be so significant.
“We have nevertheless assessed that the platform had value for reaching journalists, politicians and other opinion leaders. But it is a microscopic proportion of the public and our members who are there, and now that value has decreased,” Petterson added.
IF Metall sees Threads as an X alternative
After leaving X, IF Metall has begun using Threads, Meta’s alternative to the social media platform. The union described the move as experimental, noting that it is still evaluating how effective the platform will be for outreach and visibility.
Pettersson acknowledged that Meta also does not operate under Sweden’s collective bargaining model, but said the union sees little alternative if it wants to remain visible online.
“In a perfect world, all large international companies would be supporters of the Swedish model when they come here. But unfortunately, the reality is not like that. If we are to be visible at all in this social media world, we have to play by the rules of the game. The alternative would be to become completely invisible, and that would not benefit our members,” he said.
Elon Musk
Elon Musk confirms SpaceX is not developing a phone
Despite many recent rumors and various reports, Elon Musk confirmed today that SpaceX is not developing a phone based on Starlink, not once, but twice.
Today’s report from Reuters cited people familiar with the matter and stated internal discussions have seen SpaceX executives mulling the idea of building a mobile device that would connect directly to the Starlink satellite constellation.
Musk did state in late January that SpaceX developing a phone was “not out of the question at some point.” However, He also said it would have to be a major difference from current phones, and would be optimized “purely for running max performance/watt neural nets.”
Not out of the question at some point. It would be a very different device than current phones. Optimized purely for running max performance/watt neural nets.
— Elon Musk (@elonmusk) January 30, 2026
While Musk said it was not out of the question “at some point,” that does not mean it is currently a project SpaceX is working on. The CEO reaffirmed this point twice on X this afternoon.
Musk said, “Reuters lies relentlessly,” in one post. In the next, he explicitly stated, “We are not developing a phone.”
Reuters lies relentlessly
— Elon Musk (@elonmusk) February 5, 2026
We are not developing a phone
— Elon Musk (@elonmusk) February 5, 2026
Musk has basically always maintained that SpaceX has too many things going on, denying that a phone would be in the realm of upcoming projects. There are too many things in the works for Musk’s space exploration company, most notably the recent merger with xAI.
SpaceX officially acquires xAI, merging rockets with AI expertise
A Starlink phone would be an excellent idea, especially considering that SpaceX operates 9,500 satellites, serving over 9 million users worldwide. 650 of those satellites are dedicated to the company’s direct-to-device initiative, which provides cellular coverage on a global scale.
Nevertheless, there is the potential that the Starlink phone eventually become a project SpaceX works on. However, it is not currently in the scope of what the company needs to develop, so things are more focused on that as of right now.
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Tesla adds notable improvement to Dashcam feature
Tesla has added a notable improvement to its Dashcam feature after complaints from owners have pushed the company to make a drastic change.
Perhaps one of the biggest frustrations that Tesla owners have communicated regarding the Dashcam feature is the lack of ability to retain any more than 60 minutes of driving footage before it is overwritten.
It does not matter what size USB jump drive is plugged into the vehicle. 60 minutes is all it will hold until new footage takes over the old. This can cause some issues, especially if you were saving an impressive clip of Full Self-Driving or an incident on the road, which could be lost if new footage was recorded.
This has now been changed, as Tesla has shown in the Release Notes for an upcoming Software Update in China. It will likely expand to the U.S. market in the coming weeks, and was first noticed by NotaTeslaApp.
The release notes state:
“Dashcam Dynamic Recording Duration – The dashcam dynamically adjusts the recording duration based on the available storage capacity of the connected USB drive. For example, with a 128 GB USB drive, the maximum recording duration is approximately 3 hours; with a 1 TB or larger USB drive, it can reach up to 24 hours. This ensures that as much video as possible is retained for review before it gets overwritten.”
Tesla Adds Dynamic Recording
Instead of having a 60-minute cap, the new system will now go off the memory in the USB drive. This means with:
- 128 GB Jump Drive – Up to Three Hours of Rolling Footage
- 1TB Jump Drive – Up to 24 Hours of Rolling Footage
This is dependent on the amount of storage available on the jump drive, meaning that if there are other things saved on it, it will take away from the amount of footage that can be retained.
While the feature is just now making its way to employees in China, it will likely be at least several weeks before it makes its way to the U.S., but owners should definitely expect it in the coming months.
It will be a welcome feature, especially as there will now be more customization to the number of clips and their duration that can be stored.