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NASA’s Artemis Moon mission hits important milestone with successful full-scale booster test

NASA successfully tests a full-scale version of its Artemis Moon mission booster. (Image: NASA/Northrop Grumman)

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NASA’s upcoming Artemis mission to the Moon hit an important milestone today by successfully ground testing a full-scale version of its newest rocket booster.

Building on the completion of other similar tests of the booster – named Flight Support Booster 1 (FSB-1) – which qualified it for flight as part of the agency’s upcoming Space Launch System (SLS), this most recent test used new propellant materials and verified that the ballistic requirements of its five motors were met. In a follow up teleconference, NASA and its partners confirmed the test accomplished its goals.

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“NASA and Northrop Grumman have completed testing for the boosters used for the first three Artemis missions of the agency’s lunar program,” the digital press kit detailed. “FSB-1 builds upon prior tests of the rocket’s five-segment solid rocket booster to evaluate improvements and new materials in the boosters for missions beyond Artemis III.”

FSB-1 and its variants are primarily built by NASA partner Northrop Grumman whose facility in Promontory, Utah is where today’s test took place. The recent test firing burned for about two minutes and produced 3.6 million pounds of thrust. Its success is a nod to NASA’s claim that these are the largest, most powerful rocket boosters ever built for flight. Measuring 167 feet long and 12 feet in diameter, FSB-1-type boosters will fly in pairs along with the main SLS rocket body and cargo.

NASA successfully tests a full-scale version of its Artemis Moon mission booster. (Image: NASA/Northrop Grumman)

NASA’s Artemis mission is dubbed as the “twin sister of Apollo” and is aiming to return humans to the Moon by 2024. The agency has set out to develop a whole suite of technologies to support both a sustainable lunar-oriented mission and a subsequent Mars mission, engaging the commercial space community along the way. While the launch components of Artemis involve the traditional NASA path of using long-time contractors, other parts of the mission have been opened to other bidders whose contract winners have included SpaceX.

As an add-on to its success in launching the first astronauts to the ISS from American soil since the Space Shuttle’s retirement in 2011, SpaceX has also made headway in NASA’s competitive Moon race. The private space company has already procured four contracts to develop and lunar launch and landing capabilities for the agency, one as recently as the end of August. SpaceX also has multiple Moon-oriented launch contracts independent of NASA.

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NASA’s SLS rocket seen in its Block 1 configuration with on Orion capsule on top. (NASA)

One of the SLS’s primary competitors will be SpaceX’s Falcon Heavy and Starship rockets. The company has already begun testing prototypes of its rocket-lander combination along with setting world records with its new Raptor engine. While SpaceX’s primary mission is to ferry humans to Mars for lifelong stays, the Moon is already providing paying customers for the venture.

Last year, CEO Elon Musk announced a private charter agreement between eccentric Japanese billionaire Yusaku Maezawa and the rocket maker for a lunar trip in 2023. SpaceX’s earliest NASA-backed trip to the Moon is set for 2022 while the agency’s own Artemis mission has 2024 on its calendar for launch.

You can watch NASA’s full Artemis mission booster test below:

Accidental computer geek, fascinated by most history and the multiplanetary future on its way. Quite keen on the democratization of space. | It's pronounced day-sha, but I answer to almost any variation thereof.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

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The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

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Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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