News
NASA installs SpaceX-delivered docking adapter for Crew Dragon, Boeing Starliner missions
Launched on July 25th, SpaceX’s CRS-18 Cargo Dragon successfully docked with the International Space Station (ISS) a few days later, delivering a major piece of space station hardware in its unpressurized trunk.
Known as International Docking Adapter 3 (IDA-3), the docking port will quite literally open the door for future commercial missions to the space station. Some 25 days after arriving at the ISS, NASA astronauts Nick Hague and Andrew Morgan performed a six-hour spacewalk (also known as an extra-vehicular activity or EVA) on August 21st, over the course of which they successfully installed IDA-3 on the outside of the space station.
On Monday, August 19th, IDA-3 was extracted from Cargo Dragon’s expendable trunk using Canadarm-2 and stored a few feet away from the Pressurized Mating Adapter 3 (PMA-3) on the station’s Harmony module. The PMA-3 is a leftover from the days of Space Shuttle and has thus been unused since 2011 – IDA-3’s installation means that the old hardware will be able to finally return to operational use.

The successful spacewalk was the fifth of this year and 218th overall. Astronauts Nick Hague and Andrew Morgan worked outside of the ISS to complete the tethering process and install power and data connectors, spending much of the 6.5 hours simply attaching and routing new cabling, extremely difficult to do in NASA’s semi-rigid EVA spacesuits. Astronaut Christina Koch assisted the duo from inside the station.
IDA-2, IDA-3’s predecessor, was successfully installed way back in August 2016, while the docking port was used for the first time ever just six months ago, when SpaceX’s Crew Dragon spacecraft – as part of its inaugural orbital launch – autonomously docked at IDA-2 on March 3rd, 2019. IDA-1 was sadly destroyed after a Falcon 9 upper stage failed catastrophically in June 2015, resulting in the total loss of Cargo Dragon CRS-7 and its array of ISS-bound cargo. Although far from the first, IDA-3 is still an extremely important addition to the ISS, particularly with respect to assuring redundancy and future accessibility for numerous spacecraft.

IDA’s are meant to serve as truly international ports, built by Boeing from a partially open-source design with parts from companies located in 25 different states and primary structures produced by Russian company RSC-Energia.
Both adapters feature a standard design, uniform docking requirements, and fittings for power and data transfer, all of which which are readily available to spacecraft designers to help streamline and simplify docking procedures. The IDA (technically, IDSS) standard has been adopted by both SpaceX’s Crew Dragon and Boeing’s CST-100 Starliner, while Russia may also adopt the standard on its next-generation Federation spacecraft, meant to replace Soyuz sometime in the 2020s.

Both US capsules – currently in various stages of production and flight preparations – will be able to autonomously dock with either IDA-2 or -3, as will SpaceX’s Crew Dragon-derived Dragon 2, to be used for SpaceX’s Commercial Resupply Services 2 (CRS2) contract. With two IDA adapters, a SpaceX and Boeing crew capsule or two SpaceX Dragon 2s could simultaneously dock with the ISS.
Unlike the berthing process used by Cargo Dragon, Cygnus, and (prospectively) Dream Chaser, the docking adapters allow for spacecraft to perform autonomous docking maneuvers. Berthing instead involves the spacecraft in question station-keeping just a few meters away from the ISS while astronaut operators manually ‘grab’ the spacecraft with a giant, robotic arm known as Canadarm2.

While the installation of a second adapter is certainly a step in the right direction to support a larger commercial customer base, there are many more steps to get through before the ISS can begin to support regular visits from Crew Dragon and Starliner. Both SpaceX and Boeing are hopeful that their capsules will be ready for their crewed launch debuts (Demo-2 and OFT, respectively) before 2019 is out, although delays into 2020 are extremely likely for both NASA Commercial Crew providers.
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News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.