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Rocket Lab Electron returns to flight as FAA approves launches from the US

The Rocket Lab Electron on the Launch Complex 2 launch pad at the NASA Wallops Flight Facility. (Rocket Lab)

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Rocket Lab, the space systems company and small satellite launcher, returned to active launch status recently with the successful fourteenth launch of its Electron rocket. The “I Can’t Believe It’s Not Optical” mission marked Rocket Lab’s comeback after suffering an in-flight anomaly during Electron’s thirteenth flight on July 4, 2020.

Just nine weeks after the conclusion of the incident investigation, following its successful return to flight, Rocket Lab has announced that it has been granted a five-year Launch Operator License – permission to launch multiple missions a year – by the Federal Aviation Administration (FAA) for its new Launch Complex 2 in Virginia.

Rocket Lab’s Electron is seen on the launch pad at Launch Complex 2 at NASA’s Wallops Flight Facility during integrated systems tests. (Rocket Lab)

“I Can’t Believe It’s Not Optical,” Electron’s Return to Flight

The thirteenth flight of Electron “Pics or It Didn’t Happen” on July 4 began with a flawless launch from Launch Complex – 1A (LC-1A) in Mahia, New Zealand. During the flight of the second stage, there were indications that Electron had experienced a critical malfunction. Telemetry data confirmed that Electron had encountered an in-flight anomaly that ultimately resulted in the company’s first mission failure and loss of seven customer payloads.

The root cause of the anomaly was quickly tracked down to a single bad electrical connection on the second stage. Less than a month after the incident, Rocket Lab announced that it was able to reconstruct what occurred, make the necessary corrective measures, and ready to return Electron to flight.

Just a few short weeks later on August 24, Electron was on pad LC-1A in New Zealand for pre-flight testing ahead of its fourteenth – and return to flight – mission “I Can’t Believe It’s Not Optical.” The dedicated mission for San Francisco-based information services company, Capella Space, carried a single microsatellite called “Sequoia” to a circular orbit at approximately 500km.

According to a statement provided by Rocket Lab, Sequoia is the “first synthetic aperture radar (SAR) satellite to deliver publicly available data from a mid-inclination orbit over the U.S., Middle East, Korea, Japan, Europe, South East Asia, and Africa.” Sequoia is the first microsatellite in a constellation series that Capella Space says will “provide insights and data that can be used for security, agricultural and infrastructure monitoring, as well as disaster response and recovery.”

The Rocket Lab Electron performs nominally for its return to flight mission “I Can’t Believe It’s Not Optical” from LC-1A in New Zealand. (Rocket Lab)

The success of “I Can’t Believe It’s Not Optical” marks the thirteenth successful mission and the deployment of Sequoia makes a total of 54 satellites delivered to orbit since Rocket Lab began operation in 2017. Rocket Lab founder and chief executive officer, Peter Beck, congratulated Capella Space on the successful deployment of its first microsatellite and celebrated the entire Rocket Lab team stating that “I’m also immensely proud of the team, their hard work, and dedication in returning Electron to the pad safely and quickly as we get back to frequent launches with an even more reliable launch vehicle for our small satellite customers.”

FAA certifies Electron launches from the US

In addition to LC-1A in New Zealand, Rocket Lab broke ground on a second launchpad located in the United States in late 2018. The launchpad was declared complete in December 2019.

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Although operational, Launch Complex 2 located at the Mid-Atlantic Regional Spaceport within NASA’s Wallops Flight Facility on Wallops Island in Virginia still had a few milestones to achieve ahead of the first scheduled launch. In April 2020 an Electron rocket arrived at the pad for integrated systems tests. Two major hurdles left to clear ahead of launching an Electron from LC-2 was receiving a launch operator license from the Federal Aviation Administration (FAA) and receiving NASA certification of the Electron’s Autonomous Flight Termination System (AFTS).

On Tuesday, September 1, Rocket Lab announced that it had received a new 5-year Launch Operator License from the FAA. The license permits California-based launcher and space systems company to launch the Electron rocket from LC-2 multiple times a year without applying for a new license with every launch. This in addition to the Launch Complex 1 license means that Rocket Lab is now licensed to support up to 130 flights of Electron per year.

In addition, LC-1 is expected to expand and bring a second launchpad online, launch complex – 1B, sometime before the end of the year. Beck said, “Having FAA Launch Operator Licenses for missions from both Rocket Lab launch complexes enables us to provide rapid, responsive launch capability for small satellite operators. With 14 missions already launched from LC-1, Electron is well established as the reliable, flight-proven vehicle of choice for small sat missions spanning national security, science and exploration.”

Launch Complex 2 was specifically designed to support responsive missions for NASA and the United States government. The first mission from LC-2 is slated to lift the microsatellite STP-27RM for the United States Air Force as part of the Space Test Program. In 2021 Electron will send NASA’s CAPSTONE mission to a “Near Rectilinear Halo Orbit” (NRHO) around the Moon in support of NASA’s Artemis program.

Even more news…

On Thursday, September 3, Rocket Lab founder Peter Beck will host a webcast to provide an “exciting update” and discuss “the next chapter” of Rocket Lab. The webcast will go live at 2:00 pm ET (18:00UTC).

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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