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Rocket Lab Electron returns to flight as FAA approves launches from the US

The Rocket Lab Electron on the Launch Complex 2 launch pad at the NASA Wallops Flight Facility. (Rocket Lab)

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Rocket Lab, the space systems company and small satellite launcher, returned to active launch status recently with the successful fourteenth launch of its Electron rocket. The “I Can’t Believe It’s Not Optical” mission marked Rocket Lab’s comeback after suffering an in-flight anomaly during Electron’s thirteenth flight on July 4, 2020.

Just nine weeks after the conclusion of the incident investigation, following its successful return to flight, Rocket Lab has announced that it has been granted a five-year Launch Operator License – permission to launch multiple missions a year – by the Federal Aviation Administration (FAA) for its new Launch Complex 2 in Virginia.

Rocket Lab’s Electron is seen on the launch pad at Launch Complex 2 at NASA’s Wallops Flight Facility during integrated systems tests. (Rocket Lab)

“I Can’t Believe It’s Not Optical,” Electron’s Return to Flight

The thirteenth flight of Electron “Pics or It Didn’t Happen” on July 4 began with a flawless launch from Launch Complex – 1A (LC-1A) in Mahia, New Zealand. During the flight of the second stage, there were indications that Electron had experienced a critical malfunction. Telemetry data confirmed that Electron had encountered an in-flight anomaly that ultimately resulted in the company’s first mission failure and loss of seven customer payloads.

The root cause of the anomaly was quickly tracked down to a single bad electrical connection on the second stage. Less than a month after the incident, Rocket Lab announced that it was able to reconstruct what occurred, make the necessary corrective measures, and ready to return Electron to flight.

Just a few short weeks later on August 24, Electron was on pad LC-1A in New Zealand for pre-flight testing ahead of its fourteenth – and return to flight – mission “I Can’t Believe It’s Not Optical.” The dedicated mission for San Francisco-based information services company, Capella Space, carried a single microsatellite called “Sequoia” to a circular orbit at approximately 500km.

According to a statement provided by Rocket Lab, Sequoia is the “first synthetic aperture radar (SAR) satellite to deliver publicly available data from a mid-inclination orbit over the U.S., Middle East, Korea, Japan, Europe, South East Asia, and Africa.” Sequoia is the first microsatellite in a constellation series that Capella Space says will “provide insights and data that can be used for security, agricultural and infrastructure monitoring, as well as disaster response and recovery.”

The Rocket Lab Electron performs nominally for its return to flight mission “I Can’t Believe It’s Not Optical” from LC-1A in New Zealand. (Rocket Lab)

The success of “I Can’t Believe It’s Not Optical” marks the thirteenth successful mission and the deployment of Sequoia makes a total of 54 satellites delivered to orbit since Rocket Lab began operation in 2017. Rocket Lab founder and chief executive officer, Peter Beck, congratulated Capella Space on the successful deployment of its first microsatellite and celebrated the entire Rocket Lab team stating that “I’m also immensely proud of the team, their hard work, and dedication in returning Electron to the pad safely and quickly as we get back to frequent launches with an even more reliable launch vehicle for our small satellite customers.”

FAA certifies Electron launches from the US

In addition to LC-1A in New Zealand, Rocket Lab broke ground on a second launchpad located in the United States in late 2018. The launchpad was declared complete in December 2019.

Although operational, Launch Complex 2 located at the Mid-Atlantic Regional Spaceport within NASA’s Wallops Flight Facility on Wallops Island in Virginia still had a few milestones to achieve ahead of the first scheduled launch. In April 2020 an Electron rocket arrived at the pad for integrated systems tests. Two major hurdles left to clear ahead of launching an Electron from LC-2 was receiving a launch operator license from the Federal Aviation Administration (FAA) and receiving NASA certification of the Electron’s Autonomous Flight Termination System (AFTS).

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On Tuesday, September 1, Rocket Lab announced that it had received a new 5-year Launch Operator License from the FAA. The license permits California-based launcher and space systems company to launch the Electron rocket from LC-2 multiple times a year without applying for a new license with every launch. This in addition to the Launch Complex 1 license means that Rocket Lab is now licensed to support up to 130 flights of Electron per year.

In addition, LC-1 is expected to expand and bring a second launchpad online, launch complex – 1B, sometime before the end of the year. Beck said, “Having FAA Launch Operator Licenses for missions from both Rocket Lab launch complexes enables us to provide rapid, responsive launch capability for small satellite operators. With 14 missions already launched from LC-1, Electron is well established as the reliable, flight-proven vehicle of choice for small sat missions spanning national security, science and exploration.”

Launch Complex 2 was specifically designed to support responsive missions for NASA and the United States government. The first mission from LC-2 is slated to lift the microsatellite STP-27RM for the United States Air Force as part of the Space Test Program. In 2021 Electron will send NASA’s CAPSTONE mission to a “Near Rectilinear Halo Orbit” (NRHO) around the Moon in support of NASA’s Artemis program.

Even more news…

On Thursday, September 3, Rocket Lab founder Peter Beck will host a webcast to provide an “exciting update” and discuss “the next chapter” of Rocket Lab. The webcast will go live at 2:00 pm ET (18:00UTC).

Space Reporter.

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Tesla Full Self-Driving v14.3.7 early review: FSD saved me from an accident

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Credit: Teslarati

Tesla released Full Self-Driving version 14.3.7 yesterday, and after about 90 miles of testing today, it is evident there are some definite fixes from version 14.3.6, which I wrote about last week and called a regression.

Within the first 40 minutes of my drive on v14.3.7, it saved me from getting into an accident with an unaware Dodge Charger driver, and some of the things Tesla seemed to miss in v14.3.6 were definitely improved. All in all, the release so far has some really great performance, and I’m looking forward to testing it further.

For now, here’s everything I noticed with v14.3.7:

Overall Improvement

Just generally speaking from a ride perspective, this was a really great experience. A lot of the hesitancy I experienced on v14.3.6 was gone. There were no instances of brake-stabbing, wheel-jerking, or any uncertain or unconfident movements. It was void of anything that I felt made it timid with v14.3.6.

The one thing I do hope to see down the road is a smaller need to adjust Speed Profiles so often. Because Tesla calls FSD “Supervised,” I’m okay with needing to hit the scroll wheel a few times a drive.

However, I hope that things can be incrementally improved upon with speed. Sometimes it’s too fast; other times it’s too slow. It’s a difficult thing to hone in and refine, but I hope it eventually gets there.

I didn’t notice any significant left lane camping or any behaviors that were completely out of line. I am hopeful that this opinion does not change, but after driving a few days with this version and putting it in a variety of different situations, you are exposed to more behaviors, some of which are not necessarily what I’d prefer.

The big things to notice, at least in my experience thus far, are that the major issues with previous versions — meaning the braking stabbing and wheel jerking — simply weren’t there. That’s enough to already consider this progress compared to .6.

Manual Signal Override is More Responsive

On .6, I had quite a few issues with FSD ignoring my manually input turn signals. If Tesla wants to call it “Supervised,” then the car should not ignore any input the driver gives. If I touch the accelerator on FSD, the car speeds up.

The car did a great job of obeying my turn signals when I wanted it to change lanes, which is welcome.

Parking Lot Performance

Before .6, I traditionally took over in nearly every parking lot my car entered, because I knew it would not park somewhere that I wanted, and usually, it was just a tad too timid in this setting.

The one bright spot of .6 was how well it handled parking lots. This continued with v14.3.7:

 

I’m always really happy to see progress at all, but once parking preferences come to FSD, as long as this performance is still around, that could potentially be the biggest improvement I’ve seen in FSD in the year I’ve been using it personally on a daily basis.

Full Self-Driving Averts Disaster

A Dodge Charger changed into my lane without checking if I was there, running me off the road. FSD made the initial avoidance maneuver; I grabbed the wheel out of instinct, looked in my side mirror to ensure I had nobody following closely behind, hit the brake, and straightened the car back up to avoid a curb:

There have been quite a few responses to this video stating that I should never have grabbed the wheel. To be honest, I really wish I had not done so, because I do believe FSD would have avoided any sort of collision with anything, including the car or the curb.

However, this was the first time I had ever been this close to being hit while using FSD. My natural reaction was to take over. I think if I had had something like this happen before, my reaction might have been different.

Hitting the brake avoided hitting the curb, while FSD swerved to avoid the car. My concern after the car was clear of my front end was the curb. All in all, I’m really happy with how things turned out, and I think anyone could be a critic of how I handled it. I only had a split second to really make a decision, and thankfully, any damage was avoided.

It is clear FSD managed to avoid the car coming down before I was able to. I truly credit FSD for avoiding the collision.

What Needs to Improve

Better Recognition of Potholes, Uneven Roads, Sharp Changes in Roadway/Bumps

On Friday, my Fianceè and I were in the car, and FSD was driving us. We crossed over a roadway that has a traffic light, and FSD was traveling at 40 MPH on Standard, 5 MPH over the speed limit. Everything was more than reasonable.

However, the road we were crossing at the light has a major bump both as you start and finish crossing it. Without a speed reduction, your car can go airborne. The Tesla did just this on Friday on v14.3.6; it was an uncomfortable bounce that pretty much confirmed I would not ever let FSD go over again unless we were sitting at that intersection when there is a red light.

I even tried scrolling down into Sloth quickly, but I ended up just taking over:

A few people have said it remains related to the vision-based approach and its difficulty comprehending 3D. This is a huge issue because this can cause serious damage at certain speeds.

Navigation

Nothing new here. I still turn off “Online Routing” quite frequently to get the car to take logical routes from time to time.

Auto Wipers

Auto Wipers are just plain bad. I really hope Tesla just uses a rain sensor. I thought they had improved at one point, but I still get dry wipes, Speed 4 on a drizzle, and Speed 2 on a steady rain. In reality, these should be switched.

You can watch our full review of Tesla Full Self-Driving v14.3.7 below:

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Elon Musk

SpaceX’s biggest test yet arrives this week and it’s not a rocket launch

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SpaceX will report second quarter results after the market closes on Tuesday, August 4, marking the first time the company has opened its books to the public since its record IPO in June. Management will host a live audio only webcast at 4:30 p.m. ET, streamed on X, with no dial in option.

The debut carries more weight than a typical first quarter as a public company. Two trading days after the release, on August 6, the first tranche of SpaceX’s lockup expires, freeing roughly 911.5 million insider and employee shares, worth well over $100 billion at current prices and the largest such release in Wall Street history. A second, larger tranche tied to the stock trading 30 percent above its $135 IPO price never triggered, since shares have spent most of July trading below that price.

Wall Street’s models point to revenue near $6.9 billion for the quarter, up sharply from the $4.69 billion SpaceX reported in the first quarter, with a narrower per share loss than the $1.27 posted three months earlier, according to estimates compiled by Motley Fool. Those numbers will be the first look at how SpaceX’s three segments, Starlink, launch and AI, are performing independently.

SpaceX scores another massive Pentagon deal to support military satellites

Investors heading into the call have a specific list of questions. How many net new Starlink subscribers did SpaceX add after ending March with 10.3 million, and is average revenue per user holding up as the service expands into lower income markets. How much of the AI segment’s revenue reflects contract signings with Anthropic, Google and Reflection AI this year, deals that combined could annualize to nearly $28 billion if fully ramped. Whether capital expenditures, which nearly doubled in the AI segment alone between 2024 and 2025, are still accelerating or starting to plateau. And whether management offers any forward guidance at all, something SpaceX has never done publicly.

The report will also land days after Elon Musk publicly denied a Wall Street Journal report describing internal planning to separate Tesla’s China business ahead of a potential Tesla-SpaceX merger. Whether Musk or SpaceX executives address that speculation on the call, even indirectly, maybe something investors will be listening for on Tuesday.

As Teslarati reported after Musk’s own warning to short sellers last week, the CEO has made clear he expects skeptics to be proven wrong over time. Tuesday will be the first chance for the numbers themselves to make that case.

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Elon Musk

SpaceX’s Starship just got filmed by its own cargo

SpaceX released new footage of Starship in space captured by the Starlink satellites it deployed.

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SpaceX released a new video Friday evening showing Starship from an angle showcased by its own Starlink satellites, watching the rocket drift away in orbit.

The 65 second clip, posted on X, stitches together footage from four cameras mounted on a single Starlink V3 satellite. It opens with a close view of Starship’s 171 foot upper stage, still catching sunlight, then pulls back as the two spacecraft separate.

The footage comes from Starship’s 13th flight test, which launched July 24 from Starbase after a scrubbed attempt and an abort caused by an engine issue the week before. When Flight 13 finally flew, it carried the first batch of functional Starlink V3 satellites Starship has ever deployed, twenty of them, with six equipped with cameras meant to scan the ship’s heat shield during reentry.

Flight 13 checked most of its boxes. Starship deployed all 20 satellites, relit a Raptor engine in space, and splashed down softly in the Indian Ocean off Western Australia. Musk’s longer term plan calls for a Starlink V3 constellation of 100,000 satellites, according to a recent FCC filing, with Starship as the only vehicle capable of launching them at the volume that requires. Each Starship flight is designed to carry up to 60 V3 satellites once the vehicle reaches routine service, well beyond what Falcon 9 can carry in a single mission.

Starship is next expected to fly with an attempt at catching the ship itself with the launch tower’s mechanical arms, a maneuver SpaceX has so far reserved for the Super Heavy booster.

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